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diff --git a/indra/newview/app_settings/shaders/class1/deferred/SMAABlendWeightsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/SMAABlendWeightsF.glsl
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+/**
+ * @file SMAABlendWeightsF.glsl
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/*[EXTRA_CODE_HERE]*/
+
+out vec4 frag_color;
+
+in vec2 vary_texcoord0;
+in vec2 vary_pixcoord;
+in vec4 vary_offset[3];
+
+uniform sampler2D edgesTex;
+uniform sampler2D areaTex;
+uniform sampler2D searchTex;
+
+vec4 SMAABlendingWeightCalculationPS(vec2 texcoord,
+ vec2 pixcoord,
+ vec4 offset[3],
+ sampler2D edgesTex,
+ sampler2D areaTex,
+ sampler2D searchTex,
+ vec4 subsampleIndices);
+
+void main()
+{
+ frag_color = SMAABlendingWeightCalculationPS(vary_texcoord0,
+ vary_pixcoord,
+ vary_offset,
+ edgesTex,
+ areaTex,
+ searchTex,
+ vec4(0.0)
+ );
+}
+