diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 101 |
1 files changed, 100 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 2d3c885522..4498798ce9 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4881,7 +4881,7 @@ <key>InventoryTrashMaxCapacity</key> <map> <key>Comment</key> - <string>Maximum capacity of the Trash folder. User will ve offered to clean it up when exceeded.</string> + <string>Maximum capacity of the Trash folder. User will be offered to clean it up when exceeded.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -7951,6 +7951,17 @@ <key>Value</key> <integer>100000</integer> </map> + <key>PrimTextMaxDrawDistance</key> + <map> + <key>Comment</key> + <string>Maximum draw distance beyond which PRIM_TEXT won't be rendered</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>64.0</real> + </map> <key>ProbeHardwareOnStartup</key> <map> <key>Comment</key> @@ -10103,6 +10114,17 @@ <key>Value</key> <integer>10</integer> </map> + <key>ComplexityChangesPopUpDelay</key> + <map> + <key>Comment</key> + <string>Delay before viewer will show avatar complexity notice again</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>300</integer> + </map> <key>RenderAvatarMaxComplexity</key> <map> <key>Comment</key> @@ -10115,6 +10137,50 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderHUDObjectsWarning</key> + <map> + <key>Comment</key> + <string>Viewer will warn user about HUD containing to many objects if objects count is above this value</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>1000</integer> + </map> + <key>RenderHUDTexturesWarning</key> + <map> + <key>Comment</key> + <string>Viewer will warn user about HUD containing to many textures if texture count is above this value</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>200</integer> + </map> + <key>RenderHUDOversizedTexturesWarning</key> + <map> + <key>Comment</key> + <string>How many textures with size 1024 * 1024 or bigger HUD can contain before notifying user</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>6</integer> + </map> + <key>RenderHUDTexturesVirtualMemoryWarning</key> + <map> + <key>Comment</key> + <string>Viewer will warn user about HUD textures using memory above this value (Virtual memory, in pixels)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>10000000</integer> + </map> <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> @@ -10229,6 +10295,17 @@ <key>Value</key> <real>1.0</real> </map> + <key>RenderRiggedFactorMultiplier</key> + <map> + <key>Comment</key> + <string>Affects level of detail for worn rigged meshes</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>6.5</real> + </map> <key>RenderWater</key> <map> <key>Comment</key> @@ -12803,6 +12880,17 @@ <key>Value</key> <real>1.0</real> </map> + <key>LastSystemUIScaleFactor</key> + <map> + <key>Comment</key> + <string>Size of system UI during last run. On Windows 100% (96 DPI) system setting is 1.0 UI size</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> <key>UIScrollbarSize</key> <map> <key>Comment</key> @@ -13298,6 +13386,17 @@ <key>Value</key> <string>1</string> </map> + <key>UpdaterShowReleaseNotes</key> + <map> + <key>Comment</key> + <string>Enables displaying of the Release notes in a web floater after update.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>UploadBakedTexOld</key> <map> <key>Comment</key> |