diff options
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 90 |
1 files changed, 22 insertions, 68 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index eb8e2dbc3c..ea95a5aa2e 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -37,6 +37,7 @@ #include "llstring.h" #include "lldir.h" #include "llfindlocale.h" +#include "llgamecontrol.h" #ifdef LL_GLIB #include <glib.h> @@ -246,8 +247,10 @@ void LLWindowSDL::tryFindFullscreenSize( int &width, int &height ) bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync) { - //bool glneedsinit = false; - + if (width == 0) + width = 1024; + if (height == 0) + width = 768; LL_INFOS() << "createContext, fullscreen=" << fullscreen << " size=" << width << "x" << height << LL_ENDL; @@ -255,50 +258,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b mGrabbyKeyFlags = 0; mReallyCapturedCount = 0; - std::initializer_list<std::tuple< char const*, char const * > > hintList = - { - {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"}, - {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"}, - {SDL_HINT_IME_INTERNAL_EDITING,"1"} - }; - - for( auto hint: hintList ) - { - SDL_SetHint( std::get<0>(hint), std::get<1>(hint)); - } - - std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= - { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true}, - {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false}, - {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false}, - {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false} - }; - - for( auto subSystem : initList) - { - if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 ) - { - LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL; - - if( std::get<2>(subSystem)) - setupFailure("SDL_Init() failure", "error", OSMB_OK); - - } - } - - SDL_version c_sdl_version; - SDL_VERSION(&c_sdl_version); - LL_INFOS() << "Compiled against SDL " - << int(c_sdl_version.major) << "." - << int(c_sdl_version.minor) << "." - << int(c_sdl_version.patch) << LL_ENDL; - SDL_version r_sdl_version; - SDL_GetVersion(&r_sdl_version); - LL_INFOS() << " Running against SDL " - << int(r_sdl_version.major) << "." - << int(r_sdl_version.minor) << "." - << int(r_sdl_version.patch) << LL_ENDL; - if (width == 0) width = 1024; if (height == 0) @@ -670,7 +629,7 @@ bool LLWindowSDL::isValid() return (mWindow != NULL); } -bool LLWindowSDL::getVisible() +bool LLWindowSDL::getVisible() const { bool result = false; if (mWindow) @@ -684,7 +643,7 @@ bool LLWindowSDL::getVisible() return result; } -bool LLWindowSDL::getMinimized() +bool LLWindowSDL::getMinimized() const { bool result = false; if (mWindow) @@ -698,7 +657,7 @@ bool LLWindowSDL::getMinimized() return result; } -bool LLWindowSDL::getMaximized() +bool LLWindowSDL::getMaximized() const { bool result = false; if (mWindow) @@ -723,12 +682,7 @@ bool LLWindowSDL::maximize() return false; } -bool LLWindowSDL::getFullscreen() -{ - return mFullscreen; -} - -bool LLWindowSDL::getPosition(LLCoordScreen *position) +bool LLWindowSDL::getPosition(LLCoordScreen *position) const { if (mWindow) { @@ -738,7 +692,7 @@ bool LLWindowSDL::getPosition(LLCoordScreen *position) return false; } -bool LLWindowSDL::getSize(LLCoordScreen *size) +bool LLWindowSDL::getSize(LLCoordScreen *size) const { if (mSurface) { @@ -750,7 +704,7 @@ bool LLWindowSDL::getSize(LLCoordScreen *size) return (false); } -bool LLWindowSDL::getSize(LLCoordWindow *size) +bool LLWindowSDL::getSize(LLCoordWindow *size) const { if (mSurface) { @@ -816,7 +770,7 @@ void LLWindowSDL::swapBuffers() LL_PROFILER_GPU_COLLECT; } -U32 LLWindowSDL::getFSAASamples() +U32 LLWindowSDL::getFSAASamples() const { return mFSAASamples; } @@ -826,7 +780,7 @@ void LLWindowSDL::setFSAASamples(const U32 samples) mFSAASamples = samples; } -F32 LLWindowSDL::getGamma() +F32 LLWindowSDL::getGamma() const { return 1.f / mGamma; } @@ -1125,7 +1079,7 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso return mSupportedResolutions; } -bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) const { if (!to) return false; @@ -1136,7 +1090,7 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) return true; } -bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) const { if (!to) return false; @@ -1147,7 +1101,7 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) return true; } -bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) const { if (!to) return false; @@ -1158,7 +1112,7 @@ bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) return (true); } -bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) const { if (!to) return false; @@ -1169,14 +1123,14 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) return (true); } -bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) const { LLCoordWindow window_coord; return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } -bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) const { LLCoordWindow window_coord; @@ -1398,7 +1352,7 @@ void LLWindowSDL::processMiscNativeEvents() } } -void LLWindowSDL::gatherInput() +void LLWindowSDL::gatherInput(bool app_has_focus) { SDL_Event event; @@ -1601,7 +1555,7 @@ void LLWindowSDL::gatherInput() } break; default: - //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; + LLGameControl::handleEvent(event, app_has_focus); break; } } @@ -1925,7 +1879,7 @@ bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ -LLSD LLWindowSDL::getNativeKeyData() +LLSD LLWindowSDL::getNativeKeyData() const { LLSD result = LLSD::emptyMap(); |