diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 257 |
1 files changed, 240 insertions, 17 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index b70b3f4ef7..af486653a5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1360,7 +1360,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>20.0</real> + <real>40.0</real> </map> <key>DiskCacheDirName</key> <map> @@ -1415,7 +1415,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>1024</integer> + <integer>4096</integer> </map> <key>CacheValidateCounter</key> <map> @@ -4747,7 +4747,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>https://search.[GRID]/?query_term=[QUERY]&search_type=[TYPE][COLLECTION]&maturity=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> + <string>https://search.[GRID]/viewer/?query_term=[QUERY]&search_type=[TYPE][COLLECTION]&maturity=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> </map> <key>GuidebookURL</key> <map> @@ -6808,6 +6808,9 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> + <!-- *HACK: On first run, set this to 0 for new users, + otherwise the default is 1 to maintain consistent experience + for existing users. Hardcoded in llnetmap.cpp --> <integer>1</integer> </map> <key>MiniMapScale</key> @@ -6821,6 +6824,17 @@ <key>Value</key> <real>128.0</real> </map> + <key>MiniMapShowPropertyLines</key> + <map> + <key>Comment</key> + <string>Whether or not to show parcel borders on the MiniMap.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <real>1</real> + </map> <key>MouseSensitivity</key> <map> <key>Comment</key> @@ -7099,13 +7113,13 @@ <key>NonvisibleObjectsInMemoryTime</key> <map> <key>Comment</key> - <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string> + <string>Number of frames non-visible objects stay in memory before being removed. 0 means max.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> - <integer>300</integer> + <integer>64</integer> </map> <key>NoPreload</key> <map> @@ -8327,6 +8341,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>NvAPICreateApplicationProfile</key> + <map> + <key>Comment</key> + <string>Create NVIDIA application profile for optimized settings</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>PurgeCacheOnNextStartup</key> <map> <key>Comment</key> @@ -8803,6 +8828,28 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderClass0MemoryBandwidth</key> + <map> + <key>Comment</key> + <string>Memory bandwidth at which to default to Class 0 in gigabytes per second. Used as basis for other classes.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>16.0</real> + </map> + <key>RenderCPUBasis</key> + <map> + <key>Comment</key> + <string>Reference CPU clockspeed to use to bias GPU class (in MHz).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>3000.0</real> + </map> <key>RenderComplexityColorMin</key> <map> <key>Comment</key> @@ -9060,6 +9107,17 @@ <key>Value</key> <real>0.5</real> </map> + <key>RenderShadowSplits</key> + <map> + <key>Comment</key> + <string>Amount of shadow map splits to render (0 - 3).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>3</integer> + </map> <key>RenderSSAOScale</key> <map> <key>Comment</key> @@ -11022,7 +11080,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>1024</integer> + <integer>2048</integer> </map> <key>SceneLoadLowMemoryBound</key> <map> @@ -14620,6 +14678,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>MediaSoundsEarLocation</key> + <map> + <key>Comment</key> + <string>Location of the virtual ear for media and sounds</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>VoiceHost</key> <map> <key>Comment</key> @@ -16686,6 +16755,160 @@ <key>Value</key> <integer>0</integer> </map> + <key>TargetFPS</key> + <map> + <key>Comment</key> + <string>Desired minimum FPS</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>15</integer> + </map> + <key>AutoTuneFPS</key> + <map> + <key>Comment</key> + <string>Allow the viewer to adjust your settings to achieve target FPS</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AutoTuneLock</key> + <map> + <key>Comment</key> + <string>When enabled the viewer will dynamically change settings until auto tune is explicitly turned off.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>KeepAutoTuneLock</key> + <map> + <key>Comment</key> + <string>When enabled the AutoTuneLock will be maintainted all following sessions.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>AllowSelfImpostor</key> + <map> + <key>Comment</key> + <string>Allow own render time to impostor your avatar.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>ShowTunedART</key> + <map> + <key>Comment</key> + <string>Show the current render time not the pre-tuning render time in the avatar display.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>RenderAvatarMaxART</key> + <map> + <key>Comment</key> + <string>Render Time Limit in microseconds (0.0 = no limit)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>4.699</real> + </map> + <key>AutoTuneRenderFarClipMin</key> + <map> + <key>Comment</key> + <string>The lowest draw distance that auto tune is allowed to use</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>32.0</real> + </map> + <key>AutoTuneRenderFarClipTarget</key> + <map> + <key>Comment</key> + <string>The draw distance that auto tune will try to achieve</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>256.0</real> + </map> + <key>UserTargetReflections</key> + <map> + <key>Comment</key> + <string>Set by auto tune floater on build</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>4</integer> + </map> + <key>PerfStatsCaptureEnabled</key> + <map> + <key>Comment</key> + <string>Enable/disable render time data to support autotune.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>AutoTuneImpostorByDistEnabled</key> + <map> + <key>Comment</key> + <string>Enable/disable using MaxNonImpostor to limit avatar rendering by distance.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AutoTuneImpostorFarAwayDistance</key> + <map> + <key>Comment</key> + <string>Avatars beyond this range will automatically be optimized</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>64.0</real> + </map> + <key>TuningFPSStrategy</key> + <map> + <key>Comment</key> + <string>Strategy to use when tuning FPS. 0=Tune avatar rendering only, 1=Tune both avatar and global scene settings, 2=Tune only global scene.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1</integer> + </map> <key>CameraOpacity</key> <map> <key>Comment</key> @@ -16741,17 +16964,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>ResetUIScaleOnFirstRun</key> - <map> - <key>Comment</key> - <string>Resets the UI scale factor on first run due to changed display scaling behavior</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>360CaptureUseInterestListCap</key> <map> <key>Comment</key> @@ -16862,5 +17074,16 @@ <key>Value</key> <string></string> </map> + <key>DebugSettingsHideDefault</key> + <map> + <key>Comment</key> + <string>Show non-default settings only in Debug Settings list</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> |