diff options
Diffstat (limited to 'indra/newview/app_settings/keywords.ini')
-rwxr-xr-x | indra/newview/app_settings/keywords.ini | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index a070c8bcd0..9699eda96b 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -629,22 +629,22 @@ RCERR_CAST_TIME_EXCEEDED TODO: add documentation RCERR_SIM_PERF_LOW TODO: add documentation RCERR_UNKNOWN TODO: add documentation -ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation -ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation -ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation -ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation -ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation -ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation +ESTATE_ACCESS_ALLOWED_AGENT_ADD Passed to llManageEstateAccess to add the agent to this estate's Allowed Residents list +ESTATE_ACCESS_ALLOWED_AGENT_REMOVE Passed to llManageEstateAccess to remove the agent from this estate's Allowed Residents list +ESTATE_ACCESS_ALLOWED_GROUP_ADD Passed to llManageEstateAccess to add the group to this estate's Allowed groups list +ESTATE_ACCESS_ALLOWED_GROUP_REMOVE Passed to llManageEstateAccess to remove the group from this estate's Allowed groups list +ESTATE_ACCESS_BANNED_AGENT_ADD Passed to llManageEstateAccess to add the agent to this estate's Banned residents list +ESTATE_ACCESS_BANNED_AGENT_REMOVE Passed to llManageEstateAccess to remove the agent from this estate's Banned residents list DENSITY TODO: add documentation FRICTION TODO: add documentation RESTITUTION TODO: add documentation GRAVITY_MULTIPLIER TODO: add documentation -KFM_COMMAND TODO: add documentation -KFM_CMD_PLAY TODO: add documentation -KFM_CMD_STOP TODO: add documentation -KFM_CMD_PAUSE TODO: add documentation +KFM_COMMAND Command used in the options parameter of llSetKeyframedMotion, followed by one of: KFM_CMD_STOP, KFM_CMD_PLAY, KFM_CMD_PAUSE to play, stop or pause the motion +KFM_CMD_PLAY Command used in the options parameter llSetKeyframedMotion. Resumes the animation previously stopped by KFM_CMD_STOP or KFM_CMD_PAUSE +KFM_CMD_STOP Command used in the options parameter llSetKeyframedMotion. Stops the animation and resets it at the start of motion +KFM_CMD_PAUSE Command used in the options parameter llSetKeyframedMotion. Stops the animation but doesn t reset it at the start of motion. KFM_CMD_SET_MODE TODO: add documentation KFM_MODE TODO: add documentation KFM_FORWARD TODO: add documentation @@ -658,18 +658,18 @@ KFM_TRANSLATION TODO: add documentation CHARACTER_CMD_STOP TODO: add documentation CHARACTER_CMD_JUMP TODO: add documentation -CHARACTER_DESIRED_SPEED TODO: add documentation -CHARACTER_RADIUS TODO: add documentation -CHARACTER_LENGTH TODO: add documentation -CHARACTER_ORIENTATION TODO: add documentation -CHARACTER_AVOIDANCE_MODE TODO: add documentation +CHARACTER_DESIRED_SPEED Constant used to indicate that the following argument is the desired speed for a Pathfinding character. +CHARACTER_RADIUS Constant used to indicate that the following argument is the radius of the capsule for a Pathfinding character. +CHARACTER_LENGTH Constant used to indicate that the following argument is the length of the capsule for a Pathfinding character. +CHARACTER_ORIENTATION Constant used to indicate that the following argument is the orientation of the capsule for a Pathfinding character. +CHARACTER_AVOIDANCE_MODE Allows you to specify that a character should not try to avoid other characters, should not try to avoid dynamic obstacles, or both. Is combined with a mask bit flags PURSUIT_OFFSET TODO: add documentation REQUIRE_LINE_OF_SIGHT TODO: add documentation PURSUIT_FUZZ_FACTOR TODO: add documentation PURSUIT_INTERCEPT TODO: add documentation FORCE_DIRECT_PATH TODO: add documentation -VERTICAL TODO: add documentation -HORIZONTAL TODO: add documentation +VERTICAL Constant to indicate that the orientation of the capsule for a Pathfinding character is vertical. +HORIZONTAL Constant to indicate that the orientation of the capsule for a Pathfinding character is horizontal. AVOID_CHARACTERS TODO: add documentation AVOID_DYNAMIC_OBSTACLES TODO: add documentation @@ -684,12 +684,12 @@ PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering). PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal. -CHARACTER_TYPE TODO: add documentation -CHARACTER_TYPE_A TODO: add documentation -CHARACTER_TYPE_B TODO: add documentation -CHARACTER_TYPE_C TODO: add documentation -CHARACTER_TYPE_D TODO: add documentation -CHARACTER_TYPE_NONE TODO: add documentation +CHARACTER_TYPE Specifies which walkability coefficient will be used by this character. Used in combination with one of the character type flags. +CHARACTER_TYPE_A Used for character types that you prefer move in a way consistent with humanoids. +CHARACTER_TYPE_B Used for character types that you prefer move in a way consistent with wild animals or off road vehicles. +CHARACTER_TYPE_C Used for mechanical character types or road going vehicles. +CHARACTER_TYPE_D Used for character types that are not consistent with the A, B, or C type. +CHARACTER_TYPE_NONE Used to set no specific character type. TRAVERSAL_TYPE TODO: add documentation TRAVERSAL_TYPE_SLOW TODO: add documentation |