diff options
Diffstat (limited to 'indra/llwindow/llwindowsdl.h')
-rw-r--r-- | indra/llwindow/llwindowsdl.h | 462 |
1 files changed, 231 insertions, 231 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index c780975c04..7f12464a37 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -1,231 +1,231 @@ -/** - * @file llwindowsdl.h - * @brief SDL implementation of LLWindow class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLWINDOWSDL_H -#define LL_LLWINDOWSDL_H - -// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class - -#include "llwindow.h" -#include "lltimer.h" - -#include "SDL/SDL.h" -#include "SDL/SDL_endian.h" - -#if LL_X11 -// get X11-specific headers for use in low-level stuff like copy-and-paste support -#include "SDL/SDL_syswm.h" -#endif - -// AssertMacros.h does bad things. -#include "fix_macros.h" -#undef verify -#undef require - - -class LLWindowSDL : public LLWindow -{ -public: - /*virtual*/ void show(); - /*virtual*/ void hide(); - /*virtual*/ void close(); - /*virtual*/ bool getVisible(); - /*virtual*/ bool getMinimized(); - /*virtual*/ bool getMaximized(); - /*virtual*/ bool maximize(); - /*virtual*/ void minimize(); - /*virtual*/ void restore(); - /*virtual*/ bool getFullscreen(); - /*virtual*/ bool getPosition(LLCoordScreen *position); - /*virtual*/ bool getSize(LLCoordScreen *size); - /*virtual*/ bool getSize(LLCoordWindow *size); - /*virtual*/ bool setPosition(LLCoordScreen position); - /*virtual*/ bool setSizeImpl(LLCoordScreen size); - /*virtual*/ bool setSizeImpl(LLCoordWindow size); - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL); - /*virtual*/ bool setCursorPosition(LLCoordWindow position); - /*virtual*/ bool getCursorPosition(LLCoordWindow *position); - /*virtual*/ void showCursor(); - /*virtual*/ void hideCursor(); - /*virtual*/ void showCursorFromMouseMove(); - /*virtual*/ void hideCursorUntilMouseMove(); - /*virtual*/ bool isCursorHidden(); - /*virtual*/ void updateCursor(); - /*virtual*/ void captureMouse(); - /*virtual*/ void releaseMouse(); - /*virtual*/ void setMouseClipping( bool b ); - /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); - - /*virtual*/ bool isClipboardTextAvailable(); - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst); - /*virtual*/ bool copyTextToClipboard(const LLWString & src); - - /*virtual*/ bool isPrimaryTextAvailable(); - /*virtual*/ bool pasteTextFromPrimary(LLWString &dst); - /*virtual*/ bool copyTextToPrimary(const LLWString & src); - - /*virtual*/ void flashIcon(F32 seconds); - /*virtual*/ F32 getGamma(); - /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma - /*virtual*/ U32 getFSAASamples(); - /*virtual*/ void setFSAASamples(const U32 samples); - /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma) - /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; } - /*virtual*/ void processMiscNativeEvents(); - /*virtual*/ void gatherInput(); - /*virtual*/ void swapBuffers(); - /*virtual*/ void restoreGLContext() {}; - - /*virtual*/ void delayInputProcessing() { }; - - // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to); - - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions); - /*virtual*/ F32 getNativeAspectRatio(); - /*virtual*/ F32 getPixelAspectRatio(); - /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; } - - /*virtual*/ void beforeDialog(); - /*virtual*/ void afterDialog(); - - /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b); - - /*virtual*/ void *getPlatformWindow(); - /*virtual*/ void bringToFront(); - - /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async); - - static std::vector<std::string> getDynamicFallbackFontList(); - - // Not great that these are public, but they have to be accessible - // by non-class code and it's better than making them global. -#if LL_X11 - Window mSDL_XWindowID; - Display *mSDL_Display; -#endif - void (*Lock_Display)(void); - void (*Unlock_Display)(void); - -#if LL_GTK - // Lazily initialize and check the runtime GTK version for goodness. - static bool ll_try_gtk_init(void); -#endif // LL_GTK - -#if LL_X11 - static Window get_SDL_XWindowID(void); - static Display* get_SDL_Display(void); -#endif // LL_X11 - -protected: - LLWindowSDL(LLWindowCallbacks* callbacks, - const std::string& title, int x, int y, int width, int height, U32 flags, - bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl, - bool ignore_pixel_depth, U32 fsaa_samples); - ~LLWindowSDL(); - - /*virtual*/ bool isValid(); - /*virtual*/ LLSD getNativeKeyData(); - - void initCursors(); - void quitCursors(); - void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size); - - // Changes display resolution. Returns true if successful - bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); - - // Go back to last fullscreen display resolution. - bool setFullscreenResolution(); - - bool shouldPostQuit() { return mPostQuit; } - -protected: - // - // Platform specific methods - // - - // create or re-create the GL context/window. Called from the constructor and switchContext(). - bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync); - void destroyContext(); - void setupFailure(const std::string& text, const std::string& caption, U32 type); - void fixWindowSize(void); - U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain); - bool SDLReallyCaptureInput(bool capture); - - // - // Platform specific variables - // - U32 mGrabbyKeyFlags; - int mReallyCapturedCount; - SDL_Surface * mWindow; - std::string mWindowTitle; - double mOriginalAspectRatio; - bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize. - LLCoordScreen mNeedsResizeSize; - F32 mOverrideAspectRatio; - F32 mGamma; - U32 mFSAASamples; - - int mSDLFlags; - - SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT]; - int mHaveInputFocus; /* 0=no, 1=yes, else unknown */ - int mIsMinimized; /* 0=no, 1=yes, else unknown */ - - friend class LLWindowManager; - -private: -#if LL_X11 - void x11_set_urgent(bool urgent); - bool mFlashing; - LLTimer mFlashTimer; -#endif //LL_X11 - - U32 mKeyScanCode; - U32 mKeyVirtualKey; - SDLMod mKeyModifiers; -}; - - -class LLSplashScreenSDL : public LLSplashScreen -{ -public: - LLSplashScreenSDL(); - virtual ~LLSplashScreenSDL(); - - /*virtual*/ void showImpl(); - /*virtual*/ void updateImpl(const std::string& mesg); - /*virtual*/ void hideImpl(); -}; - -S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type); - -#endif //LL_LLWINDOWSDL_H +/**
+ * @file llwindowsdl.h
+ * @brief SDL implementation of LLWindow class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWINDOWSDL_H
+#define LL_LLWINDOWSDL_H
+
+// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class
+
+#include "llwindow.h"
+#include "lltimer.h"
+
+#include "SDL/SDL.h"
+#include "SDL/SDL_endian.h"
+
+#if LL_X11
+// get X11-specific headers for use in low-level stuff like copy-and-paste support
+#include "SDL/SDL_syswm.h"
+#endif
+
+// AssertMacros.h does bad things.
+#include "fix_macros.h"
+#undef verify
+#undef require
+
+
+class LLWindowSDL : public LLWindow
+{
+public:
+ /*virtual*/ void show();
+ /*virtual*/ void hide();
+ /*virtual*/ void close();
+ /*virtual*/ bool getVisible();
+ /*virtual*/ bool getMinimized();
+ /*virtual*/ bool getMaximized();
+ /*virtual*/ bool maximize();
+ /*virtual*/ void minimize();
+ /*virtual*/ void restore();
+ /*virtual*/ bool getFullscreen();
+ /*virtual*/ bool getPosition(LLCoordScreen *position);
+ /*virtual*/ bool getSize(LLCoordScreen *size);
+ /*virtual*/ bool getSize(LLCoordWindow *size);
+ /*virtual*/ bool setPosition(LLCoordScreen position);
+ /*virtual*/ bool setSizeImpl(LLCoordScreen size);
+ /*virtual*/ bool setSizeImpl(LLCoordWindow size);
+ /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL);
+ /*virtual*/ bool setCursorPosition(LLCoordWindow position);
+ /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
+ /*virtual*/ void showCursor();
+ /*virtual*/ void hideCursor();
+ /*virtual*/ void showCursorFromMouseMove();
+ /*virtual*/ void hideCursorUntilMouseMove();
+ /*virtual*/ bool isCursorHidden();
+ /*virtual*/ void updateCursor();
+ /*virtual*/ void captureMouse();
+ /*virtual*/ void releaseMouse();
+ /*virtual*/ void setMouseClipping( bool b );
+ /*virtual*/ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
+
+ /*virtual*/ bool isClipboardTextAvailable();
+ /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
+ /*virtual*/ bool copyTextToClipboard(const LLWString & src);
+
+ /*virtual*/ bool isPrimaryTextAvailable();
+ /*virtual*/ bool pasteTextFromPrimary(LLWString &dst);
+ /*virtual*/ bool copyTextToPrimary(const LLWString & src);
+
+ /*virtual*/ void flashIcon(F32 seconds);
+ /*virtual*/ F32 getGamma();
+ /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
+ /*virtual*/ U32 getFSAASamples();
+ /*virtual*/ void setFSAASamples(const U32 samples);
+ /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
+ /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
+ /*virtual*/ void processMiscNativeEvents();
+ /*virtual*/ void gatherInput();
+ /*virtual*/ void swapBuffers();
+ /*virtual*/ void restoreGLContext() {};
+
+ /*virtual*/ void delayInputProcessing() { };
+
+ // handy coordinate space conversion routines
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
+
+ /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
+ /*virtual*/ F32 getNativeAspectRatio();
+ /*virtual*/ F32 getPixelAspectRatio();
+ /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
+
+ /*virtual*/ void beforeDialog();
+ /*virtual*/ void afterDialog();
+
+ /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
+
+ /*virtual*/ void *getPlatformWindow();
+ /*virtual*/ void bringToFront();
+
+ /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
+
+ static std::vector<std::string> getDynamicFallbackFontList();
+
+ // Not great that these are public, but they have to be accessible
+ // by non-class code and it's better than making them global.
+#if LL_X11
+ Window mSDL_XWindowID;
+ Display *mSDL_Display;
+#endif
+ void (*Lock_Display)(void);
+ void (*Unlock_Display)(void);
+
+#if LL_GTK
+ // Lazily initialize and check the runtime GTK version for goodness.
+ static bool ll_try_gtk_init(void);
+#endif // LL_GTK
+
+#if LL_X11
+ static Window get_SDL_XWindowID(void);
+ static Display* get_SDL_Display(void);
+#endif // LL_X11
+
+protected:
+ LLWindowSDL(LLWindowCallbacks* callbacks,
+ const std::string& title, int x, int y, int width, int height, U32 flags,
+ bool fullscreen, bool clearBg, bool disable_vsync, bool use_gl,
+ bool ignore_pixel_depth, U32 fsaa_samples);
+ ~LLWindowSDL();
+
+ /*virtual*/ bool isValid();
+ /*virtual*/ LLSD getNativeKeyData();
+
+ void initCursors();
+ void quitCursors();
+ void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
+
+ // Changes display resolution. Returns true if successful
+ bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+
+ // Go back to last fullscreen display resolution.
+ bool setFullscreenResolution();
+
+ bool shouldPostQuit() { return mPostQuit; }
+
+protected:
+ //
+ // Platform specific methods
+ //
+
+ // create or re-create the GL context/window. Called from the constructor and switchContext().
+ bool createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool disable_vsync);
+ void destroyContext();
+ void setupFailure(const std::string& text, const std::string& caption, U32 type);
+ void fixWindowSize(void);
+ U32 SDLCheckGrabbyKeys(SDLKey keysym, bool gain);
+ bool SDLReallyCaptureInput(bool capture);
+
+ //
+ // Platform specific variables
+ //
+ U32 mGrabbyKeyFlags;
+ int mReallyCapturedCount;
+ SDL_Surface * mWindow;
+ std::string mWindowTitle;
+ double mOriginalAspectRatio;
+ bool mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
+ LLCoordScreen mNeedsResizeSize;
+ F32 mOverrideAspectRatio;
+ F32 mGamma;
+ U32 mFSAASamples;
+
+ int mSDLFlags;
+
+ SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
+ int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
+ int mIsMinimized; /* 0=no, 1=yes, else unknown */
+
+ friend class LLWindowManager;
+
+private:
+#if LL_X11
+ void x11_set_urgent(bool urgent);
+ bool mFlashing;
+ LLTimer mFlashTimer;
+#endif //LL_X11
+
+ U32 mKeyScanCode;
+ U32 mKeyVirtualKey;
+ SDLMod mKeyModifiers;
+};
+
+
+class LLSplashScreenSDL : public LLSplashScreen
+{
+public:
+ LLSplashScreenSDL();
+ virtual ~LLSplashScreenSDL();
+
+ /*virtual*/ void showImpl();
+ /*virtual*/ void updateImpl(const std::string& mesg);
+ /*virtual*/ void hideImpl();
+};
+
+S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);
+
+#endif //LL_LLWINDOWSDL_H
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