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-rw-r--r--indra/llwindow/llwindowwin32.cpp599
-rw-r--r--indra/llwindow/llwindowwin32.h49
2 files changed, 304 insertions, 344 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 485d332068..062dd02903 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -46,6 +46,7 @@
#include "llsdutil.h"
#include "llglslshader.h"
#include "llthreadsafequeue.h"
+#include "stringize.h"
// System includes
#include <commdlg.h>
@@ -55,6 +56,10 @@
#include <shellapi.h>
#include <fstream>
#include <Imm.h>
+#include <iomanip>
+#include <future>
+#include <sstream>
+#include <utility> // std::pair
// Require DirectInput version 8
#define DIRECTINPUT_VERSION 0x0800
@@ -78,6 +83,10 @@ const F32 ICON_FLASH_TIME = 0.5f;
#define USER_DEFAULT_SCREEN_DPI 96 // Win7
#endif
+// Claim a couple unused GetMessage() message IDs
+const UINT WM_DUMMY_(WM_USER + 0x0017);
+const UINT WM_POST_FUNCTION_(WM_USER + 0x0018);
+
extern BOOL gDebugWindowProc;
static std::thread::id sWindowThreadId;
@@ -174,23 +183,19 @@ DWORD LLWindowWin32::sWinIMESentenceMode = IME_SMODE_AUTOMATIC;
LLCoordWindow LLWindowWin32::sWinIMEWindowPosition(-1,-1);
// The following class LLWinImm delegates Windows IMM APIs.
-// We need this because some language versions of Windows,
-// e.g., US version of Windows XP, doesn't install IMM32.DLL
-// as a default, and we can't link against imm32.lib statically.
-// I believe DLL loading of this type is best suited to do
-// in a static initialization of a class. What I'm not sure is
-// whether it follows the Linden Conding Standard...
-// See http://wiki.secondlife.com/wiki/Coding_standards#Static_Members
+// It was originally introduced to support US Windows XP, on which we needed
+// to dynamically load IMM32.DLL and use GetProcAddress to resolve its entry
+// points. Now that that's moot, we retain this wrapper only for hooks for
+// metrics.
class LLWinImm
{
public:
- static bool isAvailable() { return sTheInstance.mHImmDll != NULL; }
+ static bool isAvailable() { return true; }
public:
// Wrappers for IMM API.
static BOOL isIME(HKL hkl);
- static HWND getDefaultIMEWnd(HWND hwnd);
static HIMC getContext(HWND hwnd);
static BOOL releaseContext(HWND hwnd, HIMC himc);
static BOOL getOpenStatus(HIMC himc);
@@ -204,236 +209,96 @@ public:
static BOOL setCompositionFont(HIMC himc, LPLOGFONTW logfont);
static BOOL setCandidateWindow(HIMC himc, LPCANDIDATEFORM candidate_form);
static BOOL notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value);
-
-private:
- LLWinImm();
- ~LLWinImm();
-
-private:
- // Pointers to IMM API.
- BOOL (WINAPI *mImmIsIME)(HKL);
- HWND (WINAPI *mImmGetDefaultIMEWnd)(HWND);
- HIMC (WINAPI *mImmGetContext)(HWND);
- BOOL (WINAPI *mImmReleaseContext)(HWND, HIMC);
- BOOL (WINAPI *mImmGetOpenStatus)(HIMC);
- BOOL (WINAPI *mImmSetOpenStatus)(HIMC, BOOL);
- BOOL (WINAPI *mImmGetConversionStatus)(HIMC, LPDWORD, LPDWORD);
- BOOL (WINAPI *mImmSetConversionStatus)(HIMC, DWORD, DWORD);
- BOOL (WINAPI *mImmGetCompostitionWindow)(HIMC, LPCOMPOSITIONFORM);
- BOOL (WINAPI *mImmSetCompostitionWindow)(HIMC, LPCOMPOSITIONFORM);
- LONG (WINAPI *mImmGetCompositionString)(HIMC, DWORD, LPVOID, DWORD);
- BOOL (WINAPI *mImmSetCompositionString)(HIMC, DWORD, LPVOID, DWORD, LPVOID, DWORD);
- BOOL (WINAPI *mImmSetCompositionFont)(HIMC, LPLOGFONTW);
- BOOL (WINAPI *mImmSetCandidateWindow)(HIMC, LPCANDIDATEFORM);
- BOOL (WINAPI *mImmNotifyIME)(HIMC, DWORD, DWORD, DWORD);
-
-private:
- HMODULE mHImmDll;
- static LLWinImm sTheInstance;
};
-LLWinImm LLWinImm::sTheInstance;
-
-LLWinImm::LLWinImm() : mHImmDll(NULL)
-{
- // Check system metrics
- if ( !GetSystemMetrics( SM_IMMENABLED ) )
- return;
-
- mHImmDll = LoadLibraryA("Imm32");
- if (mHImmDll != NULL)
- {
- mImmIsIME = (BOOL (WINAPI *)(HKL)) GetProcAddress(mHImmDll, "ImmIsIME");
- mImmGetDefaultIMEWnd = (HWND (WINAPI *)(HWND)) GetProcAddress(mHImmDll, "ImmGetDefaultIMEWnd");
- mImmGetContext = (HIMC (WINAPI *)(HWND)) GetProcAddress(mHImmDll, "ImmGetContext");
- mImmReleaseContext = (BOOL (WINAPI *)(HWND, HIMC)) GetProcAddress(mHImmDll, "ImmReleaseContext");
- mImmGetOpenStatus = (BOOL (WINAPI *)(HIMC)) GetProcAddress(mHImmDll, "ImmGetOpenStatus");
- mImmSetOpenStatus = (BOOL (WINAPI *)(HIMC, BOOL)) GetProcAddress(mHImmDll, "ImmSetOpenStatus");
- mImmGetConversionStatus = (BOOL (WINAPI *)(HIMC, LPDWORD, LPDWORD)) GetProcAddress(mHImmDll, "ImmGetConversionStatus");
- mImmSetConversionStatus = (BOOL (WINAPI *)(HIMC, DWORD, DWORD)) GetProcAddress(mHImmDll, "ImmSetConversionStatus");
- mImmGetCompostitionWindow = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM)) GetProcAddress(mHImmDll, "ImmGetCompositionWindow");
- mImmSetCompostitionWindow = (BOOL (WINAPI *)(HIMC, LPCOMPOSITIONFORM)) GetProcAddress(mHImmDll, "ImmSetCompositionWindow");
- mImmGetCompositionString= (LONG (WINAPI *)(HIMC, DWORD, LPVOID, DWORD)) GetProcAddress(mHImmDll, "ImmGetCompositionStringW");
- mImmSetCompositionString= (BOOL (WINAPI *)(HIMC, DWORD, LPVOID, DWORD, LPVOID, DWORD)) GetProcAddress(mHImmDll, "ImmSetCompositionStringW");
- mImmSetCompositionFont = (BOOL (WINAPI *)(HIMC, LPLOGFONTW)) GetProcAddress(mHImmDll, "ImmSetCompositionFontW");
- mImmSetCandidateWindow = (BOOL (WINAPI *)(HIMC, LPCANDIDATEFORM)) GetProcAddress(mHImmDll, "ImmSetCandidateWindow");
- mImmNotifyIME = (BOOL (WINAPI *)(HIMC, DWORD, DWORD, DWORD)) GetProcAddress(mHImmDll, "ImmNotifyIME");
-
- if (mImmIsIME == NULL ||
- mImmGetDefaultIMEWnd == NULL ||
- mImmGetContext == NULL ||
- mImmReleaseContext == NULL ||
- mImmGetOpenStatus == NULL ||
- mImmSetOpenStatus == NULL ||
- mImmGetConversionStatus == NULL ||
- mImmSetConversionStatus == NULL ||
- mImmGetCompostitionWindow == NULL ||
- mImmSetCompostitionWindow == NULL ||
- mImmGetCompositionString == NULL ||
- mImmSetCompositionString == NULL ||
- mImmSetCompositionFont == NULL ||
- mImmSetCandidateWindow == NULL ||
- mImmNotifyIME == NULL)
- {
- // If any of the above API entires are not found, we can't use IMM API.
- // So, turn off the IMM support. We should log some warning message in
- // the case, since it is very unusual; these APIs are available from
- // the beginning, and all versions of IMM32.DLL should have them all.
- // Unfortunately, this code may be executed before initialization of
- // the logging channel (LL_WARNS()), and we can't do it here... Yes, this
- // is one of disadvantages to use static constraction to DLL loading.
- FreeLibrary(mHImmDll);
- mHImmDll = NULL;
-
- // If we unload the library, make sure all the function pointers are cleared
- mImmIsIME = NULL;
- mImmGetDefaultIMEWnd = NULL;
- mImmGetContext = NULL;
- mImmReleaseContext = NULL;
- mImmGetOpenStatus = NULL;
- mImmSetOpenStatus = NULL;
- mImmGetConversionStatus = NULL;
- mImmSetConversionStatus = NULL;
- mImmGetCompostitionWindow = NULL;
- mImmSetCompostitionWindow = NULL;
- mImmGetCompositionString = NULL;
- mImmSetCompositionString = NULL;
- mImmSetCompositionFont = NULL;
- mImmSetCandidateWindow = NULL;
- mImmNotifyIME = NULL;
- }
- }
-}
-
-
// static
BOOL LLWinImm::isIME(HKL hkl)
{
- if ( sTheInstance.mImmIsIME )
- return sTheInstance.mImmIsIME(hkl);
- return FALSE;
+ return ImmIsIME(hkl);
}
// static
HIMC LLWinImm::getContext(HWND hwnd)
{
- if ( sTheInstance.mImmGetContext )
- return sTheInstance.mImmGetContext(hwnd);
- return 0;
+ return ImmGetContext(hwnd);
}
//static
BOOL LLWinImm::releaseContext(HWND hwnd, HIMC himc)
{
- if ( sTheInstance.mImmIsIME )
- return sTheInstance.mImmReleaseContext(hwnd, himc);
- return FALSE;
+ return ImmReleaseContext(hwnd, himc);
}
// static
BOOL LLWinImm::getOpenStatus(HIMC himc)
{
- if ( sTheInstance.mImmGetOpenStatus )
- return sTheInstance.mImmGetOpenStatus(himc);
- return FALSE;
+ return ImmGetOpenStatus(himc);
}
// static
BOOL LLWinImm::setOpenStatus(HIMC himc, BOOL status)
{
- if ( sTheInstance.mImmSetOpenStatus )
- return sTheInstance.mImmSetOpenStatus(himc, status);
- return FALSE;
+ return ImmSetOpenStatus(himc, status);
}
// static
BOOL LLWinImm::getConversionStatus(HIMC himc, LPDWORD conversion, LPDWORD sentence)
{
- if ( sTheInstance.mImmGetConversionStatus )
- return sTheInstance.mImmGetConversionStatus(himc, conversion, sentence);
- return FALSE;
+ return ImmGetConversionStatus(himc, conversion, sentence);
}
// static
BOOL LLWinImm::setConversionStatus(HIMC himc, DWORD conversion, DWORD sentence)
{
- if ( sTheInstance.mImmSetConversionStatus )
- return sTheInstance.mImmSetConversionStatus(himc, conversion, sentence);
- return FALSE;
+ return ImmSetConversionStatus(himc, conversion, sentence);
}
// static
BOOL LLWinImm::getCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
{
- if ( sTheInstance.mImmGetCompostitionWindow )
- return sTheInstance.mImmGetCompostitionWindow(himc, form);
- return FALSE;
+ return ImmGetCompositionWindow(himc, form);
}
// static
BOOL LLWinImm::setCompositionWindow(HIMC himc, LPCOMPOSITIONFORM form)
{
- if ( sTheInstance.mImmSetCompostitionWindow )
- return sTheInstance.mImmSetCompostitionWindow(himc, form);
- return FALSE;
+ return ImmSetCompositionWindow(himc, form);
}
// static
LONG LLWinImm::getCompositionString(HIMC himc, DWORD index, LPVOID data, DWORD length)
{
- if ( sTheInstance.mImmGetCompositionString )
- return sTheInstance.mImmGetCompositionString(himc, index, data, length);
- return FALSE;
+ return ImmGetCompositionString(himc, index, data, length);
}
// static
BOOL LLWinImm::setCompositionString(HIMC himc, DWORD index, LPVOID pComp, DWORD compLength, LPVOID pRead, DWORD readLength)
{
- if ( sTheInstance.mImmSetCompositionString )
- return sTheInstance.mImmSetCompositionString(himc, index, pComp, compLength, pRead, readLength);
- return FALSE;
+ return ImmSetCompositionString(himc, index, pComp, compLength, pRead, readLength);
}
// static
BOOL LLWinImm::setCompositionFont(HIMC himc, LPLOGFONTW pFont)
{
- if ( sTheInstance.mImmSetCompositionFont )
- return sTheInstance.mImmSetCompositionFont(himc, pFont);
- return FALSE;
+ return ImmSetCompositionFont(himc, pFont);
}
// static
BOOL LLWinImm::setCandidateWindow(HIMC himc, LPCANDIDATEFORM form)
{
- if ( sTheInstance.mImmSetCandidateWindow )
- return sTheInstance.mImmSetCandidateWindow(himc, form);
- return FALSE;
+ return ImmSetCandidateWindow(himc, form);
}
// static
BOOL LLWinImm::notifyIME(HIMC himc, DWORD action, DWORD index, DWORD value)
{
- if ( sTheInstance.mImmNotifyIME )
- return sTheInstance.mImmNotifyIME(himc, action, index, value);
- return FALSE;
+ return ImmNotifyIME(himc, action, index, value);
}
-
-// ----------------------------------------------------------------------------------------
-LLWinImm::~LLWinImm()
-{
- if (mHImmDll != NULL)
- {
- FreeLibrary(mHImmDll);
- mHImmDll = NULL;
- }
-}
-
-
class LLMonitorInfo
{
public:
@@ -468,6 +333,70 @@ private:
static LLMonitorInfo sMonitorInfo;
+// Thread that owns the Window Handle
+// This whole struct is private to LLWindowWin32, which needs to mess with its
+// members, which is why it's a struct rather than a class. In effect, we make
+// the containing class a friend.
+struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool
+{
+ static const int MAX_QUEUE_SIZE = 2048;
+
+ LLThreadSafeQueue<MSG> mMessageQueue;
+
+ LLWindowWin32Thread();
+
+ void run() override;
+
+ /// called by main thread to post work to this window thread
+ template <typename CALLABLE>
+ void post(CALLABLE&& func)
+ {
+ try
+ {
+ getQueue().post(std::forward<CALLABLE>(func));
+ }
+ catch (const LLThreadSafeQueueInterrupt&)
+ {
+ // Shutdown timing is tricky. The main thread can end up trying
+ // to post a cursor position after having closed the WorkQueue.
+ }
+ }
+
+ /**
+ * Like post(), Post() is a way of conveying a single work item to this
+ * thread. Its virtue is that it will definitely be executed "soon" rather
+ * than potentially waiting for the next frame: it uses PostMessage() to
+ * break us out of the window thread's blocked GetMessage() call. It's
+ * more expensive, though, not only from the Windows API latency of
+ * PostMessage() and GetMessage(), but also because it involves heap
+ * allocation and release.
+ *
+ * Require HWND from caller, even though we store an HWND locally.
+ * Otherwise, if our mWindowHandle was accessed from both threads, we'd
+ * have to protect it with a mutex.
+ */
+ template <typename CALLABLE>
+ void Post(HWND windowHandle, CALLABLE&& func)
+ {
+ // Move func to the heap. If we knew FuncType could fit into LPARAM,
+ // we could simply instantiate FuncType and pass it by value. But
+ // since we don't, we must put that on the heap as well as the
+ // internal heap allocation it likely requires to store func.
+ auto ptr = new FuncType(std::move(func));
+ WPARAM wparam{ 0xF1C };
+ LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
+ << ", " << WM_POST_FUNCTION_
+ << ", " << wparam << std::dec << LL_ENDL;
+ PostMessage(windowHandle, WM_POST_FUNCTION_, wparam, LPARAM(ptr));
+ }
+
+ using FuncType = std::function<void()>;
+ // call GetMessage() and pull enqueue messages for later processing
+ void gatherInput();
+ HWND mWindowHandle = NULL;
+ HDC mhDC = 0;
+};
+
LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
@@ -479,8 +408,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
: LLWindow(callbacks, fullscreen, flags)
{
sMainThreadId = LLThread::currentID();
- mWindowThread = new LLWindowWin32Thread(this);
- mWindowThread->start();
+ mWindowThread = new LLWindowWin32Thread();
//MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
LoadLibrary(L"opengl32.dll");
@@ -551,7 +479,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
// Make an instance of our window then define the window class
mhInstance = GetModuleHandle(NULL);
- mWndProc = NULL;
// Init Direct Input - needed for joystick / Spacemouse
@@ -875,7 +802,7 @@ void LLWindowWin32::restore()
// I'm turning off optimizations for this part to be sure code executes as intended
// (it is a straw, but I have no idea why else __try can get overruled)
#pragma optimize("", off)
-bool destroy_window_handler(HWND &hWnd)
+bool destroy_window_handler(HWND hWnd)
{
bool res;
__try
@@ -975,17 +902,13 @@ void LLWindowWin32::close()
// Something killed the window while we were busy destroying gl or handle somehow got broken
LL_WARNS("Window") << "Failed to destroy Window, invalid handle!" << LL_ENDL;
}
- mWindowHandle = NULL;
- mWindowThread->mFinished = true;
});
-
- while (!mWindowThread->isStopped())
- {
- //nudge window thread
- PostMessage(mWindowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337);
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
- }
+ // Even though the above lambda might not yet have run, we've already
+ // bound mWindowHandle into it by value, which should suffice for the
+ // operations we're asking. That's the last time WE should touch it.
+ mWindowHandle = NULL;
+ mWindowThread->close();
}
BOOL LLWindowWin32::isValid()
@@ -1278,51 +1201,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen& size, BO
<< " Fullscreen: " << mFullscreen
<< LL_ENDL;
- auto oldHandle = mWindowHandle;
-
- //zero out mWindowHandle and mhDC before destroying window so window thread falls back to peekmessage
- mWindowHandle = 0;
- mhDC = 0;
-
- if (oldHandle && !destroy_window_handler(oldHandle))
- {
- LL_WARNS("Window") << "Failed to properly close window before recreating it!" << LL_ENDL;
- }
-
- mWindowHandle = NULL;
- mhDC = 0;
-
- mWindowThread->post(
- [this, window_rect, dw_ex_style, dw_style]()
- {
- mWindowHandle = CreateWindowEx(dw_ex_style,
- mWindowClassName,
- mWindowTitle,
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style,
- window_rect.left, // x pos
- window_rect.top, // y pos
- window_rect.right - window_rect.left, // width
- window_rect.bottom - window_rect.top, // height
- NULL,
- NULL,
- mhInstance,
- NULL);
-
- if (mWindowHandle)
- {
- mhDC = GetDC(mWindowHandle);
- }
- }
- );
-
- // HACK wait for above handle to become populated
- // TODO: use a future
- int count = 1024;
- while (!mhDC && count > 0)
- {
- Sleep(10);
- --count;
- }
+ recreateWindow(window_rect, dw_ex_style, dw_style);
if (mWindowHandle)
{
@@ -1650,48 +1529,7 @@ const S32 max_format = (S32)num_formats - 1;
mhDC = 0; // Zero The Device Context
}
- auto oldHandle = mWindowHandle;
- mWindowHandle = NULL;
- mhDC = 0;
-
- // Destroy The Window
- if (oldHandle && !destroy_window_handler(oldHandle))
- {
- LL_WARNS("Window") << "Failed to properly close window!" << LL_ENDL;
- }
-
- mWindowThread->post(
- [this, window_rect, dw_ex_style, dw_style]()
- {
- mWindowHandle = CreateWindowEx(dw_ex_style,
- mWindowClassName,
- mWindowTitle,
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style,
- window_rect.left, // x pos
- window_rect.top, // y pos
- window_rect.right - window_rect.left, // width
- window_rect.bottom - window_rect.top, // height
- NULL,
- NULL,
- mhInstance,
- NULL);
-
- if (mWindowHandle)
- {
- mhDC = GetDC(mWindowHandle);
- }
- }
- );
-
- // HACK wait for above handle to become populated
- // TODO: use a future
- int count = 1024;
- while (!mhDC && count > 0)
- {
- PostMessage(oldHandle, WM_USER + 8, 0x1717, 0x3b3b);
- Sleep(10);
- --count;
- }
+ recreateWindow(window_rect, dw_ex_style, dw_style);
if (mWindowHandle)
{
@@ -1828,6 +1666,99 @@ const S32 max_format = (S32)num_formats - 1;
return TRUE;
}
+void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style)
+{
+ auto oldHandle = mWindowHandle;
+
+ // zero out mWindowHandle and mhDC before destroying window so window
+ // thread falls back to peekmessage
+ mWindowHandle = 0;
+ mhDC = 0;
+
+ std::promise<std::pair<HWND, HDC>> promise;
+ // What follows must be done on the window thread.
+ auto window_work =
+ [self=mWindowThread,
+ oldHandle,
+ // bind CreateWindowEx() parameters by value instead of
+ // back-referencing LLWindowWin32 members
+ windowClassName=mWindowClassName,
+ windowTitle=mWindowTitle,
+ hInstance=mhInstance,
+ window_rect,
+ dw_ex_style,
+ dw_style,
+ &promise]
+ ()
+ {
+ LL_DEBUGS("Window") << "recreateWindow(): window_work entry" << LL_ENDL;
+ self->mWindowHandle = 0;
+ self->mhDC = 0;
+
+ // important to call DestroyWindow() from the window thread
+ if (oldHandle && !destroy_window_handler(oldHandle))
+ {
+ LL_WARNS("Window") << "Failed to properly close window before recreating it!"
+ << LL_ENDL;
+ }
+
+ auto handle = CreateWindowEx(dw_ex_style,
+ windowClassName,
+ windowTitle,
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN | dw_style,
+ window_rect.left, // x pos
+ window_rect.top, // y pos
+ window_rect.right - window_rect.left, // width
+ window_rect.bottom - window_rect.top, // height
+ NULL,
+ NULL,
+ hInstance,
+ NULL);
+
+ if (! handle)
+ {
+ // Failed to create window: clear the variables. This
+ // assignment is valid because we're running on mWindowThread.
+ self->mWindowHandle = NULL;
+ self->mhDC = 0;
+ }
+ else
+ {
+ // Update mWindowThread's own mWindowHandle and mhDC.
+ self->mWindowHandle = handle;
+ self->mhDC = GetDC(handle);
+ }
+
+ // It's important to wake up the future either way.
+ promise.set_value(std::make_pair(self->mWindowHandle, self->mhDC));
+ LL_DEBUGS("Window") << "recreateWindow(): window_work done" << LL_ENDL;
+ };
+ // But how we pass window_work to the window thread depends on whether we
+ // already have a window handle.
+ if (! oldHandle)
+ {
+ // Pass window_work using the WorkQueue: without an existing window
+ // handle, the window thread can't call GetMessage().
+ LL_DEBUGS("Window") << "posting window_work to WorkQueue" << LL_ENDL;
+ mWindowThread->post(window_work);
+ }
+ else
+ {
+ // Pass window_work using PostMessage(). We can still
+ // PostMessage(oldHandle) because oldHandle won't be destroyed until
+ // the window thread has retrieved and executed window_work.
+ LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL;
+ mWindowThread->Post(oldHandle, window_work);
+ }
+
+ auto future = promise.get_future();
+ // This blocks until mWindowThread processes CreateWindowEx() and calls
+ // promise.set_value().
+ auto pair = future.get();
+ mWindowHandle = pair.first;
+ mhDC = pair.second;
+}
+
void* LLWindowWin32::createSharedContext()
{
S32 attribs[] =
@@ -1839,7 +1770,7 @@ void* LLWindowWin32::createSharedContext()
0
};
- HGLRC rc = wglCreateContextAttribsARB(mhDC, mhRC, attribs);
+ HGLRC rc = 0;
bool done = false;
while (!done)
@@ -2181,14 +2112,10 @@ void LLWindowWin32::gatherInput()
}
- if (mWindowThread->mFunctionQueue.size() > 0)
+ if (mWindowThread->getQueue().size())
{
LL_PROFILE_ZONE_NAMED("gi - PostMessage");
- if (mWindowHandle)
- { // post a nonsense user message to wake up the Window Thread in case any functions are pending
- // and no windows events came through this frame
- PostMessage(mWindowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337);
- }
+ kickWindowThread();
}
while (mWindowThread->mMessageQueue.tryPopBack(msg))
@@ -2262,6 +2189,23 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
ASSERT_WINDOW_THREAD();
LL_PROFILE_ZONE_SCOPED;
+ LL_DEBUGS("Window") << "mainWindowProc(" << std::hex << h_wnd
+ << ", " << u_msg
+ << ", " << w_param << ")" << std::dec << LL_ENDL;
+
+ if (u_msg == WM_POST_FUNCTION_)
+ {
+ LL_DEBUGS("Window") << "WM_POST_FUNCTION_" << LL_ENDL;
+ // from LLWindowWin32Thread::Post()
+ // Cast l_param back to the pointer to the heap FuncType
+ // allocated by Post(). Capture in unique_ptr so we'll delete
+ // once we're done with it.
+ std::unique_ptr<LLWindowWin32Thread::FuncType>
+ ptr(reinterpret_cast<LLWindowWin32Thread::FuncType*>(l_param));
+ (*ptr)();
+ return 0;
+ }
+
// Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN.
// This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
static bool sHandleLeftMouseUp = true;
@@ -2276,17 +2220,6 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
if (NULL != window_imp)
{
- // Has user provided their own window callback?
- if (NULL != window_imp->mWndProc)
- {
- LL_PROFILE_ZONE_NAMED("mwp - WndProc");
- if (!window_imp->mWndProc(h_wnd, u_msg, w_param, l_param))
- {
- // user has handled window message
- return 0;
- }
- }
-
// Juggle to make sure we can get negative positions for when
// mouse is outside window.
LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param));
@@ -4567,38 +4500,87 @@ std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList()
#endif // LL_WINDOWS
-inline LLWindowWin32Thread::LLWindowWin32Thread(LLWindowWin32* window)
- : LLThread("Window Thread"),
- mWindow(window),
- mFunctionQueue(MAX_QUEUE_SIZE)
+inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread()
+ : ThreadPool("Window Thread", 1, MAX_QUEUE_SIZE)
{
-
+ ThreadPool::start();
}
-inline void LLWindowWin32Thread::run()
+/**
+ * LogChange is to log changes in status while trying to avoid spamming the
+ * log with repeated messages, especially in a tight loop. It refuses to log
+ * a continuous run of identical messages, but logs every time the message
+ * changes. (It will happily spam when messages quickly bounce back and
+ * forth.)
+ */
+class LogChange
{
- sWindowThreadId = getID();
- while (!mFinished)
+public:
+ LogChange(const std::string& tag):
+ mTag(tag)
+ {}
+
+ template <typename... Items>
+ void always(Items&&... items)
{
- LL_PROFILE_ZONE_SCOPED;
+ // This odd construct ensures that the stringize() call is only
+ // executed if DEBUG logging is enabled for the passed tag.
+ LL_DEBUGS(mTag.c_str());
+ log(LL_CONT, stringize(std::forward<Items>(items)...));
+ LL_ENDL;
+ }
+ template <typename... Items>
+ void onChange(Items&&... items)
+ {
+ LL_DEBUGS(mTag.c_str());
+ auto str = stringize(std::forward<Items>(items)...);
+ if (str != mPrev)
+ {
+ log(LL_CONT, str);
+ }
+ LL_ENDL;
+ }
+
+private:
+ void log(std::ostream& out, const std::string& message)
+ {
+ mPrev = message;
+ out << message;
+ }
+ std::string mTag;
+ std::string mPrev;
+};
+
+void LLWindowWin32::LLWindowWin32Thread::run()
+{
+ sWindowThreadId = std::this_thread::get_id();
+ LogChange logger("Window");
+
+ while (! getQueue().done())
+ {
+ LL_PROFILE_ZONE_SCOPED;
- if (mWindow && mWindow->mWindowHandle != 0)
+ if (mWindowHandle != 0)
{
MSG msg;
BOOL status;
- if (mWindow->mhDC == 0)
+ if (mhDC == 0)
{
LL_PROFILE_ZONE_NAMED("w32t - PeekMessage");
- status = PeekMessage(&msg, mWindow->mWindowHandle, 0, 0, PM_REMOVE);
+ logger.onChange("PeekMessage(", std::hex, mWindowHandle, ")");
+ status = PeekMessage(&msg, mWindowHandle, 0, 0, PM_REMOVE);
}
else
{
LL_PROFILE_ZONE_NAMED("w32t - GetMessage");
- status = GetMessage(&msg, mWindow->mWindowHandle, 0, 0);
+ logger.always("GetMessage(", std::hex, mWindowHandle, ")");
+ status = GetMessage(&msg, mWindowHandle, 0, 0);
}
if (status > 0)
{
+ logger.always("got MSG (", std::hex, msg.hwnd, ", ", msg.message,
+ ", ", msg.wParam, ")");
TranslateMessage(&msg);
DispatchMessage(&msg);
@@ -4608,28 +4590,21 @@ inline void LLWindowWin32Thread::run()
{
LL_PROFILE_ZONE_NAMED("w32t - Function Queue");
+ logger.onChange("runPending()");
//process any pending functions
- std::function<void()> curFunc;
- while (mFunctionQueue.tryPopBack(curFunc))
- {
- curFunc();
- }
+ getQueue().runPending();
}
#if 0
{
LL_PROFILE_ZONE_NAMED("w32t - Sleep");
+ logger.always("sleep(1)");
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
#endif
}
}
-void LLWindowWin32Thread::post(const std::function<void()>& func)
-{
- mFunctionQueue.pushFront(func);
-}
-
void LLWindowWin32::post(const std::function<void()>& func)
{
mFunctionQueue.pushFront(func);
@@ -4640,3 +4615,19 @@ void LLWindowWin32::postMouseButtonEvent(const std::function<void()>& func)
mMouseQueue.pushFront(func);
}
+void LLWindowWin32::kickWindowThread(HWND windowHandle)
+{
+ if (! windowHandle)
+ windowHandle = mWindowHandle;
+ if (windowHandle)
+ {
+ // post a nonsense user message to wake up the Window Thread in
+ // case any functions are pending and no windows events came
+ // through this frame
+ WPARAM wparam{ 0xB0B0 };
+ LL_DEBUGS("Window") << "PostMessage(" << std::hex << windowHandle
+ << ", " << WM_DUMMY_
+ << ", " << wparam << ")" << std::dec << LL_ENDL;
+ PostMessage(windowHandle, WM_DUMMY_, wparam, 0x1337);
+ }
+}
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index d082080807..b02815e990 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -36,44 +36,12 @@
#include "llthread.h"
#include "llthreadsafequeue.h"
#include "llmutex.h"
+#include "workqueue.h"
// Hack for async host by name
#define LL_WM_HOST_RESOLVED (WM_APP + 1)
typedef void (*LLW32MsgCallback)(const MSG &msg);
-class LLWindowWin32;
-
-// Thread that owns the Window Handle
-class LLWindowWin32Thread : public LLThread
-{
-public:
- class Message
- {
- public:
- LRESULT mMsg;
- };
-
- static const int MAX_QUEUE_SIZE = 2048;
-
- LLThreadSafeQueue<MSG> mMessageQueue;
- LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
-
- bool mFinished = false;
-
- LLWindowWin32Thread(LLWindowWin32* window);
-
- void run() override;
-
- void post(const std::function<void()>& func);
-
-private:
-
- // call PeekMessage and pull enqueue messages for later processing
- void gatherInput();
- LLWindowWin32* mWindow = nullptr;
-
-};
-
class LLWindowWin32 : public LLWindow
{
public:
@@ -218,7 +186,6 @@ protected:
HGLRC mhRC = 0; // OpenGL rendering context
HDC mhDC = 0; // Windows Device context handle
HINSTANCE mhInstance; // handle to application instance
- WNDPROC mWndProc; // user-installable window proc
RECT mOldMouseClip; // Screen rect to which the mouse cursor was globally constrained before we changed it in clipMouse()
WPARAM mLastSizeWParam;
F32 mOverrideAspectRatio;
@@ -270,14 +237,16 @@ protected:
BOOL mMouseVanish;
- LLWindowWin32Thread* mWindowThread = nullptr;
- LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
- LLThreadSafeQueue<std::function<void()>> mMouseQueue;
- void post(const std::function<void()>& func);
- void postMouseButtonEvent(const std::function<void()>& func);
+ struct LLWindowWin32Thread;
+ LLWindowWin32Thread* mWindowThread = nullptr;
+ LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
+ LLThreadSafeQueue<std::function<void()>> mMouseQueue;
+ void post(const std::function<void()>& func);
+ void postMouseButtonEvent(const std::function<void()>& func);
+ void recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style);
+ void kickWindowThread(HWND windowHandle=0);
friend class LLWindowManager;
- friend class LLWindowWin32Thread;
};
class LLSplashScreenWin32 : public LLSplashScreen