diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 59 |
1 files changed, 36 insertions, 23 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 53c7ceaa80..2a147a47f7 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -4601,6 +4601,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>LeapCommand</key> + <map> + <key>Comment</key> + <string>Zero or more command lines to run LLSD Event API Plugin programs.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>LLSD</string> + <key>Value</key> + <array /> + </map> <key>LSLFindCaseInsensitivity</key> <map> <key>Comment</key> @@ -7164,7 +7175,7 @@ <key>QAModeEventHostPort</key> <map> <key>Comment</key> - <string>Port on which lleventhost should listen</string> + <string>DEPRECATED: Port on which lleventhost should listen</string> <key>Persist</key> <integer>0</integer> <key>Type</key> @@ -7642,6 +7653,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderCompressTextures</key> + <map> + <key>Comment</key> + <string>Enable texture compression on OpenGL 3.0 and later implementations (EXPERIMENTAL, requires restart)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderPerformanceTest</key> <map> <key>Comment</key> @@ -9134,28 +9156,19 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseShaderLOD</key> - <map> - <key>Comment</key> - <string>Whether we want to have different shaders for LOD</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> - <key>RenderUseShaderNearParticles</key> - <map> - <key>Comment</key> - <string>Whether we want to use shaders on near particles</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> + + <key>RenderAutoHideSurfaceAreaLimit</key> + <map> + <key>Comment</key> + <string>Maximum surface area of a set of proximal objects inworld before automatically hiding geometry to prevent system overload.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderVBOEnable</key> <map> <key>Comment</key> |