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-rw-r--r--indra/llwindow/llwindowmesaheadless.h246
1 files changed, 123 insertions, 123 deletions
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index 2188e54fb2..0bf8c46a30 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -1,123 +1,123 @@
-/**
- * @file llwindowmesaheadless.h
- * @brief Windows implementation of LLWindow class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWINDOWMESAHEADLESS_H
-#define LL_LLWINDOWMESAHEADLESS_H
-
-#if LL_MESA_HEADLESS
-
-#include "llwindow.h"
-#include "GL/glu.h"
-#include "GL/osmesa.h"
-
-class LLWindowMesaHeadless : public LLWindow
-{
-public:
- /*virtual*/ void show() {};
- /*virtual*/ void hide() {};
- /*virtual*/ void close() {};
- /*virtual*/ bool getVisible() {return false;};
- /*virtual*/ bool getMinimized() {return false;};
- /*virtual*/ bool getMaximized() {return false;};
- /*virtual*/ bool maximize() {return false;};
- /*virtual*/ void minimize() {};
- /*virtual*/ void restore() {};
- /*virtual*/ bool getFullscreen() {return false;};
- /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;};
- /*virtual*/ bool getSize(LLCoordScreen *size) {return false;};
- /*virtual*/ bool getSize(LLCoordWindow *size) {return false;};
- /*virtual*/ bool setPosition(LLCoordScreen position) {return false;};
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;};
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;};
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;};
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;};
- /*virtual*/ void showCursor() {};
- /*virtual*/ void hideCursor() {};
- /*virtual*/ void showCursorFromMouseMove() {};
- /*virtual*/ void hideCursorUntilMouseMove() {};
- /*virtual*/ bool isCursorHidden() {return false;};
- /*virtual*/ void updateCursor() {};
- //virtual ECursorType getCursor() { return mCurrentCursor; };
- /*virtual*/ void captureMouse() {};
- /*virtual*/ void releaseMouse() {};
- /*virtual*/ void setMouseClipping( bool b ) {};
- /*virtual*/ bool isClipboardTextAvailable() {return false; };
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; };
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; };
- /*virtual*/ void flashIcon(F32 seconds) {};
- /*virtual*/ F32 getGamma() {return 1.0f; };
- /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma
- /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma)
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
- /*virtual*/ U32 getFSAASamples() { return 0; }
- //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput() {};
- /*virtual*/ void delayInputProcessing() {};
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
-
- // handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; };
-
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
- /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
- /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
- /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
-
- /*virtual*/ void *getPlatformWindow() { return 0; };
- /*virtual*/ void bringToFront() {};
-
- LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
- U32 flags, bool fullscreen, bool clearBg,
- bool disable_vsync, bool use_gl, bool ignore_pixel_depth);
- ~LLWindowMesaHeadless();
-
-private:
- OSMesaContext mMesaContext;
- unsigned char * mMesaBuffer;
-};
-
-class LLSplashScreenMesaHeadless : public LLSplashScreen
-{
-public:
- LLSplashScreenMesaHeadless() {};
- virtual ~LLSplashScreenMesaHeadless() {};
-
- /*virtual*/ void showImpl() {};
- /*virtual*/ void updateImpl(const std::string& mesg) {};
- /*virtual*/ void hideImpl() {};
-
-};
-
-#endif
-
-#endif //LL_LLWINDOWMESAHEADLESS_H
+/**
+ * @file llwindowmesaheadless.h
+ * @brief Windows implementation of LLWindow class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWINDOWMESAHEADLESS_H
+#define LL_LLWINDOWMESAHEADLESS_H
+
+#if LL_MESA_HEADLESS
+
+#include "llwindow.h"
+#include "GL/glu.h"
+#include "GL/osmesa.h"
+
+class LLWindowMesaHeadless : public LLWindow
+{
+public:
+ /*virtual*/ void show() {};
+ /*virtual*/ void hide() {};
+ /*virtual*/ void close() {};
+ /*virtual*/ bool getVisible() {return false;};
+ /*virtual*/ bool getMinimized() {return false;};
+ /*virtual*/ bool getMaximized() {return false;};
+ /*virtual*/ bool maximize() {return false;};
+ /*virtual*/ void minimize() {};
+ /*virtual*/ void restore() {};
+ /*virtual*/ bool getFullscreen() {return false;};
+ /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;};
+ /*virtual*/ bool getSize(LLCoordScreen *size) {return false;};
+ /*virtual*/ bool getSize(LLCoordWindow *size) {return false;};
+ /*virtual*/ bool setPosition(LLCoordScreen position) {return false;};
+ /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;};
+ /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;};
+ /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;};
+ /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;};
+ /*virtual*/ void showCursor() {};
+ /*virtual*/ void hideCursor() {};
+ /*virtual*/ void showCursorFromMouseMove() {};
+ /*virtual*/ void hideCursorUntilMouseMove() {};
+ /*virtual*/ bool isCursorHidden() {return false;};
+ /*virtual*/ void updateCursor() {};
+ //virtual ECursorType getCursor() { return mCurrentCursor; };
+ /*virtual*/ void captureMouse() {};
+ /*virtual*/ void releaseMouse() {};
+ /*virtual*/ void setMouseClipping( bool b ) {};
+ /*virtual*/ bool isClipboardTextAvailable() {return false; };
+ /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; };
+ /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; };
+ /*virtual*/ void flashIcon(F32 seconds) {};
+ /*virtual*/ F32 getGamma() {return 1.0f; };
+ /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma
+ /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma)
+ /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
+ /*virtual*/ U32 getFSAASamples() { return 0; }
+ //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
+ /*virtual*/ void gatherInput() {};
+ /*virtual*/ void delayInputProcessing() {};
+ /*virtual*/ void swapBuffers();
+ /*virtual*/ void restoreGLContext() {};
+
+ // handy coordinate space conversion routines
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; };
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; };
+ /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; };
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; };
+ /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; };
+ /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; };
+
+ /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
+ /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
+ /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
+ /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
+
+ /*virtual*/ void *getPlatformWindow() { return 0; };
+ /*virtual*/ void bringToFront() {};
+
+ LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
+ U32 flags, bool fullscreen, bool clearBg,
+ bool disable_vsync, bool use_gl, bool ignore_pixel_depth);
+ ~LLWindowMesaHeadless();
+
+private:
+ OSMesaContext mMesaContext;
+ unsigned char * mMesaBuffer;
+};
+
+class LLSplashScreenMesaHeadless : public LLSplashScreen
+{
+public:
+ LLSplashScreenMesaHeadless() {};
+ virtual ~LLSplashScreenMesaHeadless() {};
+
+ /*virtual*/ void showImpl() {};
+ /*virtual*/ void updateImpl(const std::string& mesg) {};
+ /*virtual*/ void hideImpl() {};
+
+};
+
+#endif
+
+#endif //LL_LLWINDOWMESAHEADLESS_H