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-rw-r--r--indra/llwindow/llwindowsdl.cpp3864
1 files changed, 1894 insertions, 1970 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 7ea87f5884..b8b502508b 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -1,4 +1,4 @@
-/**
+/**
* @file llwindowsdl.cpp
* @brief SDL implementation of LLWindow class
* @author This module has many fathers, and it shows.
@@ -6,27 +6,25 @@
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-#if LL_SDL
-
#include "linden_common.h"
#include "llwindowsdl.h"
@@ -40,12 +38,9 @@
#include "lldir.h"
#include "llfindlocale.h"
-#if LL_GTK
-extern "C" {
-# include "gtk/gtk.h"
-}
-#include <locale.h>
-#endif // LL_GTK
+#ifdef LL_GLIB
+#include <glib.h>
+#endif
extern "C" {
# include "fontconfig/fontconfig.h"
@@ -57,6 +52,7 @@ extern "C" {
# include <unistd.h>
# include <sys/types.h>
# include <sys/wait.h>
+# include <stdio.h>
#endif // LL_LINUX
extern BOOL gDebugWindowProc;
@@ -64,7 +60,7 @@ extern BOOL gDebugWindowProc;
const S32 MAX_NUM_RESOLUTIONS = 200;
// static variable for ATI mouse cursor crash work-around:
-static bool ATIbug = false;
+static bool ATIbug = false;
//
// LLWindowSDL
@@ -83,188 +79,360 @@ static LLWindowSDL *gWindowImplementation = NULL;
void maybe_lock_display(void)
{
- if (gWindowImplementation && gWindowImplementation->Lock_Display) {
- gWindowImplementation->Lock_Display();
- }
+ if (gWindowImplementation && gWindowImplementation->Lock_Display) {
+ gWindowImplementation->Lock_Display();
+ }
}
void maybe_unlock_display(void)
{
- if (gWindowImplementation && gWindowImplementation->Unlock_Display) {
- gWindowImplementation->Unlock_Display();
- }
+ if (gWindowImplementation && gWindowImplementation->Unlock_Display) {
+ gWindowImplementation->Unlock_Display();
+ }
}
-#if LL_GTK
-// Lazily initialize and check the runtime GTK version for goodness.
-// static
-bool LLWindowSDL::ll_try_gtk_init(void)
-{
- static BOOL done_gtk_diag = FALSE;
- static BOOL gtk_is_good = FALSE;
- static BOOL done_setlocale = FALSE;
- static BOOL tried_gtk_init = FALSE;
-
- if (!done_setlocale)
- {
- LL_INFOS() << "Starting GTK Initialization." << LL_ENDL;
- maybe_lock_display();
- gtk_disable_setlocale();
- maybe_unlock_display();
- done_setlocale = TRUE;
- }
-
- if (!tried_gtk_init)
- {
- tried_gtk_init = TRUE;
- if (!g_thread_supported ()) g_thread_init (NULL);
- maybe_lock_display();
- gtk_is_good = gtk_init_check(NULL, NULL);
- maybe_unlock_display();
- if (!gtk_is_good)
- LL_WARNS() << "GTK Initialization failed." << LL_ENDL;
- }
-
- if (gtk_is_good && !done_gtk_diag)
- {
- LL_INFOS() << "GTK Initialized." << LL_ENDL;
- LL_INFOS() << "- Compiled against GTK version "
- << GTK_MAJOR_VERSION << "."
- << GTK_MINOR_VERSION << "."
- << GTK_MICRO_VERSION << LL_ENDL;
- LL_INFOS() << "- Running against GTK version "
- << gtk_major_version << "."
- << gtk_minor_version << "."
- << gtk_micro_version << LL_ENDL;
- maybe_lock_display();
- const gchar* gtk_warning = gtk_check_version(
- GTK_MAJOR_VERSION,
- GTK_MINOR_VERSION,
- GTK_MICRO_VERSION);
- maybe_unlock_display();
- if (gtk_warning)
- {
- LL_WARNS() << "- GTK COMPATIBILITY WARNING: " <<
- gtk_warning << LL_ENDL;
- gtk_is_good = FALSE;
- } else {
- LL_INFOS() << "- GTK version is good." << LL_ENDL;
- }
-
- done_gtk_diag = TRUE;
- }
-
- return gtk_is_good;
-}
-#endif // LL_GTK
-
-
#if LL_X11
// static
Window LLWindowSDL::get_SDL_XWindowID(void)
{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_XWindowID;
- }
- return None;
+ if (gWindowImplementation) {
+ return gWindowImplementation->mSDL_XWindowID;
+ }
+ return None;
}
//static
Display* LLWindowSDL::get_SDL_Display(void)
{
- if (gWindowImplementation) {
- return gWindowImplementation->mSDL_Display;
- }
- return NULL;
+ if (gWindowImplementation) {
+ return gWindowImplementation->mSDL_Display;
+ }
+ return NULL;
}
#endif // LL_X11
+#if LL_X11
+
+// Clipboard handing via native X11, base on the implementation in Cool VL by Henri Beauchamp
+
+namespace
+{
+ std::array<Atom, 3> gSupportedAtoms;
+
+ Atom XA_CLIPBOARD;
+ Atom XA_TARGETS;
+ Atom PVT_PASTE_BUFFER;
+ long const MAX_PASTE_BUFFER_SIZE = 16383;
+
+ void filterSelectionRequest( XEvent aEvent )
+ {
+ auto *display = LLWindowSDL::getSDLDisplay();
+ auto &request = aEvent.xselectionrequest;
+
+ XSelectionEvent reply { SelectionNotify, aEvent.xany.serial, aEvent.xany.send_event, display,
+ request.requestor, request.selection, request.target,
+ request.property,request.time };
+
+ if (request.target == XA_TARGETS)
+ {
+ XChangeProperty(display, request.requestor, request.property,
+ XA_ATOM, 32, PropModeReplace,
+ (unsigned char *) &gSupportedAtoms.front(), gSupportedAtoms.size());
+ }
+ else if (std::find(gSupportedAtoms.begin(), gSupportedAtoms.end(), request.target) !=
+ gSupportedAtoms.end())
+ {
+ std::string utf8;
+ if (request.selection == XA_PRIMARY)
+ utf8 = wstring_to_utf8str(gWindowImplementation->getPrimaryText());
+ else
+ utf8 = wstring_to_utf8str(gWindowImplementation->getSecondaryText());
+
+ XChangeProperty(display, request.requestor, request.property,
+ request.target, 8, PropModeReplace,
+ (unsigned char *) utf8.c_str(), utf8.length());
+ }
+ else if (request.selection == XA_CLIPBOARD)
+ {
+ // Did not have what they wanted, so no property set
+ reply.property = None;
+ }
+ else
+ return;
+
+ XSendEvent(request.display, request.requestor, False, NoEventMask, (XEvent *) &reply);
+ XSync(display, False);
+ }
+
+ void filterSelectionClearRequest( XEvent aEvent )
+ {
+ auto &request = aEvent.xselectionrequest;
+ if (request.selection == XA_PRIMARY)
+ gWindowImplementation->clearPrimaryText();
+ else if (request.selection == XA_CLIPBOARD)
+ gWindowImplementation->clearSecondaryText();
+ }
+
+ int x11_clipboard_filter(void*, SDL_Event *evt)
+ {
+ Display *display = LLWindowSDL::getSDLDisplay();
+ if (!display)
+ return 1;
+
+ if (evt->type != SDL_SYSWMEVENT)
+ return 1;
+
+ auto xevent = evt->syswm.msg->msg.x11.event;
+
+ if (xevent.type == SelectionRequest)
+ filterSelectionRequest( xevent );
+ else if (xevent.type == SelectionClear)
+ filterSelectionClearRequest( xevent );
+ return 1;
+ }
+
+ bool grab_property(Display* display, Window window, Atom selection, Atom target)
+ {
+ if( !display )
+ return false;
+
+ maybe_lock_display();
+
+ XDeleteProperty(display, window, PVT_PASTE_BUFFER);
+ XFlush(display);
+
+ XConvertSelection(display, selection, target, PVT_PASTE_BUFFER, window, CurrentTime);
+
+ // Unlock the connection so that the SDL event loop may function
+ maybe_unlock_display();
+
+ const auto start{ SDL_GetTicks() };
+ const auto end{ start + 1000 };
+
+ XEvent xevent {};
+ bool response = false;
+
+ do
+ {
+ SDL_Event event {};
+
+ // Wait for an event
+ SDL_WaitEvent(&event);
+
+ // If the event is a window manager event
+ if (event.type == SDL_SYSWMEVENT)
+ {
+ xevent = event.syswm.msg->msg.x11.event;
+
+ if (xevent.type == SelectionNotify && xevent.xselection.requestor == window)
+ response = true;
+ }
+ } while (!response && SDL_GetTicks() < end );
+
+ return response && xevent.xselection.property != None;
+ }
+}
+
+void LLWindowSDL::initialiseX11Clipboard()
+{
+ if (!mSDL_Display)
+ return;
+
+ SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
+ SDL_SetEventFilter(x11_clipboard_filter, nullptr);
+
+ maybe_lock_display();
+
+ XA_CLIPBOARD = XInternAtom(mSDL_Display, "CLIPBOARD", False);
+
+ gSupportedAtoms[0] = XInternAtom(mSDL_Display, "UTF8_STRING", False);
+ gSupportedAtoms[1] = XInternAtom(mSDL_Display, "COMPOUND_TEXT", False);
+ gSupportedAtoms[2] = XA_STRING;
+
+ // TARGETS atom
+ XA_TARGETS = XInternAtom(mSDL_Display, "TARGETS", False);
+
+ // SL_PASTE_BUFFER atom
+ PVT_PASTE_BUFFER = XInternAtom(mSDL_Display, "FS_PASTE_BUFFER", False);
+
+ maybe_unlock_display();
+}
+
+bool LLWindowSDL::getSelectionText( Atom aSelection, Atom aType, LLWString &text )
+{
+ if( !mSDL_Display )
+ return false;
+
+ if( !grab_property(mSDL_Display, mSDL_XWindowID, aSelection,aType ) )
+ return false;
+
+ maybe_lock_display();
+
+ Atom type;
+ int format{};
+ unsigned long len{},remaining {};
+ unsigned char* data = nullptr;
+ int res = XGetWindowProperty(mSDL_Display, mSDL_XWindowID,
+ PVT_PASTE_BUFFER, 0, MAX_PASTE_BUFFER_SIZE, False,
+ AnyPropertyType, &type, &format, &len,
+ &remaining, &data);
+ if (data && len)
+ {
+ text = LLWString(
+ utf8str_to_wstring(reinterpret_cast< char const *>( data ) )
+ );
+ XFree(data);
+ }
+
+ maybe_unlock_display();
+ return res == Success;
+}
+
+bool LLWindowSDL::getSelectionText(Atom selection, LLWString& text)
+{
+ if (!mSDL_Display)
+ return false;
+
+ maybe_lock_display();
+
+ Window owner = XGetSelectionOwner(mSDL_Display, selection);
+ if (owner == None)
+ {
+ if (selection == XA_PRIMARY)
+ {
+ owner = DefaultRootWindow(mSDL_Display);
+ selection = XA_CUT_BUFFER0;
+ }
+ else
+ {
+ maybe_unlock_display();
+ return false;
+ }
+ }
+
+ maybe_unlock_display();
+
+ for( Atom atom : gSupportedAtoms )
+ {
+ if(getSelectionText(selection, atom, text ) )
+ return true;
+ }
+
+ return false;
+}
+
+bool LLWindowSDL::setSelectionText(Atom selection, const LLWString& text)
+{
+ maybe_lock_display();
+
+ if (selection == XA_PRIMARY)
+ {
+ std::string utf8 = wstring_to_utf8str(text);
+ XStoreBytes(mSDL_Display, utf8.c_str(), utf8.length() + 1);
+ mPrimaryClipboard = text;
+ }
+ else
+ mSecondaryClipboard = text;
+
+ XSetSelectionOwner(mSDL_Display, selection, mSDL_XWindowID, CurrentTime);
+
+ auto owner = XGetSelectionOwner(mSDL_Display, selection);
+
+ maybe_unlock_display();
+
+ return owner == mSDL_XWindowID;
+}
+
+Display* LLWindowSDL::getSDLDisplay()
+{
+ if (gWindowImplementation)
+ return gWindowImplementation->mSDL_Display;
+ return nullptr;
+}
+
+#endif
+
LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
- const std::string& title, S32 x, S32 y, S32 width,
- S32 height, U32 flags,
- BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl,
- BOOL ignore_pixel_depth, U32 fsaa_samples)
- : LLWindow(callbacks, fullscreen, flags),
- Lock_Display(NULL),
- Unlock_Display(NULL), mGamma(1.0f)
-{
- // Initialize the keyboard
- gKeyboard = new LLKeyboardSDL();
- gKeyboard->setCallbacks(callbacks);
- // Note that we can't set up key-repeat until after SDL has init'd video
-
- // Ignore use_gl for now, only used for drones on PC
- mWindow = NULL;
- mNeedsResize = FALSE;
- mOverrideAspectRatio = 0.f;
- mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
- mHaveInputFocus = -1;
- mIsMinimized = -1;
- mFSAASamples = fsaa_samples;
+ const std::string& title, S32 x, S32 y, S32 width,
+ S32 height, U32 flags,
+ BOOL fullscreen, BOOL clearBg,
+ BOOL disable_vsync, BOOL use_gl,
+ BOOL ignore_pixel_depth, U32 fsaa_samples)
+ : LLWindow(callbacks, fullscreen, flags),
+ Lock_Display(NULL),
+ //Unlock_Display(NULL), mGamma(1.0f)
+ Unlock_Display(NULL), mGamma(1.0f)
+{
+ // Initialize the keyboard
+ gKeyboard = new LLKeyboardSDL();
+ gKeyboard->setCallbacks(callbacks);
+ // Note that we can't set up key-repeat until after SDL has init'd video
+
+ // Ignore use_gl for now, only used for drones on PC
+ mWindow = NULL;
+ mContext = {};
+ mNeedsResize = FALSE;
+ mOverrideAspectRatio = 0.f;
+ mGrabbyKeyFlags = 0;
+ mReallyCapturedCount = 0;
+ mHaveInputFocus = -1;
+ mIsMinimized = -1;
+ mFSAASamples = fsaa_samples;
#if LL_X11
- mSDL_XWindowID = None;
- mSDL_Display = NULL;
+ mSDL_XWindowID = None;
+ mSDL_Display = NULL;
#endif // LL_X11
-#if LL_GTK
- // We MUST be the first to initialize GTK so that GTK doesn't get badly
- // initialized with a non-C locale and cause lots of serious random
- // weirdness.
- ll_try_gtk_init();
-#endif // LL_GTK
-
- // Assume 4:3 aspect ratio until we know better
- mOriginalAspectRatio = 1024.0 / 768.0;
+ // Assume 4:3 aspect ratio until we know better
+ mOriginalAspectRatio = 1024.0 / 768.0;
- if (title.empty())
- mWindowTitle = "SDL Window"; // *FIX: (?)
- else
- mWindowTitle = title;
+ if (title.empty())
+ mWindowTitle = "SDL Window"; // *FIX: (?)
+ else
+ mWindowTitle = title;
- // Create the GL context and set it up for windowed or fullscreen, as appropriate.
- if(createContext(x, y, width, height, 32, fullscreen, disable_vsync))
- {
- gGLManager.initGL();
+ // Create the GL context and set it up for windowed or fullscreen, as appropriate.
+ if(createContext(x, y, width, height, 32, fullscreen, disable_vsync))
+ {
+ gGLManager.initGL();
- //start with arrow cursor
- initCursors();
- setCursor( UI_CURSOR_ARROW );
- }
+ //start with arrow cursor
+ initCursors();
+ setCursor( UI_CURSOR_ARROW );
+ }
- stop_glerror();
+ stop_glerror();
- // Stash an object pointer for OSMessageBox()
- gWindowImplementation = this;
+ // Stash an object pointer for OSMessageBox()
+ gWindowImplementation = this;
#if LL_X11
- mFlashing = FALSE;
+ mFlashing = FALSE;
+ initialiseX11Clipboard();
#endif // LL_X11
- mKeyScanCode = 0;
- mKeyVirtualKey = 0;
- mKeyModifiers = KMOD_NONE;
+ mKeyVirtualKey = 0;
+ mKeyModifiers = KMOD_NONE;
}
static SDL_Surface *Load_BMP_Resource(const char *basename)
{
- const int PATH_BUFFER_SIZE=1000;
- char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */
-
- // Figure out where our BMP is living on the disk
- snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s",
- gDirUtilp->getAppRODataDir().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- gDirUtilp->getDirDelimiter().c_str(),
- basename);
- path_buffer[PATH_BUFFER_SIZE-1] = '\0';
-
- return SDL_LoadBMP(path_buffer);
+ const int PATH_BUFFER_SIZE=1000;
+ char path_buffer[PATH_BUFFER_SIZE]; /* Flawfinder: ignore */
+
+ // Figure out where our BMP is living on the disk
+ snprintf(path_buffer, PATH_BUFFER_SIZE-1, "%s%sres-sdl%s%s",
+ gDirUtilp->getAppRODataDir().c_str(),
+ gDirUtilp->getDirDelimiter().c_str(),
+ gDirUtilp->getDirDelimiter().c_str(),
+ basename);
+ path_buffer[PATH_BUFFER_SIZE-1] = '\0';
+
+ return SDL_LoadBMP(path_buffer);
}
#if LL_X11
@@ -274,520 +442,513 @@ static SDL_Surface *Load_BMP_Resource(const char *basename)
// '?' is the X11 display number derived from $DISPLAY
static int x11_detect_VRAM_kb_fp(FILE *fp, const char *prefix_str)
{
- const int line_buf_size = 1000;
- char line_buf[line_buf_size];
- while (fgets(line_buf, line_buf_size, fp))
- {
- //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL;
-
- // Why the ad-hoc parser instead of using a regex? Our
- // favourite regex implementation - libboost_regex - is
- // quite a heavy and troublesome dependency for the client, so
- // it seems a shame to introduce it for such a simple task.
- // *FIXME: libboost_regex is a dependency now anyway, so we may
- // as well use it instead of this hand-rolled nonsense.
- const char *part1_template = prefix_str;
- const char part2_template[] = " kB";
- char *part1 = strstr(line_buf, part1_template);
- if (part1) // found start of matching line
- {
- part1 = &part1[strlen(part1_template)]; // -> after
- char *part2 = strstr(part1, part2_template);
- if (part2) // found end of matching line
- {
- // now everything between part1 and part2 is
- // supposed to be numeric, describing the
- // number of kB of Video RAM supported
- int rtn = 0;
- for (; part1 < part2; ++part1)
- {
- if (*part1 < '0' || *part1 > '9')
- {
- // unexpected char, abort parse
- rtn = 0;
- break;
- }
- rtn *= 10;
- rtn += (*part1) - '0';
- }
- if (rtn > 0)
- {
- // got the kB number. return it now.
- return rtn;
- }
- }
- }
- }
- return 0; // 'could not detect'
+ const int line_buf_size = 1000;
+ char line_buf[line_buf_size];
+ while (fgets(line_buf, line_buf_size, fp))
+ {
+ //LL_DEBUGS() << "XLOG: " << line_buf << LL_ENDL;
+
+ // Why the ad-hoc parser instead of using a regex? Our
+ // favourite regex implementation - libboost_regex - is
+ // quite a heavy and troublesome dependency for the client, so
+ // it seems a shame to introduce it for such a simple task.
+ // *FIXME: libboost_regex is a dependency now anyway, so we may
+ // as well use it instead of this hand-rolled nonsense.
+ const char *part1_template = prefix_str;
+ const char part2_template[] = " kB";
+ char *part1 = strstr(line_buf, part1_template);
+ if (part1) // found start of matching line
+ {
+ part1 = &part1[strlen(part1_template)]; // -> after
+ char *part2 = strstr(part1, part2_template);
+ if (part2) // found end of matching line
+ {
+ // now everything between part1 and part2 is
+ // supposed to be numeric, describing the
+ // number of kB of Video RAM supported
+ int rtn = 0;
+ for (; part1 < part2; ++part1)
+ {
+ if (*part1 < '0' || *part1 > '9')
+ {
+ // unexpected char, abort parse
+ rtn = 0;
+ break;
+ }
+ rtn *= 10;
+ rtn += (*part1) - '0';
+ }
+ if (rtn > 0)
+ {
+ // got the kB number. return it now.
+ return rtn;
+ }
+ }
+ }
+ }
+ return 0; // 'could not detect'
}
static int x11_detect_VRAM_kb()
{
- std::string x_log_location("/var/log/");
- std::string fname;
- int rtn = 0; // 'could not detect'
- int display_num = 0;
- FILE *fp;
- char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
- // parse DISPLAY number so we can go grab the right log file
- if (display_env[0] == ':' &&
- display_env[1] >= '0' && display_env[1] <= '9')
- {
- display_num = display_env[1] - '0';
- }
-
- // *TODO: we could be smarter and see which of Xorg/XFree86 has the
- // freshest time-stamp.
-
- // Try Xorg log first
- fname = x_log_location;
- fname += "Xorg.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- // Try old XFree86 log otherwise
- fname = x_log_location;
- fname += "XFree86.";
- fname += ('0' + display_num);
- fname += ".log";
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- LL_INFOS() << "Looking in " << fname
- << " for VRAM info..." << LL_ENDL;
- rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
- fclose(fp);
- if (0 == rtn)
- {
- fp = fopen(fname.c_str(), "r");
- if (fp)
- {
- rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
- fclose(fp);
- }
- }
- }
- else
- {
- LL_INFOS() << "Could not open " << fname
- << " - skipped." << LL_ENDL;
- }
- }
- return rtn;
+ std::string x_log_location("/var/log/");
+ std::string fname;
+ int rtn = 0; // 'could not detect'
+ int display_num = 0;
+ FILE *fp;
+ char *display_env = getenv("DISPLAY"); // e.g. :0 or :0.0 or :1.0 etc
+ // parse DISPLAY number so we can go grab the right log file
+ if (display_env[0] == ':' &&
+ display_env[1] >= '0' && display_env[1] <= '9')
+ {
+ display_num = display_env[1] - '0';
+ }
+
+ // *TODO: we could be smarter and see which of Xorg/XFree86 has the
+ // freshest time-stamp.
+
+ // Try Xorg log first
+ fname = x_log_location;
+ fname += "Xorg.";
+ fname += ('0' + display_num);
+ fname += ".log";
+ fp = fopen(fname.c_str(), "r");
+ if (fp)
+ {
+ LL_INFOS() << "Looking in " << fname
+ << " for VRAM info..." << LL_ENDL;
+ rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
+ fclose(fp);
+ if (0 == rtn)
+ {
+ fp = fopen(fname.c_str(), "r");
+ if (fp)
+ {
+ rtn = x11_detect_VRAM_kb_fp(fp, ": Video RAM: ");
+ fclose(fp);
+ if (0 == rtn)
+ {
+ fp = fopen(fname.c_str(), "r");
+ if (fp)
+ {
+ rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
+ fclose(fp);
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ LL_INFOS() << "Could not open " << fname
+ << " - skipped." << LL_ENDL;
+ // Try old XFree86 log otherwise
+ fname = x_log_location;
+ fname += "XFree86.";
+ fname += ('0' + display_num);
+ fname += ".log";
+ fp = fopen(fname.c_str(), "r");
+ if (fp)
+ {
+ LL_INFOS() << "Looking in " << fname
+ << " for VRAM info..." << LL_ENDL;
+ rtn = x11_detect_VRAM_kb_fp(fp, ": VideoRAM: ");
+ fclose(fp);
+ if (0 == rtn)
+ {
+ fp = fopen(fname.c_str(), "r");
+ if (fp)
+ {
+ rtn = x11_detect_VRAM_kb_fp(fp, ": Memory: ");
+ fclose(fp);
+ }
+ }
+ }
+ else
+ {
+ LL_INFOS() << "Could not open " << fname
+ << " - skipped." << LL_ENDL;
+ }
+ }
+ return rtn;
}
#endif // LL_X11
+void LLWindowSDL::setTitle(const std::string title)
+{
+ SDL_SetWindowTitle( mWindow, title.c_str() );
+}
+
+void LLWindowSDL::tryFindFullscreenSize( int &width, int &height )
+{
+ LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL;
+
+ // If the requested width or height is 0, find the best default for the monitor.
+ if((width == 0) || (height == 0))
+ {
+ // Scan through the list of modes, looking for one which has:
+ // height between 700 and 800
+ // aspect ratio closest to the user's original mode
+ S32 resolutionCount = 0;
+ LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount);
+
+ if(resolutionList != NULL)
+ {
+ F32 closestAspect = 0;
+ U32 closestHeight = 0;
+ U32 closestWidth = 0;
+ int i;
+
+ LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL;
+
+ for(i=0; i < resolutionCount; i++)
+ {
+ F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight;
+
+ LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL;
+
+ if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) &&
+ (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio)))
+ {
+ LL_INFOS() << " (new closest mode) " << LL_ENDL;
+
+ // This is the closest mode we've seen yet.
+ closestWidth = resolutionList[i].mWidth;
+ closestHeight = resolutionList[i].mHeight;
+ closestAspect = aspect;
+ }
+ }
+
+ width = closestWidth;
+ height = closestHeight;
+ }
+ }
+
+ if((width == 0) || (height == 0))
+ {
+ // Mode search failed for some reason. Use the old-school default.
+ width = 1024;
+ height = 768;
+ }
+}
+
BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync)
{
- //bool glneedsinit = false;
-
- LL_INFOS() << "createContext, fullscreen=" << fullscreen <<
- " size=" << width << "x" << height << LL_ENDL;
-
- // captures don't survive contexts
- mGrabbyKeyFlags = 0;
- mReallyCapturedCount = 0;
-
- if (SDL_Init(SDL_INIT_VIDEO) < 0)
- {
- LL_INFOS() << "sdl_init() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("sdl_init() failure, window creation error", "error", OSMB_OK);
- return false;
- }
-
- SDL_version c_sdl_version;
- SDL_VERSION(&c_sdl_version);
- LL_INFOS() << "Compiled against SDL "
- << int(c_sdl_version.major) << "."
- << int(c_sdl_version.minor) << "."
- << int(c_sdl_version.patch) << LL_ENDL;
- const SDL_version *r_sdl_version;
- r_sdl_version = SDL_Linked_Version();
- LL_INFOS() << " Running against SDL "
- << int(r_sdl_version->major) << "."
- << int(r_sdl_version->minor) << "."
- << int(r_sdl_version->patch) << LL_ENDL;
-
- const SDL_VideoInfo *video_info = SDL_GetVideoInfo( );
- if (!video_info)
- {
- LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL;
- setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK);
- return FALSE;
- }
-
- if (video_info->current_h > 0)
- {
- mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h;
- LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL;
- }
-
- SDL_EnableUNICODE(1);
- SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str());
-
- // Set the application icon.
- SDL_Surface *bmpsurface;
- bmpsurface = Load_BMP_Resource("ll_icon.BMP");
- if (bmpsurface)
- {
- // This attempts to give a black-keyed mask to the icon.
- SDL_SetColorKey(bmpsurface,
- SDL_SRCCOLORKEY,
- SDL_MapRGB(bmpsurface->format, 0,0,0) );
- SDL_WM_SetIcon(bmpsurface, NULL);
- // The SDL examples cheerfully avoid freeing the icon
- // surface, but I'm betting that's leaky.
- SDL_FreeSurface(bmpsurface);
- bmpsurface = NULL;
- }
-
- // note: these SetAttributes make Tom's 9600-on-AMD64 fail to
- // get a visual, but it's broken anyway when it does, and without
- // these SetAttributes we might easily get an avoidable substandard
- // visual to work with on most other machines.
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE,8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, (bits <= 16) ? 16 : 24);
- // We need stencil support for a few (minor) things.
- if (!getenv("LL_GL_NO_STENCIL"))
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, (bits <= 16) ? 1 : 8);
-
- // *FIX: try to toggle vsync here?
-
- mFullscreen = fullscreen;
-
- int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT;
-
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-
- if (mFSAASamples > 0)
- {
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples);
- }
-
- mSDLFlags = sdlflags;
-
- if (mFullscreen)
- {
- LL_INFOS() << "createContext: setting up fullscreen " << width << "x" << height << LL_ENDL;
-
- // If the requested width or height is 0, find the best default for the monitor.
- if((width == 0) || (height == 0))
- {
- // Scan through the list of modes, looking for one which has:
- // height between 700 and 800
- // aspect ratio closest to the user's original mode
- S32 resolutionCount = 0;
- LLWindowResolution *resolutionList = getSupportedResolutions(resolutionCount);
-
- if(resolutionList != NULL)
- {
- F32 closestAspect = 0;
- U32 closestHeight = 0;
- U32 closestWidth = 0;
- int i;
-
- LL_INFOS() << "createContext: searching for a display mode, original aspect is " << mOriginalAspectRatio << LL_ENDL;
-
- for(i=0; i < resolutionCount; i++)
- {
- F32 aspect = (F32)resolutionList[i].mWidth / (F32)resolutionList[i].mHeight;
-
- LL_INFOS() << "createContext: width " << resolutionList[i].mWidth << " height " << resolutionList[i].mHeight << " aspect " << aspect << LL_ENDL;
-
- if( (resolutionList[i].mHeight >= 700) && (resolutionList[i].mHeight <= 800) &&
- (fabs(aspect - mOriginalAspectRatio) < fabs(closestAspect - mOriginalAspectRatio)))
- {
- LL_INFOS() << " (new closest mode) " << LL_ENDL;
-
- // This is the closest mode we've seen yet.
- closestWidth = resolutionList[i].mWidth;
- closestHeight = resolutionList[i].mHeight;
- closestAspect = aspect;
- }
- }
-
- width = closestWidth;
- height = closestHeight;
- }
- }
-
- if((width == 0) || (height == 0))
- {
- // Mode search failed for some reason. Use the old-school default.
- width = 1024;
- height = 768;
- }
-
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
- }
-
- if (mWindow)
- {
- mFullscreen = TRUE;
- mFullscreenWidth = mWindow->w;
- mFullscreenHeight = mWindow->h;
- mFullscreenBits = mWindow->format->BitsPerPixel;
- mFullscreenRefresh = -1;
-
- LL_INFOS() << "Running at " << mFullscreenWidth
- << "x" << mFullscreenHeight
- << "x" << mFullscreenBits
- << " @ " << mFullscreenRefresh
- << LL_ENDL;
- }
- else
- {
- LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL;
- // No fullscreen support
- mFullscreen = FALSE;
- mFullscreenWidth = -1;
- mFullscreenHeight = -1;
- mFullscreenBits = -1;
- mFullscreenRefresh = -1;
-
- std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
- OSMessageBox(error, "Error", OSMB_OK);
- }
- }
-
- if(!mFullscreen && (mWindow == NULL))
- {
- if (width == 0)
- width = 1024;
- if (height == 0)
- width = 768;
-
- LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL;
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- if (!mWindow && bits > 16)
- {
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
- }
-
- if (!mWindow)
- {
- LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
- setupFailure("Window creation error", "Error", OSMB_OK);
- return FALSE;
- }
- } else if (!mFullscreen && (mWindow != NULL))
- {
- LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL;
- }
-
- // Detect video memory size.
+ //bool glneedsinit = false;
+
+ LL_INFOS() << "createContext, fullscreen=" << fullscreen <<
+ " size=" << width << "x" << height << LL_ENDL;
+
+ // captures don't survive contexts
+ mGrabbyKeyFlags = 0;
+ mReallyCapturedCount = 0;
+
+ std::initializer_list<std::tuple< char const*, char const * > > hintList =
+ {
+ {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"},
+ {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"},
+ };
+
+ for( auto hint: hintList )
+ {
+ SDL_SetHint( std::get<0>(hint), std::get<1>(hint));
+ }
+
+ std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
+ { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true},
+ {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false},
+ {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false},
+ {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false}
+ };
+
+ for( auto subSystem : initList)
+ {
+ if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 )
+ {
+ LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL;
+
+ if( std::get<2>(subSystem))
+ setupFailure("SDL_Init() failure", "error", OSMB_OK);
+
+ }
+ }
+
+ SDL_version c_sdl_version;
+ SDL_VERSION(&c_sdl_version);
+ LL_INFOS() << "Compiled against SDL "
+ << int(c_sdl_version.major) << "."
+ << int(c_sdl_version.minor) << "."
+ << int(c_sdl_version.patch) << LL_ENDL;
+ SDL_version r_sdl_version;
+ SDL_GetVersion(&r_sdl_version);
+ LL_INFOS() << " Running against SDL "
+ << int(r_sdl_version.major) << "."
+ << int(r_sdl_version.minor) << "."
+ << int(r_sdl_version.patch) << LL_ENDL;
+
+ if (width == 0)
+ width = 1024;
+ if (height == 0)
+ width = 768;
+
+ mFullscreen = fullscreen;
+
+ int sdlflags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
+
+ if( mFullscreen )
+ {
+ sdlflags |= SDL_WINDOW_FULLSCREEN;
+ tryFindFullscreenSize( width, height );
+ }
+
+ mSDLFlags = sdlflags;
+
+ GLint redBits{8}, greenBits{8}, blueBits{8}, alphaBits{8};
+
+ GLint depthBits{(bits <= 16) ? 16 : 24}, stencilBits{8};
+
+ if (getenv("LL_GL_NO_STENCIL"))
+ stencilBits = 0;
+
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, alphaBits);
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, redBits);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, greenBits);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, blueBits);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, depthBits );
+
+ // We need stencil support for a few (minor) things.
+ if (stencilBits)
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, stencilBits);
+ // *FIX: try to toggle vsync here?
+
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+ if (mFSAASamples > 0)
+ {
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, mFSAASamples);
+ }
+
+ SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
+ mWindow = SDL_CreateWindow( mWindowTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, mSDLFlags );
+
+ if( mWindow )
+ {
+ mContext = SDL_GL_CreateContext( mWindow );
+
+ if( mContext == 0 )
+ {
+ LL_WARNS() << "Cannot create GL context " << SDL_GetError() << LL_ENDL;
+ setupFailure("GL Context creation error creation error", "Error", OSMB_OK);
+ return FALSE;
+ }
+ // SDL_GL_SetSwapInterval(1);
+ mSurface = SDL_GetWindowSurface( mWindow );
+ }
+
+
+ if( mFullscreen )
+ {
+ if (mSurface)
+ {
+ mFullscreen = TRUE;
+ mFullscreenWidth = mSurface->w;
+ mFullscreenHeight = mSurface->h;
+ mFullscreenBits = mSurface->format->BitsPerPixel;
+ mFullscreenRefresh = -1;
+
+ LL_INFOS() << "Running at " << mFullscreenWidth
+ << "x" << mFullscreenHeight
+ << "x" << mFullscreenBits
+ << " @ " << mFullscreenRefresh
+ << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "createContext: fullscreen creation failure. SDL: " << SDL_GetError() << LL_ENDL;
+ // No fullscreen support
+ mFullscreen = FALSE;
+ mFullscreenWidth = -1;
+ mFullscreenHeight = -1;
+ mFullscreenBits = -1;
+ mFullscreenRefresh = -1;
+
+ std::string error = llformat("Unable to run fullscreen at %d x %d.\nRunning in window.", width, height);
+ OSMessageBox(error, "Error", OSMB_OK);
+ return FALSE;
+ }
+ }
+ else
+ {
+ if (!mWindow)
+ {
+ LL_WARNS() << "createContext: window creation failure. SDL: " << SDL_GetError() << LL_ENDL;
+ setupFailure("Window creation error", "Error", OSMB_OK);
+ return FALSE;
+ }
+ }
+
+ // Set the application icon.
+ SDL_Surface *bmpsurface;
+ bmpsurface = Load_BMP_Resource("ll_icon.BMP");
+ if (bmpsurface)
+ {
+ SDL_SetWindowIcon(mWindow, bmpsurface);
+ SDL_FreeSurface(bmpsurface);
+ bmpsurface = NULL;
+ }
+
+ // Detect video memory size.
# if LL_X11
- gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- } else
+ gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
+ if (gGLManager.mVRAM != 0)
+ {
+ LL_INFOS() << "X11 log-parser detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
+ } else
# endif // LL_X11
- {
- // fallback to letting SDL detect VRAM.
- // note: I've not seen SDL's detection ever actually find
- // VRAM != 0, but if SDL *does* detect it then that's a bonus.
- gGLManager.mVRAM = video_info->video_mem / 1024;
- if (gGLManager.mVRAM != 0)
- {
- LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
- }
- }
- // If VRAM is not detected, that is handled later
-
- // *TODO: Now would be an appropriate time to check for some
- // explicitly unsupported cards.
- //const char* RENDERER = (const char*) glGetString(GL_RENDERER);
-
- GLint depthBits, stencilBits, redBits, greenBits, blueBits, alphaBits;
-
- glGetIntegerv(GL_RED_BITS, &redBits);
- glGetIntegerv(GL_GREEN_BITS, &greenBits);
- glGetIntegerv(GL_BLUE_BITS, &blueBits);
- glGetIntegerv(GL_ALPHA_BITS, &alphaBits);
- glGetIntegerv(GL_DEPTH_BITS, &depthBits);
- glGetIntegerv(GL_STENCIL_BITS, &stencilBits);
-
- LL_INFOS() << "GL buffer:" << LL_ENDL;
- LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL;
- LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL;
- LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL;
- LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL;
- LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL;
- LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL;
-
- GLint colorBits = redBits + greenBits + blueBits + alphaBits;
- // fixme: actually, it's REALLY important for picking that we get at
- // least 8 bits each of red,green,blue. Alpha we can be a bit more
- // relaxed about if we have to.
- if (colorBits < 32)
- {
- close();
- setupFailure(
- "Second Life requires True Color (32-bit) to run in a window.\n"
- "Please go to Control Panels -> Display -> Settings and\n"
- "set the screen to 32-bit color.\n"
- "Alternately, if you choose to run fullscreen, Second Life\n"
- "will automatically adjust the screen each time it runs.",
- "Error",
- OSMB_OK);
- return FALSE;
- }
-
-#if 0 // *FIX: we're going to brave it for now...
- if (alphaBits < 8)
- {
- close();
- setupFailure(
- "Second Life is unable to run because it can't get an 8 bit alpha\n"
- "channel. Usually this is due to video card driver issues.\n"
- "Please make sure you have the latest video card drivers installed.\n"
- "Also be sure your monitor is set to True Color (32-bit) in\n"
- "Control Panels -> Display -> Settings.\n"
- "If you continue to receive this message, contact customer service.",
- "Error",
- OSMB_OK);
- return FALSE;
- }
-#endif
+ {
+ // fallback to letting SDL detect VRAM.
+ // note: I've not seen SDL's detection ever actually find
+ // VRAM != 0, but if SDL *does* detect it then that's a bonus.
+ gGLManager.mVRAM = 0;
+ if (gGLManager.mVRAM != 0)
+ {
+ LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
+ }
+ }
+ // If VRAM is not detected, that is handled later
+
+ // *TODO: Now would be an appropriate time to check for some
+ // explicitly unsupported cards.
+ //const char* RENDERER = (const char*) glGetString(GL_RENDERER);
+
+ SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &redBits);
+ SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &greenBits);
+ SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blueBits);
+ SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alphaBits);
+ SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depthBits);
+ SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &stencilBits);
+
+ LL_INFOS() << "GL buffer:" << LL_ENDL;
+ LL_INFOS() << " Red Bits " << S32(redBits) << LL_ENDL;
+ LL_INFOS() << " Green Bits " << S32(greenBits) << LL_ENDL;
+ LL_INFOS() << " Blue Bits " << S32(blueBits) << LL_ENDL;
+ LL_INFOS() << " Alpha Bits " << S32(alphaBits) << LL_ENDL;
+ LL_INFOS() << " Depth Bits " << S32(depthBits) << LL_ENDL;
+ LL_INFOS() << " Stencil Bits " << S32(stencilBits) << LL_ENDL;
+
+ GLint colorBits = redBits + greenBits + blueBits + alphaBits;
+ // fixme: actually, it's REALLY important for picking that we get at
+ // least 8 bits each of red,green,blue. Alpha we can be a bit more
+ // relaxed about if we have to.
+ if (colorBits < 32)
+ {
+ close();
+ setupFailure(
+ "Second Life requires True Color (32-bit) to run in a window.\n"
+ "Please go to Control Panels -> Display -> Settings and\n"
+ "set the screen to 32-bit color.\n"
+ "Alternately, if you choose to run fullscreen, Second Life\n"
+ "will automatically adjust the screen each time it runs.",
+ "Error",
+ OSMB_OK);
+ return FALSE;
+ }
#if LL_X11
- /* Grab the window manager specific information */
- SDL_SysWMinfo info;
- SDL_VERSION(&info.version);
- if ( SDL_GetWMInfo(&info) )
- {
- /* Save the information for later use */
- if ( info.subsystem == SDL_SYSWM_X11 )
- {
- mSDL_Display = info.info.x11.display;
- mSDL_XWindowID = info.info.x11.wmwindow;
- Lock_Display = info.info.x11.lock_func;
- Unlock_Display = info.info.x11.unlock_func;
- }
- else
- {
- LL_WARNS() << "We're not running under X11? Wild."
- << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS() << "We're not running under any known WM. Wild."
- << LL_ENDL;
- }
+ /* Grab the window manager specific information */
+ SDL_SysWMinfo info;
+ SDL_VERSION(&info.version);
+ if ( SDL_GetWindowWMInfo(mWindow, &info) )
+ {
+ /* Save the information for later use */
+ if ( info.subsystem == SDL_SYSWM_X11 )
+ {
+ mSDL_Display = info.info.x11.display;
+ mSDL_XWindowID = info.info.x11.window;
+ }
+ else
+ {
+ LL_WARNS() << "We're not running under X11? Wild."
+ << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "We're not running under any known WM. Wild."
+ << LL_ENDL;
+ }
#endif // LL_X11
- //make sure multisampling is disabled by default
- glDisable(GL_MULTISAMPLE_ARB);
-
- // We need to do this here, once video is init'd
- if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
- SDL_DEFAULT_REPEAT_INTERVAL))
- LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL;
+ SDL_StartTextInput();
+ //make sure multisampling is disabled by default
+ glDisable(GL_MULTISAMPLE_ARB);
- // Don't need to get the current gamma, since there's a call that restores it to the system defaults.
- return TRUE;
+ // Don't need to get the current gamma, since there's a call that restores it to the system defaults.
+ return TRUE;
}
// changing fullscreen resolution, or switching between windowed and fullscreen mode.
BOOL LLWindowSDL::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
{
- const BOOL needsRebuild = TRUE; // Just nuke the context and start over.
- BOOL result = true;
+ const BOOL needsRebuild = TRUE; // Just nuke the context and start over.
+ BOOL result = true;
- LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL;
- stop_glerror();
- if(needsRebuild)
- {
- destroyContext();
- result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync);
- if (result)
- {
- gGLManager.initGL();
+ LL_INFOS() << "switchContext, fullscreen=" << fullscreen << LL_ENDL;
+ stop_glerror();
+ if(needsRebuild)
+ {
+ destroyContext();
+ result = createContext(0, 0, size.mX, size.mY, 0, fullscreen, disable_vsync);
+ if (result)
+ {
+ gGLManager.initGL();
- //start with arrow cursor
- initCursors();
- setCursor( UI_CURSOR_ARROW );
- }
- }
+ //start with arrow cursor
+ initCursors();
+ setCursor( UI_CURSOR_ARROW );
+ }
+ }
- stop_glerror();
+ stop_glerror();
- return result;
+ return result;
}
void LLWindowSDL::destroyContext()
{
- LL_INFOS() << "destroyContext begins" << LL_ENDL;
+ LL_INFOS() << "destroyContext begins" << LL_ENDL;
+ SDL_StopTextInput();
#if LL_X11
- mSDL_Display = NULL;
- mSDL_XWindowID = None;
- Lock_Display = NULL;
- Unlock_Display = NULL;
+ mSDL_Display = NULL;
+ mSDL_XWindowID = None;
+ Lock_Display = NULL;
+ Unlock_Display = NULL;
#endif // LL_X11
- // Clean up remaining GL state before blowing away window
- LL_INFOS() << "shutdownGL begins" << LL_ENDL;
- gGLManager.shutdownGL();
- LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL;
- SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky...
+ // Clean up remaining GL state before blowing away window
+ LL_INFOS() << "shutdownGL begins" << LL_ENDL;
+ gGLManager.shutdownGL();
+ LL_INFOS() << "SDL_QuitSS/VID begins" << LL_ENDL;
+ SDL_QuitSubSystem(SDL_INIT_VIDEO); // *FIX: this might be risky...
- mWindow = NULL;
+ mWindow = NULL;
}
LLWindowSDL::~LLWindowSDL()
{
- quitCursors();
- destroyContext();
+ quitCursors();
+ destroyContext();
- if(mSupportedResolutions != NULL)
- {
- delete []mSupportedResolutions;
- }
+ if(mSupportedResolutions != NULL)
+ {
+ delete []mSupportedResolutions;
+ }
- gWindowImplementation = NULL;
+ gWindowImplementation = NULL;
}
@@ -818,87 +979,87 @@ void LLWindowSDL::restore()
// Usually called from LLWindowManager::destroyWindow()
void LLWindowSDL::close()
{
- // Is window is already closed?
- // if (!mWindow)
- // {
- // return;
- // }
+ // Is window is already closed?
+ // if (!mWindow)
+ // {
+ // return;
+ // }
- // Make sure cursor is visible and we haven't mangled the clipping state.
- setMouseClipping(FALSE);
- showCursor();
+ // Make sure cursor is visible and we haven't mangled the clipping state.
+ setMouseClipping(FALSE);
+ showCursor();
- destroyContext();
+ destroyContext();
}
BOOL LLWindowSDL::isValid()
{
- return (mWindow != NULL);
+ return (mWindow != NULL);
}
BOOL LLWindowSDL::getVisible()
{
- BOOL result = FALSE;
+ BOOL result = FALSE;
// *FIX: This isn't really right...
- // Then what is?
- if (mWindow)
- {
- result = TRUE;
- }
+ // Then what is?
+ if (mWindow)
+ {
+ result = TRUE;
+ }
- return(result);
+ return(result);
}
BOOL LLWindowSDL::getMinimized()
{
- BOOL result = FALSE;
+ BOOL result = FALSE;
- if (mWindow && (1 == mIsMinimized))
- {
- result = TRUE;
- }
- return(result);
+ if (mWindow && (1 == mIsMinimized))
+ {
+ result = TRUE;
+ }
+ return(result);
}
BOOL LLWindowSDL::getMaximized()
{
- BOOL result = FALSE;
+ BOOL result = FALSE;
- if (mWindow)
- {
- // TODO
- }
+ if (mWindow)
+ {
+ // TODO
+ }
- return(result);
+ return(result);
}
BOOL LLWindowSDL::maximize()
{
- // TODO
- return FALSE;
+ // TODO
+ return FALSE;
}
BOOL LLWindowSDL::getFullscreen()
{
- return mFullscreen;
+ return mFullscreen;
}
BOOL LLWindowSDL::getPosition(LLCoordScreen *position)
{
// *FIX: can anything be done with this?
- position->mX = 0;
- position->mY = 0;
+ position->mX = 0;
+ position->mY = 0;
return TRUE;
}
BOOL LLWindowSDL::getSize(LLCoordScreen *size)
{
- if (mWindow)
+ if (mSurface)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (TRUE);
+ size->mX = mSurface->w;
+ size->mY = mSurface->h;
+ return (TRUE);
}
return (FALSE);
@@ -906,11 +1067,11 @@ BOOL LLWindowSDL::getSize(LLCoordScreen *size)
BOOL LLWindowSDL::getSize(LLCoordWindow *size)
{
- if (mWindow)
+ if (mSurface)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
- return (TRUE);
+ size->mX = mSurface->w;
+ size->mY = mSurface->h;
+ return (TRUE);
}
return (FALSE);
@@ -918,94 +1079,91 @@ BOOL LLWindowSDL::getSize(LLCoordWindow *size)
BOOL LLWindowSDL::setPosition(const LLCoordScreen position)
{
- if(mWindow)
- {
+ if(mWindow)
+ {
// *FIX: (?)
- //MacMoveWindow(mWindow, position.mX, position.mY, false);
- }
+ //MacMoveWindow(mWindow, position.mX, position.mY, false);
+ }
- return TRUE;
+ return TRUE;
}
-BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
+template< typename T > bool setSizeImpl( const T& newSize, SDL_Window *pWin )
{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
+ if( !pWin )
+ return false;
+
+ auto nFlags = SDL_GetWindowFlags( pWin );
- return TRUE;
- }
-
- return FALSE;
+ if( nFlags & SDL_WINDOW_MAXIMIZED )
+ SDL_RestoreWindow( pWin );
+
+
+ SDL_SetWindowSize( pWin, newSize.mX, newSize.mY );
+ SDL_Event event;
+ event.type = SDL_WINDOWEVENT;
+ event.window.event = SDL_WINDOWEVENT_RESIZED;
+ event.window.windowID = SDL_GetWindowID( pWin );
+ event.window.data1 = newSize.mX;
+ event.window.data2 = newSize.mY;
+ SDL_PushEvent( &event );
+
+ return true;
}
-BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
+BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
{
- if(mWindow)
- {
- // Push a resize event onto SDL's queue - we'll handle it
- // when it comes out again.
- SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
- SDL_PushEvent(&event); // copied into queue
-
- return TRUE;
- }
+ return ::setSizeImpl( size, mWindow );
+}
- return FALSE;
+BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
+{
+ return ::setSizeImpl( size, mWindow );
}
void LLWindowSDL::swapBuffers()
{
- if (mWindow)
- {
- SDL_GL_SwapBuffers();
- }
+ if (mWindow)
+ {
+ SDL_GL_SwapWindow( mWindow );
+ }
}
U32 LLWindowSDL::getFSAASamples()
{
- return mFSAASamples;
+ return mFSAASamples;
}
void LLWindowSDL::setFSAASamples(const U32 samples)
{
- mFSAASamples = samples;
+ mFSAASamples = samples;
}
F32 LLWindowSDL::getGamma()
{
- return 1/mGamma;
+ return 1/mGamma;
}
BOOL LLWindowSDL::restoreGamma()
{
- //CGDisplayRestoreColorSyncSettings();
- SDL_SetGamma(1.0f, 1.0f, 1.0f);
- return true;
+ //CGDisplayRestoreColorSyncSettings();
+ // SDL_SetGamma(1.0f, 1.0f, 1.0f);
+ return true;
}
BOOL LLWindowSDL::setGamma(const F32 gamma)
{
- mGamma = gamma;
- if (mGamma == 0) mGamma = 0.1f;
- mGamma = 1/mGamma;
- SDL_SetGamma(mGamma, mGamma, mGamma);
- return true;
+ mGamma = gamma;
+ if (mGamma == 0) mGamma = 0.1f;
+ mGamma = 1/mGamma;
+ // SDL_SetGamma(mGamma, mGamma, mGamma);
+ return true;
}
BOOL LLWindowSDL::isCursorHidden()
{
- return mCursorHidden;
+ return mCursorHidden;
}
@@ -1019,110 +1177,98 @@ void LLWindowSDL::setMouseClipping( BOOL b )
// virtual
void LLWindowSDL::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
{
- LLWindow::setMinSize(min_width, min_height, enforce_immediately);
+ LLWindow::setMinSize(min_width, min_height, enforce_immediately);
#if LL_X11
- // Set the minimum size limits for X11 window
- // so the window manager doesn't allow resizing below those limits.
- XSizeHints* hints = XAllocSizeHints();
- hints->flags |= PMinSize;
- hints->min_width = mMinWindowWidth;
- hints->min_height = mMinWindowHeight;
+ // Set the minimum size limits for X11 window
+ // so the window manager doesn't allow resizing below those limits.
+ XSizeHints* hints = XAllocSizeHints();
+ hints->flags |= PMinSize;
+ hints->min_width = mMinWindowWidth;
+ hints->min_height = mMinWindowHeight;
- XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
+ XSetWMNormalHints(mSDL_Display, mSDL_XWindowID, hints);
- XFree(hints);
+ XFree(hints);
#endif
}
BOOL LLWindowSDL::setCursorPosition(const LLCoordWindow position)
{
- BOOL result = TRUE;
- LLCoordScreen screen_pos;
+ BOOL result = TRUE;
+ LLCoordScreen screen_pos;
- if (!convertCoords(position, &screen_pos))
- {
- return FALSE;
- }
+ if (!convertCoords(position, &screen_pos))
+ {
+ return FALSE;
+ }
- //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL;
+ //LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL;
- // do the actual forced cursor move.
- SDL_WarpMouse(screen_pos.mX, screen_pos.mY);
-
- //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL;
+ // do the actual forced cursor move.
+ SDL_WarpMouseInWindow(mWindow, screen_pos.mX, screen_pos.mY);
- return result;
+ //LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL;
+
+ return result;
}
BOOL LLWindowSDL::getCursorPosition(LLCoordWindow *position)
{
- //Point cursor_point;
- LLCoordScreen screen_pos;
+ //Point cursor_point;
+ LLCoordScreen screen_pos;
- //GetMouse(&cursor_point);
+ //GetMouse(&cursor_point);
int x, y;
SDL_GetMouseState(&x, &y);
- screen_pos.mX = x;
- screen_pos.mY = y;
+ screen_pos.mX = x;
+ screen_pos.mY = y;
- return convertCoords(screen_pos, position);
+ return convertCoords(screen_pos, position);
}
F32 LLWindowSDL::getNativeAspectRatio()
{
-#if 0
- // RN: this hack presumes that the largest supported resolution is monitor-limited
- // and that pixels in that mode are square, therefore defining the native aspect ratio
- // of the monitor...this seems to work to a close approximation for most CRTs/LCDs
- S32 num_resolutions;
- LLWindowResolution* resolutions = getSupportedResolutions(num_resolutions);
-
+ // MBW -- there are a couple of bad assumptions here. One is that the display list won't include
+ // ridiculous resolutions nobody would ever use. The other is that the list is in order.
- return ((F32)resolutions[num_resolutions - 1].mWidth / (F32)resolutions[num_resolutions - 1].mHeight);
- //rn: AC
-#endif
-
- // MBW -- there are a couple of bad assumptions here. One is that the display list won't include
- // ridiculous resolutions nobody would ever use. The other is that the list is in order.
-
- // New assumptions:
- // - pixels are square (the only reasonable choice, really)
- // - The user runs their display at a native resolution, so the resolution of the display
- // when the app is launched has an aspect ratio that matches the monitor.
+ // New assumptions:
+ // - pixels are square (the only reasonable choice, really)
+ // - The user runs their display at a native resolution, so the resolution of the display
+ // when the app is launched has an aspect ratio that matches the monitor.
- //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has
- // been born out in my experience.
- // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me)
- // The ordering of display list is a blind assumption though, so we should check for max values
- // Things might be different on the Mac though, so I'll defer to MBW
+ //RN: actually, the assumption that there are no ridiculous resolutions (above the display's native capabilities) has
+ // been born out in my experience.
+ // Pixels are often not square (just ask the people who run their LCDs at 1024x768 or 800x600 when running fullscreen, like me)
+ // The ordering of display list is a blind assumption though, so we should check for max values
+ // Things might be different on the Mac though, so I'll defer to MBW
- // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution
- // switching, and stashes it in mOriginalAspectRatio. Here, we just return it.
+ // The constructor for this class grabs the aspect ratio of the monitor before doing any resolution
+ // switching, and stashes it in mOriginalAspectRatio. Here, we just return it.
- if (mOverrideAspectRatio > 0.f)
- {
- return mOverrideAspectRatio;
- }
+ if (mOverrideAspectRatio > 0.f)
+ {
+ return mOverrideAspectRatio;
+ }
- return mOriginalAspectRatio;
+ return mOriginalAspectRatio;
}
F32 LLWindowSDL::getPixelAspectRatio()
{
- F32 pixel_aspect = 1.f;
- if (getFullscreen())
- {
- LLCoordScreen screen_size;
- if (getSize(&screen_size))
- {
- pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
- }
- }
+ F32 pixel_aspect = 1.f;
+ if (getFullscreen())
+ {
+ LLCoordScreen screen_size;
+ if (getSize(&screen_size))
+ {
+ pixel_aspect = getNativeAspectRatio() * (F32)screen_size.mY / (F32)screen_size.mX;
+ }
+ }
- return pixel_aspect;
+ return pixel_aspect;
}
@@ -1130,67 +1276,61 @@ F32 LLWindowSDL::getPixelAspectRatio()
// dialogs are still usable in fullscreen.
void LLWindowSDL::beforeDialog()
{
- bool running_x11 = false;
+ bool running_x11 = false;
#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
+ running_x11 = (mSDL_XWindowID != None);
#endif //LL_X11
- LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL;
-
- if (SDLReallyCaptureInput(FALSE)) // must ungrab input so popup works!
- {
- if (mFullscreen)
- {
- // need to temporarily go non-fullscreen; bless SDL
- // for providing a SDL_WM_ToggleFullScreen() - though
- // it only works in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
- }
+ LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL;
+
+ if (SDLReallyCaptureInput(FALSE)) // must ungrab input so popup works!
+ {
+ if (mFullscreen)
+ {
+ // need to temporarily go non-fullscreen; bless SDL
+ // for providing a SDL_WM_ToggleFullScreen() - though
+ // it only works in X11
+ if (running_x11 && mWindow)
+ {
+ SDL_SetWindowFullscreen( mWindow, 0 );
+ }
+ }
+ }
#if LL_X11
- if (mSDL_Display)
- {
- // Everything that we/SDL asked for should happen before we
- // potentially hand control over to GTK.
- maybe_lock_display();
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ if (mSDL_Display)
+ {
+ // Everything that we/SDL asked for should happen before we
+ // potentially hand control over to GTK.
+ maybe_lock_display();
+ XSync(mSDL_Display, False);
+ maybe_unlock_display();
+ }
#endif // LL_X11
-#if LL_GTK
- // this is a good time to grab some GTK version information for
- // diagnostics, if not already done.
- ll_try_gtk_init();
-#endif // LL_GTK
-
- maybe_lock_display();
+ maybe_lock_display();
}
void LLWindowSDL::afterDialog()
{
- bool running_x11 = false;
+ bool running_x11 = false;
#if LL_X11
- running_x11 = (mSDL_XWindowID != None);
+ running_x11 = (mSDL_XWindowID != None);
#endif //LL_X11
- LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL;
+ LL_INFOS() << "LLWindowSDL::afterDialog()" << LL_ENDL;
- maybe_unlock_display();
+ maybe_unlock_display();
- if (mFullscreen)
- {
- // need to restore fullscreen mode after dialog - only works
- // in X11
- if (running_x11 && mWindow)
- {
- SDL_WM_ToggleFullScreen(mWindow);
- }
- }
+ if (mFullscreen)
+ {
+ // need to restore fullscreen mode after dialog - only works
+ // in X11
+ if (running_x11 && mWindow)
+ {
+ SDL_SetWindowFullscreen( mWindow, 0 );
+ }
+ }
}
@@ -1198,210 +1338,120 @@ void LLWindowSDL::afterDialog()
// set/reset the XWMHints flag for 'urgency' that usually makes the icon flash
void LLWindowSDL::x11_set_urgent(BOOL urgent)
{
- if (mSDL_Display && !mFullscreen)
- {
- XWMHints *wm_hints;
-
- LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL;
+ if (mSDL_Display && !mFullscreen)
+ {
+ XWMHints *wm_hints;
- maybe_lock_display();
- wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
- if (!wm_hints)
- wm_hints = XAllocWMHints();
+ LL_INFOS() << "X11 hint for urgency, " << urgent << LL_ENDL;
- if (urgent)
- wm_hints->flags |= XUrgencyHint;
- else
- wm_hints->flags &= ~XUrgencyHint;
+ maybe_lock_display();
+ wm_hints = XGetWMHints(mSDL_Display, mSDL_XWindowID);
+ if (!wm_hints)
+ wm_hints = XAllocWMHints();
- XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
- XFree(wm_hints);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ if (urgent)
+ wm_hints->flags |= XUrgencyHint;
+ else
+ wm_hints->flags &= ~XUrgencyHint;
+
+ XSetWMHints(mSDL_Display, mSDL_XWindowID, wm_hints);
+ XFree(wm_hints);
+ XSync(mSDL_Display, False);
+ maybe_unlock_display();
+ }
}
#endif // LL_X11
void LLWindowSDL::flashIcon(F32 seconds)
{
+ if (getMinimized())
+ {
#if !LL_X11
- LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-#else
- LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
-
- F32 remaining_time = mFlashTimer.getRemainingTimeF32();
- if (remaining_time < seconds)
- remaining_time = seconds;
- mFlashTimer.reset();
- mFlashTimer.setTimerExpirySec(remaining_time);
-
- x11_set_urgent(TRUE);
- mFlashing = TRUE;
-#endif // LL_X11
-}
-
-
-#if LL_GTK
-BOOL LLWindowSDL::isClipboardTextAvailable()
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- TRUE : FALSE;
- }
- return FALSE; // failure
-}
-
-BOOL LLWindowSDL::pasteTextFromClipboard(LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
- if (data)
- {
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
- return TRUE;
- }
- }
- return FALSE; // failure
-}
-
-BOOL LLWindowSDL::copyTextToClipboard(const LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_NONE);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return TRUE;
- }
- return FALSE; // failure
-}
+ LL_INFOS() << "Stub LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
+#else
+ LL_INFOS() << "X11 LLWindowSDL::flashIcon(" << seconds << ")" << LL_ENDL;
+ F32 remaining_time = mFlashTimer.getRemainingTimeF32();
+ if (remaining_time < seconds)
+ remaining_time = seconds;
+ mFlashTimer.reset();
+ mFlashTimer.setTimerExpirySec(remaining_time);
-BOOL LLWindowSDL::isPrimaryTextAvailable()
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- return gtk_clipboard_wait_is_text_available(clipboard) ?
- TRUE : FALSE;
- }
- return FALSE; // failure
-}
-
-BOOL LLWindowSDL::pasteTextFromPrimary(LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gchar * const data = gtk_clipboard_wait_for_text(clipboard);
- if (data)
- {
- text = LLWString(utf8str_to_wstring(data));
- g_free(data);
- return TRUE;
- }
- }
- return FALSE; // failure
-}
-
-BOOL LLWindowSDL::copyTextToPrimary(const LLWString &text)
-{
- if (ll_try_gtk_init())
- {
- const std::string utf8 = wstring_to_utf8str(text);
- GtkClipboard * const clipboard =
- gtk_clipboard_get(GDK_SELECTION_PRIMARY);
- gtk_clipboard_set_text(clipboard, utf8.c_str(), utf8.length());
- return TRUE;
- }
- return FALSE; // failure
+ x11_set_urgent(TRUE);
+ mFlashing = TRUE;
+#endif // LL_X11
+ }
}
-#else
-
BOOL LLWindowSDL::isClipboardTextAvailable()
{
- return FALSE; // unsupported
+ return mSDL_Display && XGetSelectionOwner(mSDL_Display, XA_CLIPBOARD) != None;
}
BOOL LLWindowSDL::pasteTextFromClipboard(LLWString &dst)
{
- return FALSE; // unsupported
+ return getSelectionText(XA_CLIPBOARD, dst);
}
BOOL LLWindowSDL::copyTextToClipboard(const LLWString &s)
{
- return FALSE; // unsupported
+ return setSelectionText(XA_CLIPBOARD, s);
}
BOOL LLWindowSDL::isPrimaryTextAvailable()
{
- return FALSE; // unsupported
+ LLWString text;
+ return getSelectionText(XA_PRIMARY, text) && !text.empty();
}
BOOL LLWindowSDL::pasteTextFromPrimary(LLWString &dst)
{
- return FALSE; // unsupported
+ return getSelectionText(XA_PRIMARY, dst);
}
BOOL LLWindowSDL::copyTextToPrimary(const LLWString &s)
{
- return FALSE; // unsupported
+ return setSelectionText(XA_PRIMARY, s);
}
-#endif // LL_GTK
-
LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_resolutions)
{
- if (!mSupportedResolutions)
- {
- mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
- mNumSupportedResolutions = 0;
+ if (!mSupportedResolutions)
+ {
+ mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
+ mNumSupportedResolutions = 0;
- SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN);
- if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) )
+ // <FS:ND> Use display no from mWindow/mSurface here?
+ int max = SDL_GetNumDisplayModes(0);
+ max = llclamp( max, 0, MAX_NUM_RESOLUTIONS );
+
+ for( int i =0; i < max; ++i )
{
- int count = 0;
- while (*modes && count<MAX_NUM_RESOLUTIONS) // they're sorted biggest to smallest, so find end...
+ SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 };
+ if (SDL_GetDisplayMode( 0 , i, &mode) != 0)
{
- modes++;
- count++;
+ continue;
}
- while (count--)
+ int w = mode.w;
+ int h = mode.h;
+ if ((w >= 800) && (h >= 600))
{
- modes--;
- SDL_Rect *r = *modes;
- int w = r->w;
- int h = r->h;
- if ((w >= 800) && (h >= 600))
+ // make sure we don't add the same resolution multiple times!
+ if ( (mNumSupportedResolutions == 0) ||
+ ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) &&
+ (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) )
{
- // make sure we don't add the same resolution multiple times!
- if ( (mNumSupportedResolutions == 0) ||
- ((mSupportedResolutions[mNumSupportedResolutions-1].mWidth != w) &&
- (mSupportedResolutions[mNumSupportedResolutions-1].mHeight != h)) )
- {
- mSupportedResolutions[mNumSupportedResolutions].mWidth = w;
- mSupportedResolutions[mNumSupportedResolutions].mHeight = h;
- mNumSupportedResolutions++;
- }
+ mSupportedResolutions[mNumSupportedResolutions].mWidth = w;
+ mSupportedResolutions[mNumSupportedResolutions].mHeight = h;
+ mNumSupportedResolutions++;
}
}
}
- }
+ }
- num_resolutions = mNumSupportedResolutions;
- return mSupportedResolutions;
+ num_resolutions = mNumSupportedResolutions;
+ return mSupportedResolutions;
}
BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
@@ -1409,10 +1459,10 @@ BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
if (!to)
return FALSE;
- to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ to->mX = from.mX;
+ to->mY = mSurface->h - from.mY - 1;
- return TRUE;
+ return TRUE;
}
BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
@@ -1420,46 +1470,46 @@ BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
if (!to)
return FALSE;
- to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ to->mX = from.mX;
+ to->mY = mSurface->h - from.mY - 1;
- return TRUE;
+ return TRUE;
}
BOOL LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
{
if (!to)
- return FALSE;
+ return FALSE;
- // In the fullscreen case, window and screen coordinates are the same.
- to->mX = from.mX;
- to->mY = from.mY;
+ // In the fullscreen case, window and screen coordinates are the same.
+ to->mX = from.mX;
+ to->mY = from.mY;
return (TRUE);
}
BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
{
if (!to)
- return FALSE;
+ return FALSE;
- // In the fullscreen case, window and screen coordinates are the same.
- to->mX = from.mX;
- to->mY = from.mY;
+ // In the fullscreen case, window and screen coordinates are the same.
+ to->mX = from.mX;
+ to->mY = from.mY;
return (TRUE);
}
BOOL LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to)
{
- LLCoordWindow window_coord;
+ LLCoordWindow window_coord;
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
+ return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
{
- LLCoordWindow window_coord;
+ LLCoordWindow window_coord;
- return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
+ return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
@@ -1467,226 +1517,216 @@ BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
void LLWindowSDL::setupFailure(const std::string& text, const std::string& caption, U32 type)
{
- destroyContext();
+ destroyContext();
- OSMessageBox(text, caption, type);
+ OSMessageBox(text, caption, type);
}
BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
{
- // note: this used to be safe to call nestedly, but in the
- // end that's not really a wise usage pattern, so don't.
-
- if (capture)
- mReallyCapturedCount = 1;
- else
- mReallyCapturedCount = 0;
-
- SDL_GrabMode wantmode, newmode;
- if (mReallyCapturedCount <= 0) // uncapture
- {
- wantmode = SDL_GRAB_OFF;
- } else // capture
- {
- wantmode = SDL_GRAB_ON;
- }
-
- if (mReallyCapturedCount < 0) // yuck, imbalance.
- {
- mReallyCapturedCount = 0;
- LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL;
- }
-
- if (!mFullscreen) /* only bother if we're windowed anyway */
- {
+ // note: this used to be safe to call nestedly, but in the
+ // end that's not really a wise usage pattern, so don't.
+
+ if (capture)
+ mReallyCapturedCount = 1;
+ else
+ mReallyCapturedCount = 0;
+
+ bool wantGrab;
+ if (mReallyCapturedCount <= 0) // uncapture
+ {
+ wantGrab = false;
+ } else // capture
+ {
+ wantGrab = true;
+ }
+
+ if (mReallyCapturedCount < 0) // yuck, imbalance.
+ {
+ mReallyCapturedCount = 0;
+ LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL;
+ }
+
+ bool newGrab = wantGrab;
+
#if LL_X11
- if (mSDL_Display)
- {
- /* we dirtily mix raw X11 with SDL so that our pointer
- isn't (as often) constrained to the limits of the
- window while grabbed, which feels nicer and
- hopefully eliminates some reported 'sticky pointer'
- problems. We use raw X11 instead of
- SDL_WM_GrabInput() because the latter constrains
- the pointer to the window and also steals all
- *keyboard* input from the window manager, which was
- frustrating users. */
- int result;
- if (wantmode == SDL_GRAB_ON)
- {
- //LL_INFOS() << "X11 POINTER GRABBY" << LL_ENDL;
- //newmode = SDL_WM_GrabInput(wantmode);
- maybe_lock_display();
- result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
- True, 0, GrabModeAsync,
- GrabModeAsync,
- None, None, CurrentTime);
- maybe_unlock_display();
- if (GrabSuccess == result)
- newmode = SDL_GRAB_ON;
- else
- newmode = SDL_GRAB_OFF;
- } else if (wantmode == SDL_GRAB_OFF)
- {
- //LL_INFOS() << "X11 POINTER UNGRABBY" << LL_ENDL;
- newmode = SDL_GRAB_OFF;
- //newmode = SDL_WM_GrabInput(SDL_GRAB_OFF);
-
- maybe_lock_display();
- XUngrabPointer(mSDL_Display, CurrentTime);
- // Make sure the ungrab happens RIGHT NOW.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- } else
- {
- newmode = SDL_GRAB_QUERY; // neutral
- }
- } else // not actually running on X11, for some reason
- newmode = wantmode;
+ if (!mFullscreen) /* only bother if we're windowed anyway */
+ {
+ if (mSDL_Display)
+ {
+ /* we dirtily mix raw X11 with SDL so that our pointer
+ isn't (as often) constrained to the limits of the
+ window while grabbed, which feels nicer and
+ hopefully eliminates some reported 'sticky pointer'
+ problems. We use raw X11 instead of
+ SDL_WM_GrabInput() because the latter constrains
+ the pointer to the window and also steals all
+ *keyboard* input from the window manager, which was
+ frustrating users. */
+ int result;
+ if (wantGrab == true)
+ {
+ maybe_lock_display();
+ result = XGrabPointer(mSDL_Display, mSDL_XWindowID,
+ True, 0, GrabModeAsync,
+ GrabModeAsync,
+ None, None, CurrentTime);
+ maybe_unlock_display();
+ if (GrabSuccess == result)
+ newGrab = true;
+ else
+ newGrab = false;
+ }
+ else
+ {
+ newGrab = false;
+
+ maybe_lock_display();
+ XUngrabPointer(mSDL_Display, CurrentTime);
+ // Make sure the ungrab happens RIGHT NOW.
+ XSync(mSDL_Display, False);
+ maybe_unlock_display();
+ }
+ }
+ }
#endif // LL_X11
- } else {
- // pretend we got what we wanted, when really we don't care.
- newmode = wantmode;
- }
-
- // return boolean success for whether we ended up in the desired state
- return (capture && SDL_GRAB_ON==newmode) ||
- (!capture && SDL_GRAB_OFF==newmode);
-}
-
-U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain)
-{
- /* part of the fix for SL-13243: Some popular window managers like
- to totally eat alt-drag for the purposes of moving windows. We
- spoil their day by acquiring the exclusive X11 mouse lock for as
- long as ALT is held down, so the window manager can't easily
- see what's happening. Tested successfully with Metacity.
- And... do the same with CTRL, for other darn WMs. We don't
- care about other metakeys as SL doesn't use them with dragging
- (for now). */
-
- /* We maintain a bitmap of critical keys which are up and down
- instead of simply key-counting, because SDL sometimes reports
- misbalanced keyup/keydown event pairs to us for whatever reason. */
-
- U32 mask = 0;
- switch (keysym)
- {
- case SDLK_LALT:
- mask = 1U << 0; break;
- case SDLK_RALT:
- mask = 1U << 1; break;
- case SDLK_LCTRL:
- mask = 1U << 2; break;
- case SDLK_RCTRL:
- mask = 1U << 3; break;
- default:
- break;
- }
-
- if (gain)
- mGrabbyKeyFlags |= mask;
- else
- mGrabbyKeyFlags &= ~mask;
-
- //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL;
-
- /* 0 means we don't need to mousegrab, otherwise grab. */
- return mGrabbyKeyFlags;
+ // return boolean success for whether we ended up in the desired state
+ return capture == newGrab;
+}
+
+U32 LLWindowSDL::SDLCheckGrabbyKeys(U32 keysym, BOOL gain)
+{
+ /* part of the fix for SL-13243: Some popular window managers like
+ to totally eat alt-drag for the purposes of moving windows. We
+ spoil their day by acquiring the exclusive X11 mouse lock for as
+ long as ALT is held down, so the window manager can't easily
+ see what's happening. Tested successfully with Metacity.
+ And... do the same with CTRL, for other darn WMs. We don't
+ care about other metakeys as SL doesn't use them with dragging
+ (for now). */
+
+ /* We maintain a bitmap of critical keys which are up and down
+ instead of simply key-counting, because SDL sometimes reports
+ misbalanced keyup/keydown event pairs to us for whatever reason. */
+
+ U32 mask = 0;
+ switch (keysym)
+ {
+ case SDLK_LALT:
+ mask = 1U << 0; break;
+ case SDLK_RALT:
+ mask = 1U << 1; break;
+ case SDLK_LCTRL:
+ mask = 1U << 2; break;
+ case SDLK_RCTRL:
+ mask = 1U << 3; break;
+ default:
+ break;
+ }
+
+ if (gain)
+ mGrabbyKeyFlags |= mask;
+ else
+ mGrabbyKeyFlags &= ~mask;
+
+ //LL_INFOS() << "mGrabbyKeyFlags=" << mGrabbyKeyFlags << LL_ENDL;
+
+ /* 0 means we don't need to mousegrab, otherwise grab. */
+ return mGrabbyKeyFlags;
}
void check_vm_bloat()
{
#if LL_LINUX
- // watch our own VM and RSS sizes, warn if we bloated rapidly
- static const std::string STATS_FILE = "/proc/self/stat";
- FILE *fp = fopen(STATS_FILE.c_str(), "r");
- if (fp)
- {
- static long long last_vm_size = 0;
- static long long last_rss_size = 0;
- const long long significant_vm_difference = 250 * 1024*1024;
- const long long significant_rss_difference = 50 * 1024*1024;
- long long this_vm_size = 0;
- long long this_rss_size = 0;
-
- ssize_t res;
- size_t dummy;
- char *ptr = NULL;
- for (int i=0; i<22; ++i) // parse past the values we don't want
- {
- res = getdelim(&ptr, &dummy, ' ', fp);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- free(ptr);
- ptr = NULL;
- }
- // 23rd space-delimited entry is vsize
- res = getdelim(&ptr, &dummy, ' ', fp);
- llassert(ptr);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- this_vm_size = atoll(ptr);
- free(ptr);
- ptr = NULL;
- // 24th space-delimited entry is RSS
- res = getdelim(&ptr, &dummy, ' ', fp);
- llassert(ptr);
- if (-1 == res)
- {
- LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
- goto finally;
- }
- this_rss_size = getpagesize() * atoll(ptr);
- free(ptr);
- ptr = NULL;
-
- LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL;
-
- if (llabs(last_vm_size - this_vm_size) >
- significant_vm_difference)
- {
- if (this_vm_size > last_vm_size)
- {
- LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- }
-
- if (llabs(last_rss_size - this_rss_size) >
- significant_rss_difference)
- {
- if (this_rss_size > last_rss_size)
- {
- LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
- }
- }
-
- last_rss_size = this_rss_size;
- last_vm_size = this_vm_size;
-
-finally:
- if (NULL != ptr)
- {
- free(ptr);
- ptr = NULL;
- }
- fclose(fp);
- }
+ // watch our own VM and RSS sizes, warn if we bloated rapidly
+ static const std::string STATS_FILE = "/proc/self/stat";
+ FILE *fp = fopen(STATS_FILE.c_str(), "r");
+ if (fp)
+ {
+ static long long last_vm_size = 0;
+ static long long last_rss_size = 0;
+ const long long significant_vm_difference = 250 * 1024*1024;
+ const long long significant_rss_difference = 50 * 1024*1024;
+ long long this_vm_size = 0;
+ long long this_rss_size = 0;
+
+ ssize_t res;
+ size_t dummy;
+ char *ptr = NULL;
+ for (int i=0; i<22; ++i) // parse past the values we don't want
+ {
+ res = getdelim(&ptr, &dummy, ' ', fp);
+ if (-1 == res)
+ {
+ LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
+ goto finally;
+ }
+ free(ptr);
+ ptr = NULL;
+ }
+ // 23rd space-delimited entry is vsize
+ res = getdelim(&ptr, &dummy, ' ', fp);
+ llassert(ptr);
+ if (-1 == res)
+ {
+ LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
+ goto finally;
+ }
+ this_vm_size = atoll(ptr);
+ free(ptr);
+ ptr = NULL;
+ // 24th space-delimited entry is RSS
+ res = getdelim(&ptr, &dummy, ' ', fp);
+ llassert(ptr);
+ if (-1 == res)
+ {
+ LL_WARNS() << "Unable to parse " << STATS_FILE << LL_ENDL;
+ goto finally;
+ }
+ this_rss_size = getpagesize() * atoll(ptr);
+ free(ptr);
+ ptr = NULL;
+
+ LL_INFOS() << "VM SIZE IS NOW " << (this_vm_size/(1024*1024)) << " MB, RSS SIZE IS NOW " << (this_rss_size/(1024*1024)) << " MB" << LL_ENDL;
+
+ if (llabs(last_vm_size - this_vm_size) >
+ significant_vm_difference)
+ {
+ if (this_vm_size > last_vm_size)
+ {
+ LL_WARNS() << "VM size grew by " << (this_vm_size - last_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "VM size shrank by " << (last_vm_size - this_vm_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
+ }
+ }
+
+ if (llabs(last_rss_size - this_rss_size) >
+ significant_rss_difference)
+ {
+ if (this_rss_size > last_rss_size)
+ {
+ LL_WARNS() << "RSS size grew by " << (this_rss_size - last_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "RSS size shrank by " << (last_rss_size - this_rss_size)/(1024*1024) << " MB in last frame" << LL_ENDL;
+ }
+ }
+
+ last_rss_size = this_rss_size;
+ last_vm_size = this_vm_size;
+
+ finally:
+ if (NULL != ptr)
+ {
+ free(ptr);
+ ptr = NULL;
+ }
+ fclose(fp);
+ }
#endif // LL_LINUX
}
@@ -1694,38 +1734,22 @@ finally:
// virtual
void LLWindowSDL::processMiscNativeEvents()
{
-#if LL_GTK
- // Pump GTK events to avoid starvation for:
- // * DBUS servicing
- // * Anything else which quietly hooks into the default glib/GTK loop
- if (ll_try_gtk_init())
- {
- // Yuck, Mozilla's GTK callbacks play with the locale - push/pop
- // the locale to protect it, as exotic/non-C locales
- // causes our code lots of general critical weirdness
- // and crashness. (SL-35450)
- static std::string saved_locale;
- saved_locale = ll_safe_string(setlocale(LC_ALL, NULL));
-
- // Pump until we've nothing left to do or passed 1/15th of a
- // second pumping for this frame.
- static LLTimer pump_timer;
- pump_timer.reset();
- pump_timer.setTimerExpirySec(1.0f / 15.0f);
- do {
- // Always do at least one non-blocking pump
- gtk_main_iteration_do(FALSE);
- } while (gtk_events_pending() &&
- !pump_timer.hasExpired());
-
- setlocale(LC_ALL, saved_locale.c_str() );
- }
-#endif // LL_GTK
+#if LL_GLIB
+ // Pump until we've nothing left to do or passed 1/15th of a
+ // second pumping for this frame.
+ static LLTimer pump_timer;
+ pump_timer.reset();
+ pump_timer.setTimerExpirySec(1.0f / 15.0f);
+ do
+ {
+ g_main_context_iteration(g_main_context_default(), FALSE);
+ } while( g_main_context_pending(g_main_context_default()) && !pump_timer.hasExpired());
+#endif
// hack - doesn't belong here - but this is just for debugging
if (getenv("LL_DEBUG_BLOAT"))
{
- check_vm_bloat();
+ check_vm_bloat();
}
}
@@ -1743,43 +1767,83 @@ void LLWindowSDL::gatherInput()
{
switch (event.type)
{
+ case SDL_MOUSEWHEEL:
+ if( event.wheel.y != 0 )
+ mCallbacks->handleScrollWheel(this, -event.wheel.y);
+ break;
+
case SDL_MOUSEMOTION:
{
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(TRUE);
- mCallbacks->handleMouseMove(this, openGlCoord, mask);
+ MASK mask = gKeyboard->currentMask(TRUE);
+ mCallbacks->handleMouseMove(this, openGlCoord, mask);
+ break;
+ }
+
+ case SDL_TEXTINPUT:
+ {
+ auto string = utf8str_to_utf16str( event.text.text );
+ mKeyModifiers = gKeyboard->currentMask( FALSE );
+ mInputType = "textinput";
+ for( auto key: string )
+ {
+ mKeyVirtualKey = key;
+
+ if( (MASK_CONTROL|MASK_ALT)&mKeyModifiers )
+ gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers );
+ else
+ handleUnicodeUTF16( key, mKeyModifiers );
+ }
break;
}
case SDL_KEYDOWN:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
-
- gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod);
- // part of the fix for SL-13243
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, TRUE) != 0)
- SDLReallyCaptureInput(TRUE);
-
- if (event.key.keysym.unicode)
- {
- handleUnicodeUTF16(event.key.keysym.unicode,
- gKeyboard->currentMask(FALSE));
- }
+ mKeyVirtualKey = event.key.keysym.sym;
+ mKeyModifiers = event.key.keysym.mod;
+ mInputType = "keydown";
+
+ // treat all possible Enter/Return keys the same
+ if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER)
+ {
+ mKeyVirtualKey = SDLK_RETURN;
+ }
+
+ gKeyboard->handleKeyDown(mKeyVirtualKey, mKeyModifiers );
+
+ // <FS:ND> Slightly hacky :| To make the viewer honor enter (eg to accept form input) we've to not only send handleKeyDown but also send a
+ // invoke handleUnicodeUTF16 in case the user hits return.
+ // Note that we cannot blindly use handleUnicodeUTF16 for each SDL_KEYDOWN. Doing so will create bogus keyboard input (like % for cursor left).
+ if( mKeyVirtualKey == SDLK_RETURN )
+ {
+ // fix return key not working when capslock, scrolllock or numlock are enabled
+ mKeyModifiers &= (~(KMOD_NUM | KMOD_CAPS | KMOD_MODE | KMOD_SCROLL));
+ handleUnicodeUTF16( mKeyVirtualKey, mKeyModifiers );
+ }
+
+ // part of the fix for SL-13243
+ if (SDLCheckGrabbyKeys(event.key.keysym.sym, TRUE) != 0)
+ SDLReallyCaptureInput(TRUE);
+
break;
case SDL_KEYUP:
- mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
- mKeyModifiers = event.key.keysym.mod;
+ mKeyVirtualKey = event.key.keysym.sym;
+ mKeyModifiers = event.key.keysym.mod;
+ mInputType = "keyup";
+
+ // treat all possible Enter/Return keys the same
+ if (mKeyVirtualKey == SDLK_RETURN2 || mKeyVirtualKey == SDLK_KP_ENTER)
+ {
+ mKeyVirtualKey = SDLK_RETURN;
+ }
- if (SDLCheckGrabbyKeys(event.key.keysym.sym, FALSE) == 0)
- SDLReallyCaptureInput(FALSE); // part of the fix for SL-13243
+ if (SDLCheckGrabbyKeys(mKeyVirtualKey, FALSE) == 0)
+ SDLReallyCaptureInput(FALSE); // part of the fix for SL-13243
- gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod);
- break;
+ gKeyboard->handleKeyUp(mKeyVirtualKey,mKeyModifiers);
+ break;
case SDL_MOUSEBUTTONDOWN:
{
@@ -1787,7 +1851,7 @@ void LLWindowSDL::gatherInput()
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(TRUE);
+ MASK mask = gKeyboard->currentMask(TRUE);
if (event.button.button == SDL_BUTTON_LEFT) // SDL doesn't manage double clicking...
{
@@ -1799,7 +1863,7 @@ void LLWindowSDL::gatherInput()
if (++leftClick >= 2)
{
leftClick = 0;
- isDoubleClick = true;
+ isDoubleClick = true;
}
}
lastLeftDown = now;
@@ -1814,7 +1878,7 @@ void LLWindowSDL::gatherInput()
if (++rightClick >= 2)
{
rightClick = 0;
- isDoubleClick = true;
+ isDoubleClick = true;
}
}
lastRightDown = now;
@@ -1823,24 +1887,24 @@ void LLWindowSDL::gatherInput()
if (event.button.button == SDL_BUTTON_LEFT) // left
{
if (isDoubleClick)
- mCallbacks->handleDoubleClick(this, openGlCoord, mask);
+ mCallbacks->handleDoubleClick(this, openGlCoord, mask);
else
- mCallbacks->handleMouseDown(this, openGlCoord, mask);
+ mCallbacks->handleMouseDown(this, openGlCoord, mask);
}
else if (event.button.button == SDL_BUTTON_RIGHT) // right
{
- mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
+ mCallbacks->handleRightMouseDown(this, openGlCoord, mask);
}
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
- {
- mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask);
- }
+ {
+ mCallbacks->handleMiddleMouseDown(this, openGlCoord, mask);
+ }
else if (event.button.button == 4) // mousewheel up...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, -1);
+ mCallbacks->handleScrollWheel(this, -1);
else if (event.button.button == 5) // mousewheel down...thanks to X11 for making SDL consider these "buttons".
- mCallbacks->handleScrollWheel(this, 1);
+ mCallbacks->handleScrollWheel(this, 1);
break;
}
@@ -1850,365 +1914,346 @@ void LLWindowSDL::gatherInput()
LLCoordWindow winCoord(event.button.x, event.button.y);
LLCoordGL openGlCoord;
convertCoords(winCoord, &openGlCoord);
- MASK mask = gKeyboard->currentMask(TRUE);
+ MASK mask = gKeyboard->currentMask(TRUE);
if (event.button.button == SDL_BUTTON_LEFT) // left
- mCallbacks->handleMouseUp(this, openGlCoord, mask);
+ mCallbacks->handleMouseUp(this, openGlCoord, mask);
else if (event.button.button == SDL_BUTTON_RIGHT) // right
- mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
+ mCallbacks->handleRightMouseUp(this, openGlCoord, mask);
else if (event.button.button == SDL_BUTTON_MIDDLE) // middle
- mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
+ mCallbacks->handleMiddleMouseUp(this, openGlCoord, mask);
// don't handle mousewheel here...
break;
}
- case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing!
- mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h);
- break;
-
- case SDL_VIDEORESIZE: // *FIX: handle this?
+ case SDL_WINDOWEVENT: // *FIX: handle this?
{
- LL_INFOS() << "Handling a resize event: " << event.resize.w <<
- "x" << event.resize.h << LL_ENDL;
-
- S32 width = llmax(event.resize.w, (S32)mMinWindowWidth);
- S32 height = llmax(event.resize.h, (S32)mMinWindowHeight);
-
- // *FIX: I'm not sure this is necessary!
- mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags);
- if (!mWindow)
- {
- // *FIX: More informative dialog?
- LL_INFOS() << "Could not recreate context after resize! Quitting..." << LL_ENDL;
- if(mCallbacks->handleCloseRequest(this))
- {
- // Get the app to initiate cleanup.
- mCallbacks->handleQuit(this);
- // The app is responsible for calling destroyWindow when done with GL
- }
- break;
- }
+ if( event.window.event == SDL_WINDOWEVENT_RESIZED
+ /* || event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED*/ ) // <FS:ND> SDL_WINDOWEVENT_SIZE_CHANGED is followed by SDL_WINDOWEVENT_RESIZED, so handling one shall be enough
+ {
+ LL_INFOS() << "Handling a resize event: " << event.window.data1 << "x" << event.window.data2 << LL_ENDL;
- mCallbacks->handleResize(this, width, height);
- break;
- }
- case SDL_ACTIVEEVENT:
- if (event.active.state & SDL_APPINPUTFOCUS)
+ S32 width = llmax(event.window.data1, (S32)mMinWindowWidth);
+ S32 height = llmax(event.window.data2, (S32)mMinWindowHeight);
+ mSurface = SDL_GetWindowSurface( mWindow );
+
+ // *FIX: I'm not sure this is necessary!
+ // <FS:ND> I think is is not
+ // SDL_SetWindowSize(mWindow, width, height);
+ //
+
+ mCallbacks->handleResize(this, width, height);
+ }
+ else if( event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED ) // <FS:ND> What about SDL_WINDOWEVENT_ENTER (mouse focus)
{
- // Note that for SDL (particularly on X11), keyboard
- // and mouse focus are independent things. Here we are
- // tracking keyboard focus state changes.
-
- // We have to do our own state massaging because SDL
- // can send us two unfocus events in a row for example,
- // which confuses the focus code [SL-24071].
- if (event.active.gain != mHaveInputFocus)
- {
- mHaveInputFocus = !!event.active.gain;
-
- if (mHaveInputFocus)
- mCallbacks->handleFocus(this);
- else
- mCallbacks->handleFocusLost(this);
- }
+ // We have to do our own state massaging because SDL
+ // can send us two unfocus events in a row for example,
+ // which confuses the focus code [SL-24071].
+ mHaveInputFocus = true;
+
+ mCallbacks->handleFocus(this);
}
- if (event.active.state & SDL_APPACTIVE)
+ else if( event.window.event == SDL_WINDOWEVENT_FOCUS_LOST ) // <FS:ND> What about SDL_WINDOWEVENT_LEAVE (mouse focus)
{
- // Change in iconification/minimization state.
- if ((!event.active.gain) != mIsMinimized)
- {
- mIsMinimized = (!event.active.gain);
-
- mCallbacks->handleActivate(this, !mIsMinimized);
- LL_INFOS() << "SDL deiconification state switched to " << BOOL(event.active.gain) << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "Ignored bogus redundant SDL deiconification state switch to " << BOOL(event.active.gain) << LL_ENDL;
- }
+ // We have to do our own state massaging because SDL
+ // can send us two unfocus events in a row for example,
+ // which confuses the focus code [SL-24071].
+ mHaveInputFocus = false;
+
+ mCallbacks->handleFocusLost(this);
}
- break;
+ else if( event.window.event == SDL_WINDOWEVENT_MINIMIZED ||
+ event.window.event == SDL_WINDOWEVENT_MAXIMIZED ||
+ event.window.event == SDL_WINDOWEVENT_RESTORED ||
+ event.window.event == SDL_WINDOWEVENT_EXPOSED ||
+ event.window.event == SDL_WINDOWEVENT_SHOWN )
+ {
+ mIsMinimized = (event.window.event == SDL_WINDOWEVENT_MINIMIZED);
+ mCallbacks->handleActivate(this, !mIsMinimized);
+ LL_INFOS() << "SDL deiconification state switched to " << mIsMinimized << LL_ENDL;
+ }
+
+ break;
+ }
case SDL_QUIT:
- if(mCallbacks->handleCloseRequest(this))
- {
- // Get the app to initiate cleanup.
- mCallbacks->handleQuit(this);
- // The app is responsible for calling destroyWindow when done with GL
- }
+ if(mCallbacks->handleCloseRequest(this))
+ {
+ // Get the app to initiate cleanup.
+ mCallbacks->handleQuit(this);
+ // The app is responsible for calling destroyWindow when done with GL
+ }
+ break;
+ default:
+ //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL;
break;
- default:
- //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL;
- break;
}
}
-
- updateCursor();
+
+ updateCursor();
#if LL_X11
// This is a good time to stop flashing the icon if our mFlashTimer has
// expired.
if (mFlashing && mFlashTimer.hasExpired())
{
- x11_set_urgent(FALSE);
- mFlashing = FALSE;
+ x11_set_urgent(FALSE);
+ mFlashing = FALSE;
}
#endif // LL_X11
}
static SDL_Cursor *makeSDLCursorFromBMP(const char *filename, int hotx, int hoty)
{
- SDL_Cursor *sdlcursor = NULL;
- SDL_Surface *bmpsurface;
-
- // Load cursor pixel data from BMP file
- bmpsurface = Load_BMP_Resource(filename);
- if (bmpsurface && bmpsurface->w%8==0)
- {
- SDL_Surface *cursurface;
- LL_DEBUGS() << "Loaded cursor file " << filename << " "
- << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL;
- cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE,
- bmpsurface->w,
- bmpsurface->h,
- 32,
- SDL_SwapLE32(0xFFU),
- SDL_SwapLE32(0xFF00U),
- SDL_SwapLE32(0xFF0000U),
- SDL_SwapLE32(0xFF000000U));
- SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U));
-
- // Blit the cursor pixel data onto a 32-bit RGBA surface so we
- // only have to cope with processing one type of pixel format.
- if (0 == SDL_BlitSurface(bmpsurface, NULL,
- cursurface, NULL))
- {
- // n.b. we already checked that width is a multiple of 8.
- const int bitmap_bytes = (cursurface->w * cursurface->h) / 8;
- unsigned char *cursor_data = new unsigned char[bitmap_bytes];
- unsigned char *cursor_mask = new unsigned char[bitmap_bytes];
- memset(cursor_data, 0, bitmap_bytes);
- memset(cursor_mask, 0, bitmap_bytes);
- int i,j;
- // Walk the RGBA cursor pixel data, extracting both data and
- // mask to build SDL-friendly cursor bitmaps from. The mask
- // is inferred by color-keying against 200,200,200
- for (i=0; i<cursurface->h; ++i) {
- for (j=0; j<cursurface->w; ++j) {
- U8 *pixelp =
- ((U8*)cursurface->pixels)
- + cursurface->pitch * i
- + j*cursurface->format->BytesPerPixel;
- U8 srcred = pixelp[0];
- U8 srcgreen = pixelp[1];
- U8 srcblue = pixelp[2];
- BOOL mask_bit = (srcred != 200)
- || (srcgreen != 200)
- || (srcblue != 200);
- BOOL data_bit = mask_bit && (srcgreen <= 80);//not 0x80
- unsigned char bit_offset = (cursurface->w/8) * i
- + j/8;
- cursor_data[bit_offset] |= (data_bit) << (7 - (j&7));
- cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7));
- }
- }
- sdlcursor = SDL_CreateCursor((Uint8*)cursor_data,
- (Uint8*)cursor_mask,
- cursurface->w, cursurface->h,
- hotx, hoty);
- delete[] cursor_data;
- delete[] cursor_mask;
- } else {
- LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL;
- }
- SDL_FreeSurface(cursurface);
- SDL_FreeSurface(bmpsurface);
- } else {
- LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL;
- }
-
- return sdlcursor;
+ SDL_Cursor *sdlcursor = NULL;
+ SDL_Surface *bmpsurface;
+
+ // Load cursor pixel data from BMP file
+ bmpsurface = Load_BMP_Resource(filename);
+ if (bmpsurface && bmpsurface->w%8==0)
+ {
+ SDL_Surface *cursurface;
+ LL_DEBUGS() << "Loaded cursor file " << filename << " "
+ << bmpsurface->w << "x" << bmpsurface->h << LL_ENDL;
+ cursurface = SDL_CreateRGBSurface (SDL_SWSURFACE,
+ bmpsurface->w,
+ bmpsurface->h,
+ 32,
+ SDL_SwapLE32(0xFFU),
+ SDL_SwapLE32(0xFF00U),
+ SDL_SwapLE32(0xFF0000U),
+ SDL_SwapLE32(0xFF000000U));
+ SDL_FillRect(cursurface, NULL, SDL_SwapLE32(0x00000000U));
+
+ // Blit the cursor pixel data onto a 32-bit RGBA surface so we
+ // only have to cope with processing one type of pixel format.
+ if (0 == SDL_BlitSurface(bmpsurface, NULL,
+ cursurface, NULL))
+ {
+ // n.b. we already checked that width is a multiple of 8.
+ const int bitmap_bytes = (cursurface->w * cursurface->h) / 8;
+ unsigned char *cursor_data = new unsigned char[bitmap_bytes];
+ unsigned char *cursor_mask = new unsigned char[bitmap_bytes];
+ memset(cursor_data, 0, bitmap_bytes);
+ memset(cursor_mask, 0, bitmap_bytes);
+ int i,j;
+ // Walk the RGBA cursor pixel data, extracting both data and
+ // mask to build SDL-friendly cursor bitmaps from. The mask
+ // is inferred by color-keying against 200,200,200
+ for (i=0; i<cursurface->h; ++i) {
+ for (j=0; j<cursurface->w; ++j) {
+ U8 *pixelp =
+ ((U8*)cursurface->pixels)
+ + cursurface->pitch * i
+ + j*cursurface->format->BytesPerPixel;
+ U8 srcred = pixelp[0];
+ U8 srcgreen = pixelp[1];
+ U8 srcblue = pixelp[2];
+ BOOL mask_bit = (srcred != 200)
+ || (srcgreen != 200)
+ || (srcblue != 200);
+ BOOL data_bit = mask_bit && (srcgreen <= 80);//not 0x80
+ unsigned char bit_offset = (cursurface->w/8) * i
+ + j/8;
+ cursor_data[bit_offset] |= (data_bit) << (7 - (j&7));
+ cursor_mask[bit_offset] |= (mask_bit) << (7 - (j&7));
+ }
+ }
+ sdlcursor = SDL_CreateCursor((Uint8*)cursor_data,
+ (Uint8*)cursor_mask,
+ cursurface->w, cursurface->h,
+ hotx, hoty);
+ delete[] cursor_data;
+ delete[] cursor_mask;
+ } else {
+ LL_WARNS() << "CURSOR BLIT FAILURE, cursurface: " << cursurface << LL_ENDL;
+ }
+ SDL_FreeSurface(cursurface);
+ SDL_FreeSurface(bmpsurface);
+ } else {
+ LL_WARNS() << "CURSOR LOAD FAILURE " << filename << LL_ENDL;
+ }
+
+ return sdlcursor;
}
void LLWindowSDL::updateCursor()
{
- if (ATIbug) {
- // cursor-updating is very flaky when this bug is
- // present; do nothing.
- return;
- }
-
- if (mCurrentCursor != mNextCursor)
- {
- if (mNextCursor < UI_CURSOR_COUNT)
- {
- SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor];
- // Try to default to the arrow for any cursors that
- // did not load correctly.
- if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW])
- sdlcursor = mSDLCursors[UI_CURSOR_ARROW];
- if (sdlcursor)
- SDL_SetCursor(sdlcursor);
- } else {
- LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL;
- }
- mCurrentCursor = mNextCursor;
- }
+ if (ATIbug) {
+ // cursor-updating is very flaky when this bug is
+ // present; do nothing.
+ return;
+ }
+
+ if (mCurrentCursor != mNextCursor)
+ {
+ if (mNextCursor < UI_CURSOR_COUNT)
+ {
+ SDL_Cursor *sdlcursor = mSDLCursors[mNextCursor];
+ // Try to default to the arrow for any cursors that
+ // did not load correctly.
+ if (!sdlcursor && mSDLCursors[UI_CURSOR_ARROW])
+ sdlcursor = mSDLCursors[UI_CURSOR_ARROW];
+ if (sdlcursor)
+ SDL_SetCursor(sdlcursor);
+ } else {
+ LL_WARNS() << "Tried to set invalid cursor number " << mNextCursor << LL_ENDL;
+ }
+ mCurrentCursor = mNextCursor;
+ }
}
void LLWindowSDL::initCursors()
{
- int i;
- // Blank the cursor pointer array for those we may miss.
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- {
- mSDLCursors[i] = NULL;
- }
- // Pre-make an SDL cursor for each of the known cursor types.
- // We hardcode the hotspots - to avoid that we'd have to write
- // a .cur file loader.
- // NOTE: SDL doesn't load RLE-compressed BMP files.
- mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0);
- mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15);
- mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10);
- mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16);
- mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17);
- mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17);
- mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14);
- mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16);
+ int i;
+ // Blank the cursor pointer array for those we may miss.
+ for (i=0; i<UI_CURSOR_COUNT; ++i)
+ {
+ mSDLCursors[i] = NULL;
+ }
+ // Pre-make an SDL cursor for each of the known cursor types.
+ // We hardcode the hotspots - to avoid that we'd have to write
+ // a .cur file loader.
+ // NOTE: SDL doesn't load RLE-compressed BMP files.
+ mSDLCursors[UI_CURSOR_ARROW] = makeSDLCursorFromBMP("llarrow.BMP",0,0);
+ mSDLCursors[UI_CURSOR_WAIT] = makeSDLCursorFromBMP("wait.BMP",12,15);
+ mSDLCursors[UI_CURSOR_HAND] = makeSDLCursorFromBMP("hand.BMP",7,10);
+ mSDLCursors[UI_CURSOR_IBEAM] = makeSDLCursorFromBMP("ibeam.BMP",15,16);
+ mSDLCursors[UI_CURSOR_CROSS] = makeSDLCursorFromBMP("cross.BMP",16,14);
+ mSDLCursors[UI_CURSOR_SIZENWSE] = makeSDLCursorFromBMP("sizenwse.BMP",14,17);
+ mSDLCursors[UI_CURSOR_SIZENESW] = makeSDLCursorFromBMP("sizenesw.BMP",17,17);
+ mSDLCursors[UI_CURSOR_SIZEWE] = makeSDLCursorFromBMP("sizewe.BMP",16,14);
+ mSDLCursors[UI_CURSOR_SIZENS] = makeSDLCursorFromBMP("sizens.BMP",17,16);
mSDLCursors[UI_CURSOR_SIZEALL] = makeSDLCursorFromBMP("sizeall.BMP", 17, 17);
- mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8);
- mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15);
- mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13);
- mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6);
- mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5);
- mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7);
- mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0);
- mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0);
- mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8);
- mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0);
- mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13);
- mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5);
- mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5);
- mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5);
+ mSDLCursors[UI_CURSOR_NO] = makeSDLCursorFromBMP("llno.BMP",8,8);
+ mSDLCursors[UI_CURSOR_WORKING] = makeSDLCursorFromBMP("working.BMP",12,15);
+ mSDLCursors[UI_CURSOR_TOOLGRAB] = makeSDLCursorFromBMP("lltoolgrab.BMP",2,13);
+ mSDLCursors[UI_CURSOR_TOOLLAND] = makeSDLCursorFromBMP("lltoolland.BMP",1,6);
+ mSDLCursors[UI_CURSOR_TOOLFOCUS] = makeSDLCursorFromBMP("lltoolfocus.BMP",8,5);
+ mSDLCursors[UI_CURSOR_TOOLCREATE] = makeSDLCursorFromBMP("lltoolcreate.BMP",7,7);
+ mSDLCursors[UI_CURSOR_ARROWDRAG] = makeSDLCursorFromBMP("arrowdrag.BMP",0,0);
+ mSDLCursors[UI_CURSOR_ARROWCOPY] = makeSDLCursorFromBMP("arrowcop.BMP",0,0);
+ mSDLCursors[UI_CURSOR_ARROWDRAGMULTI] = makeSDLCursorFromBMP("llarrowdragmulti.BMP",0,0);
+ mSDLCursors[UI_CURSOR_ARROWCOPYMULTI] = makeSDLCursorFromBMP("arrowcopmulti.BMP",0,0);
+ mSDLCursors[UI_CURSOR_NOLOCKED] = makeSDLCursorFromBMP("llnolocked.BMP",8,8);
+ mSDLCursors[UI_CURSOR_ARROWLOCKED] = makeSDLCursorFromBMP("llarrowlocked.BMP",0,0);
+ mSDLCursors[UI_CURSOR_GRABLOCKED] = makeSDLCursorFromBMP("llgrablocked.BMP",2,13);
+ mSDLCursors[UI_CURSOR_TOOLTRANSLATE] = makeSDLCursorFromBMP("lltooltranslate.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLROTATE] = makeSDLCursorFromBMP("lltoolrotate.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLSCALE] = makeSDLCursorFromBMP("lltoolscale.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLCAMERA] = makeSDLCursorFromBMP("lltoolcamera.BMP",7,5);
+ mSDLCursors[UI_CURSOR_TOOLPAN] = makeSDLCursorFromBMP("lltoolpan.BMP",7,5);
+ mSDLCursors[UI_CURSOR_TOOLZOOMIN] = makeSDLCursorFromBMP("lltoolzoomin.BMP",7,5);
mSDLCursors[UI_CURSOR_TOOLZOOMOUT] = makeSDLCursorFromBMP("lltoolzoomout.BMP", 7, 5);
- mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0);
- mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0);
- mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28);
- mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16);
- mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8);
-
- if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) {
- LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL;
- ATIbug = true;
- }
+ mSDLCursors[UI_CURSOR_TOOLPICKOBJECT3] = makeSDLCursorFromBMP("toolpickobject3.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLPLAY] = makeSDLCursorFromBMP("toolplay.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLPAUSE] = makeSDLCursorFromBMP("toolpause.BMP",0,0);
+ mSDLCursors[UI_CURSOR_TOOLMEDIAOPEN] = makeSDLCursorFromBMP("toolmediaopen.BMP",0,0);
+ mSDLCursors[UI_CURSOR_PIPETTE] = makeSDLCursorFromBMP("lltoolpipette.BMP",2,28);
+ mSDLCursors[UI_CURSOR_TOOLSIT] = makeSDLCursorFromBMP("toolsit.BMP",20,15);
+ mSDLCursors[UI_CURSOR_TOOLBUY] = makeSDLCursorFromBMP("toolbuy.BMP",20,15);
+ mSDLCursors[UI_CURSOR_TOOLOPEN] = makeSDLCursorFromBMP("toolopen.BMP",20,15);
+ mSDLCursors[UI_CURSOR_TOOLPATHFINDING] = makeSDLCursorFromBMP("lltoolpathfinding.BMP", 16, 16);
+ mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START] = makeSDLCursorFromBMP("lltoolpathfindingpathstart.BMP", 16, 16);
+ mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathstartadd.BMP", 16, 16);
+ mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END] = makeSDLCursorFromBMP("lltoolpathfindingpathend.BMP", 16, 16);
+ mSDLCursors[UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD] = makeSDLCursorFromBMP("lltoolpathfindingpathendadd.BMP", 16, 16);
+ mSDLCursors[UI_CURSOR_TOOLNO] = makeSDLCursorFromBMP("llno.BMP",8,8);
+
+ if (getenv("LL_ATI_MOUSE_CURSOR_BUG") != NULL) {
+ LL_INFOS() << "Disabling cursor updating due to LL_ATI_MOUSE_CURSOR_BUG" << LL_ENDL;
+ ATIbug = true;
+ }
}
void LLWindowSDL::quitCursors()
{
- int i;
- if (mWindow)
- {
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- {
- if (mSDLCursors[i])
- {
- SDL_FreeCursor(mSDLCursors[i]);
- mSDLCursors[i] = NULL;
- }
- }
- } else {
- // SDL doesn't refcount cursors, so if the window has
- // already been destroyed then the cursors have gone with it.
- LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL;
- for (i=0; i<UI_CURSOR_COUNT; ++i)
- mSDLCursors[i] = NULL;
- }
+ int i;
+ if (mWindow)
+ {
+ for (i=0; i<UI_CURSOR_COUNT; ++i)
+ {
+ if (mSDLCursors[i])
+ {
+ SDL_FreeCursor(mSDLCursors[i]);
+ mSDLCursors[i] = NULL;
+ }
+ }
+ } else {
+ // SDL doesn't refcount cursors, so if the window has
+ // already been destroyed then the cursors have gone with it.
+ LL_INFOS() << "Skipping quitCursors: mWindow already gone." << LL_ENDL;
+ for (i=0; i<UI_CURSOR_COUNT; ++i)
+ mSDLCursors[i] = NULL;
+ }
}
void LLWindowSDL::captureMouse()
{
- // SDL already enforces the semantics that captureMouse is
- // used for, i.e. that we continue to get mouse events as long
- // as a button is down regardless of whether we left the
- // window, and in a less obnoxious way than SDL_WM_GrabInput
- // which would confine the cursor to the window too.
+ // SDL already enforces the semantics that captureMouse is
+ // used for, i.e. that we continue to get mouse events as long
+ // as a button is down regardless of whether we left the
+ // window, and in a less obnoxious way than SDL_WM_GrabInput
+ // which would confine the cursor to the window too.
- LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL;
+ LL_DEBUGS() << "LLWindowSDL::captureMouse" << LL_ENDL;
}
void LLWindowSDL::releaseMouse()
{
- // see LWindowSDL::captureMouse()
-
- LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL;
+ // see LWindowSDL::captureMouse()
+
+ LL_DEBUGS() << "LLWindowSDL::releaseMouse" << LL_ENDL;
}
void LLWindowSDL::hideCursor()
{
- if(!mCursorHidden)
- {
- // LL_INFOS() << "hideCursor: hiding" << LL_ENDL;
- mCursorHidden = TRUE;
- mHideCursorPermanent = TRUE;
- SDL_ShowCursor(0);
- }
- else
- {
- // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL;
- }
+ if(!mCursorHidden)
+ {
+ // LL_INFOS() << "hideCursor: hiding" << LL_ENDL;
+ mCursorHidden = TRUE;
+ mHideCursorPermanent = TRUE;
+ SDL_ShowCursor(0);
+ }
+ else
+ {
+ // LL_INFOS() << "hideCursor: already hidden" << LL_ENDL;
+ }
}
void LLWindowSDL::showCursor()
{
- if(mCursorHidden)
- {
- // LL_INFOS() << "showCursor: showing" << LL_ENDL;
- mCursorHidden = FALSE;
- mHideCursorPermanent = FALSE;
- SDL_ShowCursor(1);
- }
- else
- {
- // LL_INFOS() << "showCursor: already visible" << LL_ENDL;
- }
+ if(mCursorHidden)
+ {
+ // LL_INFOS() << "showCursor: showing" << LL_ENDL;
+ mCursorHidden = FALSE;
+ mHideCursorPermanent = FALSE;
+ SDL_ShowCursor(1);
+ }
+ else
+ {
+ // LL_INFOS() << "showCursor: already visible" << LL_ENDL;
+ }
}
void LLWindowSDL::showCursorFromMouseMove()
{
- if (!mHideCursorPermanent)
- {
- showCursor();
- }
+ if (!mHideCursorPermanent)
+ {
+ showCursor();
+ }
}
void LLWindowSDL::hideCursorUntilMouseMove()
{
- if (!mHideCursorPermanent)
- {
- hideCursor();
- mHideCursorPermanent = FALSE;
- }
+ if (!mHideCursorPermanent)
+ {
+ hideCursor();
+ mHideCursorPermanent = FALSE;
+ }
}
-
-
//
// LLSplashScreenSDL - I don't think we'll bother to implement this; it's
// fairly obsolete at this point.
@@ -2233,272 +2278,128 @@ void LLSplashScreenSDL::hideImpl()
{
}
+S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
+{
+ SDL_MessageBoxData oData = { SDL_MESSAGEBOX_INFORMATION, nullptr, caption.c_str(), text.c_str(), 0, nullptr, nullptr };
+ SDL_MessageBoxButtonData btnOk[] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }};
+ SDL_MessageBoxButtonData btnOkCancel [] = {{SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_OK, "OK" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_CANCEL, "Cancel"} };
+ SDL_MessageBoxButtonData btnYesNo[] = { {SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, OSBTN_YES, "Yes" }, {SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, OSBTN_NO, "No"} };
+ switch (type)
+ {
+ default:
+ case OSMB_OK:
+ oData.flags = SDL_MESSAGEBOX_WARNING;
+ oData.buttons = btnOk;
+ oData.numbuttons = 1;
+ break;
+ case OSMB_OKCANCEL:
+ oData.flags = SDL_MESSAGEBOX_INFORMATION;
+ oData.buttons = btnOkCancel;
+ oData.numbuttons = 2;
+ break;
+ case OSMB_YESNO:
+ oData.flags = SDL_MESSAGEBOX_INFORMATION;
+ oData.buttons = btnYesNo;
+ oData.numbuttons = 2;
+ break;
+ }
-#if LL_GTK
-static void response_callback (GtkDialog *dialog,
- gint arg1,
- gpointer user_data)
-{
- gint *response = (gint*)user_data;
- *response = arg1;
- gtk_widget_destroy(GTK_WIDGET(dialog));
- gtk_main_quit();
+ int btn{0};
+ if( 0 == SDL_ShowMessageBox( &oData, &btn ) )
+ return btn;
+ return OSBTN_CANCEL;
}
-S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
+BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
{
- S32 rtn = OSBTN_CANCEL;
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->beforeDialog();
-
- if (LLWindowSDL::ll_try_gtk_init())
- {
- GtkWidget *win = NULL;
-
- LL_INFOS() << "Creating a dialog because we're in windowed mode and GTK is happy." << LL_ENDL;
-
- GtkDialogFlags flags = GTK_DIALOG_MODAL;
- GtkMessageType messagetype;
- GtkButtonsType buttons;
- switch (type)
- {
- default:
- case OSMB_OK:
- messagetype = GTK_MESSAGE_WARNING;
- buttons = GTK_BUTTONS_OK;
- break;
- case OSMB_OKCANCEL:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_OK_CANCEL;
- break;
- case OSMB_YESNO:
- messagetype = GTK_MESSAGE_QUESTION;
- buttons = GTK_BUTTONS_YES_NO;
- break;
- }
- win = gtk_message_dialog_new(NULL, flags, messagetype, buttons, "%s",
- text.c_str());
-
-# if LL_X11
- // Make GTK tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (gWindowImplementation &&
- gWindowImplementation->mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(gWindowImplementation->mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- gtk_window_set_position(GTK_WINDOW(win),
- GTK_WIN_POS_CENTER_ON_PARENT);
-
- gtk_window_set_type_hint(GTK_WINDOW(win),
- GDK_WINDOW_TYPE_HINT_DIALOG);
-
- if (!caption.empty())
- gtk_window_set_title(GTK_WINDOW(win), caption.c_str());
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- // we should be able to use a gtk_dialog_run(), but it's
- // apparently not written to exist in a world without a higher
- // gtk_main(), so we manage its signal/destruction outselves.
- gtk_widget_show_all (win);
- gtk_main();
-
- //LL_INFOS() << "response: " << response << LL_ENDL;
- switch (response)
- {
- case GTK_RESPONSE_OK: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_YES: rtn = OSBTN_YES; break;
- case GTK_RESPONSE_NO: rtn = OSBTN_NO; break;
- case GTK_RESPONSE_APPLY: rtn = OSBTN_OK; break;
- case GTK_RESPONSE_NONE:
- case GTK_RESPONSE_CANCEL:
- case GTK_RESPONSE_CLOSE:
- case GTK_RESPONSE_DELETE_EVENT:
- default: rtn = OSBTN_CANCEL;
- }
- }
- else
- {
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- LL_INFOS() << "Skipping dialog because we're in fullscreen mode or GTK is not happy." << LL_ENDL;
- rtn = OSBTN_OK;
- }
-
- if(gWindowImplementation != NULL)
- gWindowImplementation->afterDialog();
-
- return rtn;
-}
-
-static void color_changed_callback(GtkWidget *widget,
- gpointer user_data)
-{
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION(widget);
- GdkColor *colorp = (GdkColor*)user_data;
-
- gtk_color_selection_get_current_color(colorsel, colorp);
+ return (FALSE);
}
-
/*
Make the raw keyboard data available - used to poke through to LLQtWebKit so
that Qt/Webkit has access to the virtual keycodes etc. that it needs
*/
LLSD LLWindowSDL::getNativeKeyData()
{
- LLSD result = LLSD::emptyMap();
-
- U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave!
-
- // we go through so many levels of device abstraction that I can't really guess
- // what a plugin under GDK under Qt under SL under SDL under X11 considers
- // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear*
- // to match GDK consts, but that may be co-incidence.
- modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0;
- modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift
- modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0;
- modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0;
- modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl
- modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested
- modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested
- // *todo: test ALTs - I don't have a case for testing these. Do you?
- // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier).
-
- result["scan_code"] = (S32)mKeyScanCode;
- result["virtual_key"] = (S32)mKeyVirtualKey;
- result["modifiers"] = (S32)modifiers;
-
- return result;
-}
-
-
-BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- BOOL rtn = FALSE;
-
- beforeDialog();
+ LLSD result = LLSD::emptyMap();
- if (ll_try_gtk_init())
- {
- GtkWidget *win = NULL;
+ U32 modifiers = 0; // pretend-native modifiers... oh what a tangled web we weave!
- win = gtk_color_selection_dialog_new(NULL);
-
-# if LL_X11
- // Get GTK to tell the window manager to associate this
- // dialog with our non-GTK SDL window, which should try
- // to keep it on top etc.
- if (mSDL_XWindowID != None)
- {
- gtk_widget_realize(GTK_WIDGET(win)); // so we can get its gdkwin
- GdkWindow *gdkwin = gdk_window_foreign_new(mSDL_XWindowID);
- gdk_window_set_transient_for(GTK_WIDGET(win)->window,
- gdkwin);
- }
-# endif //LL_X11
-
- GtkColorSelection *colorsel = GTK_COLOR_SELECTION (GTK_COLOR_SELECTION_DIALOG(win)->colorsel);
-
- GdkColor color, orig_color;
- orig_color.pixel = 0;
- orig_color.red = guint16(65535 * *r);
- orig_color.green= guint16(65535 * *g);
- orig_color.blue = guint16(65535 * *b);
- color = orig_color;
-
- gtk_color_selection_set_previous_color (colorsel, &color);
- gtk_color_selection_set_current_color (colorsel, &color);
- gtk_color_selection_set_has_palette (colorsel, TRUE);
- gtk_color_selection_set_has_opacity_control(colorsel, FALSE);
-
- gint response = GTK_RESPONSE_NONE;
- g_signal_connect (win,
- "response",
- G_CALLBACK (response_callback),
- &response);
-
- g_signal_connect (G_OBJECT (colorsel), "color_changed",
- G_CALLBACK (color_changed_callback),
- &color);
-
- gtk_window_set_modal(GTK_WINDOW(win), TRUE);
- gtk_widget_show_all(win);
- // hide the help button - we don't service it.
- gtk_widget_hide(GTK_COLOR_SELECTION_DIALOG(win)->help_button);
- gtk_main();
-
- if (response == GTK_RESPONSE_OK &&
- (orig_color.red != color.red
- || orig_color.green != color.green
- || orig_color.blue != color.blue) )
- {
- *r = color.red / 65535.0f;
- *g = color.green / 65535.0f;
- *b = color.blue / 65535.0f;
- rtn = TRUE;
- }
- }
-
- afterDialog();
-
- return rtn;
-}
-#else
-S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type)
-{
- LL_INFOS() << "MSGBOX: " << caption << ": " << text << LL_ENDL;
- return 0;
-}
+ // we go through so many levels of device abstraction that I can't really guess
+ // what a plugin under GDK under Qt under SL under SDL under X11 considers
+ // a 'native' modifier mask. this has been sort of reverse-engineered... they *appear*
+ // to match GDK consts, but that may be co-incidence.
+ modifiers |= (mKeyModifiers & KMOD_LSHIFT) ? 0x0001 : 0;
+ modifiers |= (mKeyModifiers & KMOD_RSHIFT) ? 0x0001 : 0;// munge these into the same shift
+ modifiers |= (mKeyModifiers & KMOD_CAPS) ? 0x0002 : 0;
+ modifiers |= (mKeyModifiers & KMOD_LCTRL) ? 0x0004 : 0;
+ modifiers |= (mKeyModifiers & KMOD_RCTRL) ? 0x0004 : 0;// munge these into the same ctrl
+ modifiers |= (mKeyModifiers & KMOD_LALT) ? 0x0008 : 0;// untested
+ modifiers |= (mKeyModifiers & KMOD_RALT) ? 0x0008 : 0;// untested
+ // *todo: test ALTs - I don't have a case for testing these. Do you?
+ // *todo: NUM? - I don't care enough right now (and it's not a GDK modifier).
-BOOL LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
-{
- return (FALSE);
+ result["virtual_key"] = (S32)mKeyVirtualKey;
+ result["virtual_key_win"] = (S32)LLKeyboardSDL::mapSDL2toWin( mKeyVirtualKey );
+ result["modifiers"] = (S32)modifiers;
+ result["input_type"] = mInputType;
+ return result;
}
-#endif // LL_GTK
-#if LL_LINUX
+#if LL_LINUX || LL_SOLARIS
// extracted from spawnWebBrowser for clarity and to eliminate
// compiler confusion regarding close(int fd) vs. LLWindow::close()
void exec_cmd(const std::string& cmd, const std::string& arg)
{
- char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL};
- fflush(NULL);
- pid_t pid = fork();
- if (pid == 0)
- { // child
- // disconnect from stdin/stdout/stderr, or child will
- // keep our output pipe undesirably alive if it outlives us.
- close(0);
- close(1);
- close(2);
- // end ourself by running the command
- execv(cmd.c_str(), argv); /* Flawfinder: ignore */
- // if execv returns at all, there was a problem.
- LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL;
- _exit(1); // _exit because we don't want atexit() clean-up!
- } else {
- if (pid > 0)
- {
- // parent - wait for child to die
- int childExitStatus;
- waitpid(pid, &childExitStatus, 0);
- } else {
- LL_WARNS() << "fork failure." << LL_ENDL;
- }
- }
+ char* const argv[] = {(char*)cmd.c_str(), (char*)arg.c_str(), NULL};
+ fflush(NULL);
+ pid_t pid = fork();
+ if (pid == 0)
+ { // child
+ // disconnect from stdin/stdout/stderr, or child will
+ // keep our output pipe undesirably alive if it outlives us.
+ // close(0);
+ // close(1);
+ // close(2);
+ // <FS:TS> Reopen stdin, stdout, and stderr to /dev/null.
+ // It's good practice to always have those file
+ // descriptors open to something, lest the exec'd
+ // program actually try to use them.
+ FILE *result;
+ result = freopen("/dev/null","r",stdin);
+ if (result == NULL)
+ {
+ LL_WARNS() << "Error reopening stdin for web browser: "
+ << strerror(errno) << LL_ENDL;
+ }
+ result = freopen("/dev/null","w",stdout);
+ if (result == NULL)
+ {
+ LL_WARNS() << "Error reopening stdout for web browser: "
+ << strerror(errno) << LL_ENDL;
+ }
+ result = freopen("/dev/null","w",stderr);
+ if (result == NULL)
+ {
+ LL_WARNS() << "Error reopening stderr for web browser: "
+ << strerror(errno) << LL_ENDL;
+ }
+ // end ourself by running the command
+ execv(cmd.c_str(), argv); /* Flawfinder: ignore */
+ // if execv returns at all, there was a problem.
+ LL_WARNS() << "execv failure when trying to start " << cmd << LL_ENDL;
+ _exit(1); // _exit because we don't want atexit() clean-up!
+ } else {
+ if (pid > 0)
+ {
+ // parent - wait for child to die
+ int childExitStatus;
+ waitpid(pid, &childExitStatus, 0);
+ } else {
+ LL_WARNS() << "fork failure." << LL_ENDL;
+ }
+ }
}
#endif
@@ -2506,192 +2407,215 @@ void exec_cmd(const std::string& cmd, const std::string& arg)
// Must begin with protocol identifier.
void LLWindowSDL::spawnWebBrowser(const std::string& escaped_url, bool async)
{
- bool found = false;
- S32 i;
- for (i = 0; i < gURLProtocolWhitelistCount; i++)
- {
- if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos)
- {
- found = true;
- break;
- }
- }
-
- if (!found)
- {
- LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL;
- return;
- }
-
- LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL;
-
+ bool found = false;
+ S32 i;
+ for (i = 0; i < gURLProtocolWhitelistCount; i++)
+ {
+ if (escaped_url.find(gURLProtocolWhitelist[i]) != std::string::npos)
+ {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ {
+ LL_WARNS() << "spawn_web_browser called for url with protocol not on whitelist: " << escaped_url << LL_ENDL;
+ return;
+ }
+
+ LL_INFOS() << "spawn_web_browser: " << escaped_url << LL_ENDL;
+
#if LL_LINUX
# if LL_X11
- if (mSDL_Display)
- {
- maybe_lock_display();
- // Just in case - before forking.
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ if (mSDL_Display)
+ {
+ maybe_lock_display();
+ // Just in case - before forking.
+ XSync(mSDL_Display, False);
+ maybe_unlock_display();
+ }
# endif // LL_X11
- std::string cmd, arg;
- cmd = gDirUtilp->getAppRODataDir();
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "etc";
- cmd += gDirUtilp->getDirDelimiter();
- cmd += "launch_url.sh";
- arg = escaped_url;
- exec_cmd(cmd, arg);
+ std::string cmd, arg;
+ cmd = gDirUtilp->getAppRODataDir();
+ cmd += gDirUtilp->getDirDelimiter();
+ cmd += "etc";
+ cmd += gDirUtilp->getDirDelimiter();
+ cmd += "launch_url.sh";
+ arg = escaped_url;
+ exec_cmd(cmd, arg);
#endif // LL_LINUX
- LL_INFOS() << "spawn_web_browser returning." << LL_ENDL;
+ LL_INFOS() << "spawn_web_browser returning." << LL_ENDL;
}
+void LLWindowSDL::openFile(const std::string& file_name)
+{
+ spawnWebBrowser("file://"+file_name,TRUE);
+}
void *LLWindowSDL::getPlatformWindow()
{
-#if LL_GTK && LL_LLMOZLIB_ENABLED
- if (LLWindowSDL::ll_try_gtk_init())
- {
- maybe_lock_display();
-
- GtkWidget *owin = gtk_window_new(GTK_WINDOW_POPUP);
- // Why a layout widget? A MozContainer would be ideal, but
- // it involves exposing Mozilla headers to mozlib-using apps.
- // A layout widget with a GtkWindow parent has the desired
- // properties of being plain GTK, having a window, and being
- // derived from a GtkContainer.
- GtkWidget *rtnw = gtk_layout_new(NULL, NULL);
- gtk_container_add(GTK_CONTAINER(owin), rtnw);
- gtk_widget_realize(rtnw);
- GTK_WIDGET_UNSET_FLAGS(GTK_WIDGET(rtnw), GTK_NO_WINDOW);
-
- maybe_unlock_display();
-
- return rtnw;
- }
-#endif // LL_GTK && LL_LLMOZLIB_ENABLED
- // Unixoid mozilla really needs GTK.
- return NULL;
+ return NULL;
}
void LLWindowSDL::bringToFront()
{
- // This is currently used when we are 'launched' to a specific
- // map position externally.
- LL_INFOS() << "bringToFront" << LL_ENDL;
+ // This is currently used when we are 'launched' to a specific
+ // map position externally.
+ LL_INFOS() << "bringToFront" << LL_ENDL;
#if LL_X11
- if (mSDL_Display && !mFullscreen)
- {
- maybe_lock_display();
- XRaiseWindow(mSDL_Display, mSDL_XWindowID);
- XSync(mSDL_Display, False);
- maybe_unlock_display();
- }
+ if (mSDL_Display && !mFullscreen)
+ {
+ maybe_lock_display();
+ XRaiseWindow(mSDL_Display, mSDL_XWindowID);
+ XSync(mSDL_Display, False);
+ maybe_unlock_display();
+ }
#endif // LL_X11
}
//static
std::vector<std::string> LLWindowSDL::getDynamicFallbackFontList()
{
- // Use libfontconfig to find us a nice ordered list of fallback fonts
- // specific to this system.
- std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf");
- const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them
- // Our 'ideal' font properties which define the sorting results.
- // slant=0 means Roman, index=0 means the first face in a font file
- // (the one we actually use), weight=80 means medium weight,
- // spacing=0 means proportional spacing.
- std::string sort_order("slant=0:index=0:weight=80:spacing=0");
- // elide_unicode_coverage removes fonts from the list whose unicode
- // range is covered by fonts earlier in the list. This usually
- // removes ~90% of the fonts as redundant (which is great because
- // the font list can be huge), but might unnecessarily reduce the
- // renderable range if for some reason our FreeType actually fails
- // to use some of the fonts we want it to.
- const bool elide_unicode_coverage = true;
- std::vector<std::string> rtns;
- FcFontSet *fs = NULL;
- FcPattern *sortpat = NULL;
-
- LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL;
-
- // If the user has a system-wide language preference, then favor
- // fonts from that language group. This doesn't affect the types
- // of languages that can be displayed, but ensures that their
- // preferred language is rendered from a single consistent font where
- // possible.
- FL_Locale *locale = NULL;
- FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
- if (success != 0)
- {
- if (success >= 2 && locale->lang) // confident!
- {
- LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL;
- LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL;
- LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL;
-
- LL_INFOS() << "Preferring fonts of language: "
- << locale->lang
- << LL_ENDL;
- sort_order = "lang=" + std::string(locale->lang) + ":"
- + sort_order;
- }
- }
- FL_FreeLocale(&locale);
-
- if (!FcInit())
- {
- LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL;
- rtns.push_back(final_fallback);
- return rtns;
- }
-
- sortpat = FcNameParse((FcChar8*) sort_order.c_str());
- if (sortpat)
- {
- // Sort the list of system fonts from most-to-least-desirable.
- FcResult result;
- fs = FcFontSort(NULL, sortpat, elide_unicode_coverage,
- NULL, &result);
- FcPatternDestroy(sortpat);
- }
-
- int found_font_count = 0;
- if (fs)
- {
- // Get the full pathnames to the fonts, where available,
- // which is what we really want.
- found_font_count = fs->nfont;
- for (int i=0; i<fs->nfont; ++i)
- {
- FcChar8 *filename;
- if (FcResultMatch == FcPatternGetString(fs->fonts[i],
- FC_FILE, 0,
- &filename)
- && filename)
- {
- rtns.push_back(std::string((const char*)filename));
- if (rtns.size() >= max_font_count_cutoff)
- break; // hit limit
- }
- }
- FcFontSetDestroy (fs);
- }
-
- LL_DEBUGS() << "Using font list: " << LL_ENDL;
- for (std::vector<std::string>::iterator it = rtns.begin();
- it != rtns.end();
- ++it)
- {
- LL_DEBUGS() << " file: " << *it << LL_ENDL;
- }
- LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL;
-
- rtns.push_back(final_fallback);
- return rtns;
-}
-
-#endif // LL_SDL
+ // Use libfontconfig to find us a nice ordered list of fallback fonts
+ // specific to this system.
+ std::string final_fallback("/usr/share/fonts/truetype/kochi/kochi-gothic.ttf");
+ const int max_font_count_cutoff = 40; // fonts are expensive in the current system, don't enumerate an arbitrary number of them
+ // Our 'ideal' font properties which define the sorting results.
+ // slant=0 means Roman, index=0 means the first face in a font file
+ // (the one we actually use), weight=80 means medium weight,
+ // spacing=0 means proportional spacing.
+ std::string sort_order("slant=0:index=0:weight=80:spacing=0");
+ // elide_unicode_coverage removes fonts from the list whose unicode
+ // range is covered by fonts earlier in the list. This usually
+ // removes ~90% of the fonts as redundant (which is great because
+ // the font list can be huge), but might unnecessarily reduce the
+ // renderable range if for some reason our FreeType actually fails
+ // to use some of the fonts we want it to.
+ const bool elide_unicode_coverage = true;
+ std::vector<std::string> rtns;
+ FcFontSet *fs = NULL;
+ FcPattern *sortpat = NULL;
+
+ LL_INFOS() << "Getting system font list from FontConfig..." << LL_ENDL;
+
+ // If the user has a system-wide language preference, then favor
+ // fonts from that language group. This doesn't affect the types
+ // of languages that can be displayed, but ensures that their
+ // preferred language is rendered from a single consistent font where
+ // possible.
+ FL_Locale *locale = NULL;
+ FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
+ if (success != 0)
+ {
+ if (success >= 2 && locale->lang) // confident!
+ {
+ LL_INFOS("AppInit") << "Language " << locale->lang << LL_ENDL;
+ LL_INFOS("AppInit") << "Location " << locale->country << LL_ENDL;
+ LL_INFOS("AppInit") << "Variant " << locale->variant << LL_ENDL;
+
+ LL_INFOS() << "Preferring fonts of language: "
+ << locale->lang
+ << LL_ENDL;
+ sort_order = "lang=" + std::string(locale->lang) + ":"
+ + sort_order;
+ }
+ }
+ FL_FreeLocale(&locale);
+
+ if (!FcInit())
+ {
+ LL_WARNS() << "FontConfig failed to initialize." << LL_ENDL;
+ rtns.push_back(final_fallback);
+ return rtns;
+ }
+
+ sortpat = FcNameParse((FcChar8*) sort_order.c_str());
+ if (sortpat)
+ {
+ // Sort the list of system fonts from most-to-least-desirable.
+ FcResult result;
+ fs = FcFontSort(NULL, sortpat, elide_unicode_coverage,
+ NULL, &result);
+ FcPatternDestroy(sortpat);
+ }
+
+ int found_font_count = 0;
+ if (fs)
+ {
+ // Get the full pathnames to the fonts, where available,
+ // which is what we really want.
+ found_font_count = fs->nfont;
+ for (int i=0; i<fs->nfont; ++i)
+ {
+ FcChar8 *filename;
+ if (FcResultMatch == FcPatternGetString(fs->fonts[i],
+ FC_FILE, 0,
+ &filename)
+ && filename)
+ {
+ rtns.push_back(std::string((const char*)filename));
+ if (rtns.size() >= max_font_count_cutoff)
+ break; // hit limit
+ }
+ }
+ FcFontSetDestroy (fs);
+ }
+
+ LL_DEBUGS() << "Using font list: " << LL_ENDL;
+ for (std::vector<std::string>::iterator it = rtns.begin();
+ it != rtns.end();
+ ++it)
+ {
+ LL_DEBUGS() << " file: " << *it << LL_ENDL;
+ }
+ LL_INFOS() << "Using " << rtns.size() << "/" << found_font_count << " system fonts." << LL_ENDL;
+
+ rtns.push_back(final_fallback);
+ return rtns;
+}
+
+
+void* LLWindowSDL::createSharedContext()
+{
+ auto *pContext = SDL_GL_CreateContext(mWindow);
+ if ( pContext)
+ {
+ SDL_GL_SetSwapInterval(0);
+ SDL_GL_MakeCurrent(mWindow, mContext);
+
+ LLCoordScreen size;
+ if (getSize(&size))
+ setSize(size);
+
+ LL_DEBUGS() << "Creating shared OpenGL context successful!" << LL_ENDL;
+
+ return (void*)pContext;
+ }
+
+ LL_WARNS() << "Creating shared OpenGL context failed!" << LL_ENDL;
+
+ return nullptr;
+}
+
+void LLWindowSDL::makeContextCurrent(void* contextPtr)
+{
+ LL_PROFILER_GPU_CONTEXT;
+ SDL_GL_MakeCurrent( mWindow, contextPtr );
+}
+
+void LLWindowSDL::destroySharedContext(void* contextPtr)
+{
+ SDL_GL_DeleteContext( contextPtr );
+}
+
+void LLWindowSDL::toggleVSync(bool enable_vsync)
+{
+}
+
+U32 LLWindowSDL::getAvailableVRAMMegabytes()
+{
+ return 4096;
+}