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-rw-r--r--indra/media_plugins/quicktime/media_plugin_quicktime.cpp111
1 files changed, 55 insertions, 56 deletions
diff --git a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
index dbc44c8334..999f754dcf 100644
--- a/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
+++ b/indra/media_plugins/quicktime/media_plugin_quicktime.cpp
@@ -3,30 +3,25 @@
* @brief QuickTime plugin for LLMedia API plugin system
*
* @cond
- * $LicenseInfo:firstyear=2008&license=viewergpl$
- *
- * Copyright (c) 2008, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlife.com/developers/opensource/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at http://secondlife.com/developers/opensource/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
* @endcond
*/
@@ -724,8 +719,8 @@ private:
return false;
// allocate some space and grab it
- UInt8* item_data = new UInt8( size + 1 );
- memset( item_data, 0, ( size + 1 ) * sizeof( UInt8* ) );
+ UInt8* item_data = new UInt8[ size + 1 ];
+ memset( item_data, 0, ( size + 1 ) * sizeof( UInt8 ) );
result = QTMetaDataGetItemValue( media_data_ref, item, item_data, size, NULL );
if ( noErr != result )
{
@@ -859,36 +854,6 @@ void MediaPluginQuickTime::receiveMessage(const char *message_string)
plugin_version += codec.str();
message.setValue("plugin_version", plugin_version);
sendMessage(message);
-
- // Plugin gets to decide the texture parameters to use.
- message.setMessage(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
- #if defined(LL_WINDOWS)
- // Values for Windows
- mDepth = 3;
- message.setValueU32("format", GL_RGB);
- message.setValueU32("type", GL_UNSIGNED_BYTE);
-
- // We really want to pad the texture width to a multiple of 32 bytes, but since we're using 3-byte pixels, it doesn't come out even.
- // Padding to a multiple of 3*32 guarantees it'll divide out properly.
- message.setValueU32("padding", 32 * 3);
- #else
- // Values for Mac
- mDepth = 4;
- message.setValueU32("format", GL_BGRA_EXT);
- #ifdef __BIG_ENDIAN__
- message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV );
- #else
- message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8);
- #endif
-
- // Pad texture width to a multiple of 32 bytes, to line up with cache lines.
- message.setValueU32("padding", 32);
- #endif
- message.setValueS32("depth", mDepth);
- message.setValueU32("internalformat", GL_RGB);
- message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
- message.setValueBoolean("allow_downsample", true);
- sendMessage(message);
}
else if(message_name == "idle")
{
@@ -953,7 +918,41 @@ void MediaPluginQuickTime::receiveMessage(const char *message_string)
}
else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA)
{
- if(message_name == "size_change")
+ if(message_name == "init")
+ {
+ // This is the media init message -- all necessary data for initialization should have been received.
+
+ // Plugin gets to decide the texture parameters to use.
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "texture_params");
+ #if defined(LL_WINDOWS)
+ // Values for Windows
+ mDepth = 3;
+ message.setValueU32("format", GL_RGB);
+ message.setValueU32("type", GL_UNSIGNED_BYTE);
+
+ // We really want to pad the texture width to a multiple of 32 bytes, but since we're using 3-byte pixels, it doesn't come out even.
+ // Padding to a multiple of 3*32 guarantees it'll divide out properly.
+ message.setValueU32("padding", 32 * 3);
+ #else
+ // Values for Mac
+ mDepth = 4;
+ message.setValueU32("format", GL_BGRA_EXT);
+ #ifdef __BIG_ENDIAN__
+ message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8_REV );
+ #else
+ message.setValueU32("type", GL_UNSIGNED_INT_8_8_8_8);
+ #endif
+
+ // Pad texture width to a multiple of 32 bytes, to line up with cache lines.
+ message.setValueU32("padding", 32);
+ #endif
+ message.setValueS32("depth", mDepth);
+ message.setValueU32("internalformat", GL_RGB);
+ message.setValueBoolean("coords_opengl", true); // true == use OpenGL-style coordinates, false == (0,0) is upper left.
+ message.setValueBoolean("allow_downsample", true);
+ sendMessage(message);
+ }
+ else if(message_name == "size_change")
{
std::string name = message_in.getValue("name");
S32 width = message_in.getValueS32("width");