diff options
Diffstat (limited to 'indra/llwindow/llwindowwin32.cpp')
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 128 |
1 files changed, 83 insertions, 45 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 228fbefd19..e07fbddb94 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -872,10 +872,30 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordScreen size) return FALSE; } + WINDOWPLACEMENT placement; + placement.length = sizeof(WINDOWPLACEMENT); + + if (!GetWindowPlacement(mWindowHandle, &placement)) return FALSE; + + placement.showCmd = SW_RESTORE; + + if (!SetWindowPlacement(mWindowHandle, &placement)) return FALSE; + moveWindow(position, size); return TRUE; } +BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size) +{ + RECT window_rect = {0, 0, size.mX, size.mY }; + DWORD dw_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; + DWORD dw_style = WS_OVERLAPPEDWINDOW; + + AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); + + return setSizeImpl(LLCoordScreen(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top)); +} + // changing fullscreen resolution BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) { @@ -886,12 +906,12 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO DWORD current_refresh; DWORD dw_ex_style; DWORD dw_style; - RECT window_rect; + RECT window_rect = {0, 0, 0, 0}; S32 width = size.mX; S32 height = size.mY; BOOL auto_show = FALSE; - if (mhRC) + if (mhRC) { auto_show = TRUE; resetDisplayResolution(); @@ -986,7 +1006,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO dw_ex_style = WS_EX_APPWINDOW; dw_style = WS_POPUP; - // Move window borders out not to cover window contents + // Move window borders out not to cover window contents. + // This converts client rect to window rect, i.e. expands it by the window border size. AdjustWindowRectEx(&window_rect, dw_style, FALSE, dw_ex_style); } // If it failed, we don't want to run fullscreen @@ -1014,6 +1035,7 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO dw_style = WS_OVERLAPPEDWINDOW; } + // don't post quit messages when destroying old windows mPostQuit = FALSE; @@ -1065,6 +1087,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO return FALSE; } + LL_INFOS("Window") << "Device context retrieved." << llendl ; + if (!(pixel_format = ChoosePixelFormat(mhDC, &pfd))) { close(); @@ -1073,6 +1097,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO return FALSE; } + LL_INFOS("Window") << "Pixel format chosen." << llendl ; + // Verify what pixel format we actually received. if (!DescribePixelFormat(mhDC, pixel_format, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) @@ -1451,7 +1477,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO } else { - llinfos << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) << " context." << llendl; + llinfos << "Created OpenGL " << llformat("%d.%d", attribs[1], attribs[3]) << + (LLRender::sGLCoreProfile ? " core" : " compatibility") << " context." << llendl; done = true; if (LLRender::sGLCoreProfile) @@ -1541,24 +1568,16 @@ void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScre BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) { - LLCoordScreen screen_pos; - mMousePositionModified = TRUE; if (!mWindowHandle) { return FALSE; } - if (!convertCoords(position, &screen_pos)) - { - return FALSE; - } // Inform the application of the new mouse position (needed for per-frame // hover/picking to function). - LLCoordGL gl_pos; - convertCoords(position, &gl_pos); - mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); + mCallbacks->handleMouseMove(this, position.convert(), (MASK)0); // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking. // Because we have preemptively notified the application of the new @@ -1568,24 +1587,23 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE)) { } - return SetCursorPos(screen_pos.mX, screen_pos.mY); + LLCoordScreen screen_pos(position.convert()); + return ::SetCursorPos(screen_pos.mX, screen_pos.mY); } BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position) { POINT cursor_point; - LLCoordScreen screen_pos; - if (!mWindowHandle || - !GetCursorPos(&cursor_point)) + if (!mWindowHandle + || !GetCursorPos(&cursor_point) + || !position) { return FALSE; } - screen_pos.mX = cursor_point.x; - screen_pos.mY = cursor_point.y; - - return convertCoords(screen_pos, position); + *position = LLCoordScreen(cursor_point.x, cursor_point.y).convert(); + return TRUE; } void LLWindowWin32::hideCursor() @@ -1803,6 +1821,10 @@ static LLFastTimer::DeclareTimer FTM_MOUSEHANDLER("Handle Mouse"); LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param) { + // Ignore clicks not originated in the client area, i.e. mouse-up events not preceded with a WM_LBUTTONDOWN. + // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. + static bool sHandleLeftMouseUp = true; + LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA); @@ -2149,10 +2171,20 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ window_imp->handleUnicodeUTF16((U16)w_param, gKeyboard->currentMask(FALSE)); return 0; + case WM_NCLBUTTONDOWN: + { + window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN"); + // A click in a non-client area, e.g. title bar or window border. + sHandleLeftMouseUp = false; + } + break; + case WM_LBUTTONDOWN: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDOWN"); LLFastTimer t2(FTM_MOUSEHANDLER); + sHandleLeftMouseUp = true; + if (LLWinImm::isAvailable() && window_imp->mPreeditor) { window_imp->interruptLanguageTextInput(); @@ -2163,15 +2195,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2193,15 +2225,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2217,6 +2249,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONUP"); LLFastTimer t2(FTM_MOUSEHANDLER); + + if (!sHandleLeftMouseUp) + { + sHandleLeftMouseUp = true; + break; + } + //if (gDebugClicks) //{ // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL; @@ -2226,15 +2265,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2261,15 +2300,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2290,15 +2329,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2325,15 +2364,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2354,15 +2393,15 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // If we don't do this, many clicks could get buffered up, and if the // first click changes the cursor position, all subsequent clicks // will occur at the wrong location. JC - LLCoordWindow cursor_coord_window; if (window_imp->mMousePositionModified) { + LLCoordWindow cursor_coord_window; window_imp->getCursorPosition(&cursor_coord_window); - window_imp->convertCoords(cursor_coord_window, &gl_coord); + gl_coord = cursor_coord_window.convert(); } else { - window_imp->convertCoords(window_coord, &gl_coord); + gl_coord = window_coord.convert(); } MASK mask = gKeyboard->currentMask(TRUE); // generate move event to update mouse coordinates @@ -2434,9 +2473,8 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ case WM_MOUSEMOVE: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_MOUSEMOVE"); - window_imp->convertCoords(window_coord, &gl_coord); MASK mask = gKeyboard->currentMask(TRUE); - window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask); + window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask); return 0; } @@ -3324,7 +3362,7 @@ void LLWindowWin32::setLanguageTextInput( const LLCoordGL & position ) LLWinImm::setCompositionWindow( himc, &ime_form ); - sWinIMEWindowPosition.set( win_pos.mX, win_pos.mY ); + sWinIMEWindowPosition = win_pos; } LLWinImm::releaseContext(mWindowHandle, himc); |