diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 218 |
1 files changed, 168 insertions, 50 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 41aac583d7..7b30bbebab 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -731,7 +731,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>BackgroundYieldTime</key> <map> <key>Comment</key> @@ -743,6 +742,17 @@ <key>Value</key> <integer>40</integer> </map> + <key>BackShpereCullingRadius</key> + <map> + <key>Comment</key> + <string>Radius of back sphere in meters, objects behind camera but within this radius are loaded for rendering</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>20.0</real> + </map> <key>BottomPanelNew</key> <map> <key>Comment</key> @@ -1434,7 +1444,18 @@ <real>0.0</real> </array> </map> - <key>CameraPositionSmoothing</key> + <key>RestoreCameraPosOnLogin</key> + <map> + <key>Comment</key> + <string>Reset camera position to location at logout</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraPositionSmoothing</key> <map> <key>Comment</key> <string>Smooths camera position over time</string> @@ -2972,6 +2993,17 @@ <key>Value</key> <string>Female Shape & Outfit</string> </map> + <key>DefaultLoginLocation</key> + <map> + <key>Comment</key> + <string>Startup destination default (if not specified on command line)</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string/> + </map> <key>DefaultMaleAvatar</key> <map> <key>Comment</key> @@ -3005,7 +3037,7 @@ <key>Value</key> <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string> </map> - <key>DefaultObjectTexture</key> + <key>DefaultObjectTexture</key> <map> <key>Comment</key> <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string> @@ -4709,7 +4741,7 @@ <string>Boolean</string> <key>Value</key> <integer>0</integer> - </map> + </map> <key>JoystickAvatarEnabled</key> <map> <key>Comment</key> @@ -6415,6 +6447,28 @@ <key>Value</key> <integer>130</integer> </map> + <key>NewObjectCreationThrottle</key> + <map> + <key>Comment</key> + <string>maximum number of new objects created per frame, -1 to disable this throttle</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>64</integer> + </map> + <key>NewObjectCreationThrottleDelayTime</key> + <map> + <key>Comment</key> + <string>time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2.0</real> + </map> <key>NextOwnerCopy</key> <map> <key>Comment</key> @@ -6514,6 +6568,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>NonvisibleObjectsInMemoryTime</key> + <map> + <key>Comment</key> + <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>64</integer> + </map> <key>NoPreload</key> <map> <key>Comment</key> @@ -6834,6 +6899,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RequestFullRegionCache</key> + <map> + <key>Comment</key> + <string>If set, ask sim to send full region object cache. Needs to restart viewer.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>OpenDebugStatAdvanced</key> <map> <key>Comment</key> @@ -7036,7 +7112,17 @@ <real>0.75</real> </array> </map> - + <key>ObjectProjectionAreaCutOff</key> + <map> + <key>Comment</key> + <string>Threshold in number of pixels of the projection area in screen of object bounding sphere. Objects smaller than this threshold are not rendered.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>16.0</real> + </map> <key>ParcelMediaAutoPlayEnable</key> <map> <key>Comment</key> @@ -7403,6 +7489,17 @@ <key>Value</key> <real>6.0</real> </map> + <key>ClothingLoadingDelay</key> + <map> + <key>Comment</key> + <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>10.0</real> + </map> <key>PreferredMaturity</key> <map> <key>Comment</key> @@ -7958,7 +8055,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>OctreeMaxNodeCapacity</key> <map> <key>Comment</key> @@ -10135,6 +10231,39 @@ <key>Value</key> <integer>0</integer> </map> + <key>SceneLoadingMonitorEnabled</key> + <map> + <key>Comment</key> + <string>Enabled scene loading monitor if set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>SceneLoadingMonitorSampleTime</key> + <map> + <key>Comment</key> + <string>Time between screen samples when monitor scene load (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + <key>SceneLoadingPixelDiffThreshold</key> + <map> + <key>Comment</key> + <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.02</real> + </map> <key>ScriptHelpFollowsCursor</key> <map> <key>Comment</key> @@ -11873,50 +12002,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>UIAvatariconctrlSymbolHPad</key> - <map> - <key>Comment</key> - <string>UI Avatar Icon Control Symbol Horizontal Pad</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <real>2</real> - </map> - <key>UIAvatariconctrlSymbolVPad</key> - <map> - <key>Comment</key> - <string>UI Avatar Icon Control Symbol Vertical Pad</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <real>2</real> - </map> - <key>UIAvatariconctrlSymbolSize</key> - <map> - <key>Comment</key> - <string>UI Avatar Icon Control Symbol Size</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <real>5</real> - </map> - <key>UIAvatariconctrlSymbolPosition</key> - <map> - <key>Comment</key> - <string>UI Avatar Icon Control Symbol Position (TopLeft|TopRight|BottomLeft|BottomRight)</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>String</string> - <key>Value</key> - <string>BottomRight</string> - </map> <key>UIButtonOrigHPad</key> <map> <key>Comment</key> @@ -13083,6 +13168,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>UseObjectCacheOcclusion</key> + <map> + <key>Comment</key> + <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderSynchronousOcclusion</key> <map> <key>Comment</key> @@ -14860,6 +14956,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>TeleportArrivalDelay</key> + <map> + <key>Comment</key> + <string>Time to wait before displaying world during teleport (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2</real> + </map> + <key>TeleportLocalDelay</key> + <map> + <key>Comment</key> + <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1</real> + </map> <key>DisablePrecacheDelayAfterTeleporting</key> <map> <key>Comment</key> |