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-rwxr-xr-xindra/newview/app_settings/settings.xml218
1 files changed, 168 insertions, 50 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 41aac583d7..7b30bbebab 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -731,7 +731,6 @@
<key>Value</key>
<integer>0</integer>
</map>
-
<key>BackgroundYieldTime</key>
<map>
<key>Comment</key>
@@ -743,6 +742,17 @@
<key>Value</key>
<integer>40</integer>
</map>
+ <key>BackShpereCullingRadius</key>
+ <map>
+ <key>Comment</key>
+ <string>Radius of back sphere in meters, objects behind camera but within this radius are loaded for rendering</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>20.0</real>
+ </map>
<key>BottomPanelNew</key>
<map>
<key>Comment</key>
@@ -1434,7 +1444,18 @@
<real>0.0</real>
</array>
</map>
- <key>CameraPositionSmoothing</key>
+ <key>RestoreCameraPosOnLogin</key>
+ <map>
+ <key>Comment</key>
+ <string>Reset camera position to location at logout</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>CameraPositionSmoothing</key>
<map>
<key>Comment</key>
<string>Smooths camera position over time</string>
@@ -2972,6 +2993,17 @@
<key>Value</key>
<string>Female Shape &amp; Outfit</string>
</map>
+ <key>DefaultLoginLocation</key>
+ <map>
+ <key>Comment</key>
+ <string>Startup destination default (if not specified on command line)</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string/>
+ </map>
<key>DefaultMaleAvatar</key>
<map>
<key>Comment</key>
@@ -3005,7 +3037,7 @@
<key>Value</key>
<string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>
</map>
- <key>DefaultObjectTexture</key>
+ <key>DefaultObjectTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Default' in texture picker. (UUID texture reference)</string>
@@ -4709,7 +4741,7 @@
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
- </map>
+ </map>
<key>JoystickAvatarEnabled</key>
<map>
<key>Comment</key>
@@ -6415,6 +6447,28 @@
<key>Value</key>
<integer>130</integer>
</map>
+ <key>NewObjectCreationThrottle</key>
+ <map>
+ <key>Comment</key>
+ <string>maximum number of new objects created per frame, -1 to disable this throttle</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>64</integer>
+ </map>
+ <key>NewObjectCreationThrottleDelayTime</key>
+ <map>
+ <key>Comment</key>
+ <string>time in seconds NewObjectCreationThrottle to take effect after the progress screen is lifted</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2.0</real>
+ </map>
<key>NextOwnerCopy</key>
<map>
<key>Comment</key>
@@ -6514,6 +6568,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>NonvisibleObjectsInMemoryTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Number of frames non-visible objects stay in memory before being removed. 0 means never to remove.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>64</integer>
+ </map>
<key>NoPreload</key>
<map>
<key>Comment</key>
@@ -6834,6 +6899,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RequestFullRegionCache</key>
+ <map>
+ <key>Comment</key>
+ <string>If set, ask sim to send full region object cache. Needs to restart viewer.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>OpenDebugStatAdvanced</key>
<map>
<key>Comment</key>
@@ -7036,7 +7112,17 @@
<real>0.75</real>
</array>
</map>
-
+ <key>ObjectProjectionAreaCutOff</key>
+ <map>
+ <key>Comment</key>
+ <string>Threshold in number of pixels of the projection area in screen of object bounding sphere. Objects smaller than this threshold are not rendered.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>16.0</real>
+ </map>
<key>ParcelMediaAutoPlayEnable</key>
<map>
<key>Comment</key>
@@ -7403,6 +7489,17 @@
<key>Value</key>
<real>6.0</real>
</map>
+ <key>ClothingLoadingDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>10.0</real>
+ </map>
<key>PreferredMaturity</key>
<map>
<key>Comment</key>
@@ -7958,7 +8055,6 @@
<key>Value</key>
<integer>1</integer>
</map>
-
<key>OctreeMaxNodeCapacity</key>
<map>
<key>Comment</key>
@@ -10135,6 +10231,39 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>SceneLoadingMonitorEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enabled scene loading monitor if set</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>SceneLoadingMonitorSampleTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Time between screen samples when monitor scene load (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.25</real>
+ </map>
+ <key>SceneLoadingPixelDiffThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>Amount of pixels changed required to consider the scene as still loading (square root of fraction of pixels on screen)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.02</real>
+ </map>
<key>ScriptHelpFollowsCursor</key>
<map>
<key>Comment</key>
@@ -11873,50 +12002,6 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>UIAvatariconctrlSymbolHPad</key>
- <map>
- <key>Comment</key>
- <string>UI Avatar Icon Control Symbol Horizontal Pad</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <real>2</real>
- </map>
- <key>UIAvatariconctrlSymbolVPad</key>
- <map>
- <key>Comment</key>
- <string>UI Avatar Icon Control Symbol Vertical Pad</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <real>2</real>
- </map>
- <key>UIAvatariconctrlSymbolSize</key>
- <map>
- <key>Comment</key>
- <string>UI Avatar Icon Control Symbol Size</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>S32</string>
- <key>Value</key>
- <real>5</real>
- </map>
- <key>UIAvatariconctrlSymbolPosition</key>
- <map>
- <key>Comment</key>
- <string>UI Avatar Icon Control Symbol Position (TopLeft|TopRight|BottomLeft|BottomRight)</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>String</string>
- <key>Value</key>
- <string>BottomRight</string>
- </map>
<key>UIButtonOrigHPad</key>
<map>
<key>Comment</key>
@@ -13083,6 +13168,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>UseObjectCacheOcclusion</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>RenderSynchronousOcclusion</key>
<map>
<key>Comment</key>
@@ -14860,6 +14956,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>TeleportArrivalDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Time to wait before displaying world during teleport (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>2</real>
+ </map>
+ <key>TeleportLocalDelay</key>
+ <map>
+ <key>Comment</key>
+ <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>1</real>
+ </map>
<key>DisablePrecacheDelayAfterTeleporting</key>
<map>
<key>Comment</key>