diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 244 |
1 files changed, 243 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 587ae3c7c1..ecfef112a4 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -379,7 +379,7 @@ <key>Value</key> <integer>0</integer> </map> - <key>AutoAcceptNewInventory</key> + <key>AutoAcceptNewInventory</key> <map> <key>Comment</key> <string>Automatically accept new notecards/textures/landmarks</string> @@ -9308,6 +9308,17 @@ <key>Value</key> <real>8.0</real> </map> + <key>RenderTerrainPBRTransformsEnabled</key> + <map> + <key>Comment</key> + <string>EXPERIMENTAL: Enable PBR Terrain texture transforms.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderTerrainPBRNormalsEnabled</key> <map> <key>Comment</key> @@ -14634,6 +14645,226 @@ <key>Value</key> <string>00000000-0000-0000-0000-000000000000</string> </map> + <key>LocalTerrainTransform1ScaleU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset1 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform1ScaleV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset1 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform1Rotation</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset1 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform1OffsetU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset1 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform1OffsetV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset1 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform2ScaleU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset2 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform2ScaleV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset2 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform2Rotation</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset2 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform2OffsetU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset2 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform2OffsetV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset2 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform3ScaleU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset3 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform3ScaleV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset3 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform3Rotation</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset3 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform3OffsetU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset3 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform3OffsetV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset3 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform4ScaleU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset4 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform4ScaleV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset4 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>LocalTerrainTransform4Rotation</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset4 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform4OffsetU</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset4 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> + <key>LocalTerrainTransform4OffsetV</key> + <map> + <key>Comment</key> + <string>KHR texture transform component if LocalTerrainAsset4 is set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0</real> + </map> <key>PathfindingRetrieveNeighboringRegion</key> <map> <key>Comment</key> @@ -15518,5 +15749,16 @@ <key>Value</key> <integer>0</integer> </map> + <key>GLTFEnabled</key> + <map> + <key>Comment</key> + <string>Enable GLTF support. Set to true by simulator if the simulator you are connected to supports GLTF Asset upload. WARNING: Manually setting this to true will enable buttons that can drain your L$ balance by implicitly uploading textures without asking.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> |