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Diffstat (limited to 'indra/llwindow/llwindowwin32.cpp')
-rw-r--r--indra/llwindow/llwindowwin32.cpp49
1 files changed, 29 insertions, 20 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 6beb874e8c..e20c0e5c3f 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -904,21 +904,20 @@ void LLWindowWin32::close()
// Restore gamma to the system values.
restoreGamma();
- if (mhDC)
- {
- if (!ReleaseDC(mWindowHandle, mhDC))
- {
- LL_WARNS("Window") << "Release of ghDC failed" << LL_ENDL;
- }
- mhDC = NULL;
- }
-
LL_DEBUGS("Window") << "Destroying Window" << LL_ENDL;
mWindowThread->post([=]()
{
if (IsWindow(mWindowHandle))
{
+ if (mhDC)
+ {
+ if (!ReleaseDC(mWindowHandle, mhDC))
+ {
+ LL_WARNS("Window") << "Release of ghDC failed!" << LL_ENDL;
+ }
+ }
+
// Make sure we don't leave a blank toolbar button.
ShowWindow(mWindowHandle, SW_HIDE);
@@ -944,6 +943,7 @@ void LLWindowWin32::close()
// Even though the above lambda might not yet have run, we've already
// bound mWindowHandle into it by value, which should suffice for the
// operations we're asking. That's the last time WE should touch it.
+ mhDC = NULL;
mWindowHandle = NULL;
mWindowThread->close();
}
@@ -1536,12 +1536,10 @@ const S32 max_format = (S32)num_formats - 1;
{
wglDeleteContext (mhRC); // Release The Rendering Context
mhRC = 0; // Zero The Rendering Context
-
}
- ReleaseDC (mWindowHandle, mhDC); // Release The Device Context
- mhDC = 0; // Zero The Device Context
}
+ // will release and recreate mhDC, mWindowHandle
recreateWindow(window_rect, dw_ex_style, dw_style);
RECT rect;
@@ -1691,7 +1689,8 @@ const S32 max_format = (S32)num_formats - 1;
void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw_style)
{
- auto oldHandle = mWindowHandle;
+ auto oldWindowHandle = mWindowHandle;
+ auto oldDCHandle = mhDC;
// zero out mWindowHandle and mhDC before destroying window so window
// thread falls back to peekmessage
@@ -1703,7 +1702,8 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
auto window_work =
[this,
self=mWindowThread,
- oldHandle,
+ oldWindowHandle,
+ oldDCHandle,
// bind CreateWindowEx() parameters by value instead of
// back-referencing LLWindowWin32 members
windowClassName=mWindowClassName,
@@ -1719,11 +1719,20 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
self->mWindowHandle = 0;
self->mhDC = 0;
- // important to call DestroyWindow() from the window thread
- if (oldHandle && !destroy_window_handler(oldHandle))
+ if (oldWindowHandle)
{
- LL_WARNS("Window") << "Failed to properly close window before recreating it!"
- << LL_ENDL;
+ if (oldDCHandle && !ReleaseDC(oldWindowHandle, oldDCHandle))
+ {
+ LL_WARNS("Window") << "Failed to ReleaseDC" << LL_ENDL;
+ }
+
+ // important to call DestroyWindow() from the window thread
+ if (!destroy_window_handler(oldWindowHandle))
+ {
+
+ LL_WARNS("Window") << "Failed to properly close window before recreating it!"
+ << LL_ENDL;
+ }
}
auto handle = CreateWindowEx(dw_ex_style,
@@ -1761,7 +1770,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
};
// But how we pass window_work to the window thread depends on whether we
// already have a window handle.
- if (! oldHandle)
+ if (!oldWindowHandle)
{
// Pass window_work using the WorkQueue: without an existing window
// handle, the window thread can't call GetMessage().
@@ -1774,7 +1783,7 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw
// PostMessage(oldHandle) because oldHandle won't be destroyed until
// the window thread has retrieved and executed window_work.
LL_DEBUGS("Window") << "posting window_work to message queue" << LL_ENDL;
- mWindowThread->Post(oldHandle, window_work);
+ mWindowThread->Post(oldWindowHandle, window_work);
}
auto future = promise.get_future();