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-rw-r--r--indra/llwindow/llwindowsdl.h316
1 files changed, 158 insertions, 158 deletions
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 17bdc16bf6..0dbd94b1fe 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llwindowsdl.h
* @brief SDL implementation of LLWindow class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -52,191 +52,191 @@
class LLWindowSDL : public LLWindow
{
public:
- void show() override;
- void hide() override;
- void close() override;
- BOOL getVisible() override;
- BOOL getMinimized() override;
- BOOL getMaximized() override;
- BOOL maximize() override;
- void minimize() override;
- void restore() override;
- /*virtual*/ BOOL getFullscreen();
- BOOL getPosition(LLCoordScreen *position) override;
- BOOL getSize(LLCoordScreen *size) override;
- BOOL getSize(LLCoordWindow *size) override;
- BOOL setPosition(LLCoordScreen position) override;
- BOOL setSizeImpl(LLCoordScreen size) override;
- BOOL setSizeImpl(LLCoordWindow size) override;
- BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) override;
- void* createSharedContext() override;
- void makeContextCurrent(void* context) override;
- void destroySharedContext(void* context) override;
- void toggleVSync(bool enable_vsync) override;
- BOOL setCursorPosition(LLCoordWindow position) override;
- BOOL getCursorPosition(LLCoordWindow *position) override;
- void showCursor() override;
- void hideCursor() override;
- void showCursorFromMouseMove() override;
- void hideCursorUntilMouseMove() override;
- BOOL isCursorHidden() override;
- void updateCursor() override;
- void captureMouse() override;
- void releaseMouse() override;
- void setMouseClipping( BOOL b ) override;
- void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override;
-
- BOOL isClipboardTextAvailable() override;
- BOOL pasteTextFromClipboard(LLWString &dst) override;
- BOOL copyTextToClipboard(const LLWString & src) override;
-
- BOOL isPrimaryTextAvailable() override;
- BOOL pasteTextFromPrimary(LLWString &dst) override;
- BOOL copyTextToPrimary(const LLWString & src) override;
-
- void flashIcon(F32 seconds) override;
- F32 getGamma() override;
- BOOL setGamma(const F32 gamma) override;
- U32 getFSAASamples() override;
- void setFSAASamples(const U32 fsaa_samples) override;
- BOOL restoreGamma() override;
- ESwapMethod getSwapMethod() override { return mSwapMethod; }
- void processMiscNativeEvents() override;
- void gatherInput() override;
- void swapBuffers() override;
- /*virtual*/ void restoreGLContext() {};
-
- void delayInputProcessing() override {};
-
- // handy coordinate space conversion routines
- BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
- BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
- BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) override;
- BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) override;
- BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) override;
- BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) override;
-
- LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
- F32 getNativeAspectRatio() override;
- F32 getPixelAspectRatio() override;
- void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
-
- U32 getAvailableVRAMMegabytes() override;
-
- void beforeDialog() override;
- void afterDialog() override;
-
- BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
-
- void *getPlatformWindow() override;
- void bringToFront() override;
-
- void spawnWebBrowser(const std::string& escaped_url, bool async) override;
-
- static std::vector<std::string> getDynamicFallbackFontList();
-
- // Not great that these are public, but they have to be accessible
- // by non-class code and it's better than making them global.
+ void show() override;
+ void hide() override;
+ void close() override;
+ BOOL getVisible() override;
+ BOOL getMinimized() override;
+ BOOL getMaximized() override;
+ BOOL maximize() override;
+ void minimize() override;
+ void restore() override;
+ /*virtual*/ BOOL getFullscreen();
+ BOOL getPosition(LLCoordScreen *position) override;
+ BOOL getSize(LLCoordScreen *size) override;
+ BOOL getSize(LLCoordWindow *size) override;
+ BOOL setPosition(LLCoordScreen position) override;
+ BOOL setSizeImpl(LLCoordScreen size) override;
+ BOOL setSizeImpl(LLCoordWindow size) override;
+ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) override;
+ void* createSharedContext() override;
+ void makeContextCurrent(void* context) override;
+ void destroySharedContext(void* context) override;
+ void toggleVSync(bool enable_vsync) override;
+ BOOL setCursorPosition(LLCoordWindow position) override;
+ BOOL getCursorPosition(LLCoordWindow *position) override;
+ void showCursor() override;
+ void hideCursor() override;
+ void showCursorFromMouseMove() override;
+ void hideCursorUntilMouseMove() override;
+ BOOL isCursorHidden() override;
+ void updateCursor() override;
+ void captureMouse() override;
+ void releaseMouse() override;
+ void setMouseClipping( BOOL b ) override;
+ void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true) override;
+
+ BOOL isClipboardTextAvailable() override;
+ BOOL pasteTextFromClipboard(LLWString &dst) override;
+ BOOL copyTextToClipboard(const LLWString & src) override;
+
+ BOOL isPrimaryTextAvailable() override;
+ BOOL pasteTextFromPrimary(LLWString &dst) override;
+ BOOL copyTextToPrimary(const LLWString & src) override;
+
+ void flashIcon(F32 seconds) override;
+ F32 getGamma() override;
+ BOOL setGamma(const F32 gamma) override; // Set the gamma
+ U32 getFSAASamples() override;
+ void setFSAASamples(const U32 samples) override;
+ BOOL restoreGamma() override; // Restore original gamma table (before updating gamma)
+ ESwapMethod getSwapMethod() override { return mSwapMethod; }
+ void processMiscNativeEvents() override;
+ void gatherInput() override;
+ void swapBuffers() override;
+ /*virtual*/ void restoreGLContext() {};
+
+ void delayInputProcessing() override { };
+
+ // handy coordinate space conversion routines
+ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
+ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
+ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) override;
+ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) override;
+ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) override;
+ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) override;
+
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
+ F32 getNativeAspectRatio() override;
+ F32 getPixelAspectRatio() override;
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
+
+ U32 getAvailableVRAMMegabytes() override;
+
+ void beforeDialog() override;
+ void afterDialog() override;
+
+ BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b) override;
+
+ void *getPlatformWindow() override;
+ void bringToFront() override;
+
+ /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async) override;
+
+ static std::vector<std::string> getDynamicFallbackFontList();
+
+ // Not great that these are public, but they have to be accessible
+ // by non-class code and it's better than making them global.
#if LL_X11
- Window mSDL_XWindowID;
- Display *mSDL_Display;
+ Window mSDL_XWindowID;
+ Display *mSDL_Display;
#endif
- void (*Lock_Display)(void);
- void (*Unlock_Display)(void);
+ void (*Lock_Display)(void);
+ void (*Unlock_Display)(void);
#if LL_GTK
- // Lazily initialize and check the runtime GTK version for goodness.
- static bool ll_try_gtk_init(void);
+ // Lazily initialize and check the runtime GTK version for goodness.
+ static bool ll_try_gtk_init(void);
#endif // LL_GTK
#if LL_X11
- static Window get_SDL_XWindowID(void);
- static Display* get_SDL_Display(void);
-#endif // LL_X11
+ static Window get_SDL_XWindowID(void);
+ static Display* get_SDL_Display(void);
+#endif // LL_X11
#if LL_DARWIN
static BOOL sUseMultGL;
#endif
protected:
- LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
- BOOL ignore_pixel_depth, U32 fsaa_samples);
- ~LLWindowSDL();
+ LLWindowSDL(LLWindowCallbacks* callbacks,
+ const std::string& title, int x, int y, int width, int height, U32 flags,
+ BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL ignore_pixel_depth, U32 fsaa_samples);
+ ~LLWindowSDL();
- BOOL isValid() override;
- LLSD getNativeKeyData() override;
+ BOOL isValid() override;
+ LLSD getNativeKeyData() override;
- void initCursors();
- void quitCursors();
- void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
+ void initCursors();
+ void quitCursors();
+ void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
- // Changes display resolution. Returns true if successful
- BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
+ // Changes display resolution. Returns true if successful
+ BOOL setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
- // Go back to last fullscreen display resolution.
- BOOL setFullscreenResolution();
+ // Go back to last fullscreen display resolution.
+ BOOL setFullscreenResolution();
- BOOL shouldPostQuit() { return mPostQuit; }
+ BOOL shouldPostQuit() { return mPostQuit; }
protected:
- //
- // Platform specific methods
- //
-
- // create or re-create the GL context/window. Called from the constructor and switchContext().
- BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync);
- void destroyContext();
- void setupFailure(const std::string& text, const std::string& caption, U32 type);
- void fixWindowSize(void);
- U32 SDLCheckGrabbyKeys(SDL_Keycode keysym, BOOL gain);
- BOOL SDLReallyCaptureInput(BOOL capture);
-
- //
- // Platform specific variables
- //
- U32 mGrabbyKeyFlags;
- int mReallyCapturedCount;
- SDL_Window * mWindow;
- std::string mWindowTitle;
- double mOriginalAspectRatio;
- BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
- LLCoordScreen mNeedsResizeSize;
- F32 mOverrideAspectRatio;
- F32 mGamma;
- U32 mFSAASamples;
-
- int mSDLFlags;
-
- SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
- int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
- int mIsMinimized; /* 0=no, 1=yes, else unknown */
-
- friend class LLWindowManager;
+ //
+ // Platform specific methods
+ //
+
+ // create or re-create the GL context/window. Called from the constructor and switchContext().
+ BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync);
+ void destroyContext();
+ void setupFailure(const std::string& text, const std::string& caption, U32 type);
+ void fixWindowSize(void);
+ U32 SDLCheckGrabbyKeys(SDL_Keycode keysym, BOOL gain);
+ BOOL SDLReallyCaptureInput(BOOL capture);
+
+ //
+ // Platform specific variables
+ //
+ U32 mGrabbyKeyFlags;
+ int mReallyCapturedCount;
+ SDL_Window * mWindow;
+ std::string mWindowTitle;
+ double mOriginalAspectRatio;
+ BOOL mNeedsResize; // Constructor figured out the window is too big, it needs a resize.
+ LLCoordScreen mNeedsResizeSize;
+ F32 mOverrideAspectRatio;
+ F32 mGamma;
+ U32 mFSAASamples;
+
+ int mSDLFlags;
+
+ SDL_Cursor* mSDLCursors[UI_CURSOR_COUNT];
+ int mHaveInputFocus; /* 0=no, 1=yes, else unknown */
+ int mIsMinimized; /* 0=no, 1=yes, else unknown */
+
+ friend class LLWindowManager;
private:
#if LL_X11
- void x11_set_urgent(BOOL urgent);
- BOOL mFlashing;
- LLTimer mFlashTimer;
+ void x11_set_urgent(BOOL urgent);
+ BOOL mFlashing;
+ LLTimer mFlashTimer;
#endif //LL_X11
-
- U32 mKeyScanCode;
+
+ U32 mKeyScanCode;
U32 mKeyVirtualKey;
- Uint16 mKeyModifiers;
+ Uint16 mKeyModifiers;
};
class LLSplashScreenSDL : public LLSplashScreen
{
public:
- LLSplashScreenSDL();
- virtual ~LLSplashScreenSDL();
+ LLSplashScreenSDL();
+ virtual ~LLSplashScreenSDL();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ /*virtual*/ void showImpl();
+ /*virtual*/ void updateImpl(const std::string& mesg);
+ /*virtual*/ void hideImpl();
};
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);