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-rw-r--r--indra/llwindow/llwindowsdl.h433
1 files changed, 272 insertions, 161 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 7193e6f45a..74b9ff026c 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -1,43 +1,43 @@
-/**
+/**
* @file llwindowsdl.h
* @brief SDL implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-#ifndef LL_LLWINDOWSDL_H
-#define LL_LLWINDOWSDL_H
+#ifndef LL_LLWINDOWSDL2_H
+#define LL_LLWINDOWSDL2_H
// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class
#include "llwindow.h"
#include "lltimer.h"
-#include "SDL/SDL.h"
-#include "SDL/SDL_endian.h"
+#include "SDL2/SDL.h"
+#include "SDL2/SDL_endian.h"
#if LL_X11
// get X11-specific headers for use in low-level stuff like copy-and-paste support
-#include "SDL/SDL_syswm.h"
+#include "SDL2/SDL_syswm.h"
#endif
// AssertMacros.h does bad things.
@@ -46,184 +46,295 @@
#undef require
-class LLWindowSDL : public LLWindow
-{
+class LLWindowSDL : public LLWindow {
public:
- /*virtual*/ void show();
- /*virtual*/ void hide();
- /*virtual*/ void close();
- /*virtual*/ BOOL getVisible();
- /*virtual*/ BOOL getMinimized();
- /*virtual*/ BOOL getMaximized();
- /*virtual*/ BOOL maximize();
- /*virtual*/ void minimize();
- /*virtual*/ void restore();
- /*virtual*/ BOOL getFullscreen();
- /*virtual*/ BOOL getPosition(LLCoordScreen *position);
- /*virtual*/ BOOL getSize(LLCoordScreen *size);
- /*virtual*/ BOOL getSize(LLCoordWindow *size);
- /*virtual*/ BOOL setPosition(LLCoordScreen position);
- /*virtual*/ BOOL setSizeImpl(LLCoordScreen size);
- /*virtual*/ BOOL setSizeImpl(LLCoordWindow size);
- /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
- /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
- /*virtual*/ void showCursor();
- /*virtual*/ void hideCursor();
- /*virtual*/ void showCursorFromMouseMove();
- /*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ BOOL isCursorHidden();
- /*virtual*/ void updateCursor();
- /*virtual*/ void captureMouse();
- /*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( BOOL b );
- /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
-
- /*virtual*/ BOOL isClipboardTextAvailable();
- /*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ BOOL copyTextToClipboard(const LLWString & src);
-
- /*virtual*/ BOOL isPrimaryTextAvailable();
- /*virtual*/ BOOL pasteTextFromPrimary(LLWString &dst);
- /*virtual*/ BOOL copyTextToPrimary(const LLWString & src);
-
- /*virtual*/ void flashIcon(F32 seconds);
- /*virtual*/ F32 getGamma();
- /*virtual*/ BOOL setGamma(const F32 gamma); // Set the gamma
- /*virtual*/ U32 getFSAASamples();
- /*virtual*/ void setFSAASamples(const U32 samples);
- /*virtual*/ BOOL restoreGamma(); // Restore original gamma table (before updating gamma)
- /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void processMiscNativeEvents();
- /*virtual*/ void gatherInput();
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
-
- /*virtual*/ void delayInputProcessing() { };
-
- // handy coordinate space conversion routines
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to);
-
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
- /*virtual*/ F32 getNativeAspectRatio();
- /*virtual*/ F32 getPixelAspectRatio();
- /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
-
- /*virtual*/ void beforeDialog();
- /*virtual*/ void afterDialog();
-
- /*virtual*/ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b);
-
- /*virtual*/ void *getPlatformWindow();
- /*virtual*/ void bringToFront();
-
- /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
-
- static std::vector<std::string> getDynamicFallbackFontList();
-
- // Not great that these are public, but they have to be accessible
- // by non-class code and it's better than making them global.
+ void show() override;
+
+ void hide() override;
+
+ void close() override;
+
+ BOOL getVisible() override;
+
+ BOOL getMinimized() override;
+
+ BOOL getMaximized() override;
+
+ BOOL maximize() override;
+
+ void minimize() override;
+
+ void restore() override;
+
+ BOOL getFullscreen();
+
+ BOOL getPosition(LLCoordScreen *position) override;
+
+ BOOL getSize(LLCoordScreen *size) override;
+
+ BOOL getSize(LLCoordWindow *size) override;
+
+ BOOL setPosition(LLCoordScreen position) override;
+
+ BOOL setSizeImpl(LLCoordScreen size) override;
+
+ BOOL setSizeImpl(LLCoordWindow size) override;
+
+ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync,
+ const LLCoordScreen *const posp = NULL) override;
+
+ BOOL setCursorPosition(LLCoordWindow position) override;
+
+ BOOL getCursorPosition(LLCoordWindow *position) override;
+
+ void showCursor() override;
+
+ void hideCursor() override;
+
+ void showCursorFromMouseMove() override;
+
+ void hideCursorUntilMouseMove() override;
+
+ BOOL isCursorHidden() override;
+
+ void updateCursor() override;
+
+ void captureMouse() override;
+
+ void releaseMouse() override;
+
+ void setMouseClipping(BOOL b) override;
+
+ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override;
+
+ BOOL isClipboardTextAvailable() override;
+
+ BOOL pasteTextFromClipboard(LLWString &dst) override;
+
+ BOOL copyTextToClipboard(const LLWString &src) override;
+
+ BOOL isPrimaryTextAvailable() override;
+
+ BOOL pasteTextFromPrimary(LLWString &dst) override;
+
+ BOOL copyTextToPrimary(const LLWString &src) override;
+
+ void flashIcon(F32 seconds) override;
+
+ F32 getGamma() override;
+
+ BOOL setGamma(const F32 gamma) override; // Set the gamma
+ U32 getFSAASamples() override;
+
+ void setFSAASamples(const U32 samples) override;
+
+ BOOL restoreGamma() override; // Restore original gamma table (before updating gamma)
+ ESwapMethod getSwapMethod() override { return mSwapMethod; }
+
+ void processMiscNativeEvents() override;
+
+ void gatherInput() override;
+
+ void swapBuffers() override;
+
+ void restoreGLContext() {};
+
+ void delayInputProcessing() override {};
+
+ // handy coordinate space conversion routines
+ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
+
+ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
+
+ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) override;
+
+ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) override;
+
+ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) override;
+
+ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) override;
+
+ LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override;
+
+ F32 getNativeAspectRatio() override;
+
+ F32 getPixelAspectRatio() override;
+
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
+
+ void beforeDialog() override;
+
+ void afterDialog() override;
+
+ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
+
+ void *getPlatformWindow() override;
+
+ void bringToFront() override;
+
+ void spawnWebBrowser(const std::string &escaped_url, bool async) override;
+
+ void openFile(const std::string &file_name);
+
+ void setTitle(const std::string title) override;
+
+ static std::vector<std::string> getDynamicFallbackFontList();
+
+ // Not great that these are public, but they have to be accessible
+ // by non-class code and it's better than making them global.
#if LL_X11
- Window mSDL_XWindowID;
- Display *mSDL_Display;
+ Window mSDL_XWindowID;
+ Display *mSDL_Display;
#endif
- void (*Lock_Display)(void);
- void (*Unlock_Display)(void);
+
+ void (*Lock_Display)(void);
+
+ void (*Unlock_Display)(void);
#if LL_GTK
- // Lazily initialize and check the runtime GTK version for goodness.
- static bool ll_try_gtk_init(void);
+ // Lazily initialize and check the runtime GTK version for goodness.
+ static bool ll_try_gtk_init(void);
#endif // LL_GTK
#if LL_X11
- static Window get_SDL_XWindowID(void);
- static Display* get_SDL_Display(void);
-#endif // LL_X11
+
+ static Window get_SDL_XWindowID(void);
+
+ static Display *get_SDL_Display(void);
+
+#endif // LL_X11
+
+ void *createSharedContext() override;
+
+ void makeContextCurrent(void *context) override;
+
+ void destroySharedContext(void *context) override;
+
+ void toggleVSync(bool enable_vsync) override;
+
+ U32 getAvailableVRAMMegabytes() override;
protected:
- LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
- BOOL ignore_pixel_depth, U32 fsaa_samples);
- ~LLWindowSDL();
+ LLWindowSDL(LLWindowCallbacks *callbacks,
+ const std::string &title, int x, int y, int width, int height, U32 flags,
+ BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL ignore_pixel_depth, U32 fsaa_samples);
+
+ ~LLWindowSDL();
- /*virtual*/ BOOL isValid();
- /*virtual*/ LLSD getNativeKeyData();
+ BOOL isValid() override;
- void initCursors();
- void quitCursors();
- void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
+ LLSD getNativeKeyData() override;
- // Changes display resolution. Returns true if successful
- BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+ void initCursors();
- // Go back to last fullscreen display resolution.
- BOOL setFullscreenResolution();
+ void quitCursors();
- BOOL shouldPostQuit() { return mPostQuit; }
+ void moveWindow(const LLCoordScreen &position, const LLCoordScreen &size);
+
+ // Changes display resolution. Returns true if successful
+ BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+
+ // Go back to last fullscreen display resolution.
+ BOOL setFullscreenResolution();
+
+ BOOL shouldPostQuit() { return mPostQuit; }
protected:
- //
- // Platform specific methods
- //
-
- // create or re-create the GL context/window. Called from the constructor and switchContext().
- BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync);
- void destroyContext();
- void setupFailure(const std::string& text, const std::string& caption, U32 type);
- void fixWindowSize(void);
- U32 SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain);
- BOOL SDLReallyCaptureInput(BOOL capture);
-
- //
- // Platform specific variables
- //
- U32 mGrabbyKeyFlags;
- int mReallyCapturedCount;
- SDL_Surface * mWindow;
- std::string mWindowTitle;
- double mOriginalAspectRatio;
- BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
- LLCoordScreen mNeedsResizeSize;
- F32 mOverrideAspectRatio;
- F32 mGamma;
- U32 mFSAASamples;
-
- int mSDLFlags;
-
- SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
- int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
- int mIsMinimized; /* 0=no, 1=yes, else unknown */
-
- friend class LLWindowManager;
+ //
+ // Platform specific methods
+ //
+
+ // create or re-create the GL context/window. Called from the constructor and switchContext().
+ BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync);
+
+ void destroyContext();
+
+ void setupFailure(const std::string &text, const std::string &caption, U32 type);
+
+ void fixWindowSize(void);
+
+ U32 SDLCheckGrabbyKeys(U32 keysym, BOOL gain);
+
+ BOOL SDLReallyCaptureInput(BOOL capture);
+
+ //
+ // Platform specific variables
+ //
+ U32 mGrabbyKeyFlags;
+ int mReallyCapturedCount;
+
+ SDL_Window *mWindow;
+ SDL_Surface *mSurface;
+ SDL_GLContext mContext;
+ SDL_Cursor *mSDLCursors[UI_CURSOR_COUNT];
+
+ std::string mWindowTitle;
+ double mOriginalAspectRatio;
+ BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
+ LLCoordScreen mNeedsResizeSize;
+ F32 mOverrideAspectRatio;
+ F32 mGamma;
+ U32 mFSAASamples;
+
+ int mSDLFlags;
+
+ int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
+ int mIsMinimized; /* 0=no, 1=yes, else unknown */
+
+ friend class LLWindowManager;
private:
#if LL_X11
- void x11_set_urgent(BOOL urgent);
- BOOL mFlashing;
- LLTimer mFlashTimer;
+
+ void x11_set_urgent(BOOL urgent);
+
+ BOOL mFlashing;
+ LLTimer mFlashTimer;
#endif //LL_X11
-
- U32 mKeyScanCode;
- U32 mKeyVirtualKey;
- SDLMod mKeyModifiers;
-};
+ U32 mKeyVirtualKey;
+ U32 mKeyModifiers;
+ std::string mInputType;
+
+public:
+#if LL_X11
+
+ static Display *getSDLDisplay();
+
+ LLWString const &getPrimaryText() const { return mPrimaryClipboard; }
+
+ LLWString const &getSecondaryText() const { return mSecondaryClipboard; }
+
+ void clearPrimaryText() { mPrimaryClipboard.clear(); }
+
+ void clearSecondaryText() { mSecondaryClipboard.clear(); }
+
+private:
+ void tryFindFullscreenSize(int &aWidth, int &aHeight);
+
+ void initialiseX11Clipboard();
+
+ bool getSelectionText(Atom selection, LLWString &text);
+
+ bool getSelectionText(Atom selection, Atom type, LLWString &text);
+
+ bool setSelectionText(Atom selection, const LLWString &text);
+
+#endif
+ LLWString mPrimaryClipboard;
+ LLWString mSecondaryClipboard;
+};
class LLSplashScreenSDL : public LLSplashScreen
{
public:
- LLSplashScreenSDL();
- virtual ~LLSplashScreenSDL();
+ LLSplashScreenSDL();
+ virtual ~LLSplashScreenSDL();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ void showImpl();
+ void updateImpl(const std::string& mesg);
+ void hideImpl();
};
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);