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-rw-r--r--indra/newview/app_settings/settings.xml140
1 files changed, 114 insertions, 26 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 42d4e7bb7f..f4c8e50e46 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -2491,6 +2491,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>UseGroupMemberPagination</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable pagination of group memeber list 50 members at a time.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DisplayTimecode</key>
<map>
<key>Comment</key>
@@ -7388,7 +7399,7 @@
<key>RenderBufferVisualization</key>
<map>
<key>Comment</key>
- <string>Outputs a selected buffer to the screen. -1 = final render buffer. 0 = Albedo, 1 = Specular/ORM, 2 = Normal, 3 = Emissive, 4 = Eye luminance</string>
+ <string>Outputs a selected buffer to the screen. -1 = final render buffer. 0 = Albedo, 1 = Specular/ORM, 2 = Normal, 3 = Emissive, 4 = Eye luminance, 5 = FXAA Luminance/SMAA Edge Tex, 6 = SMAA Blend Weights</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
@@ -7772,17 +7783,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>RenderPostProcessingHDR</key>
- <map>
- <key>Comment</key>
- <string>Enable HDR for post processing buffer</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>RenderHDRIExposure</key>
<map>
<key>Comment</key>
@@ -7902,7 +7902,7 @@
<key>Type</key>
<string>U32</string>
<key>Value</key>
- <integer>1</integer>
+ <integer>0</integer>
</map>
<key>RenderDebugTextureBind</key>
<map>
@@ -8487,7 +8487,18 @@
<key>RenderFSAASamples</key>
<map>
<key>Comment</key>
- <string>Number of samples to use for FSAA (0 = no AA).</string>
+ <string>Quality of antialiasing: 0 = Low, 1 = Medium, 2 = High, 3 = Ultra</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderFSAAType</key>
+ <map>
+ <key>Comment</key>
+ <string>Type of Antialiasing to use: 0 = None, 1 = FXAA, 2 = SMAA</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -9118,7 +9129,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>1</real>
+ <real>1.0</real>
</map>
<key>RenderReflectionProbeDrawDistance</key>
@@ -9630,6 +9641,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>CollectFontVertexBuffers</key>
+ <map>
+ <key>Comment</key>
+ <string>When enabled some UI elements with cache buffers generated by fonts and reuse them. When disabled general cahce will be used with a significant overhead for hash, but it regenerates vertices each frame so it's always up to date.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <real>1</real>
+ </map>
<key>ShowMyComplexityChanges</key>
<map>
<key>Comment</key>
@@ -9898,6 +9920,39 @@
<key>Value</key>
<string>00000000-0000-0000-0000-000000000000</string>
</map>
+ <key>RenderCASSharpness</key>
+ <map>
+ <key>Comment</key>
+ <string>Level of sharpening to apply via Contrast Adaptive Sharpening (0.0(off) - 1.0)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.4</real>
+ </map>
+ <key>RenderTonemapMix</key>
+ <map>
+ <key>Comment</key>
+ <string>Mix between linear and tonemapped colors (0.0(Linear) - 1.0(Tonemapped)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.7</real>
+ </map>
+ <key>RenderTonemapType</key>
+ <map>
+ <key>Comment</key>
+ <string>What tonemapper to use: 0 = Khronos Neutral, 1 = ACES</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>ReplaySession</key>
<map>
<key>Comment</key>
@@ -11479,6 +11534,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TextureDiscardBackgroundedTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Specify how long to wait before discarding texture data after viewer is backgrounded. (zero or negative to disable)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>60.0</real>
+ </map>
+ <key>TextureDiscardMinimizedTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Specify how long to wait before discarding texture data after viewer is minimized. (zero or negative to disable)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1.0</real>
+ </map>
<key>TextureFetchConcurrency</key>
<map>
<key>Comment</key>
@@ -13235,17 +13312,6 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>VoiceEffectExpiryWarningTime</key>
- <map>
- <key>Comment</key>
- <string>How much notice to give of Voice Morph subscriptions expiry, in seconds.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <integer>259200</integer>
- </map>
<key>VoiceMorphingEnabled</key>
<map>
<key>Comment</key>
@@ -13466,6 +13532,17 @@
<key>Value</key>
<integer>4</integer>
</map>
+ <key>VoiceVisualizerEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Display voice dot indicator above an avatar</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>WarningsAsChat</key>
<map>
<key>Comment</key>
@@ -16366,5 +16443,16 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderHDREnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable HDR rendering.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
</map>
</llsd>