diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 166 |
1 files changed, 90 insertions, 76 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 4958cf4264..02b256973e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -801,17 +801,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>FramePerSecondLimit</key> - <map> - <key>Comment</key> - <string>Controls upper limit of frames per second</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>U32</string> - <key>Value</key> - <integer>120</integer> - </map> <key>BackgroundYieldTime</key> <map> <key>Comment</key> @@ -3398,10 +3387,10 @@ <key>Value</key> <integer>0</integer> </map> - <key>DisableVerticalSync</key> + <key>RenderVSyncEnable</key> <map> <key>Comment</key> - <string>Update frames as fast as possible (FALSE = update frames between display scans)</string> + <string>Update frames between display scans (FALSE = Update frames as fast as possible).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -3574,7 +3563,7 @@ <key>Value</key> <integer>0</integer> </map> - <key>DoubleClickTeleport</key> + <key>DoubleClickTeleport</key> <map> <key>Comment</key> <string>Enable double-click to teleport where allowed (afects minimap and people panel)</string> @@ -3904,6 +3893,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>MainWorkTime</key> + <map> + <key>Comment</key> + <string>Max time per frame devoted to mainloop work queue (in milliseconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.1</real> + </map> <key>QueueInventoryFetchTimeout</key> <map> <key>Comment</key> @@ -6470,7 +6470,7 @@ <key>MaxHeapSize</key> <map> <key>Comment</key> - <string>Maximum heap size (GB)</string> + <string>Maximum heap size on 32-bit builds (GB)</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6478,6 +6478,17 @@ <key>Value</key> <real>1.6</real> </map> + <key>MaxHeapSize64</key> + <map> + <key>Comment</key> + <string>Maximum heap size on 64-bit builds (GB)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>16.0</real> + </map> <key>MaxPersistentNotifications</key> <map> <key>Comment</key> @@ -7074,6 +7085,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>NonInteractive</key> + <map> + <key>Comment</key> + <string>Run in a semi-headless mode where only logging in and logging out needs to work.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>NonvisibleObjectsInMemoryTime</key> <map> <key>Comment</key> @@ -8088,9 +8110,9 @@ <string>Color4</string> <key>Value</key> <array> - <real>1.0</real> - <real>1.0</real> - <real>1.0</real> + <real>0.33</real> + <real>0.33</real> + <real>0.33</real> <real>1.0</real> </array> </map> @@ -8693,28 +8715,6 @@ </array> </map> - <key>RenderAlphaBatchFullbrights</key> - <map> - <key>Comment</key> - <string>Render fullbright alpha content more efficiently, but with possible visual differences from prev viewers.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> - <key>RenderAlphaBatchEmissives</key> - <map> - <key>Comment</key> - <string>Render emissive alpha content more efficiently, but with possible visual differences from prev viewers.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>RenderAnisotropic</key> <map> <key>Comment</key> @@ -8895,17 +8895,6 @@ <key>Value</key> <real>1.0</real> </map> - <key>RenderAvatarVP</key> - <map> - <key>Comment</key> - <string>Use vertex programs to perform hardware skinning of avatar</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>RenderCompressTextures</key> <map> <key>Comment</key> @@ -8917,7 +8906,7 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderHiDPI</key> + <key>RenderHiDPI</key> <map> <key>Comment</key> <string>Enable support for HiDPI displays, like Retina (MacOS X ONLY, requires restart)</string> @@ -9875,7 +9864,7 @@ <key>Value</key> <real>2.2</real> </map> - <key>RenderGLCoreProfile</key> + <key>RenderGLContextCoreProfile</key> <map> <key>Comment</key> <string>Don't use a compatibility profile OpenGL context. Requires restart. Basic shaders MUST be enabled.</string> @@ -9886,6 +9875,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderGLMultiThreaded</key> + <map> + <key>Comment</key> + <string>Allow OpenGL to use multiple render contexts (reduces frame stutters from loading textures, doesn't play nice with Intel drivers).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderGlow</key> <map> <key>Comment</key> @@ -10189,7 +10189,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <integer>512</integer> + <integer>4096</integer> </map> <key>RenderNameFadeDuration</key> <map> @@ -11639,7 +11639,7 @@ <string>Boolean</string> <key>Value</key> <integer>0</integer> - </map> + </map> <key>NearbyListShowMap</key> <map> <key>Comment</key> @@ -12755,6 +12755,20 @@ <key>Value</key> <string /> </map> + <key>ThreadPoolSizes</key> + <map> + <key>Comment</key> + <string>Map of size overrides for specific thread pools.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>LLSD</string> + <key>Value</key> + <map> + <key>General</key> + <integer>4</integer> + </map> + </map> <key>ThrottleBandwidthKBPS</key> <map> <key>Comment</key> @@ -14197,17 +14211,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>RenderSynchronousOcclusion</key> - <map> - <key>Comment</key> - <string>Don't let occlusion queries get more than one frame behind (block until they complete).</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>RenderDelayVBUpdate</key> <map> <key>Comment</key> @@ -16736,8 +16739,8 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> - </map> + <integer>1</integer> + </map> <key>360CaptureUseInterestListCap</key> <map> <key>Comment</key> @@ -16817,14 +16820,25 @@ </map> <key>ResetUIScaleOnFirstRun</key> <map> - <key>Comment</key> - <string>Resets the UI scale factor on first run due to changed display scaling behavior</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> + <key>Comment</key> + <string>Resets the UI scale factor on first run due to changed display scaling behavior</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>UpdateAppWindowTitleBar</key> + <map> + <key>Comment</key> + <string>Updates the application window title bar with brief information about user/location</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> </map> <key>MFAHash</key> <map> |