diff options
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar')
8 files changed, 8 insertions, 8 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl index 3f6b8b3323..b0fa0ddd3e 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void default_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index 1ad87badfe..d9f29ced4f 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + attribute vec4 weight; //1 diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl index a15846f192..2796222c68 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl index 05fe100372..d86ef19a04 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void default_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl index 4b8a7604a1..2eb814bd91 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index ef823c28b1..7613e50dca 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + attribute vec4 object_weight; diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl index 27ac59a840..2638351e96 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl index f1aa549a47..86b189b282 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + mat4 getSkinnedTransform(); |