diff options
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rwxr-xr-x[-rw-r--r--] | indra/newview/app_settings/settings.xml | 151 |
1 files changed, 121 insertions, 30 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 505f3ed767..5b46f99b5a 100644..100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3058,6 +3058,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>EnableGestureSounds</key> + <map> + <key>Comment</key> + <string>Play sounds from gestures</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>EnableMouselook</key> <map> <key>Comment</key> @@ -3256,17 +3267,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>FirstLoginThisInstall</key> - <map> - <key>Comment</key> - <string>Specifies that you have not successfully logged in since you installed the latest update</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>FirstName</key> <map> <key>Comment</key> @@ -5589,10 +5589,10 @@ <key>Value</key> <real>0</real> </map> - <key>MeshUseWholeModelUpload</key> + <key>MeshUploadLogXML</key> <map> <key>Comment</key> - <string>Upload model in its entirety instead of mesh-by-mesh (new caps)</string> + <string>Verbose XML logging on mesh upload</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -5600,6 +5600,17 @@ <key>Value</key> <real>0</real> </map> + <key>MeshUploadFakeErrors</key> + <map> + <key>Comment</key> + <string>Force upload errors (for testing)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>0</real> + </map> <key>MigrateCacheDirectory</key> <map> <key>Comment</key> @@ -7102,7 +7113,76 @@ <key>Value</key> <integer>1</integer> </map> - <key>RenderAnisotropic</key> + + <key>OctreeMaxNodeCapacity</key> + <map> + <key>Comment</key> + <string>Maximum number of elements to store in a single octree node</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>128</integer> + </map> + + <key>OctreeStaticObjectSizeFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on static object size for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>4</integer> + </map> + + <key>OctreeAlphaDistanceFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on alpha object distance for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>0.1</real> + <real>0.0</real> + <real>0.0</real> + </array> + </map> + + <key>OctreeAttachmentSizeFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on attachment size for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>4</integer> + </map> + + <key>OctreeDistanceFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on distance for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>0.01</real> + <real>0.0</real> + <real>0.0</real> + </array> + </map> + + <key>RenderAnisotropic</key> <map> <key>Comment</key> <string>Render textures using anisotropic filtering</string> @@ -7199,7 +7279,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>1.0</integer> + <real>1.0</real> </map> <key>RenderAvatarVP</key> <map> @@ -7455,6 +7535,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderMaxTextureIndex</key> + <map> + <key>Comment</key> + <string>Maximum texture index to use for indexed texture rendering.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>6</integer> + </map> <key>RenderDebugTextureBind</key> <map> <key>Comment</key> @@ -8600,7 +8691,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <integer>8192</integer> + <integer>65536</integer> </map> <key>RenderMaxVBOSize</key> <map> @@ -8878,17 +8969,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseTriStrips</key> - <map> - <key>Comment</key> - <string>Use triangle strips for rendering prims.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>RenderUseFarClip</key> <map> <key>Comment</key> @@ -8953,7 +9033,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> + <integer>0</integer> </map> <key>RenderUseStreamVBO</key> <map> @@ -9063,7 +9143,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>3.0</real> + <real>2.0</real> </map> <key>MeshThreadCount</key> <map> @@ -9659,6 +9739,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>NearbyListShowMap</key> + <map> + <key>Comment</key> + <string>Show/hide map above nearby people list</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>NearbyListShowIcons</key> <map> <key>Comment</key> @@ -12450,7 +12541,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <integer>-1</integer> + <integer>20</integer> </map> <key>WaterEditPresets</key> <map> |