diff options
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/llwindow/llwindow.h | 3 | ||||
-rw-r--r-- | indra/llwindow/llwindowheadless.h | 2 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 136 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.h | 4 |
5 files changed, 146 insertions, 1 deletions
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 70eb99c86c..32f0fa14c4 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -145,6 +145,8 @@ if (WINDOWS) list(APPEND llwindow_LINK_LIBRARIES comdlg32 # Common Dialogs for ChooseColor ole32 + dxgi + d3d9 ) endif (WINDOWS) diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 0edf39f6ef..507e6076d6 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -163,6 +163,9 @@ public: virtual F32 getPixelAspectRatio() = 0; virtual void setNativeAspectRatio(F32 aspect) = 0; + // query VRAM usage + virtual U32 getAvailableVRAMMegabytes() = 0; + virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode) virtual void afterDialog() {}; // undo whatever was done in beforeDialog() diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 410da79623..0e1f603db7 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -96,6 +96,8 @@ public: /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; /*virtual*/ void setNativeAspectRatio(F32 ratio) {} + U32 getAvailableVRAMMegabytes() override { return 4096; } + /*virtual*/ void *getPlatformWindow() { return 0; }; /*virtual*/ void bringToFront() {}; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 9feccd7874..3afb78d1d2 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -47,6 +47,7 @@ #include "llglslshader.h" #include "llthreadsafequeue.h" #include "stringize.h" +#include "llframetimer.h" // System includes #include <commdlg.h> @@ -61,6 +62,10 @@ #include <sstream> #include <utility> // std::pair +#include <d3d9.h> +#include <dxgi1_4.h> + + // Require DirectInput version 8 #define DIRECTINPUT_VERSION 0x0800 @@ -347,6 +352,20 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool void run() override; + // initialzie DXGI adapter (for querying available VRAM) + void initDX(); + + // initialize D3D (if DXGI cannot be used) + void initD3D(); + + // call periodically to update available VRAM + void updateVRAMUsage(); + + U32 getAvailableVRAMMegabytes() + { + return mAvailableVRAM; + } + /// called by main thread to post work to this window thread template <typename CALLABLE> void post(CALLABLE&& func) @@ -395,6 +414,12 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool void gatherInput(); HWND mWindowHandle = NULL; HDC mhDC = 0; + + std::atomic<U32> mAvailableVRAM; + + IDXGIAdapter3* mDXGIAdapter = nullptr; + LPDIRECT3D9 mD3D = nullptr; + LPDIRECT3DDEVICE9 mD3DDevice = nullptr; }; @@ -4507,6 +4532,10 @@ std::vector<std::string> LLWindowWin32::getDynamicFallbackFontList() return std::vector<std::string>(); } +U32 LLWindowWin32::getAvailableVRAMMegabytes() +{ + return mWindowThread ? mWindowThread->getAvailableVRAMMegabytes() : 0; +} #endif // LL_WINDOWS @@ -4562,17 +4591,97 @@ private: std::string mPrev; }; +void LLWindowWin32::LLWindowWin32Thread::initDX() +{ + if (mDXGIAdapter == NULL) + { + IDXGIFactory4* pFactory = nullptr; + + HRESULT res = CreateDXGIFactory1(__uuidof(IDXGIFactory4), (void**)&pFactory); + + if (FAILED(res)) + { + LL_WARNS() << "CreateDXGIFactory1 failed: 0x" << std::hex << res << LL_ENDL; + } + else + { + res = pFactory->EnumAdapters(0, reinterpret_cast<IDXGIAdapter**>(&mDXGIAdapter)); + if (FAILED(res)) + { + LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL; + } + } + + pFactory->Release(); + } +} + +void LLWindowWin32::LLWindowWin32Thread::initD3D() +{ + if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandle != 0) + { + mD3D = Direct3DCreate9(D3D_SDK_VERSION); + + D3DPRESENT_PARAMETERS d3dpp; + + ZeroMemory(&d3dpp, sizeof(d3dpp)); + d3dpp.Windowed = TRUE; + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + + mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandle, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice); + } +} + +void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage() +{ + LL_PROFILE_ZONE_SCOPED; + if (mDXGIAdapter != nullptr) + { + DXGI_QUERY_VIDEO_MEMORY_INFO info; + mDXGIAdapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_LOCAL, &info); + + // try to use no more than the available reserve minus 10% + U32 target = info.AvailableForReservation / 1024 / 1024; + target -= target / 10; + + U32 used_vram = info.CurrentUsage / 1024 / 1024; + + mAvailableVRAM = used_vram < target ? target - used_vram : 0; + + /*LL_INFOS() << "\nLocal\nAFR: " << info.AvailableForReservation / 1024 / 1024 + << "\nBudget: " << info.Budget / 1024 / 1024 + << "\nCR: " << info.CurrentReservation / 1024 / 1024 + << "\nCU: " << info.CurrentUsage / 1024 / 1024 << LL_ENDL; + + mDXGIAdapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL, &info); + LL_INFOS() << "\nNon-Local\nAFR: " << info.AvailableForReservation / 1024 / 1024 + << "\nBudget: " << info.Budget / 1024 / 1024 + << "\nCR: " << info.CurrentReservation / 1024 / 1024 + << "\nCU: " << info.CurrentUsage / 1024 / 1024 << LL_ENDL;*/ + } + else if (mD3DDevice != NULL) + { // fallback to D3D9 + mAvailableVRAM = mD3DDevice->GetAvailableTextureMem() / 1024 / 1024; + } + +} + void LLWindowWin32::LLWindowWin32Thread::run() { sWindowThreadId = std::this_thread::get_id(); LogChange logger("Window"); + initDX(); + while (! getQueue().done()) { LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32; if (mWindowHandle != 0) { + // lazily call initD3D inside this loop to catch when mWindowHandle has been set + initD3D(); + MSG msg; BOOL status; if (mhDC == 0) @@ -4605,6 +4714,13 @@ void LLWindowWin32::LLWindowWin32Thread::run() getQueue().runPending(); } + // update available vram once every 3 seconds + static LLFrameTimer vramTimer; + if (vramTimer.getElapsedTimeF32() > 3.f) + { + updateVRAMUsage(); + vramTimer.reset(); + } #if 0 { LL_PROFILE_ZONE_NAMED_CATEGORY_WIN32("w32t - Sleep"); @@ -4613,6 +4729,26 @@ void LLWindowWin32::LLWindowWin32Thread::run() } #endif } + + //clean up DXGI/D3D resources + if (mDXGIAdapter) + { + mDXGIAdapter->Release(); + mDXGIAdapter = nullptr; + } + + if (mD3DDevice) + { + mD3DDevice->Release(); + mD3DDevice = nullptr; + } + + if (mD3D) + { + mD3D->Release(); + mD3D = nullptr; + } + } void LLWindowWin32::post(const std::function<void()>& func) diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index b391acc12d..bd53b3e92a 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -108,7 +108,9 @@ public: /*virtual*/ F32 getPixelAspectRatio(); /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; } - /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b ); + U32 getAvailableVRAMMegabytes() override; + + /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b ); /*virtual*/ void *getPlatformWindow(); /*virtual*/ void bringToFront(); |