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Diffstat (limited to 'indra/llwindow/llwindowsdl.h')
-rw-r--r--indra/llwindow/llwindowsdl.h86
1 files changed, 43 insertions, 43 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index e96fce92f5..196ad2986d 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -52,47 +52,47 @@ public:
/*virtual*/ void show();
/*virtual*/ void hide();
/*virtual*/ void close();
- /*virtual*/ BOOL getVisible();
- /*virtual*/ BOOL getMinimized();
- /*virtual*/ BOOL getMaximized();
- /*virtual*/ BOOL maximize();
+ /*virtual*/ bool getVisible();
+ /*virtual*/ bool getMinimized();
+ /*virtual*/ bool getMaximized();
+ /*virtual*/ bool maximize();
/*virtual*/ void minimize();
/*virtual*/ void restore();
- /*virtual*/ BOOL getFullscreen();
- /*virtual*/ BOOL getPosition(LLCoordScreen *position);
- /*virtual*/ BOOL getSize(LLCoordScreen *size);
- /*virtual*/ BOOL getSize(LLCoordWindow *size);
- /*virtual*/ BOOL setPosition(LLCoordScreen position);
- /*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
- /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
- /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
- /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
+ /*virtual*/ bool getFullscreen();
+ /*virtual*/ bool getPosition(LLCoordScreen *position);
+ /*virtual*/ bool getSize(LLCoordScreen *size);
+ /*virtual*/ bool getSize(LLCoordWindow *size);
+ /*virtual*/ bool setPosition(LLCoordScreen position);
+ /*virtual*/ bool setSizeImpl(LLCoordScreen size);
+ /*virtual*/ bool setSizeImpl(LLCoordWindow size);
+ /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL);
+ /*virtual*/ bool setCursorPosition(LLCoordWindow position);
+ /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
/*virtual*/ void showCursor();
/*virtual*/ void hideCursor();
/*virtual*/ void showCursorFromMouseMove();
/*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ BOOL isCursorHidden();
+ /*virtual*/ bool isCursorHidden();
/*virtual*/ void updateCursor();
/*virtual*/ void captureMouse();
/*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( BOOL b );
+ /*virtual*/ void setMouseClipping( bool b );
/*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
- /*virtual*/ BOOL isClipboardTextAvailable();
- /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ BOOL copyTextToClipboard(const LLWString & src);
+ /*virtual*/ bool isClipboardTextAvailable();
+ /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
+ /*virtual*/ bool copyTextToClipboard(const LLWString & src);
- /*virtual*/ BOOL isPrimaryTextAvailable();
- /*virtual*/ BOOL pasteTextFromPrimary(LLWString &dst);
- /*virtual*/ BOOL copyTextToPrimary(const LLWString & src);
+ /*virtual*/ bool isPrimaryTextAvailable();
+ /*virtual*/ bool pasteTextFromPrimary(LLWString &dst);
+ /*virtual*/ bool copyTextToPrimary(const LLWString & src);
/*virtual*/ void flashIcon(F32 seconds);
/*virtual*/ F32 getGamma();
- /*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma
+ /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
/*virtual*/ U32 getFSAASamples();
/*virtual*/ void setFSAASamples(const U32 samples);
- /*virtual*/ BOOL restoreGamma(); // Restore original gamma table (before updating gamma)
+ /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
/*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
/*virtual*/ void processMiscNativeEvents();
/*virtual*/ void gatherInput();
@@ -102,12 +102,12 @@ public:
/*virtual*/ void delayInputProcessing() { };
// handy coordinate space conversion routines
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to);
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
/*virtual*/ F32 getNativeAspectRatio();
@@ -117,7 +117,7 @@ public:
/*virtual*/ void beforeDialog();
/*virtual*/ void afterDialog();
- /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b);
+ /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
/*virtual*/ void *getPlatformWindow();
/*virtual*/ void bringToFront();
@@ -148,11 +148,11 @@ public:
protected:
LLWindowSDL(LLWindowCallbacks* callbacks,
const std::string& title, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
- BOOL ignore_pixel_depth, U32 fsaa_samples);
+ bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl,
+ bool ignore_pixel_depth, U32 fsaa_samples);
~LLWindowSDL();
- /*virtual*/ BOOL isValid();
+ /*virtual*/ bool isValid();
/*virtual*/ LLSD getNativeKeyData();
void initCursors();
@@ -160,12 +160,12 @@ protected:
void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
// Changes display resolution. Returns true if successful
- BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+ bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
// Go back to last fullscreen display resolution.
- BOOL setFullscreenResolution();
+ bool setFullscreenResolution();
- BOOL shouldPostQuit() { return mPostQuit; }
+ bool shouldPostQuit() { return mPostQuit; }
protected:
//
@@ -173,12 +173,12 @@ protected:
//
// create or re-create the GL context/window. Called from the constructor and switchContext().
- BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync);
+ bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync);
void destroyContext();
void setupFailure(const std::string& text, const std::string& caption, U32 type);
void fixWindowSize(void);
- U32 SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain);
- BOOL SDLReallyCaptureInput(BOOL capture);
+ U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain);
+ bool SDLReallyCaptureInput(bool capture);
//
// Platform specific variables
@@ -188,7 +188,7 @@ protected:
SDL_Surface * mWindow;
std::string mWindowTitle;
double mOriginalAspectRatio;
- BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
+ bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
LLCoordScreen mNeedsResizeSize;
F32 mOverrideAspectRatio;
F32 mGamma;
@@ -204,8 +204,8 @@ protected:
private:
#if LL_X11
- void x11_set_urgent(BOOL urgent);
- BOOL mFlashing;
+ void x11_set_urgent(bool urgent);
+ bool mFlashing;
LLTimer mFlashTimer;
#endif //LL_X11