diff options
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r-- | indra/llwindow/llwindowsdl.cpp | 3864 |
1 files changed, 1894 insertions, 1970 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 7ea87f5884..b8b502508b 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1,4 +1,4 @@ -/** +/** * @file llwindowsdl.cpp * @brief SDL implementation of LLWindow class * @author This module has many fathers, and it shows. @@ -6,27 +6,25 @@ * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ -#if LL_SDL - #include "linden_common.h" #include "llwindowsdl.h" @@ -40,12 +38,9 @@ #include "lldir.h" #include "llfindlocale.h" -#if LL_GTK -extern "C" { -# include "gtk/gtk.h" -} -#include <locale.h> -#endif // LL_GTK +#ifdef LL_GLIB +#include <glib.h> +#endif extern "C" { # include "fontconfig/fontconfig.h" @@ -57,6 +52,7 @@ extern "C" { # include <unistd.h> # include <sys/types.h> # include <sys/wait.h> +# include <stdio.h> #endif // LL_LINUX extern BOOL gDebugWindowProc; @@ -64,7 +60,7 @@ extern BOOL gDebugWindowProc; const S32 MAX_NUM_RESOLUTIONS = 200; // static variable for ATI mouse cursor crash work-around: -static bool ATIbug = false; +static bool ATIbug = false; // // LLWindowSDL @@ -83,188 +79,360 @@ static LLWindowSDL *gWindowImplementation = NULL; void maybe_lock_display(void) { - if (gWindowImplementation && gWindowImplementation->Lock_Display) { - gWindowImplementation->Lock_Display(); - } + if (gWindowImplementation && gWindowImplementation->Lock_Display) { + gWindowImplementation->Lock_Display(); + } } void maybe_unlock_display(void) { - if (gWindowImplementation && gWindowImplementation->Unlock_Display) { - gWindowImplementation->Unlock_Display(); - } + if (gWindowImplementation && gWindowImplementation->Unlock_Display) { + gWindowImplementation->Unlock_Display(); + } } -#if LL_GTK -// Lazily initialize and check the runtime GTK version for goodness. -// static -bool LLWindowSDL::ll_try_gtk_init(void) -{ - static BOOL done_gtk_diag = FALSE; - static BOOL gtk_is_good = FALSE; - static BOOL done_setlocale = FALSE; - static BOOL tried_gtk_init = FALSE; - - if (!done_setlocale) - { - LL_INFOS() << "Starting GTK Initialization." << LL_ENDL; - maybe_lock_display(); - gtk_disable_setlocale(); - maybe_unlock_display(); - done_setlocale = TRUE; - } - - if (!tried_gtk_init) - { - tried_gtk_init = TRUE; - if (!g_thread_supported ()) g_thread_init (NULL); - maybe_lock_display(); - gtk_is_good = gtk_init_check(NULL, NULL); - maybe_unlock_display(); - if (!gtk_is_good) - LL_WARNS() << "GTK Initialization failed." << LL_ENDL; - } - - if (gtk_is_good && !done_gtk_diag) - { - LL_INFOS() << "GTK Initialized." << LL_ENDL; - LL_INFOS() << "- Compiled against GTK version " - << GTK_MAJOR_VERSION << "." - << GTK_MINOR_VERSION << "." - << GTK_MICRO_VERSION << LL_ENDL; - LL_INFOS() << "- Running against GTK version " - << gtk_major_version << "." - << gtk_minor_version << "." - << gtk_micro_version << LL_ENDL; - maybe_lock_display(); - const gchar* gtk_warning = gtk_check_version( - GTK_MAJOR_VERSION, - GTK_MINOR_VERSION, - GTK_MICRO_VERSION); - maybe_unlock_display(); - if (gtk_warning) - { - LL_WARNS() << "- GTK COMPATIBILITY WARNING: " << - gtk_warning << LL_ENDL; - gtk_is_good = FALSE; - } else { - LL_INFOS() << "- GTK version is good." << LL_ENDL; - } - - done_gtk_diag = TRUE; - } - - return gtk_is_good; -} -#endif // LL_GTK - - #if LL_X11 // static Window LLWindowSDL::get_SDL_XWindowID(void) { - if (gWindowImplementation) { - return gWindowImplementation->mSDL_XWindowID; - } - return None; + if (gWindowImplementation) { + return gWindowImplementation->mSDL_XWindowID; + } + return None; } //static Display* LLWindowSDL::get_SDL_Display(void) { - if (gWindowImplementation) { - return gWindowImplementation->mSDL_Display; - } - return NULL; + if (gWindowImplementation) { + return gWindowImplementation->mSDL_Display; + } + return NULL; } #endif // LL_X11 +#if LL_X11 + +// Clipboard handing via native X11, base on the implementation in Cool VL by Henri Beauchamp + +namespace +{ + std::array<Atom, 3> gSupportedAtoms; + + Atom XA_CLIPBOARD; + Atom XA_TARGETS; + Atom PVT_PASTE_BUFFER; + long const MAX_PASTE_BUFFER_SIZE = 16383; + + void filterSelectionRequest( XEvent aEvent ) + { + auto *display = LLWindowSDL::getSDLDisplay(); + auto &request = aEvent.xselectionrequest; + + XSelectionEvent reply { SelectionNotify, aEvent.xany.serial, aEvent.xany.send_event, display, + request.requestor, request.selection, request.target, + request.property,request.time }; + + if (request.target == XA_TARGETS) + { + XChangeProperty(display, request.requestor, request.property, + XA_ATOM, 32, PropModeReplace, + (unsigned char *) &gSupportedAtoms.front(), gSupportedAtoms.size()); + } + else if (std::find(gSupportedAtoms.begin(), gSupportedAtoms.end(), request.target) != + gSupportedAtoms.end()) + { + std::string utf8; + if (request.selection == XA_PRIMARY) + utf8 = wstring_to_utf8str(gWindowImplementation->getPrimaryText()); + else + utf8 = wstring_to_utf8str(gWindowImplementation->getSecondaryText()); + + XChangeProperty(display, request.requestor, request.property, + request.target, 8, PropModeReplace, + (unsigned char *) utf8.c_str(), utf8.length()); + } + else if (request.selection == XA_CLIPBOARD) + { + // Did not have what they wanted, so no property set + reply.property = None; + } + else + return; + + XSendEvent(request.display, request.requestor, False, NoEventMask, (XEvent *) &reply); + XSync(display, False); + } + + void filterSelectionClearRequest( XEvent aEvent ) + { + auto &request = aEvent.xselectionrequest; + if (request.selection == XA_PRIMARY) + gWindowImplementation->clearPrimaryText(); + else if (request.selection == XA_CLIPBOARD) + gWindowImplementation->clearSecondaryText(); + } + + int x11_clipboard_filter(void*, SDL_Event *evt) + { + Display *display = LLWindowSDL::getSDLDisplay(); + if (!display) + return 1; + + if (evt->type != SDL_SYSWMEVENT) + return 1; + + auto xevent = evt->syswm.msg->msg.x11.event; + + if (xevent.type == SelectionRequest) + filterSelectionRequest( xevent ); + else if (xevent.type == SelectionClear) + filterSelectionClearRequest( xevent ); + return 1; + } + + bool grab_property(Display* display, Window window, Atom selection, Atom target) + { + if( !display ) + return false; + + maybe_lock_display(); + + XDeleteProperty(display, window, PVT_PASTE_BUFFER); + XFlush(display); + + XConvertSelection(display, selection, target, PVT_PASTE_BUFFER, window, CurrentTime); + + // Unlock the connection so that the SDL event loop may function + maybe_unlock_display(); + + const auto start{ SDL_GetTicks() }; + const auto end{ start + 1000 }; + + XEvent xevent {}; + bool response = false; + + do + { + SDL_Event event {}; + + // Wait for an event + SDL_WaitEvent(&event); + + // If the event is a window manager event + if (event.type == SDL_SYSWMEVENT) + { + xevent = event.syswm.msg->msg.x11.event; + + if (xevent.type == SelectionNotify && xevent.xselection.requestor == window) + response = true; + } + } while (!response && SDL_GetTicks() < end ); + + return response && xevent.xselection.property != None; + } +} + +void LLWindowSDL::initialiseX11Clipboard() +{ + if (!mSDL_Display) + return; + + SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); + SDL_SetEventFilter(x11_clipboard_filter, nullptr); + + maybe_lock_display(); + + XA_CLIPBOARD = XInternAtom(mSDL_Display, "CLIPBOARD", False); + + gSupportedAtoms[0] = XInternAtom(mSDL_Display, "UTF8_STRING", False); + gSupportedAtoms[1] = XInternAtom(mSDL_Display, "COMPOUND_TEXT", False); + gSupportedAtoms[2] = XA_STRING; + + // TARGETS atom + XA_TARGETS = XInternAtom(mSDL_Display, "TARGETS", False); + + // SL_PASTE_BUFFER atom + PVT_PASTE_BUFFER = XInternAtom(mSDL_Display, "FS_PASTE_BUFFER", False); + + maybe_unlock_display(); +} + +bool LLWindowSDL::getSelectionText( Atom aSelection, Atom aType, LLWString &text ) +{ + if( !mSDL_Display ) + return false; + + if( !grab_property(mSDL_Display, mSDL_XWindowID, aSelection,aType ) ) + return false; + + maybe_lock_display(); + + Atom type; + int format{}; + unsigned long len{},remaining {}; + unsigned char* data = nullptr; + int res = XGetWindowProperty(mSDL_Display, mSDL_XWindowID, + PVT_PASTE_BUFFER, 0, MAX_PASTE_BUFFER_SIZE, False, + AnyPropertyType, &type, &format, &len, + &remaining, &data); + if (data && len) + { + text = LLWString( + utf8str_to_wstring(reinterpret_cast< char const *>( data ) ) + ); + XFree(data); + } + + maybe_unlock_display(); + return res == Success; +} + +bool LLWindowSDL::getSelectionText(Atom selection, LLWString& text) +{ + if (!mSDL_Display) + return false; + + maybe_lock_display(); + + Window owner = XGetSelectionOwner(mSDL_Display, selection); + if (owner == None) + { + if (selection == XA_PRIMARY) + { + owner = DefaultRootWindow(mSDL_Display); + selection = XA_CUT_BUFFER0; + } + else + { + maybe_unlock_display(); + return false; + } + } + + maybe_unlock_display(); + + for( Atom atom : gSupportedAtoms ) + { + if(getSelectionText(selection, atom, text ) ) + return true; + } + + return false; +} + +bool LLWindowSDL::setSelectionText(Atom selection, const LLWString& text) +{ + maybe_lock_display(); + + if (selection == XA_PRIMARY) + { + std::string utf8 = wstring_to_utf8str(text); + XStoreBytes(mSDL_Display, utf8.c_str(), utf8.length() + 1); + mPrimaryClipboard = text; + } + else + mSecondaryClipboard = text; + + XSetSelectionOwner(mSDL_Display, selection, mSDL_XWindowID, CurrentTime); + + auto owner = XGetSelectionOwner(mSDL_Display, selection); + + maybe_unlock_display(); + + return owner == mSDL_XWindowID; +} + +Display* LLWindowSDL::getSDLDisplay() +{ + if (gWindowImplementation) + return gWindowImplementation->mSDL_Display; + return nullptr; +} + +#endif + LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, - const std::string& title, S32 x, S32 y, S32 width, - S32 height, U32 flags, - BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, - BOOL ignore_pixel_depth, U32 fsaa_samples) - : LLWindow(callbacks, fullscreen, flags), - Lock_Display(NULL), - Unlock_Display(NULL), mGamma(1.0f) -{ - // Initialize the keyboard - gKeyboard = new LLKeyboardSDL(); - gKeyboard->setCallbacks(callbacks); - // Note that we can't set up key-repeat until after SDL has init'd video - - // Ignore use_gl for now, only used for drones on PC - mWindow = NULL; - mNeedsResize = FALSE; - mOverrideAspectRatio = 0.f; - mGrabbyKeyFlags = 0; - mReallyCapturedCount = 0; - mHaveInputFocus = -1; - mIsMinimized = -1; - mFSAASamples = fsaa_samples; + const std::string& title, S32 x, S32 y, S32 width, + S32 height, U32 flags, + BOOL fullscreen, BOOL clearBg, + BOOL disable_vsync, BOOL use_gl, + BOOL ignore_pixel_depth, U32 fsaa_samples) + : LLWindow(callbacks, fullscreen, flags), + Lock_Display(NULL), + //Unlock_Display(NULL), mGamma(1.0f) + Unlock_Display(NULL), mGamma(1.0f) +{ + // Initialize the keyboard + gKeyboard = new LLKeyboardSDL(); + gKeyboard->setCallbacks(callbacks); + // Note that we can't set up key-repeat until after SDL has init'd video + + // Ignore use_gl for now, only used for drones on PC + mWindow = NULL; + mContext = {}; + mNeedsResize = FALSE; + mOverrideAspectRatio = 0.f; + mGrabbyKeyFlags = 0; + mReallyCapturedCount = 0; + mHaveInputFocus = -1; + mIsMinimized = -1; + mFSAASamples = fsaa_samples; #if LL_X11 - mSDL_XWindowID = None; - mSDL_Display = NULL; + mSDL_XWindowID = None; + mSDL_Display = NULL; #endif // LL_X11 -#if LL_GTK - // We MUST be the first to initialize GTK so that GTK doesn't get badly - // initialized with a non-C locale and cause lots of serious random - // weirdness. - ll_try_gtk_init(); -#endif // LL_GTK - - // Assume 4:3 aspect ratio until we know better - mOriginalAspectRatio = 1024.0 / 768.0; + // Assume 4:3 aspect ratio until we know better + mOriginalAspectRatio = 1024.0 / 768.0; - if (title.empty()) - mWindowTitle = "SDL Window"; // *FIX: (?) - else - mWindowTitle = title; + if (title.empty()) + mWindowTitle = "SDL Window"; // *FIX: (?) + else + mWindowTitle = title; - // Create the GL context and set it up for windowed or fullscreen, as appropriate. - if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) - { - gGLManager.initGL(); + // Create the GL context and set it up for windowed or fullscreen, as appropriate. + if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) + { + gGLManager.initGL(); - //start with arrow cursor - initCursors(); - setCursor( UI_CURSOR_ARROW ); - } + //start with arrow cursor + initCursors(); + setCursor( UI_CURSOR_ARROW ); + } - stop_glerror(); + stop_glerror(); - // Stash an object pointer for OSMessageBox() - gWindowImplementation = this; + // Stash an object pointer for OSMessageBox() + gWindowImplementation = this; #if LL_X11 - mFlashing = FALSE; + mFlashing = FALSE; + initialiseX11Clipboard(); #endif // LL_X11 - mKeyScanCode = 0; - mKeyVirtualKey = 0; - mKeyModifiers = KMOD_NONE; + mKeyVirtualKey = 0; + mKeyModifiers = KMOD_NONE; } static SDL_Surface *Load_BMP_Resource(const char *basename) { - const int PATH_BUFFER_SIZE=1000; - char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */ - - // Figure out where our BMP is living on the disk - snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s", - gDirUtilp->getAppRODataDir().c_str(), - gDirUtilp->getDirDelimiter().c_str(), - gDirUtilp->getDirDelimiter().c_str(), - basename); - path_buffer[PATH_BUFFER_SIZE-1] = '\0'; - - return SDL_LoadBMP(path_buffer); + const int PATH_BUFFER_SIZE=1000; + char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */ + + // Figure out where our BMP is living on the disk + snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s", + gDirUtilp->getAppRODataDir().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + gDirUtilp->getDirDelimiter().c_str(), + basename); + path_buffer[PATH_BUFFER_SIZE-1] = '\0'; + + return SDL_LoadBMP(path_buffer); } #if LL_X11 @@ -274,520 +442,513 @@ static SDL_Surface *Load_BMP_Resource(const char *basename) // '?' is the X11 display number derived from $DISPLAY static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str) { - const int line_buf_size = 1000; - char line_buf[line_buf_size]; - while (fgets(line_buf, line_buf_size, fp)) - { - //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL; - - // Why the ad-hoc parser instead of using a regex? Our - // favourite regex implementation - libboost_regex - is - // quite a heavy and troublesome dependency for the client, so - // it seems a shame to introduce it for such a simple task. - // *FIXME: libboost_regex is a dependency now anyway, so we may - // as well use it instead of this hand-rolled nonsense. - const char *part1_template = prefix_str; - const char part2_template[] = " kB"; - char *part1 = strstr(line_buf, part1_template); - if (part1) // found start of matching line - { - part1 = &part1[strlen(part1_template)]; // -> after - char *part2 = strstr(part1, part2_template); - if (part2) // found end of matching line - { - // now everything between part1 and part2 is - // supposed to be numeric, describing the - // number of kB of Video RAM supported - int rtn = 0; - for (; part1 < part2; ++part1) - { - if (*part1 < '0' || *part1 > '9') - { - // unexpected char, abort parse - rtn = 0; - break; - } - rtn *= 10; - rtn += (*part1) - '0'; - } - if (rtn > 0) - { - // got the kB number. return it now. - return rtn; - } - } - } - } - return 0; // 'could not detect' + const int line_buf_size = 1000; + char line_buf[line_buf_size]; + while (fgets(line_buf, line_buf_size, fp)) + { + //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL; + + // Why the ad-hoc parser instead of using a regex? Our + // favourite regex implementation - libboost_regex - is + // quite a heavy and troublesome dependency for the client, so + // it seems a shame to introduce it for such a simple task. + // *FIXME: libboost_regex is a dependency now anyway, so we may + // as well use it instead of this hand-rolled nonsense. + const char *part1_template = prefix_str; + const char part2_template[] = " kB"; + char *part1 = strstr(line_buf, part1_template); + if (part1) // found start of matching line + { + part1 = &part1[strlen(part1_template)]; // -> after + char *part2 = strstr(part1, part2_template); + if (part2) // found end of matching line + { + // now everything between part1 and part2 is + // supposed to be numeric, describing the + // number of kB of Video RAM supported + int rtn = 0; + for (; part1 < part2; ++part1) + { + if (*part1 < '0' || *part1 > '9') + { + // unexpected char, abort parse + rtn = 0; + break; + } + rtn *= 10; + rtn += (*part1) - '0'; + } + if (rtn > 0) + { + // got the kB number. return it now. + return rtn; + } + } + } + } + return 0; // 'could not detect' } static int x11_detect_VRAM_kb() { - std::string x_log_location("/var/log/"); - std::string fname; - int rtn = 0; // 'could not detect' - int display_num = 0; - FILE *fp; - char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc - // parse DISPLAY number so we can go grab the right log file - if (display_env[0] == ':' && - display_env[1] >= '0' && display_env[1] <= '9') - { - display_num = display_env[1] - '0'; - } - - // *TODO: we could be smarter and see which of Xorg/XFree86 has the - // freshest time-stamp. - - // Try Xorg log first - fname = x_log_location; - fname += "Xorg."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) - { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } - } - } - } - } - else - { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - // Try old XFree86 log otherwise - fname = x_log_location; - fname += "XFree86."; - fname += ('0' + display_num); - fname += ".log"; - fp = fopen(fname.c_str(), "r"); - if (fp) - { - LL_INFOS() << "Looking in " << fname - << " for VRAM info..." << LL_ENDL; - rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); - fclose(fp); - if (0 == rtn) - { - fp = fopen(fname.c_str(), "r"); - if (fp) - { - rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); - fclose(fp); - } - } - } - else - { - LL_INFOS() << "Could not open " << fname - << " - skipped." << LL_ENDL; - } - } - return rtn; + std::string x_log_location("/var/log/"); + std::string fname; + int rtn = 0; // 'could not detect' + int display_num = 0; + FILE *fp; + char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc + // parse DISPLAY number so we can go grab the right log file + if (display_env[0] == ':' && + display_env[1] >= '0' && display_env[1] <= '9') + { + display_num = display_env[1] - '0'; + } + + // *TODO: we could be smarter and see which of Xorg/XFree86 has the + // freshest time-stamp. + + // Try Xorg log first + fname = x_log_location; + fname += "Xorg."; + fname += ('0' + display_num); + fname += ".log"; + fp = fopen(fname.c_str(), "r"); + if (fp) + { + LL_INFOS() << "Looking in " << fname + << " for VRAM info..." << LL_ENDL; + rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); + fclose(fp); + } + } + } + } + } + else + { + LL_INFOS() << "Could not open " << fname + << " - skipped." << LL_ENDL; + // Try old XFree86 log otherwise + fname = x_log_location; + fname += "XFree86."; + fname += ('0' + display_num); + fname += ".log"; + fp = fopen(fname.c_str(), "r"); + if (fp) + { + LL_INFOS() << "Looking in " << fname + << " for VRAM info..." << LL_ENDL; + rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: "); + fclose(fp); + if (0 == rtn) + { + fp = fopen(fname.c_str(), "r"); + if (fp) + { + rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: "); + fclose(fp); + } + } + } + else + { + LL_INFOS() << "Could not open " << fname + << " - skipped." << LL_ENDL; + } + } + return rtn; } #endif // LL_X11 +void LLWindowSDL::setTitle(const std::string title) +{ + SDL_SetWindowTitle( mWindow, title.c_str() ); +} + +void LLWindowSDL::tryFindFullscreenSize( int &width, int &height ) +{ + LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; + + // If the requested width or height is 0, find the best default for the monitor. + if((width == 0) || (height == 0)) + { + // Scan through the list of modes, looking for one which has: + // height between 700 and 800 + // aspect ratio closest to the user's original mode + S32 resolutionCount = 0; + LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); + + if(resolutionList != NULL) + { + F32 closestAspect = 0; + U32 closestHeight = 0; + U32 closestWidth = 0; + int i; + + LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; + + for(i=0; i < resolutionCount; i++) + { + F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; + + LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; + + if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && + (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) + { + LL_INFOS() << " (new closest mode) " << LL_ENDL; + + // This is the closest mode we've seen yet. + closestWidth = resolutionList[i].mWidth; + closestHeight = resolutionList[i].mHeight; + closestAspect = aspect; + } + } + + width = closestWidth; + height = closestHeight; + } + } + + if((width == 0) || (height == 0)) + { + // Mode search failed for some reason. Use the old-school default. + width = 1024; + height = 768; + } +} + BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync) { - //bool glneedsinit = false; - - LL_INFOS() << "createContext, fullscreen=" << fullscreen << - " size=" << width << "x" << height << LL_ENDL; - - // captures don't survive contexts - mGrabbyKeyFlags = 0; - mReallyCapturedCount = 0; - - if (SDL_Init(SDL_INIT_VIDEO) < 0) - { - LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL; - setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK); - return false; - } - - SDL_version c_sdl_version; - SDL_VERSION(&c_sdl_version); - LL_INFOS() << "Compiled against SDL " - << int(c_sdl_version.major) << "." - << int(c_sdl_version.minor) << "." - << int(c_sdl_version.patch) << LL_ENDL; - const SDL_version *r_sdl_version; - r_sdl_version = SDL_Linked_Version(); - LL_INFOS() << " Running against SDL " - << int(r_sdl_version->major) << "." - << int(r_sdl_version->minor) << "." - << int(r_sdl_version->patch) << LL_ENDL; - - const SDL_VideoInfo *video_info = SDL_GetVideoInfo( ); - if (!video_info) - { - LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL; - setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK); - return FALSE; - } - - if (video_info->current_h > 0) - { - mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h; - LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL; - } - - SDL_EnableUNICODE(1); - SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str()); - - // Set the application icon. - SDL_Surface *bmpsurface; - bmpsurface = Load_BMP_Resource("ll_icon.BMP"); - if (bmpsurface) - { - // This attempts to give a black-keyed mask to the icon. - SDL_SetColorKey(bmpsurface, - SDL_SRCCOLORKEY, - SDL_MapRGB(bmpsurface->format, 0,0,0) ); - SDL_WM_SetIcon(bmpsurface, NULL); - // The SDL examples cheerfully avoid freeing the icon - // surface, but I'm betting that's leaky. - SDL_FreeSurface(bmpsurface); - bmpsurface = NULL; - } - - // note: these SetAttributes make Tom's 9600-on-AMD64 fail to - // get a visual, but it's broken anyway when it does, and without - // these SetAttributes we might easily get an avoidable substandard - // visual to work with on most other machines. - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24); - // We need stencil support for a few (minor) things. - if (!getenv("LL_GL_NO_STENCIL")) - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8); - - // *FIX: try to toggle vsync here? - - mFullscreen = fullscreen; - - int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT; - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - if (mFSAASamples > 0) - { - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples); - } - - mSDLFlags = sdlflags; - - if (mFullscreen) - { - LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL; - - // If the requested width or height is 0, find the best default for the monitor. - if((width == 0) || (height == 0)) - { - // Scan through the list of modes, looking for one which has: - // height between 700 and 800 - // aspect ratio closest to the user's original mode - S32 resolutionCount = 0; - LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount); - - if(resolutionList != NULL) - { - F32 closestAspect = 0; - U32 closestHeight = 0; - U32 closestWidth = 0; - int i; - - LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL; - - for(i=0; i < resolutionCount; i++) - { - F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight; - - LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL; - - if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) && - (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio))) - { - LL_INFOS() << " (new closest mode) " << LL_ENDL; - - // This is the closest mode we've seen yet. - closestWidth = resolutionList[i].mWidth; - closestHeight = resolutionList[i].mHeight; - closestAspect = aspect; - } - } - - width = closestWidth; - height = closestHeight; - } - } - - if((width == 0) || (height == 0)) - { - // Mode search failed for some reason. Use the old-school default. - width = 1024; - height = 768; - } - - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); - if (!mWindow && bits > 16) - { - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN); - } - - if (mWindow) - { - mFullscreen = TRUE; - mFullscreenWidth = mWindow->w; - mFullscreenHeight = mWindow->h; - mFullscreenBits = mWindow->format->BitsPerPixel; - mFullscreenRefresh = -1; - - LL_INFOS() << "Running at " << mFullscreenWidth - << "x" << mFullscreenHeight - << "x" << mFullscreenBits - << " @ " << mFullscreenRefresh - << LL_ENDL; - } - else - { - LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL; - // No fullscreen support - mFullscreen = FALSE; - mFullscreenWidth = -1; - mFullscreenHeight = -1; - mFullscreenBits = -1; - mFullscreenRefresh = -1; - - std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); - OSMessageBox(error, "Error", OSMB_OK); - } - } - - if(!mFullscreen && (mWindow == NULL)) - { - if (width == 0) - width = 1024; - if (height == 0) - width = 768; - - LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL; - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); - if (!mWindow && bits > 16) - { - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - mWindow = SDL_SetVideoMode(width, height, bits, sdlflags); - } - - if (!mWindow) - { - LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL; - setupFailure("Window creation error", "Error", OSMB_OK); - return FALSE; - } - } else if (!mFullscreen && (mWindow != NULL)) - { - LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL; - } - - // Detect video memory size. + //bool glneedsinit = false; + + LL_INFOS() << "createContext, fullscreen=" << fullscreen << + " size=" << width << "x" << height << LL_ENDL; + + // captures don't survive contexts + mGrabbyKeyFlags = 0; + mReallyCapturedCount = 0; + + std::initializer_list<std::tuple< char const*, char const * > > hintList = + { + {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"}, + {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"}, + }; + + for( auto hint: hintList ) + { + SDL_SetHint( std::get<0>(hint), std::get<1>(hint)); + } + + std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= + { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true}, + {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false}, + {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false}, + {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false} + }; + + for( auto subSystem : initList) + { + if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 ) + { + LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL; + + if( std::get<2>(subSystem)) + setupFailure("SDL_Init() failure", "error", OSMB_OK); + + } + } + + SDL_version c_sdl_version; + SDL_VERSION(&c_sdl_version); + LL_INFOS() << "Compiled against SDL " + << int(c_sdl_version.major) << "." + << int(c_sdl_version.minor) << "." + << int(c_sdl_version.patch) << LL_ENDL; + SDL_version r_sdl_version; + SDL_GetVersion(&r_sdl_version); + LL_INFOS() << " Running against SDL " + << int(r_sdl_version.major) << "." + << int(r_sdl_version.minor) << "." + << int(r_sdl_version.patch) << LL_ENDL; + + if (width == 0) + width = 1024; + if (height == 0) + width = 768; + + mFullscreen = fullscreen; + + int sdlflags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE; + + if( mFullscreen ) + { + sdlflags |= SDL_WINDOW_FULLSCREEN; + tryFindFullscreenSize( width, height ); + } + + mSDLFlags = sdlflags; + + GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8}; + + GLint depthBits{(bits <= 16) ? 16 : 24}, stencilBits{8}; + + if (getenv("LL_GL_NO_STENCIL")) + stencilBits = 0; + + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits); + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits ); + + // We need stencil support for a few (minor) things. + if (stencilBits) + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits); + // *FIX: try to toggle vsync here? + + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + + if (mFSAASamples > 0) + { + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples); + } + + SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); + mWindow = SDL_CreateWindow( mWindowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, mSDLFlags ); + + if( mWindow ) + { + mContext = SDL_GL_CreateContext( mWindow ); + + if( mContext == 0 ) + { + LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL; + setupFailure("GL Context creation error creation error", "Error", OSMB_OK); + return FALSE; + } + // SDL_GL_SetSwapInterval(1); + mSurface = SDL_GetWindowSurface( mWindow ); + } + + + if( mFullscreen ) + { + if (mSurface) + { + mFullscreen = TRUE; + mFullscreenWidth = mSurface->w; + mFullscreenHeight = mSurface->h; + mFullscreenBits = mSurface->format->BitsPerPixel; + mFullscreenRefresh = -1; + + LL_INFOS() << "Running at " << mFullscreenWidth + << "x" << mFullscreenHeight + << "x" << mFullscreenBits + << " @ " << mFullscreenRefresh + << LL_ENDL; + } + else + { + LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL; + // No fullscreen support + mFullscreen = FALSE; + mFullscreenWidth = -1; + mFullscreenHeight = -1; + mFullscreenBits = -1; + mFullscreenRefresh = -1; + + std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height); + OSMessageBox(error, "Error", OSMB_OK); + return FALSE; + } + } + else + { + if (!mWindow) + { + LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL; + setupFailure("Window creation error", "Error", OSMB_OK); + return FALSE; + } + } + + // Set the application icon. + SDL_Surface *bmpsurface; + bmpsurface = Load_BMP_Resource("ll_icon.BMP"); + if (bmpsurface) + { + SDL_SetWindowIcon(mWindow, bmpsurface); + SDL_FreeSurface(bmpsurface); + bmpsurface = NULL; + } + + // Detect video memory size. # if LL_X11 - gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } else + gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024; + if (gGLManager.mVRAM != 0) + { + LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; + } else # endif // LL_X11 - { - // fallback to letting SDL detect VRAM. - // note: I've not seen SDL's detection ever actually find - // VRAM != 0, but if SDL *does* detect it then that's a bonus. - gGLManager.mVRAM = video_info->video_mem / 1024; - if (gGLManager.mVRAM != 0) - { - LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; - } - } - // If VRAM is not detected, that is handled later - - // *TODO: Now would be an appropriate time to check for some - // explicitly unsupported cards. - //const char* RENDERER = (const char*) glGetString(GL_RENDERER); - - GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits; - - glGetIntegerv(GL_RED_BITS, &redBits); - glGetIntegerv(GL_GREEN_BITS, &greenBits); - glGetIntegerv(GL_BLUE_BITS, &blueBits); - glGetIntegerv(GL_ALPHA_BITS, &alphaBits); - glGetIntegerv(GL_DEPTH_BITS, &depthBits); - glGetIntegerv(GL_STENCIL_BITS, &stencilBits); - - LL_INFOS() << "GL buffer:" << LL_ENDL; - LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL; - LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL; - LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL; - LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL; - LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL; - LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL; - - GLint colorBits = redBits + greenBits + blueBits + alphaBits; - // fixme: actually, it's REALLY important for picking that we get at - // least 8 bits each of red,green,blue. Alpha we can be a bit more - // relaxed about if we have to. - if (colorBits < 32) - { - close(); - setupFailure( - "Second Life requires True Color (32-bit) to run in a window.\n" - "Please go to Control Panels -> Display -> Settings and\n" - "set the screen to 32-bit color.\n" - "Alternately, if you choose to run fullscreen, Second Life\n" - "will automatically adjust the screen each time it runs.", - "Error", - OSMB_OK); - return FALSE; - } - -#if 0 // *FIX: we're going to brave it for now... - if (alphaBits < 8) - { - close(); - setupFailure( - "Second Life is unable to run because it can't get an 8 bit alpha\n" - "channel. Usually this is due to video card driver issues.\n" - "Please make sure you have the latest video card drivers installed.\n" - "Also be sure your monitor is set to True Color (32-bit) in\n" - "Control Panels -> Display -> Settings.\n" - "If you continue to receive this message, contact customer service.", - "Error", - OSMB_OK); - return FALSE; - } -#endif + { + // fallback to letting SDL detect VRAM. + // note: I've not seen SDL's detection ever actually find + // VRAM != 0, but if SDL *does* detect it then that's a bonus. + gGLManager.mVRAM = 0; + if (gGLManager.mVRAM != 0) + { + LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL; + } + } + // If VRAM is not detected, that is handled later + + // *TODO: Now would be an appropriate time to check for some + // explicitly unsupported cards. + //const char* RENDERER = (const char*) glGetString(GL_RENDERER); + + SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits); + SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits); + SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits); + SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alphaBits); + SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depthBits); + SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &stencilBits); + + LL_INFOS() << "GL buffer:" << LL_ENDL; + LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL; + LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL; + LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL; + LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL; + LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL; + LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL; + + GLint colorBits = redBits + greenBits + blueBits + alphaBits; + // fixme: actually, it's REALLY important for picking that we get at + // least 8 bits each of red,green,blue. Alpha we can be a bit more + // relaxed about if we have to. + if (colorBits < 32) + { + close(); + setupFailure( + "Second Life requires True Color (32-bit) to run in a window.\n" + "Please go to Control Panels -> Display -> Settings and\n" + "set the screen to 32-bit color.\n" + "Alternately, if you choose to run fullscreen, Second Life\n" + "will automatically adjust the screen each time it runs.", + "Error", + OSMB_OK); + return FALSE; + } #if LL_X11 - /* Grab the window manager specific information */ - SDL_SysWMinfo info; - SDL_VERSION(&info.version); - if ( SDL_GetWMInfo(&info) ) - { - /* Save the information for later use */ - if ( info.subsystem == SDL_SYSWM_X11 ) - { - mSDL_Display = info.info.x11.display; - mSDL_XWindowID = info.info.x11.wmwindow; - Lock_Display = info.info.x11.lock_func; - Unlock_Display = info.info.x11.unlock_func; - } - else - { - LL_WARNS() << "We're not running under X11? Wild." - << LL_ENDL; - } - } - else - { - LL_WARNS() << "We're not running under any known WM. Wild." - << LL_ENDL; - } + /* Grab the window manager specific information */ + SDL_SysWMinfo info; + SDL_VERSION(&info.version); + if ( SDL_GetWindowWMInfo(mWindow, &info) ) + { + /* Save the information for later use */ + if ( info.subsystem == SDL_SYSWM_X11 ) + { + mSDL_Display = info.info.x11.display; + mSDL_XWindowID = info.info.x11.window; + } + else + { + LL_WARNS() << "We're not running under X11? Wild." + << LL_ENDL; + } + } + else + { + LL_WARNS() << "We're not running under any known WM. Wild." + << LL_ENDL; + } #endif // LL_X11 - //make sure multisampling is disabled by default - glDisable(GL_MULTISAMPLE_ARB); - - // We need to do this here, once video is init'd - if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, - SDL_DEFAULT_REPEAT_INTERVAL)) - LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL; + SDL_StartTextInput(); + //make sure multisampling is disabled by default + glDisable(GL_MULTISAMPLE_ARB); - // Don't need to get the current gamma, since there's a call that restores it to the system defaults. - return TRUE; + // Don't need to get the current gamma, since there's a call that restores it to the system defaults. + return TRUE; } // changing fullscreen resolution, or switching between windowed and fullscreen mode. BOOL LLWindowSDL::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) { - const BOOL needsRebuild = TRUE; // Just nuke the context and start over. - BOOL result = true; + const BOOL needsRebuild = TRUE; // Just nuke the context and start over. + BOOL result = true; - LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL; - stop_glerror(); - if(needsRebuild) - { - destroyContext(); - result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync); - if (result) - { - gGLManager.initGL(); + LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL; + stop_glerror(); + if(needsRebuild) + { + destroyContext(); + result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync); + if (result) + { + gGLManager.initGL(); - //start with arrow cursor - initCursors(); - setCursor( UI_CURSOR_ARROW ); - } - } + //start with arrow cursor + initCursors(); + setCursor( UI_CURSOR_ARROW ); + } + } - stop_glerror(); + stop_glerror(); - return result; + return result; } void LLWindowSDL::destroyContext() { - LL_INFOS() << "destroyContext begins" << LL_ENDL; + LL_INFOS() << "destroyContext begins" << LL_ENDL; + SDL_StopTextInput(); #if LL_X11 - mSDL_Display = NULL; - mSDL_XWindowID = None; - Lock_Display = NULL; - Unlock_Display = NULL; + mSDL_Display = NULL; + mSDL_XWindowID = None; + Lock_Display = NULL; + Unlock_Display = NULL; #endif // LL_X11 - // Clean up remaining GL state before blowing away window - LL_INFOS() << "shutdownGL begins" << LL_ENDL; - gGLManager.shutdownGL(); - LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL; - SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky... + // Clean up remaining GL state before blowing away window + LL_INFOS() << "shutdownGL begins" << LL_ENDL; + gGLManager.shutdownGL(); + LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL; + SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky... - mWindow = NULL; + mWindow = NULL; } LLWindowSDL::~LLWindowSDL() { - quitCursors(); - destroyContext(); + quitCursors(); + destroyContext(); - if(mSupportedResolutions != NULL) - { - delete []mSupportedResolutions; - } + if(mSupportedResolutions != NULL) + { + delete []mSupportedResolutions; + } - gWindowImplementation = NULL; + gWindowImplementation = NULL; } @@ -818,87 +979,87 @@ void LLWindowSDL::restore() // Usually called from LLWindowManager::destroyWindow() void LLWindowSDL::close() { - // Is window is already closed? - // if (!mWindow) - // { - // return; - // } + // Is window is already closed? + // if (!mWindow) + // { + // return; + // } - // Make sure cursor is visible and we haven't mangled the clipping state. - setMouseClipping(FALSE); - showCursor(); + // Make sure cursor is visible and we haven't mangled the clipping state. + setMouseClipping(FALSE); + showCursor(); - destroyContext(); + destroyContext(); } BOOL LLWindowSDL::isValid() { - return (mWindow != NULL); + return (mWindow != NULL); } BOOL LLWindowSDL::getVisible() { - BOOL result = FALSE; + BOOL result = FALSE; // *FIX: This isn't really right... - // Then what is? - if (mWindow) - { - result = TRUE; - } + // Then what is? + if (mWindow) + { + result = TRUE; + } - return(result); + return(result); } BOOL LLWindowSDL::getMinimized() { - BOOL result = FALSE; + BOOL result = FALSE; - if (mWindow && (1 == mIsMinimized)) - { - result = TRUE; - } - return(result); + if (mWindow && (1 == mIsMinimized)) + { + result = TRUE; + } + return(result); } BOOL LLWindowSDL::getMaximized() { - BOOL result = FALSE; + BOOL result = FALSE; - if (mWindow) - { - // TODO - } + if (mWindow) + { + // TODO + } - return(result); + return(result); } BOOL LLWindowSDL::maximize() { - // TODO - return FALSE; + // TODO + return FALSE; } BOOL LLWindowSDL::getFullscreen() { - return mFullscreen; + return mFullscreen; } BOOL LLWindowSDL::getPosition(LLCoordScreen *position) { // *FIX: can anything be done with this? - position->mX = 0; - position->mY = 0; + position->mX = 0; + position->mY = 0; return TRUE; } BOOL LLWindowSDL::getSize(LLCoordScreen *size) { - if (mWindow) + if (mSurface) { - size->mX = mWindow->w; - size->mY = mWindow->h; - return (TRUE); + size->mX = mSurface->w; + size->mY = mSurface->h; + return (TRUE); } return (FALSE); @@ -906,11 +1067,11 @@ BOOL LLWindowSDL::getSize(LLCoordScreen *size) BOOL LLWindowSDL::getSize(LLCoordWindow *size) { - if (mWindow) + if (mSurface) { - size->mX = mWindow->w; - size->mY = mWindow->h; - return (TRUE); + size->mX = mSurface->w; + size->mY = mSurface->h; + return (TRUE); } return (FALSE); @@ -918,94 +1079,91 @@ BOOL LLWindowSDL::getSize(LLCoordWindow *size) BOOL LLWindowSDL::setPosition(const LLCoordScreen position) { - if(mWindow) - { + if(mWindow) + { // *FIX: (?) - //MacMoveWindow(mWindow, position.mX, position.mY, false); - } + //MacMoveWindow(mWindow, position.mX, position.mY, false); + } - return TRUE; + return TRUE; } -BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size) +template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin ) { - if(mWindow) - { - // Push a resize event onto SDL's queue - we'll handle it - // when it comes out again. - SDL_Event event; - event.type = SDL_VIDEORESIZE; - event.resize.w = size.mX; - event.resize.h = size.mY; - SDL_PushEvent(&event); // copied into queue + if( !pWin ) + return false; + + auto nFlags = SDL_GetWindowFlags( pWin ); - return TRUE; - } - - return FALSE; + if( nFlags & SDL_WINDOW_MAXIMIZED ) + SDL_RestoreWindow( pWin ); + + + SDL_SetWindowSize( pWin, newSize.mX, newSize.mY ); + SDL_Event event; + event.type = SDL_WINDOWEVENT; + event.window.event = SDL_WINDOWEVENT_RESIZED; + event.window.windowID = SDL_GetWindowID( pWin ); + event.window.data1 = newSize.mX; + event.window.data2 = newSize.mY; + SDL_PushEvent( &event ); + + return true; } -BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size) +BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size) { - if(mWindow) - { - // Push a resize event onto SDL's queue - we'll handle it - // when it comes out again. - SDL_Event event; - event.type = SDL_VIDEORESIZE; - event.resize.w = size.mX; - event.resize.h = size.mY; - SDL_PushEvent(&event); // copied into queue - - return TRUE; - } + return ::setSizeImpl( size, mWindow ); +} - return FALSE; +BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size) +{ + return ::setSizeImpl( size, mWindow ); } void LLWindowSDL::swapBuffers() { - if (mWindow) - { - SDL_GL_SwapBuffers(); - } + if (mWindow) + { + SDL_GL_SwapWindow( mWindow ); + } } U32 LLWindowSDL::getFSAASamples() { - return mFSAASamples; + return mFSAASamples; } void LLWindowSDL::setFSAASamples(const U32 samples) { - mFSAASamples = samples; + mFSAASamples = samples; } F32 LLWindowSDL::getGamma() { - return 1/mGamma; + return 1/mGamma; } BOOL LLWindowSDL::restoreGamma() { - //CGDisplayRestoreColorSyncSettings(); - SDL_SetGamma(1.0f, 1.0f, 1.0f); - return true; + //CGDisplayRestoreColorSyncSettings(); + // SDL_SetGamma(1.0f, 1.0f, 1.0f); + return true; } BOOL LLWindowSDL::setGamma(const F32 gamma) { - mGamma = gamma; - if (mGamma == 0) mGamma = 0.1f; - mGamma = 1/mGamma; - SDL_SetGamma(mGamma, mGamma, mGamma); - return true; + mGamma = gamma; + if (mGamma == 0) mGamma = 0.1f; + mGamma = 1/mGamma; + // SDL_SetGamma(mGamma, mGamma, mGamma); + return true; } BOOL LLWindowSDL::isCursorHidden() { - return mCursorHidden; + return mCursorHidden; } @@ -1019,110 +1177,98 @@ void LLWindowSDL::setMouseClipping( BOOL b ) // virtual void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately) { - LLWindow::setMinSize(min_width, min_height, enforce_immediately); + LLWindow::setMinSize(min_width, min_height, enforce_immediately); #if LL_X11 - // Set the minimum size limits for X11 window - // so the window manager doesn't allow resizing below those limits. - XSizeHints* hints = XAllocSizeHints(); - hints->flags |= PMinSize; - hints->min_width = mMinWindowWidth; - hints->min_height = mMinWindowHeight; + // Set the minimum size limits for X11 window + // so the window manager doesn't allow resizing below those limits. + XSizeHints* hints = XAllocSizeHints(); + hints->flags |= PMinSize; + hints->min_width = mMinWindowWidth; + hints->min_height = mMinWindowHeight; - XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints); + XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints); - XFree(hints); + XFree(hints); #endif } BOOL LLWindowSDL::setCursorPosition(const LLCoordWindow position) { - BOOL result = TRUE; - LLCoordScreen screen_pos; + BOOL result = TRUE; + LLCoordScreen screen_pos; - if (!convertCoords(position, &screen_pos)) - { - return FALSE; - } + if (!convertCoords(position, &screen_pos)) + { + return FALSE; + } - //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL; + //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL; - // do the actual forced cursor move. - SDL_WarpMouse(screen_pos.mX, screen_pos.mY); - - //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL; + // do the actual forced cursor move. + SDL_WarpMouseInWindow(mWindow, screen_pos.mX, screen_pos.mY); - return result; + //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL; + + return result; } BOOL LLWindowSDL::getCursorPosition(LLCoordWindow *position) { - //Point cursor_point; - LLCoordScreen screen_pos; + //Point cursor_point; + LLCoordScreen screen_pos; - //GetMouse(&cursor_point); + //GetMouse(&cursor_point); int x, y; SDL_GetMouseState(&x, &y); - screen_pos.mX = x; - screen_pos.mY = y; + screen_pos.mX = x; + screen_pos.mY = y; - return convertCoords(screen_pos, position); + return convertCoords(screen_pos, position); } F32 LLWindowSDL::getNativeAspectRatio() { -#if 0 - // RN: this hack presumes that the largest supported resolution is monitor-limited - // and that pixels in that mode are square, therefore defining the native aspect ratio - // of the monitor...this seems to work to a close approximation for most CRTs/LCDs - S32 num_resolutions; - LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions); - + // MBW -- there are a couple of bad assumptions here. One is that the display list won't include + // ridiculous resolutions nobody would ever use. The other is that the list is in order. - return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight); - //rn: AC -#endif - - // MBW -- there are a couple of bad assumptions here. One is that the display list won't include - // ridiculous resolutions nobody would ever use. The other is that the list is in order. - - // New assumptions: - // - pixels are square (the only reasonable choice, really) - // - The user runs their display at a native resolution, so the resolution of the display - // when the app is launched has an aspect ratio that matches the monitor. + // New assumptions: + // - pixels are square (the only reasonable choice, really) + // - The user runs their display at a native resolution, so the resolution of the display + // when the app is launched has an aspect ratio that matches the monitor. - //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has - // been born out in my experience. - // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me) - // The ordering of display list is a blind assumption though, so we should check for max values - // Things might be different on the Mac though, so I'll defer to MBW + //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has + // been born out in my experience. + // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me) + // The ordering of display list is a blind assumption though, so we should check for max values + // Things might be different on the Mac though, so I'll defer to MBW - // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution - // switching, and stashes it in mOriginalAspectRatio. Here, we just return it. + // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution + // switching, and stashes it in mOriginalAspectRatio. Here, we just return it. - if (mOverrideAspectRatio > 0.f) - { - return mOverrideAspectRatio; - } + if (mOverrideAspectRatio > 0.f) + { + return mOverrideAspectRatio; + } - return mOriginalAspectRatio; + return mOriginalAspectRatio; } F32 LLWindowSDL::getPixelAspectRatio() { - F32 pixel_aspect = 1.f; - if (getFullscreen()) - { - LLCoordScreen screen_size; - if (getSize(&screen_size)) - { - pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX; - } - } + F32 pixel_aspect = 1.f; + if (getFullscreen()) + { + LLCoordScreen screen_size; + if (getSize(&screen_size)) + { + pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX; + } + } - return pixel_aspect; + return pixel_aspect; } @@ -1130,67 +1276,61 @@ F32 LLWindowSDL::getPixelAspectRatio() // dialogs are still usable in fullscreen. void LLWindowSDL::beforeDialog() { - bool running_x11 = false; + bool running_x11 = false; #if LL_X11 - running_x11 = (mSDL_XWindowID != None); + running_x11 = (mSDL_XWindowID != None); #endif //LL_X11 - LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL; - - if (SDLReallyCaptureInput(FALSE)) // must ungrab input so popup works! - { - if (mFullscreen) - { - // need to temporarily go non-fullscreen; bless SDL - // for providing a SDL_WM_ToggleFullScreen() - though - // it only works in X11 - if (running_x11 && mWindow) - { - SDL_WM_ToggleFullScreen(mWindow); - } - } - } + LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL; + + if (SDLReallyCaptureInput(FALSE)) // must ungrab input so popup works! + { + if (mFullscreen) + { + // need to temporarily go non-fullscreen; bless SDL + // for providing a SDL_WM_ToggleFullScreen() - though + // it only works in X11 + if (running_x11 && mWindow) + { + SDL_SetWindowFullscreen( mWindow, 0 ); + } + } + } #if LL_X11 - if (mSDL_Display) - { - // Everything that we/SDL asked for should happen before we - // potentially hand control over to GTK. - maybe_lock_display(); - XSync(mSDL_Display, False); - maybe_unlock_display(); - } + if (mSDL_Display) + { + // Everything that we/SDL asked for should happen before we + // potentially hand control over to GTK. + maybe_lock_display(); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } #endif // LL_X11 -#if LL_GTK - // this is a good time to grab some GTK version information for - // diagnostics, if not already done. - ll_try_gtk_init(); -#endif // LL_GTK - - maybe_lock_display(); + maybe_lock_display(); } void LLWindowSDL::afterDialog() { - bool running_x11 = false; + bool running_x11 = false; #if LL_X11 - running_x11 = (mSDL_XWindowID != None); + running_x11 = (mSDL_XWindowID != None); #endif //LL_X11 - LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL; + LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL; - maybe_unlock_display(); + maybe_unlock_display(); - if (mFullscreen) - { - // need to restore fullscreen mode after dialog - only works - // in X11 - if (running_x11 && mWindow) - { - SDL_WM_ToggleFullScreen(mWindow); - } - } + if (mFullscreen) + { + // need to restore fullscreen mode after dialog - only works + // in X11 + if (running_x11 && mWindow) + { + SDL_SetWindowFullscreen( mWindow, 0 ); + } + } } @@ -1198,210 +1338,120 @@ void LLWindowSDL::afterDialog() // set/reset the XWMHints flag for 'urgency' that usually makes the icon flash void LLWindowSDL::x11_set_urgent(BOOL urgent) { - if (mSDL_Display && !mFullscreen) - { - XWMHints *wm_hints; - - LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL; + if (mSDL_Display && !mFullscreen) + { + XWMHints *wm_hints; - maybe_lock_display(); - wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID); - if (!wm_hints) - wm_hints = XAllocWMHints(); + LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL; - if (urgent) - wm_hints->flags |= XUrgencyHint; - else - wm_hints->flags &= ~XUrgencyHint; + maybe_lock_display(); + wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID); + if (!wm_hints) + wm_hints = XAllocWMHints(); - XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints); - XFree(wm_hints); - XSync(mSDL_Display, False); - maybe_unlock_display(); - } + if (urgent) + wm_hints->flags |= XUrgencyHint; + else + wm_hints->flags &= ~XUrgencyHint; + + XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints); + XFree(wm_hints); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } } #endif // LL_X11 void LLWindowSDL::flashIcon(F32 seconds) { + if (getMinimized()) + { #if !LL_X11 - LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; -#else - LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; - - F32 remaining_time = mFlashTimer.getRemainingTimeF32(); - if (remaining_time < seconds) - remaining_time = seconds; - mFlashTimer.reset(); - mFlashTimer.setTimerExpirySec(remaining_time); - - x11_set_urgent(TRUE); - mFlashing = TRUE; -#endif // LL_X11 -} - - -#if LL_GTK -BOOL LLWindowSDL::isClipboardTextAvailable() -{ - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - return gtk_clipboard_wait_is_text_available(clipboard) ? - TRUE : FALSE; - } - return FALSE; // failure -} - -BOOL LLWindowSDL::pasteTextFromClipboard(LLWString &text) -{ - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - gchar * const data = gtk_clipboard_wait_for_text(clipboard); - if (data) - { - text = LLWString(utf8str_to_wstring(data)); - g_free(data); - return TRUE; - } - } - return FALSE; // failure -} - -BOOL LLWindowSDL::copyTextToClipboard(const LLWString &text) -{ - if (ll_try_gtk_init()) - { - const std::string utf8 = wstring_to_utf8str(text); - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_NONE); - gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); - return TRUE; - } - return FALSE; // failure -} + LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; +#else + LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL; + F32 remaining_time = mFlashTimer.getRemainingTimeF32(); + if (remaining_time < seconds) + remaining_time = seconds; + mFlashTimer.reset(); + mFlashTimer.setTimerExpirySec(remaining_time); -BOOL LLWindowSDL::isPrimaryTextAvailable() -{ - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - return gtk_clipboard_wait_is_text_available(clipboard) ? - TRUE : FALSE; - } - return FALSE; // failure -} - -BOOL LLWindowSDL::pasteTextFromPrimary(LLWString &text) -{ - if (ll_try_gtk_init()) - { - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - gchar * const data = gtk_clipboard_wait_for_text(clipboard); - if (data) - { - text = LLWString(utf8str_to_wstring(data)); - g_free(data); - return TRUE; - } - } - return FALSE; // failure -} - -BOOL LLWindowSDL::copyTextToPrimary(const LLWString &text) -{ - if (ll_try_gtk_init()) - { - const std::string utf8 = wstring_to_utf8str(text); - GtkClipboard * const clipboard = - gtk_clipboard_get(GDK_SELECTION_PRIMARY); - gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length()); - return TRUE; - } - return FALSE; // failure + x11_set_urgent(TRUE); + mFlashing = TRUE; +#endif // LL_X11 + } } -#else - BOOL LLWindowSDL::isClipboardTextAvailable() { - return FALSE; // unsupported + return mSDL_Display && XGetSelectionOwner(mSDL_Display, XA_CLIPBOARD) != None; } BOOL LLWindowSDL::pasteTextFromClipboard(LLWString &dst) { - return FALSE; // unsupported + return getSelectionText(XA_CLIPBOARD, dst); } BOOL LLWindowSDL::copyTextToClipboard(const LLWString &s) { - return FALSE; // unsupported + return setSelectionText(XA_CLIPBOARD, s); } BOOL LLWindowSDL::isPrimaryTextAvailable() { - return FALSE; // unsupported + LLWString text; + return getSelectionText(XA_PRIMARY, text) && !text.empty(); } BOOL LLWindowSDL::pasteTextFromPrimary(LLWString &dst) { - return FALSE; // unsupported + return getSelectionText(XA_PRIMARY, dst); } BOOL LLWindowSDL::copyTextToPrimary(const LLWString &s) { - return FALSE; // unsupported + return setSelectionText(XA_PRIMARY, s); } -#endif // LL_GTK - LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions) { - if (!mSupportedResolutions) - { - mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; - mNumSupportedResolutions = 0; + if (!mSupportedResolutions) + { + mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS]; + mNumSupportedResolutions = 0; - SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN); - if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) ) + // <FS:ND> Use display no from mWindow/mSurface here? + int max = SDL_GetNumDisplayModes(0); + max = llclamp( max, 0, MAX_NUM_RESOLUTIONS ); + + for( int i =0; i < max; ++i ) { - int count = 0; - while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end... + SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 }; + if (SDL_GetDisplayMode( 0 , i, &mode) != 0) { - modes++; - count++; + continue; } - while (count--) + int w = mode.w; + int h = mode.h; + if ((w >= 800) && (h >= 600)) { - modes--; - SDL_Rect *r = *modes; - int w = r->w; - int h = r->h; - if ((w >= 800) && (h >= 600)) + // make sure we don't add the same resolution multiple times! + if ( (mNumSupportedResolutions == 0) || + ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) && + (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) ) { - // make sure we don't add the same resolution multiple times! - if ( (mNumSupportedResolutions == 0) || - ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) && - (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) ) - { - mSupportedResolutions[mNumSupportedResolutions].mWidth = w; - mSupportedResolutions[mNumSupportedResolutions].mHeight = h; - mNumSupportedResolutions++; - } + mSupportedResolutions[mNumSupportedResolutions].mWidth = w; + mSupportedResolutions[mNumSupportedResolutions].mHeight = h; + mNumSupportedResolutions++; } } } - } + } - num_resolutions = mNumSupportedResolutions; - return mSupportedResolutions; + num_resolutions = mNumSupportedResolutions; + return mSupportedResolutions; } BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) @@ -1409,10 +1459,10 @@ BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) if (!to) return FALSE; - to->mX = from.mX; - to->mY = mWindow->h - from.mY - 1; + to->mX = from.mX; + to->mY = mSurface->h - from.mY - 1; - return TRUE; + return TRUE; } BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) @@ -1420,46 +1470,46 @@ BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) if (!to) return FALSE; - to->mX = from.mX; - to->mY = mWindow->h - from.mY - 1; + to->mX = from.mX; + to->mY = mSurface->h - from.mY - 1; - return TRUE; + return TRUE; } BOOL LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) { if (!to) - return FALSE; + return FALSE; - // In the fullscreen case, window and screen coordinates are the same. - to->mX = from.mX; - to->mY = from.mY; + // In the fullscreen case, window and screen coordinates are the same. + to->mX = from.mX; + to->mY = from.mY; return (TRUE); } BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) { if (!to) - return FALSE; + return FALSE; - // In the fullscreen case, window and screen coordinates are the same. - to->mX = from.mX; - to->mY = from.mY; + // In the fullscreen case, window and screen coordinates are the same. + to->mX = from.mX; + to->mY = from.mY; return (TRUE); } BOOL LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) { - LLCoordWindow window_coord; + LLCoordWindow window_coord; - return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); + return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) { - LLCoordWindow window_coord; + LLCoordWindow window_coord; - return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); + return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } @@ -1467,226 +1517,216 @@ BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type) { - destroyContext(); + destroyContext(); - OSMessageBox(text, caption, type); + OSMessageBox(text, caption, type); } BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture) { - // note: this used to be safe to call nestedly, but in the - // end that's not really a wise usage pattern, so don't. - - if (capture) - mReallyCapturedCount = 1; - else - mReallyCapturedCount = 0; - - SDL_GrabMode wantmode, newmode; - if (mReallyCapturedCount <= 0) // uncapture - { - wantmode = SDL_GRAB_OFF; - } else // capture - { - wantmode = SDL_GRAB_ON; - } - - if (mReallyCapturedCount < 0) // yuck, imbalance. - { - mReallyCapturedCount = 0; - LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL; - } - - if (!mFullscreen) /* only bother if we're windowed anyway */ - { + // note: this used to be safe to call nestedly, but in the + // end that's not really a wise usage pattern, so don't. + + if (capture) + mReallyCapturedCount = 1; + else + mReallyCapturedCount = 0; + + bool wantGrab; + if (mReallyCapturedCount <= 0) // uncapture + { + wantGrab = false; + } else // capture + { + wantGrab = true; + } + + if (mReallyCapturedCount < 0) // yuck, imbalance. + { + mReallyCapturedCount = 0; + LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL; + } + + bool newGrab = wantGrab; + #if LL_X11 - if (mSDL_Display) - { - /* we dirtily mix raw X11 with SDL so that our pointer - isn't (as often) constrained to the limits of the - window while grabbed, which feels nicer and - hopefully eliminates some reported 'sticky pointer' - problems. We use raw X11 instead of - SDL_WM_GrabInput() because the latter constrains - the pointer to the window and also steals all - *keyboard* input from the window manager, which was - frustrating users. */ - int result; - if (wantmode == SDL_GRAB_ON) - { - //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL; - //newmode = SDL_WM_GrabInput(wantmode); - maybe_lock_display(); - result = XGrabPointer(mSDL_Display, mSDL_XWindowID, - True, 0, GrabModeAsync, - GrabModeAsync, - None, None, CurrentTime); - maybe_unlock_display(); - if (GrabSuccess == result) - newmode = SDL_GRAB_ON; - else - newmode = SDL_GRAB_OFF; - } else if (wantmode == SDL_GRAB_OFF) - { - //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL; - newmode = SDL_GRAB_OFF; - //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF); - - maybe_lock_display(); - XUngrabPointer(mSDL_Display, CurrentTime); - // Make sure the ungrab happens RIGHT NOW. - XSync(mSDL_Display, False); - maybe_unlock_display(); - } else - { - newmode = SDL_GRAB_QUERY; // neutral - } - } else // not actually running on X11, for some reason - newmode = wantmode; + if (!mFullscreen) /* only bother if we're windowed anyway */ + { + if (mSDL_Display) + { + /* we dirtily mix raw X11 with SDL so that our pointer + isn't (as often) constrained to the limits of the + window while grabbed, which feels nicer and + hopefully eliminates some reported 'sticky pointer' + problems. We use raw X11 instead of + SDL_WM_GrabInput() because the latter constrains + the pointer to the window and also steals all + *keyboard* input from the window manager, which was + frustrating users. */ + int result; + if (wantGrab == true) + { + maybe_lock_display(); + result = XGrabPointer(mSDL_Display, mSDL_XWindowID, + True, 0, GrabModeAsync, + GrabModeAsync, + None, None, CurrentTime); + maybe_unlock_display(); + if (GrabSuccess == result) + newGrab = true; + else + newGrab = false; + } + else + { + newGrab = false; + + maybe_lock_display(); + XUngrabPointer(mSDL_Display, CurrentTime); + // Make sure the ungrab happens RIGHT NOW. + XSync(mSDL_Display, False); + maybe_unlock_display(); + } + } + } #endif // LL_X11 - } else { - // pretend we got what we wanted, when really we don't care. - newmode = wantmode; - } - - // return boolean success for whether we ended up in the desired state - return (capture && SDL_GRAB_ON==newmode) || - (!capture && SDL_GRAB_OFF==newmode); -} - -U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain) -{ - /* part of the fix for SL-13243: Some popular window managers like - to totally eat alt-drag for the purposes of moving windows. We - spoil their day by acquiring the exclusive X11 mouse lock for as - long as ALT is held down, so the window manager can't easily - see what's happening. Tested successfully with Metacity. - And... do the same with CTRL, for other darn WMs. We don't - care about other metakeys as SL doesn't use them with dragging - (for now). */ - - /* We maintain a bitmap of critical keys which are up and down - instead of simply key-counting, because SDL sometimes reports - misbalanced keyup/keydown event pairs to us for whatever reason. */ - - U32 mask = 0; - switch (keysym) - { - case SDLK_LALT: - mask = 1U << 0; break; - case SDLK_RALT: - mask = 1U << 1; break; - case SDLK_LCTRL: - mask = 1U << 2; break; - case SDLK_RCTRL: - mask = 1U << 3; break; - default: - break; - } - - if (gain) - mGrabbyKeyFlags |= mask; - else - mGrabbyKeyFlags &= ~mask; - - //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL; - - /* 0 means we don't need to mousegrab, otherwise grab. */ - return mGrabbyKeyFlags; + // return boolean success for whether we ended up in the desired state + return capture == newGrab; +} + +U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, BOOL gain) +{ + /* part of the fix for SL-13243: Some popular window managers like + to totally eat alt-drag for the purposes of moving windows. We + spoil their day by acquiring the exclusive X11 mouse lock for as + long as ALT is held down, so the window manager can't easily + see what's happening. Tested successfully with Metacity. + And... do the same with CTRL, for other darn WMs. We don't + care about other metakeys as SL doesn't use them with dragging + (for now). */ + + /* We maintain a bitmap of critical keys which are up and down + instead of simply key-counting, because SDL sometimes reports + misbalanced keyup/keydown event pairs to us for whatever reason. */ + + U32 mask = 0; + switch (keysym) + { + case SDLK_LALT: + mask = 1U << 0; break; + case SDLK_RALT: + mask = 1U << 1; break; + case SDLK_LCTRL: + mask = 1U << 2; break; + case SDLK_RCTRL: + mask = 1U << 3; break; + default: + break; + } + + if (gain) + mGrabbyKeyFlags |= mask; + else + mGrabbyKeyFlags &= ~mask; + + //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL; + + /* 0 means we don't need to mousegrab, otherwise grab. */ + return mGrabbyKeyFlags; } void check_vm_bloat() { #if LL_LINUX - // watch our own VM and RSS sizes, warn if we bloated rapidly - static const std::string STATS_FILE = "/proc/self/stat"; - FILE *fp = fopen(STATS_FILE.c_str(), "r"); - if (fp) - { - static long long last_vm_size = 0; - static long long last_rss_size = 0; - const long long significant_vm_difference = 250 * 1024*1024; - const long long significant_rss_difference = 50 * 1024*1024; - long long this_vm_size = 0; - long long this_rss_size = 0; - - ssize_t res; - size_t dummy; - char *ptr = NULL; - for (int i=0; i<22; ++i) // parse past the values we don't want - { - res = getdelim(&ptr, &dummy, ' ', fp); - if (-1 == res) - { - LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; - goto finally; - } - free(ptr); - ptr = NULL; - } - // 23rd space-delimited entry is vsize - res = getdelim(&ptr, &dummy, ' ', fp); - llassert(ptr); - if (-1 == res) - { - LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; - goto finally; - } - this_vm_size = atoll(ptr); - free(ptr); - ptr = NULL; - // 24th space-delimited entry is RSS - res = getdelim(&ptr, &dummy, ' ', fp); - llassert(ptr); - if (-1 == res) - { - LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; - goto finally; - } - this_rss_size = getpagesize() * atoll(ptr); - free(ptr); - ptr = NULL; - - LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL; - - if (llabs(last_vm_size - this_vm_size) > - significant_vm_difference) - { - if (this_vm_size > last_vm_size) - { - LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; - } - else - { - LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; - } - } - - if (llabs(last_rss_size - this_rss_size) > - significant_rss_difference) - { - if (this_rss_size > last_rss_size) - { - LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; - } - else - { - LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; - } - } - - last_rss_size = this_rss_size; - last_vm_size = this_vm_size; - -finally: - if (NULL != ptr) - { - free(ptr); - ptr = NULL; - } - fclose(fp); - } + // watch our own VM and RSS sizes, warn if we bloated rapidly + static const std::string STATS_FILE = "/proc/self/stat"; + FILE *fp = fopen(STATS_FILE.c_str(), "r"); + if (fp) + { + static long long last_vm_size = 0; + static long long last_rss_size = 0; + const long long significant_vm_difference = 250 * 1024*1024; + const long long significant_rss_difference = 50 * 1024*1024; + long long this_vm_size = 0; + long long this_rss_size = 0; + + ssize_t res; + size_t dummy; + char *ptr = NULL; + for (int i=0; i<22; ++i) // parse past the values we don't want + { + res = getdelim(&ptr, &dummy, ' ', fp); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + free(ptr); + ptr = NULL; + } + // 23rd space-delimited entry is vsize + res = getdelim(&ptr, &dummy, ' ', fp); + llassert(ptr); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + this_vm_size = atoll(ptr); + free(ptr); + ptr = NULL; + // 24th space-delimited entry is RSS + res = getdelim(&ptr, &dummy, ' ', fp); + llassert(ptr); + if (-1 == res) + { + LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL; + goto finally; + } + this_rss_size = getpagesize() * atoll(ptr); + free(ptr); + ptr = NULL; + + LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL; + + if (llabs(last_vm_size - this_vm_size) > + significant_vm_difference) + { + if (this_vm_size > last_vm_size) + { + LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + else + { + LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + } + + if (llabs(last_rss_size - this_rss_size) > + significant_rss_difference) + { + if (this_rss_size > last_rss_size) + { + LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + else + { + LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL; + } + } + + last_rss_size = this_rss_size; + last_vm_size = this_vm_size; + + finally: + if (NULL != ptr) + { + free(ptr); + ptr = NULL; + } + fclose(fp); + } #endif // LL_LINUX } @@ -1694,38 +1734,22 @@ finally: // virtual void LLWindowSDL::processMiscNativeEvents() { -#if LL_GTK - // Pump GTK events to avoid starvation for: - // * DBUS servicing - // * Anything else which quietly hooks into the default glib/GTK loop - if (ll_try_gtk_init()) - { - // Yuck, Mozilla's GTK callbacks play with the locale - push/pop - // the locale to protect it, as exotic/non-C locales - // causes our code lots of general critical weirdness - // and crashness. (SL-35450) - static std::string saved_locale; - saved_locale = ll_safe_string(setlocale(LC_ALL, NULL)); - - // Pump until we've nothing left to do or passed 1/15th of a - // second pumping for this frame. - static LLTimer pump_timer; - pump_timer.reset(); - pump_timer.setTimerExpirySec(1.0f / 15.0f); - do { - // Always do at least one non-blocking pump - gtk_main_iteration_do(FALSE); - } while (gtk_events_pending() && - !pump_timer.hasExpired()); - - setlocale(LC_ALL, saved_locale.c_str() ); - } -#endif // LL_GTK +#if LL_GLIB + // Pump until we've nothing left to do or passed 1/15th of a + // second pumping for this frame. + static LLTimer pump_timer; + pump_timer.reset(); + pump_timer.setTimerExpirySec(1.0f / 15.0f); + do + { + g_main_context_iteration(g_main_context_default(), FALSE); + } while( g_main_context_pending(g_main_context_default()) && !pump_timer.hasExpired()); +#endif // hack - doesn't belong here - but this is just for debugging if (getenv("LL_DEBUG_BLOAT")) { - check_vm_bloat(); + check_vm_bloat(); } } @@ -1743,43 +1767,83 @@ void LLWindowSDL::gatherInput() { switch (event.type) { + case SDL_MOUSEWHEEL: + if( event.wheel.y != 0 ) + mCallbacks->handleScrollWheel(this, -event.wheel.y); + break; + case SDL_MOUSEMOTION: { LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); - MASK mask = gKeyboard->currentMask(TRUE); - mCallbacks->handleMouseMove(this, openGlCoord, mask); + MASK mask = gKeyboard->currentMask(TRUE); + mCallbacks->handleMouseMove(this, openGlCoord, mask); + break; + } + + case SDL_TEXTINPUT: + { + auto string = utf8str_to_utf16str( event.text.text ); + mKeyModifiers = gKeyboard->currentMask( FALSE ); + mInputType = "textinput"; + for( auto key: string ) + { + mKeyVirtualKey = key; + + if( (MASK_CONTROL|MASK_ALT)&mKeyModifiers ) + gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers ); + else + handleUnicodeUTF16( key, mKeyModifiers ); + } break; } case SDL_KEYDOWN: - mKeyScanCode = event.key.keysym.scancode; - mKeyVirtualKey = event.key.keysym.unicode; - mKeyModifiers = event.key.keysym.mod; - - gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod); - // part of the fix for SL-13243 - if (SDLCheckGrabbyKeys(event.key.keysym.sym, TRUE) != 0) - SDLReallyCaptureInput(TRUE); - - if (event.key.keysym.unicode) - { - handleUnicodeUTF16(event.key.keysym.unicode, - gKeyboard->currentMask(FALSE)); - } + mKeyVirtualKey = event.key.keysym.sym; + mKeyModifiers = event.key.keysym.mod; + mInputType = "keydown"; + + // treat all possible Enter/Return keys the same + if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER) + { + mKeyVirtualKey = SDLK_RETURN; + } + + gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers ); + + // <FS:ND> Slightly hacky :| To make the viewer honor enter (eg to accept form input) we've to not only send handleKeyDown but also send a + // invoke handleUnicodeUTF16 in case the user hits return. + // Note that we cannot blindly use handleUnicodeUTF16 for each SDL_KEYDOWN. Doing so will create bogus keyboard input (like % for cursor left). + if( mKeyVirtualKey == SDLK_RETURN ) + { + // fix return key not working when capslock, scrolllock or numlock are enabled + mKeyModifiers &= (~(KMOD_NUM | KMOD_CAPS | KMOD_MODE | KMOD_SCROLL)); + handleUnicodeUTF16( mKeyVirtualKey, mKeyModifiers ); + } + + // part of the fix for SL-13243 + if (SDLCheckGrabbyKeys(event.key.keysym.sym, TRUE) != 0) + SDLReallyCaptureInput(TRUE); + break; case SDL_KEYUP: - mKeyScanCode = event.key.keysym.scancode; - mKeyVirtualKey = event.key.keysym.unicode; - mKeyModifiers = event.key.keysym.mod; + mKeyVirtualKey = event.key.keysym.sym; + mKeyModifiers = event.key.keysym.mod; + mInputType = "keyup"; + + // treat all possible Enter/Return keys the same + if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER) + { + mKeyVirtualKey = SDLK_RETURN; + } - if (SDLCheckGrabbyKeys(event.key.keysym.sym, FALSE) == 0) - SDLReallyCaptureInput(FALSE); // part of the fix for SL-13243 + if (SDLCheckGrabbyKeys(mKeyVirtualKey, FALSE) == 0) + SDLReallyCaptureInput(FALSE); // part of the fix for SL-13243 - gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod); - break; + gKeyboard->handleKeyUp(mKeyVirtualKey,mKeyModifiers); + break; case SDL_MOUSEBUTTONDOWN: { @@ -1787,7 +1851,7 @@ void LLWindowSDL::gatherInput() LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); - MASK mask = gKeyboard->currentMask(TRUE); + MASK mask = gKeyboard->currentMask(TRUE); if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking... { @@ -1799,7 +1863,7 @@ void LLWindowSDL::gatherInput() if (++leftClick >= 2) { leftClick = 0; - isDoubleClick = true; + isDoubleClick = true; } } lastLeftDown = now; @@ -1814,7 +1878,7 @@ void LLWindowSDL::gatherInput() if (++rightClick >= 2) { rightClick = 0; - isDoubleClick = true; + isDoubleClick = true; } } lastRightDown = now; @@ -1823,24 +1887,24 @@ void LLWindowSDL::gatherInput() if (event.button.button == SDL_BUTTON_LEFT) // left { if (isDoubleClick) - mCallbacks->handleDoubleClick(this, openGlCoord, mask); + mCallbacks->handleDoubleClick(this, openGlCoord, mask); else - mCallbacks->handleMouseDown(this, openGlCoord, mask); + mCallbacks->handleMouseDown(this, openGlCoord, mask); } else if (event.button.button == SDL_BUTTON_RIGHT) // right { - mCallbacks->handleRightMouseDown(this, openGlCoord, mask); + mCallbacks->handleRightMouseDown(this, openGlCoord, mask); } else if (event.button.button == SDL_BUTTON_MIDDLE) // middle - { - mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask); - } + { + mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask); + } else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, -1); + mCallbacks->handleScrollWheel(this, -1); else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons". - mCallbacks->handleScrollWheel(this, 1); + mCallbacks->handleScrollWheel(this, 1); break; } @@ -1850,365 +1914,346 @@ void LLWindowSDL::gatherInput() LLCoordWindow winCoord(event.button.x, event.button.y); LLCoordGL openGlCoord; convertCoords(winCoord, &openGlCoord); - MASK mask = gKeyboard->currentMask(TRUE); + MASK mask = gKeyboard->currentMask(TRUE); if (event.button.button == SDL_BUTTON_LEFT) // left - mCallbacks->handleMouseUp(this, openGlCoord, mask); + mCallbacks->handleMouseUp(this, openGlCoord, mask); else if (event.button.button == SDL_BUTTON_RIGHT) // right - mCallbacks->handleRightMouseUp(this, openGlCoord, mask); + mCallbacks->handleRightMouseUp(this, openGlCoord, mask); else if (event.button.button == SDL_BUTTON_MIDDLE) // middle - mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); + mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask); // don't handle mousewheel here... break; } - case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing! - mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h); - break; - - case SDL_VIDEORESIZE: // *FIX: handle this? + case SDL_WINDOWEVENT: // *FIX: handle this? { - LL_INFOS() << "Handling a resize event: " << event.resize.w << - "x" << event.resize.h << LL_ENDL; - - S32 width = llmax(event.resize.w, (S32)mMinWindowWidth); - S32 height = llmax(event.resize.h, (S32)mMinWindowHeight); - - // *FIX: I'm not sure this is necessary! - mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags); - if (!mWindow) - { - // *FIX: More informative dialog? - LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL; - if(mCallbacks->handleCloseRequest(this)) - { - // Get the app to initiate cleanup. - mCallbacks->handleQuit(this); - // The app is responsible for calling destroyWindow when done with GL - } - break; - } + if( event.window.event == SDL_WINDOWEVENT_RESIZED + /* || event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED*/ ) // <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough + { + LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL; - mCallbacks->handleResize(this, width, height); - break; - } - case SDL_ACTIVEEVENT: - if (event.active.state & SDL_APPINPUTFOCUS) + S32 width = llmax(event.window.data1, (S32)mMinWindowWidth); + S32 height = llmax(event.window.data2, (S32)mMinWindowHeight); + mSurface = SDL_GetWindowSurface( mWindow ); + + // *FIX: I'm not sure this is necessary! + // <FS:ND> I think is is not + // SDL_SetWindowSize(mWindow, width, height); + // + + mCallbacks->handleResize(this, width, height); + } + else if( event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED ) // <FS:ND> What about SDL_WINDOWEVENT_ENTER (mouse focus) { - // Note that for SDL (particularly on X11), keyboard - // and mouse focus are independent things. Here we are - // tracking keyboard focus state changes. - - // We have to do our own state massaging because SDL - // can send us two unfocus events in a row for example, - // which confuses the focus code [SL-24071]. - if (event.active.gain != mHaveInputFocus) - { - mHaveInputFocus = !!event.active.gain; - - if (mHaveInputFocus) - mCallbacks->handleFocus(this); - else - mCallbacks->handleFocusLost(this); - } + // We have to do our own state massaging because SDL + // can send us two unfocus events in a row for example, + // which confuses the focus code [SL-24071]. + mHaveInputFocus = true; + + mCallbacks->handleFocus(this); } - if (event.active.state & SDL_APPACTIVE) + else if( event.window.event == SDL_WINDOWEVENT_FOCUS_LOST ) // <FS:ND> What about SDL_WINDOWEVENT_LEAVE (mouse focus) { - // Change in iconification/minimization state. - if ((!event.active.gain) != mIsMinimized) - { - mIsMinimized = (!event.active.gain); - - mCallbacks->handleActivate(this, !mIsMinimized); - LL_INFOS() << "SDL deiconification state switched to " << BOOL(event.active.gain) << LL_ENDL; - } - else - { - LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << BOOL(event.active.gain) << LL_ENDL; - } + // We have to do our own state massaging because SDL + // can send us two unfocus events in a row for example, + // which confuses the focus code [SL-24071]. + mHaveInputFocus = false; + + mCallbacks->handleFocusLost(this); } - break; + else if( event.window.event == SDL_WINDOWEVENT_MINIMIZED || + event.window.event == SDL_WINDOWEVENT_MAXIMIZED || + event.window.event == SDL_WINDOWEVENT_RESTORED || + event.window.event == SDL_WINDOWEVENT_EXPOSED || + event.window.event == SDL_WINDOWEVENT_SHOWN ) + { + mIsMinimized = (event.window.event == SDL_WINDOWEVENT_MINIMIZED); + mCallbacks->handleActivate(this, !mIsMinimized); + LL_INFOS() << "SDL deiconification state switched to " << mIsMinimized << LL_ENDL; + } + + break; + } case SDL_QUIT: - if(mCallbacks->handleCloseRequest(this)) - { - // Get the app to initiate cleanup. - mCallbacks->handleQuit(this); - // The app is responsible for calling destroyWindow when done with GL - } + if(mCallbacks->handleCloseRequest(this)) + { + // Get the app to initiate cleanup. + mCallbacks->handleQuit(this); + // The app is responsible for calling destroyWindow when done with GL + } + break; + default: + //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; break; - default: - //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; - break; } } - - updateCursor(); + + updateCursor(); #if LL_X11 // This is a good time to stop flashing the icon if our mFlashTimer has // expired. if (mFlashing && mFlashTimer.hasExpired()) { - x11_set_urgent(FALSE); - mFlashing = FALSE; + x11_set_urgent(FALSE); + mFlashing = FALSE; } #endif // LL_X11 } static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty) { - SDL_Cursor *sdlcursor = NULL; - SDL_Surface *bmpsurface; - - // Load cursor pixel data from BMP file - bmpsurface = Load_BMP_Resource(filename); - if (bmpsurface && bmpsurface->w%8==0) - { - SDL_Surface *cursurface; - LL_DEBUGS() << "Loaded cursor file " << filename << " " - << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL; - cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE, - bmpsurface->w, - bmpsurface->h, - 32, - SDL_SwapLE32(0xFFU), - SDL_SwapLE32(0xFF00U), - SDL_SwapLE32(0xFF0000U), - SDL_SwapLE32(0xFF000000U)); - SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U)); - - // Blit the cursor pixel data onto a 32-bit RGBA surface so we - // only have to cope with processing one type of pixel format. - if (0 == SDL_BlitSurface(bmpsurface, NULL, - cursurface, NULL)) - { - // n.b. we already checked that width is a multiple of 8. - const int bitmap_bytes = (cursurface->w * cursurface->h) / 8; - unsigned char *cursor_data = new unsigned char[bitmap_bytes]; - unsigned char *cursor_mask = new unsigned char[bitmap_bytes]; - memset(cursor_data, 0, bitmap_bytes); - memset(cursor_mask, 0, bitmap_bytes); - int i,j; - // Walk the RGBA cursor pixel data, extracting both data and - // mask to build SDL-friendly cursor bitmaps from. The mask - // is inferred by color-keying against 200,200,200 - for (i=0; i<cursurface->h; ++i) { - for (j=0; j<cursurface->w; ++j) { - U8 *pixelp = - ((U8*)cursurface->pixels) - + cursurface->pitch * i - + j*cursurface->format->BytesPerPixel; - U8 srcred = pixelp[0]; - U8 srcgreen = pixelp[1]; - U8 srcblue = pixelp[2]; - BOOL mask_bit = (srcred != 200) - || (srcgreen != 200) - || (srcblue != 200); - BOOL data_bit = mask_bit && (srcgreen <= 80);//not 0x80 - unsigned char bit_offset = (cursurface->w/8) * i - + j/8; - cursor_data[bit_offset] |= (data_bit) << (7 - (j&7)); - cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7)); - } - } - sdlcursor = SDL_CreateCursor((Uint8*)cursor_data, - (Uint8*)cursor_mask, - cursurface->w, cursurface->h, - hotx, hoty); - delete[] cursor_data; - delete[] cursor_mask; - } else { - LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL; - } - SDL_FreeSurface(cursurface); - SDL_FreeSurface(bmpsurface); - } else { - LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL; - } - - return sdlcursor; + SDL_Cursor *sdlcursor = NULL; + SDL_Surface *bmpsurface; + + // Load cursor pixel data from BMP file + bmpsurface = Load_BMP_Resource(filename); + if (bmpsurface && bmpsurface->w%8==0) + { + SDL_Surface *cursurface; + LL_DEBUGS() << "Loaded cursor file " << filename << " " + << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL; + cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE, + bmpsurface->w, + bmpsurface->h, + 32, + SDL_SwapLE32(0xFFU), + SDL_SwapLE32(0xFF00U), + SDL_SwapLE32(0xFF0000U), + SDL_SwapLE32(0xFF000000U)); + SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U)); + + // Blit the cursor pixel data onto a 32-bit RGBA surface so we + // only have to cope with processing one type of pixel format. + if (0 == SDL_BlitSurface(bmpsurface, NULL, + cursurface, NULL)) + { + // n.b. we already checked that width is a multiple of 8. + const int bitmap_bytes = (cursurface->w * cursurface->h) / 8; + unsigned char *cursor_data = new unsigned char[bitmap_bytes]; + unsigned char *cursor_mask = new unsigned char[bitmap_bytes]; + memset(cursor_data, 0, bitmap_bytes); + memset(cursor_mask, 0, bitmap_bytes); + int i,j; + // Walk the RGBA cursor pixel data, extracting both data and + // mask to build SDL-friendly cursor bitmaps from. The mask + // is inferred by color-keying against 200,200,200 + for (i=0; i<cursurface->h; ++i) { + for (j=0; j<cursurface->w; ++j) { + U8 *pixelp = + ((U8*)cursurface->pixels) + + cursurface->pitch * i + + j*cursurface->format->BytesPerPixel; + U8 srcred = pixelp[0]; + U8 srcgreen = pixelp[1]; + U8 srcblue = pixelp[2]; + BOOL mask_bit = (srcred != 200) + || (srcgreen != 200) + || (srcblue != 200); + BOOL data_bit = mask_bit && (srcgreen <= 80);//not 0x80 + unsigned char bit_offset = (cursurface->w/8) * i + + j/8; + cursor_data[bit_offset] |= (data_bit) << (7 - (j&7)); + cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7)); + } + } + sdlcursor = SDL_CreateCursor((Uint8*)cursor_data, + (Uint8*)cursor_mask, + cursurface->w, cursurface->h, + hotx, hoty); + delete[] cursor_data; + delete[] cursor_mask; + } else { + LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL; + } + SDL_FreeSurface(cursurface); + SDL_FreeSurface(bmpsurface); + } else { + LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL; + } + + return sdlcursor; } void LLWindowSDL::updateCursor() { - if (ATIbug) { - // cursor-updating is very flaky when this bug is - // present; do nothing. - return; - } - - if (mCurrentCursor != mNextCursor) - { - if (mNextCursor < UI_CURSOR_COUNT) - { - SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor]; - // Try to default to the arrow for any cursors that - // did not load correctly. - if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW]) - sdlcursor = mSDLCursors[UI_CURSOR_ARROW]; - if (sdlcursor) - SDL_SetCursor(sdlcursor); - } else { - LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL; - } - mCurrentCursor = mNextCursor; - } + if (ATIbug) { + // cursor-updating is very flaky when this bug is + // present; do nothing. + return; + } + + if (mCurrentCursor != mNextCursor) + { + if (mNextCursor < UI_CURSOR_COUNT) + { + SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor]; + // Try to default to the arrow for any cursors that + // did not load correctly. + if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW]) + sdlcursor = mSDLCursors[UI_CURSOR_ARROW]; + if (sdlcursor) + SDL_SetCursor(sdlcursor); + } else { + LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL; + } + mCurrentCursor = mNextCursor; + } } void LLWindowSDL::initCursors() { - int i; - // Blank the cursor pointer array for those we may miss. - for (i=0; i<UI_CURSOR_COUNT; ++i) - { - mSDLCursors[i] = NULL; - } - // Pre-make an SDL cursor for each of the known cursor types. - // We hardcode the hotspots - to avoid that we'd have to write - // a .cur file loader. - // NOTE: SDL doesn't load RLE-compressed BMP files. - mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0); - mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15); - mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10); - mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16); - mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17); - mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17); - mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14); - mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16); + int i; + // Blank the cursor pointer array for those we may miss. + for (i=0; i<UI_CURSOR_COUNT; ++i) + { + mSDLCursors[i] = NULL; + } + // Pre-make an SDL cursor for each of the known cursor types. + // We hardcode the hotspots - to avoid that we'd have to write + // a .cur file loader. + // NOTE: SDL doesn't load RLE-compressed BMP files. + mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0); + mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15); + mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10); + mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16); + mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14); + mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17); + mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17); + mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14); + mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16); mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17); - mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8); - mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15); - mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13); - mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6); - mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5); - mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7); - mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0); - mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0); - mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0); - mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0); - mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8); - mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0); - mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13); - mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5); - mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5); - mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5); + mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8); + mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15); + mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13); + mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6); + mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5); + mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7); + mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0); + mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0); + mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8); + mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0); + mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13); + mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5); + mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5); + mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5); mSDLCursors[UI_CURSOR_TOOLZOOMOUT] = makeSDLCursorFromBMP("lltoolzoomout.BMP", 7, 5); - mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0); - mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0); - mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28); - mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15); - mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15); - mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15); - mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16); - mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16); - mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16); - mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16); - mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16); - mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8); - - if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) { - LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL; - ATIbug = true; - } + mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0); + mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0); + mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28); + mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16); + mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8); + + if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) { + LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL; + ATIbug = true; + } } void LLWindowSDL::quitCursors() { - int i; - if (mWindow) - { - for (i=0; i<UI_CURSOR_COUNT; ++i) - { - if (mSDLCursors[i]) - { - SDL_FreeCursor(mSDLCursors[i]); - mSDLCursors[i] = NULL; - } - } - } else { - // SDL doesn't refcount cursors, so if the window has - // already been destroyed then the cursors have gone with it. - LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL; - for (i=0; i<UI_CURSOR_COUNT; ++i) - mSDLCursors[i] = NULL; - } + int i; + if (mWindow) + { + for (i=0; i<UI_CURSOR_COUNT; ++i) + { + if (mSDLCursors[i]) + { + SDL_FreeCursor(mSDLCursors[i]); + mSDLCursors[i] = NULL; + } + } + } else { + // SDL doesn't refcount cursors, so if the window has + // already been destroyed then the cursors have gone with it. + LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL; + for (i=0; i<UI_CURSOR_COUNT; ++i) + mSDLCursors[i] = NULL; + } } void LLWindowSDL::captureMouse() { - // SDL already enforces the semantics that captureMouse is - // used for, i.e. that we continue to get mouse events as long - // as a button is down regardless of whether we left the - // window, and in a less obnoxious way than SDL_WM_GrabInput - // which would confine the cursor to the window too. + // SDL already enforces the semantics that captureMouse is + // used for, i.e. that we continue to get mouse events as long + // as a button is down regardless of whether we left the + // window, and in a less obnoxious way than SDL_WM_GrabInput + // which would confine the cursor to the window too. - LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL; + LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL; } void LLWindowSDL::releaseMouse() { - // see LWindowSDL::captureMouse() - - LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL; + // see LWindowSDL::captureMouse() + + LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL; } void LLWindowSDL::hideCursor() { - if(!mCursorHidden) - { - // LL_INFOS() << "hideCursor: hiding" << LL_ENDL; - mCursorHidden = TRUE; - mHideCursorPermanent = TRUE; - SDL_ShowCursor(0); - } - else - { - // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL; - } + if(!mCursorHidden) + { + // LL_INFOS() << "hideCursor: hiding" << LL_ENDL; + mCursorHidden = TRUE; + mHideCursorPermanent = TRUE; + SDL_ShowCursor(0); + } + else + { + // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL; + } } void LLWindowSDL::showCursor() { - if(mCursorHidden) - { - // LL_INFOS() << "showCursor: showing" << LL_ENDL; - mCursorHidden = FALSE; - mHideCursorPermanent = FALSE; - SDL_ShowCursor(1); - } - else - { - // LL_INFOS() << "showCursor: already visible" << LL_ENDL; - } + if(mCursorHidden) + { + // LL_INFOS() << "showCursor: showing" << LL_ENDL; + mCursorHidden = FALSE; + mHideCursorPermanent = FALSE; + SDL_ShowCursor(1); + } + else + { + // LL_INFOS() << "showCursor: already visible" << LL_ENDL; + } } void LLWindowSDL::showCursorFromMouseMove() { - if (!mHideCursorPermanent) - { - showCursor(); - } + if (!mHideCursorPermanent) + { + showCursor(); + } } void LLWindowSDL::hideCursorUntilMouseMove() { - if (!mHideCursorPermanent) - { - hideCursor(); - mHideCursorPermanent = FALSE; - } + if (!mHideCursorPermanent) + { + hideCursor(); + mHideCursorPermanent = FALSE; + } } - - // // LLSplashScreenSDL - I don't think we'll bother to implement this; it's // fairly obsolete at this point. @@ -2233,272 +2278,128 @@ void LLSplashScreenSDL::hideImpl() { } +S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) +{ + SDL_MessageBoxData oData = { SDL_MESSAGEBOX_INFORMATION, nullptr, caption.c_str(), text.c_str(), 0, nullptr, nullptr }; + SDL_MessageBoxButtonData btnOk[] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }}; + SDL_MessageBoxButtonData btnOkCancel [] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_CANCEL, "Cancel"} }; + SDL_MessageBoxButtonData btnYesNo[] = { {SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_YES, "Yes" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_NO, "No"} }; + switch (type) + { + default: + case OSMB_OK: + oData.flags = SDL_MESSAGEBOX_WARNING; + oData.buttons = btnOk; + oData.numbuttons = 1; + break; + case OSMB_OKCANCEL: + oData.flags = SDL_MESSAGEBOX_INFORMATION; + oData.buttons = btnOkCancel; + oData.numbuttons = 2; + break; + case OSMB_YESNO: + oData.flags = SDL_MESSAGEBOX_INFORMATION; + oData.buttons = btnYesNo; + oData.numbuttons = 2; + break; + } -#if LL_GTK -static void response_callback (GtkDialog *dialog, - gint arg1, - gpointer user_data) -{ - gint *response = (gint*)user_data; - *response = arg1; - gtk_widget_destroy(GTK_WIDGET(dialog)); - gtk_main_quit(); + int btn{0}; + if( 0 == SDL_ShowMessageBox( &oData, &btn ) ) + return btn; + return OSBTN_CANCEL; } -S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) +BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) { - S32 rtn = OSBTN_CANCEL; - - if(gWindowImplementation != NULL) - gWindowImplementation->beforeDialog(); - - if (LLWindowSDL::ll_try_gtk_init()) - { - GtkWidget *win = NULL; - - LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL; - - GtkDialogFlags flags = GTK_DIALOG_MODAL; - GtkMessageType messagetype; - GtkButtonsType buttons; - switch (type) - { - default: - case OSMB_OK: - messagetype = GTK_MESSAGE_WARNING; - buttons = GTK_BUTTONS_OK; - break; - case OSMB_OKCANCEL: - messagetype = GTK_MESSAGE_QUESTION; - buttons = GTK_BUTTONS_OK_CANCEL; - break; - case OSMB_YESNO: - messagetype = GTK_MESSAGE_QUESTION; - buttons = GTK_BUTTONS_YES_NO; - break; - } - win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s", - text.c_str()); - -# if LL_X11 - // Make GTK tell the window manager to associate this - // dialog with our non-GTK SDL window, which should try - // to keep it on top etc. - if (gWindowImplementation && - gWindowImplementation->mSDL_XWindowID != None) - { - gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin - GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID); - gdk_window_set_transient_for(GTK_WIDGET(win)->window, - gdkwin); - } -# endif //LL_X11 - - gtk_window_set_position(GTK_WINDOW(win), - GTK_WIN_POS_CENTER_ON_PARENT); - - gtk_window_set_type_hint(GTK_WINDOW(win), - GDK_WINDOW_TYPE_HINT_DIALOG); - - if (!caption.empty()) - gtk_window_set_title(GTK_WINDOW(win), caption.c_str()); - - gint response = GTK_RESPONSE_NONE; - g_signal_connect (win, - "response", - G_CALLBACK (response_callback), - &response); - - // we should be able to use a gtk_dialog_run(), but it's - // apparently not written to exist in a world without a higher - // gtk_main(), so we manage its signal/destruction outselves. - gtk_widget_show_all (win); - gtk_main(); - - //LL_INFOS() << "response: " << response << LL_ENDL; - switch (response) - { - case GTK_RESPONSE_OK: rtn = OSBTN_OK; break; - case GTK_RESPONSE_YES: rtn = OSBTN_YES; break; - case GTK_RESPONSE_NO: rtn = OSBTN_NO; break; - case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break; - case GTK_RESPONSE_NONE: - case GTK_RESPONSE_CANCEL: - case GTK_RESPONSE_CLOSE: - case GTK_RESPONSE_DELETE_EVENT: - default: rtn = OSBTN_CANCEL; - } - } - else - { - LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; - LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL; - rtn = OSBTN_OK; - } - - if(gWindowImplementation != NULL) - gWindowImplementation->afterDialog(); - - return rtn; -} - -static void color_changed_callback(GtkWidget *widget, - gpointer user_data) -{ - GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget); - GdkColor *colorp = (GdkColor*)user_data; - - gtk_color_selection_get_current_color(colorsel, colorp); + return (FALSE); } - /* Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ LLSD LLWindowSDL::getNativeKeyData() { - LLSD result = LLSD::emptyMap(); - - U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave! - - // we go through so many levels of device abstraction that I can't really guess - // what a plugin under GDK under Qt under SL under SDL under X11 considers - // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear* - // to match GDK consts, but that may be co-incidence. - modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0; - modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift - modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0; - modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0; - modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl - modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested - modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested - // *todo: test ALTs - I don't have a case for testing these. Do you? - // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier). - - result["scan_code"] = (S32)mKeyScanCode; - result["virtual_key"] = (S32)mKeyVirtualKey; - result["modifiers"] = (S32)modifiers; - - return result; -} - - -BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) -{ - BOOL rtn = FALSE; - - beforeDialog(); + LLSD result = LLSD::emptyMap(); - if (ll_try_gtk_init()) - { - GtkWidget *win = NULL; + U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave! - win = gtk_color_selection_dialog_new(NULL); - -# if LL_X11 - // Get GTK to tell the window manager to associate this - // dialog with our non-GTK SDL window, which should try - // to keep it on top etc. - if (mSDL_XWindowID != None) - { - gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin - GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID); - gdk_window_set_transient_for(GTK_WIDGET(win)->window, - gdkwin); - } -# endif //LL_X11 - - GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel); - - GdkColor color, orig_color; - orig_color.pixel = 0; - orig_color.red = guint16(65535 * *r); - orig_color.green= guint16(65535 * *g); - orig_color.blue = guint16(65535 * *b); - color = orig_color; - - gtk_color_selection_set_previous_color (colorsel, &color); - gtk_color_selection_set_current_color (colorsel, &color); - gtk_color_selection_set_has_palette (colorsel, TRUE); - gtk_color_selection_set_has_opacity_control(colorsel, FALSE); - - gint response = GTK_RESPONSE_NONE; - g_signal_connect (win, - "response", - G_CALLBACK (response_callback), - &response); - - g_signal_connect (G_OBJECT (colorsel), "color_changed", - G_CALLBACK (color_changed_callback), - &color); - - gtk_window_set_modal(GTK_WINDOW(win), TRUE); - gtk_widget_show_all(win); - // hide the help button - we don't service it. - gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button); - gtk_main(); - - if (response == GTK_RESPONSE_OK && - (orig_color.red != color.red - || orig_color.green != color.green - || orig_color.blue != color.blue) ) - { - *r = color.red / 65535.0f; - *g = color.green / 65535.0f; - *b = color.blue / 65535.0f; - rtn = TRUE; - } - } - - afterDialog(); - - return rtn; -} -#else -S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type) -{ - LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL; - return 0; -} + // we go through so many levels of device abstraction that I can't really guess + // what a plugin under GDK under Qt under SL under SDL under X11 considers + // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear* + // to match GDK consts, but that may be co-incidence. + modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0; + modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift + modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0; + modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0; + modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl + modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested + modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested + // *todo: test ALTs - I don't have a case for testing these. Do you? + // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier). -BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) -{ - return (FALSE); + result["virtual_key"] = (S32)mKeyVirtualKey; + result["virtual_key_win"] = (S32)LLKeyboardSDL::mapSDL2toWin( mKeyVirtualKey ); + result["modifiers"] = (S32)modifiers; + result["input_type"] = mInputType; + return result; } -#endif // LL_GTK -#if LL_LINUX +#if LL_LINUX || LL_SOLARIS // extracted from spawnWebBrowser for clarity and to eliminate // compiler confusion regarding close(int fd) vs. LLWindow::close() void exec_cmd(const std::string& cmd, const std::string& arg) { - char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL}; - fflush(NULL); - pid_t pid = fork(); - if (pid == 0) - { // child - // disconnect from stdin/stdout/stderr, or child will - // keep our output pipe undesirably alive if it outlives us. - close(0); - close(1); - close(2); - // end ourself by running the command - execv(cmd.c_str(), argv); /* Flawfinder: ignore */ - // if execv returns at all, there was a problem. - LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL; - _exit(1); // _exit because we don't want atexit() clean-up! - } else { - if (pid > 0) - { - // parent - wait for child to die - int childExitStatus; - waitpid(pid, &childExitStatus, 0); - } else { - LL_WARNS() << "fork failure." << LL_ENDL; - } - } + char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL}; + fflush(NULL); + pid_t pid = fork(); + if (pid == 0) + { // child + // disconnect from stdin/stdout/stderr, or child will + // keep our output pipe undesirably alive if it outlives us. + // close(0); + // close(1); + // close(2); + // <FS:TS> Reopen stdin, stdout, and stderr to /dev/null. + // It's good practice to always have those file + // descriptors open to something, lest the exec'd + // program actually try to use them. + FILE *result; + result = freopen("/dev/null","r",stdin); + if (result == NULL) + { + LL_WARNS() << "Error reopening stdin for web browser: " + << strerror(errno) << LL_ENDL; + } + result = freopen("/dev/null","w",stdout); + if (result == NULL) + { + LL_WARNS() << "Error reopening stdout for web browser: " + << strerror(errno) << LL_ENDL; + } + result = freopen("/dev/null","w",stderr); + if (result == NULL) + { + LL_WARNS() << "Error reopening stderr for web browser: " + << strerror(errno) << LL_ENDL; + } + // end ourself by running the command + execv(cmd.c_str(), argv); /* Flawfinder: ignore */ + // if execv returns at all, there was a problem. + LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL; + _exit(1); // _exit because we don't want atexit() clean-up! + } else { + if (pid > 0) + { + // parent - wait for child to die + int childExitStatus; + waitpid(pid, &childExitStatus, 0); + } else { + LL_WARNS() << "fork failure." << LL_ENDL; + } + } } #endif @@ -2506,192 +2407,215 @@ void exec_cmd(const std::string& cmd, const std::string& arg) // Must begin with protocol identifier. void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async) { - bool found = false; - S32 i; - for (i = 0; i < gURLProtocolWhitelistCount; i++) - { - if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos) - { - found = true; - break; - } - } - - if (!found) - { - LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL; - return; - } - - LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL; - + bool found = false; + S32 i; + for (i = 0; i < gURLProtocolWhitelistCount; i++) + { + if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos) + { + found = true; + break; + } + } + + if (!found) + { + LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL; + return; + } + + LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL; + #if LL_LINUX # if LL_X11 - if (mSDL_Display) - { - maybe_lock_display(); - // Just in case - before forking. - XSync(mSDL_Display, False); - maybe_unlock_display(); - } + if (mSDL_Display) + { + maybe_lock_display(); + // Just in case - before forking. + XSync(mSDL_Display, False); + maybe_unlock_display(); + } # endif // LL_X11 - std::string cmd, arg; - cmd = gDirUtilp->getAppRODataDir(); - cmd += gDirUtilp->getDirDelimiter(); - cmd += "etc"; - cmd += gDirUtilp->getDirDelimiter(); - cmd += "launch_url.sh"; - arg = escaped_url; - exec_cmd(cmd, arg); + std::string cmd, arg; + cmd = gDirUtilp->getAppRODataDir(); + cmd += gDirUtilp->getDirDelimiter(); + cmd += "etc"; + cmd += gDirUtilp->getDirDelimiter(); + cmd += "launch_url.sh"; + arg = escaped_url; + exec_cmd(cmd, arg); #endif // LL_LINUX - LL_INFOS() << "spawn_web_browser returning." << LL_ENDL; + LL_INFOS() << "spawn_web_browser returning." << LL_ENDL; } +void LLWindowSDL::openFile(const std::string& file_name) +{ + spawnWebBrowser("file://"+file_name,TRUE); +} void *LLWindowSDL::getPlatformWindow() { -#if LL_GTK && LL_LLMOZLIB_ENABLED - if (LLWindowSDL::ll_try_gtk_init()) - { - maybe_lock_display(); - - GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP); - // Why a layout widget? A MozContainer would be ideal, but - // it involves exposing Mozilla headers to mozlib-using apps. - // A layout widget with a GtkWindow parent has the desired - // properties of being plain GTK, having a window, and being - // derived from a GtkContainer. - GtkWidget *rtnw = gtk_layout_new(NULL, NULL); - gtk_container_add(GTK_CONTAINER(owin), rtnw); - gtk_widget_realize(rtnw); - GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW); - - maybe_unlock_display(); - - return rtnw; - } -#endif // LL_GTK && LL_LLMOZLIB_ENABLED - // Unixoid mozilla really needs GTK. - return NULL; + return NULL; } void LLWindowSDL::bringToFront() { - // This is currently used when we are 'launched' to a specific - // map position externally. - LL_INFOS() << "bringToFront" << LL_ENDL; + // This is currently used when we are 'launched' to a specific + // map position externally. + LL_INFOS() << "bringToFront" << LL_ENDL; #if LL_X11 - if (mSDL_Display && !mFullscreen) - { - maybe_lock_display(); - XRaiseWindow(mSDL_Display, mSDL_XWindowID); - XSync(mSDL_Display, False); - maybe_unlock_display(); - } + if (mSDL_Display && !mFullscreen) + { + maybe_lock_display(); + XRaiseWindow(mSDL_Display, mSDL_XWindowID); + XSync(mSDL_Display, False); + maybe_unlock_display(); + } #endif // LL_X11 } //static std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList() { - // Use libfontconfig to find us a nice ordered list of fallback fonts - // specific to this system. - std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf"); - const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them - // Our 'ideal' font properties which define the sorting results. - // slant=0 means Roman, index=0 means the first face in a font file - // (the one we actually use), weight=80 means medium weight, - // spacing=0 means proportional spacing. - std::string sort_order("slant=0:index=0:weight=80:spacing=0"); - // elide_unicode_coverage removes fonts from the list whose unicode - // range is covered by fonts earlier in the list. This usually - // removes ~90% of the fonts as redundant (which is great because - // the font list can be huge), but might unnecessarily reduce the - // renderable range if for some reason our FreeType actually fails - // to use some of the fonts we want it to. - const bool elide_unicode_coverage = true; - std::vector<std::string> rtns; - FcFontSet *fs = NULL; - FcPattern *sortpat = NULL; - - LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL; - - // If the user has a system-wide language preference, then favor - // fonts from that language group. This doesn't affect the types - // of languages that can be displayed, but ensures that their - // preferred language is rendered from a single consistent font where - // possible. - FL_Locale *locale = NULL; - FL_Success success = FL_FindLocale(&locale, FL_MESSAGES); - if (success != 0) - { - if (success >= 2 && locale->lang) // confident! - { - LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL; - LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL; - LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL; - - LL_INFOS() << "Preferring fonts of language: " - << locale->lang - << LL_ENDL; - sort_order = "lang=" + std::string(locale->lang) + ":" - + sort_order; - } - } - FL_FreeLocale(&locale); - - if (!FcInit()) - { - LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL; - rtns.push_back(final_fallback); - return rtns; - } - - sortpat = FcNameParse((FcChar8*) sort_order.c_str()); - if (sortpat) - { - // Sort the list of system fonts from most-to-least-desirable. - FcResult result; - fs = FcFontSort(NULL, sortpat, elide_unicode_coverage, - NULL, &result); - FcPatternDestroy(sortpat); - } - - int found_font_count = 0; - if (fs) - { - // Get the full pathnames to the fonts, where available, - // which is what we really want. - found_font_count = fs->nfont; - for (int i=0; i<fs->nfont; ++i) - { - FcChar8 *filename; - if (FcResultMatch == FcPatternGetString(fs->fonts[i], - FC_FILE, 0, - &filename) - && filename) - { - rtns.push_back(std::string((const char*)filename)); - if (rtns.size() >= max_font_count_cutoff) - break; // hit limit - } - } - FcFontSetDestroy (fs); - } - - LL_DEBUGS() << "Using font list: " << LL_ENDL; - for (std::vector<std::string>::iterator it = rtns.begin(); - it != rtns.end(); - ++it) - { - LL_DEBUGS() << " file: " << *it << LL_ENDL; - } - LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL; - - rtns.push_back(final_fallback); - return rtns; -} - -#endif // LL_SDL + // Use libfontconfig to find us a nice ordered list of fallback fonts + // specific to this system. + std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf"); + const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them + // Our 'ideal' font properties which define the sorting results. + // slant=0 means Roman, index=0 means the first face in a font file + // (the one we actually use), weight=80 means medium weight, + // spacing=0 means proportional spacing. + std::string sort_order("slant=0:index=0:weight=80:spacing=0"); + // elide_unicode_coverage removes fonts from the list whose unicode + // range is covered by fonts earlier in the list. This usually + // removes ~90% of the fonts as redundant (which is great because + // the font list can be huge), but might unnecessarily reduce the + // renderable range if for some reason our FreeType actually fails + // to use some of the fonts we want it to. + const bool elide_unicode_coverage = true; + std::vector<std::string> rtns; + FcFontSet *fs = NULL; + FcPattern *sortpat = NULL; + + LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL; + + // If the user has a system-wide language preference, then favor + // fonts from that language group. This doesn't affect the types + // of languages that can be displayed, but ensures that their + // preferred language is rendered from a single consistent font where + // possible. + FL_Locale *locale = NULL; + FL_Success success = FL_FindLocale(&locale, FL_MESSAGES); + if (success != 0) + { + if (success >= 2 && locale->lang) // confident! + { + LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL; + LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL; + LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL; + + LL_INFOS() << "Preferring fonts of language: " + << locale->lang + << LL_ENDL; + sort_order = "lang=" + std::string(locale->lang) + ":" + + sort_order; + } + } + FL_FreeLocale(&locale); + + if (!FcInit()) + { + LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL; + rtns.push_back(final_fallback); + return rtns; + } + + sortpat = FcNameParse((FcChar8*) sort_order.c_str()); + if (sortpat) + { + // Sort the list of system fonts from most-to-least-desirable. + FcResult result; + fs = FcFontSort(NULL, sortpat, elide_unicode_coverage, + NULL, &result); + FcPatternDestroy(sortpat); + } + + int found_font_count = 0; + if (fs) + { + // Get the full pathnames to the fonts, where available, + // which is what we really want. + found_font_count = fs->nfont; + for (int i=0; i<fs->nfont; ++i) + { + FcChar8 *filename; + if (FcResultMatch == FcPatternGetString(fs->fonts[i], + FC_FILE, 0, + &filename) + && filename) + { + rtns.push_back(std::string((const char*)filename)); + if (rtns.size() >= max_font_count_cutoff) + break; // hit limit + } + } + FcFontSetDestroy (fs); + } + + LL_DEBUGS() << "Using font list: " << LL_ENDL; + for (std::vector<std::string>::iterator it = rtns.begin(); + it != rtns.end(); + ++it) + { + LL_DEBUGS() << " file: " << *it << LL_ENDL; + } + LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL; + + rtns.push_back(final_fallback); + return rtns; +} + + +void* LLWindowSDL::createSharedContext() +{ + auto *pContext = SDL_GL_CreateContext(mWindow); + if ( pContext) + { + SDL_GL_SetSwapInterval(0); + SDL_GL_MakeCurrent(mWindow, mContext); + + LLCoordScreen size; + if (getSize(&size)) + setSize(size); + + LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL; + + return (void*)pContext; + } + + LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL; + + return nullptr; +} + +void LLWindowSDL::makeContextCurrent(void* contextPtr) +{ + LL_PROFILER_GPU_CONTEXT; + SDL_GL_MakeCurrent( mWindow, contextPtr ); +} + +void LLWindowSDL::destroySharedContext(void* contextPtr) +{ + SDL_GL_DeleteContext( contextPtr ); +} + +void LLWindowSDL::toggleVSync(bool enable_vsync) +{ +} + +U32 LLWindowSDL::getAvailableVRAMMegabytes() +{ + return 4096; +} |