diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 59 |
1 files changed, 6 insertions, 53 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 5ade88e32b..5ffd610fba 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9002,37 +9002,6 @@ <key>Value</key> <integer>1</integer> </map> - - <key>RenderShadowNearDist</key> - <map> - <key>Comment</key> - <string>Near clip plane of shadow camera (affects precision of depth shadows).</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Vector3</string> - <key>Value</key> - <array> - <real>256</real> - <real>256</real> - <real>256</real> - </array> - </map> - <key>RenderShadowClipPlanes</key> - <map> - <key>Comment</key> - <string>Near clip plane split distances for shadow map frusta.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Vector3</string> - <key>Value</key> - <array> - <real>1.0</real> - <real>12.0</real> - <real>32.0</real> - </array> - </map> <key>RenderShadowSplitExponent</key> <map> <key>Comment</key> @@ -9048,21 +9017,6 @@ <real>2.0</real> </array> </map> - <key>RenderShadowOrthoClipPlanes</key> - <map> - <key>Comment</key> - <string>Near clip plane split distances for orthographic shadow map frusta.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Vector3</string> - <key>Value</key> - <array> - <real>4.0</real> - <real>8.0</real> - <real>24.0</real> - </array> - </map> <key>RenderShadowProjOffset</key> <map> <key>Comment</key> @@ -10402,7 +10356,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>16</real> + <real>8</real> </map> <key>RenderTonemapper</key> <map> @@ -10413,7 +10367,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <real>1</real> + <real>2</real> </map> <key>RenderExposure</key> <map> @@ -10449,18 +10403,17 @@ <key>Value</key> <real>0</real> </map> - <key>RenderReflectionProbeTextureHackID</key> + <key>RenderAutomaticReflectionProbes</key> <map> <key>Comment</key> - <string>HACK -- Any object with a diffuse texture with this ID will be treated as a user override reflection probe. (default is "Violet Info Hub" photo from Library)</string> + <string>Automatic reflection probes control. 0 - disable, 1 - Terrain/water only, 2- Terrain/water + objects. Requires restart.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> - <string>String</string> + <string>S32</string> <key>Value</key> - <string>6b186931-05da-eafa-a3ed-a012a33bbfb6</string> + <integer>2</integer> </map> - <key>RenderReflectionRes</key> <map> <key>Comment</key> |