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-rwxr-xr-xindra/llwindow/llwindowwin32.cpp34
1 files changed, 32 insertions, 2 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 30f5526500..5106da09b2 100755
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -85,6 +85,18 @@ void show_window_creation_error(const std::string& title)
LL_WARNS("Window") << title << LL_ENDL;
}
+HGLRC SafeCreateContext(HDC hdc)
+{
+ __try
+ {
+ return wglCreateContext(hdc);
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ return NULL;
+ }
+}
+
//static
BOOL LLWindowWin32::sIsClassRegistered = FALSE;
@@ -1166,14 +1178,15 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
return FALSE;
}
- if (!(mhRC = wglCreateContext(mhDC)))
+
+ if (!(mhRC = SafeCreateContext(mhDC)))
{
close();
OSMessageBox(mCallbacks->translateString("MBGLContextErr"),
mCallbacks->translateString("MBError"), OSMB_OK);
return FALSE;
}
-
+
if (!wglMakeCurrent(mhDC, mhRC))
{
close();
@@ -1831,6 +1844,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// This helps prevent avatar walking after maximizing the window by double-clicking the title bar.
static bool sHandleLeftMouseUp = true;
+ // Ignore the double click received right after activating app.
+ // This is to avoid triggering double click teleport after returning focus (see MAINT-3786).
+ static bool sHandleDoubleClick = true;
+
LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA);
@@ -1958,6 +1975,11 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
}
}
+ if (!activating)
+ {
+ sHandleDoubleClick = false;
+ }
+
window_imp->mCallbacks->handleActivateApp(window_imp, activating);
break;
@@ -2182,6 +2204,7 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN");
// A click in a non-client area, e.g. title bar or window border.
sHandleLeftMouseUp = false;
+ sHandleDoubleClick = true;
}
break;
@@ -2226,6 +2249,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
//case WM_RBUTTONDBLCLK:
{
window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDBLCLK");
+
+ if (!sHandleDoubleClick)
+ {
+ sHandleDoubleClick = true;
+ break;
+ }
+
// Because we move the cursor position in the app, we need to query
// to find out where the cursor at the time the event is handled.
// If we don't do this, many clicks could get buffered up, and if the