diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 133 |
1 files changed, 92 insertions, 41 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 34890b23eb..01842d1037 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -16,8 +16,10 @@ <key>AFKTimeout</key> <map> <key>Comment</key> - <string>Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never). - Valid values are: 0, 120, 300, 600, 1800</string> + <string> + Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never). + Valid values are: 0, 120, 300, 600, 1800 +</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -1803,6 +1805,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>CurlUseMultipleThreads</key> + <map> + <key>Comment</key> + <string>Use background threads for executing curl_multi_perform (requires restart)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>Cursor3D</key> <map> <key>Comment</key> @@ -1935,17 +1948,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>DebugShowUploadCost</key> - <map> - <key>Comment</key> - <string>Show what it would cost to upload assets in current scene</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>DebugShowRenderMatrices</key> <map> <key>Comment</key> @@ -1979,6 +1981,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>DebugShowUploadCost</key> + <map> + <key>Comment</key> + <string>Show mesh upload cost</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>DebugShowXUINames</key> <map> <key>Comment</key> @@ -4444,17 +4457,6 @@ <key>Value</key> <real>2.0</real> </map> - <key>LastInventoryInboxExpand</key> - <map> - <key>Comment</key> - <string>The last time the received items inbox was expanded.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string /> - </map> <key>LCDDestination</key> <map> <key>Comment</key> @@ -5609,7 +5611,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <real>0</real> + <real>1</real> </map> <key>MeshImportUseSLM</key> <map> @@ -5620,7 +5622,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <real>0</real> + <real>1</real> </map> <key>MeshUploadLogXML</key> <map> @@ -5644,6 +5646,17 @@ <key>Value</key> <real>0</real> </map> + <key>MeshUploadTimeOut</key> + <map> + <key>Comment</key> + <string>Maximum time in seconds for llcurl to execute a mesh uoloading request</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>600</real> + </map> <key>MigrateCacheDirectory</key> <map> <key>Comment</key> @@ -6054,10 +6067,12 @@ <key>ToastButtonWidth</key> <map> <key>Comment</key> - <string>Default width of buttons in the toast. + <string> + Default width of buttons in the toast. Notes: If required width will be less then this one, a button will be reshaped to default size , otherwise to required - Change of this parameter will affect the layout of buttons in notification toast.</string> + Change of this parameter will affect the layout of buttons in notification toast. +</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -6599,7 +6614,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <string>0</string> + <integer>0</integer> </map> <key>PrecachingDelay</key> <map> @@ -7349,8 +7364,10 @@ <key>RenderPerformanceTest</key> <map> <key>Comment</key> - <string>Disable rendering of everything but in-world content for - performance testing</string> + <string> + Disable rendering of everything but in-world content for + performance testing +</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9188,28 +9205,51 @@ <key>Value</key> <real>1.0</real> </map> - <key>MeshStreamingCostScaler</key> + <key>MeshTriangleBudget</key> <map> <key>Comment</key> - <string>DEBUG</string> + <string>Target visible triangle budget to use when estimating streaming cost.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>F32</string> + <string>U32</string> <key>Value</key> - <real>2.0</real> + <real>250000</real> </map> - <key>MeshThreadCount</key> + <key>MeshMetaDataDiscount</key> <map> <key>Comment</key> - <string>Number of threads to use for loading meshes.</string> + <string>Number of bytes to deduct for metadata when determining streaming cost.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>U32</string> <key>Value</key> - <integer>8</integer> + <real>384</real> </map> + <key>MeshMinimumByteSize</key> + <map> + <key>Comment</key> + <string>Minimum number of bytes per LoD block when determining streaming cost.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>16</real> + </map> + <key>MeshBytesPerTriangle</key> + <map> + <key>Comment</key> + <string>Approximation of bytes per triangle to use for determining mesh streaming cost.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <real>16</real> + </map> + <key>MeshMaxConcurrentRequests</key> <map> <key>Comment</key> @@ -9441,6 +9481,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>ShowAdvancedBuilderOptions</key> + <map> + <key>Comment</key> + <string>Shows physics and display weight</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ShowAdvancedGraphicsSettings</key> <map> <key>Comment</key> @@ -13414,9 +13465,9 @@ <integer>650</integer> <integer>490</integer> <integer>0</integer> - </array> - </map> - <key>HelpFloaterOpen</key> + </array> + </map> + <key>HelpFloaterOpen</key> <map> <key>Comment</key> <string>Show Help Floater on login?</string> |