diff options
Diffstat (limited to 'indra/llwindow/llwindowmesaheadless.h')
-rw-r--r-- | indra/llwindow/llwindowmesaheadless.h | 246 |
1 files changed, 123 insertions, 123 deletions
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index 2188e54fb2..0bf8c46a30 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -1,123 +1,123 @@ -/**
- * @file llwindowmesaheadless.h
- * @brief Windows implementation of LLWindow class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWINDOWMESAHEADLESS_H
-#define LL_LLWINDOWMESAHEADLESS_H
-
-#if LL_MESA_HEADLESS
-
-#include "llwindow.h"
-#include "GL/glu.h"
-#include "GL/osmesa.h"
-
-class LLWindowMesaHeadless : public LLWindow
-{
-public:
- /*virtual*/ void show() {};
- /*virtual*/ void hide() {};
- /*virtual*/ void close() {};
- /*virtual*/ bool getVisible() {return false;};
- /*virtual*/ bool getMinimized() {return false;};
- /*virtual*/ bool getMaximized() {return false;};
- /*virtual*/ bool maximize() {return false;};
- /*virtual*/ void minimize() {};
- /*virtual*/ void restore() {};
- /*virtual*/ bool getFullscreen() {return false;};
- /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;};
- /*virtual*/ bool getSize(LLCoordScreen *size) {return false;};
- /*virtual*/ bool getSize(LLCoordWindow *size) {return false;};
- /*virtual*/ bool setPosition(LLCoordScreen position) {return false;};
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;};
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;};
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;};
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;};
- /*virtual*/ void showCursor() {};
- /*virtual*/ void hideCursor() {};
- /*virtual*/ void showCursorFromMouseMove() {};
- /*virtual*/ void hideCursorUntilMouseMove() {};
- /*virtual*/ bool isCursorHidden() {return false;};
- /*virtual*/ void updateCursor() {};
- //virtual ECursorType getCursor() { return mCurrentCursor; };
- /*virtual*/ void captureMouse() {};
- /*virtual*/ void releaseMouse() {};
- /*virtual*/ void setMouseClipping( bool b ) {};
- /*virtual*/ bool isClipboardTextAvailable() {return false; };
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; };
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; };
- /*virtual*/ void flashIcon(F32 seconds) {};
- /*virtual*/ F32 getGamma() {return 1.0f; };
- /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma
- /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma)
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
- /*virtual*/ U32 getFSAASamples() { return 0; }
- //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput() {};
- /*virtual*/ void delayInputProcessing() {};
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
-
- // handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; };
-
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
- /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
- /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
- /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
-
- /*virtual*/ void *getPlatformWindow() { return 0; };
- /*virtual*/ void bringToFront() {};
-
- LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
- U32 flags, bool fullscreen, bool clearBg,
- bool disable_vsync, bool use_gl, bool ignore_pixel_depth);
- ~LLWindowMesaHeadless();
-
-private:
- OSMesaContext mMesaContext;
- unsigned char * mMesaBuffer;
-};
-
-class LLSplashScreenMesaHeadless : public LLSplashScreen
-{
-public:
- LLSplashScreenMesaHeadless() {};
- virtual ~LLSplashScreenMesaHeadless() {};
-
- /*virtual*/ void showImpl() {};
- /*virtual*/ void updateImpl(const std::string& mesg) {};
- /*virtual*/ void hideImpl() {};
-
-};
-
-#endif
-
-#endif //LL_LLWINDOWMESAHEADLESS_H
+/** + * @file llwindowmesaheadless.h + * @brief Windows implementation of LLWindow class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWINDOWMESAHEADLESS_H +#define LL_LLWINDOWMESAHEADLESS_H + +#if LL_MESA_HEADLESS + +#include "llwindow.h" +#include "GL/glu.h" +#include "GL/osmesa.h" + +class LLWindowMesaHeadless : public LLWindow +{ +public: + /*virtual*/ void show() {}; + /*virtual*/ void hide() {}; + /*virtual*/ void close() {}; + /*virtual*/ bool getVisible() {return false;}; + /*virtual*/ bool getMinimized() {return false;}; + /*virtual*/ bool getMaximized() {return false;}; + /*virtual*/ bool maximize() {return false;}; + /*virtual*/ void minimize() {}; + /*virtual*/ void restore() {}; + /*virtual*/ bool getFullscreen() {return false;}; + /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;}; + /*virtual*/ bool getSize(LLCoordScreen *size) {return false;}; + /*virtual*/ bool getSize(LLCoordWindow *size) {return false;}; + /*virtual*/ bool setPosition(LLCoordScreen position) {return false;}; + /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;}; + /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;}; + /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;}; + /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;}; + /*virtual*/ void showCursor() {}; + /*virtual*/ void hideCursor() {}; + /*virtual*/ void showCursorFromMouseMove() {}; + /*virtual*/ void hideCursorUntilMouseMove() {}; + /*virtual*/ bool isCursorHidden() {return false;}; + /*virtual*/ void updateCursor() {}; + //virtual ECursorType getCursor() { return mCurrentCursor; }; + /*virtual*/ void captureMouse() {}; + /*virtual*/ void releaseMouse() {}; + /*virtual*/ void setMouseClipping( bool b ) {}; + /*virtual*/ bool isClipboardTextAvailable() {return false; }; + /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; }; + /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; }; + /*virtual*/ void flashIcon(F32 seconds) {}; + /*virtual*/ F32 getGamma() {return 1.0f; }; + /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma + /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma) + /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ } + /*virtual*/ U32 getFSAASamples() { return 0; } + //virtual ESwapMethod getSwapMethod() { return mSwapMethod; } + /*virtual*/ void gatherInput() {}; + /*virtual*/ void delayInputProcessing() {}; + /*virtual*/ void swapBuffers(); + /*virtual*/ void restoreGLContext() {}; + + // handy coordinate space conversion routines + /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; }; + /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; }; + /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; }; + /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; }; + /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; }; + /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; }; + + /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; }; + /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; }; + /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; + /*virtual*/ void setNativeAspectRatio(F32 ratio) {} + + /*virtual*/ void *getPlatformWindow() { return 0; }; + /*virtual*/ void bringToFront() {}; + + LLWindowMesaHeadless(LLWindowCallbacks* callbacks, + const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, + U32 flags, bool fullscreen, bool clearBg, + bool disable_vsync, bool use_gl, bool ignore_pixel_depth); + ~LLWindowMesaHeadless(); + +private: + OSMesaContext mMesaContext; + unsigned char * mMesaBuffer; +}; + +class LLSplashScreenMesaHeadless : public LLSplashScreen +{ +public: + LLSplashScreenMesaHeadless() {}; + virtual ~LLSplashScreenMesaHeadless() {}; + + /*virtual*/ void showImpl() {}; + /*virtual*/ void updateImpl(const std::string& mesg) {}; + /*virtual*/ void hideImpl() {}; + +}; + +#endif + +#endif //LL_LLWINDOWMESAHEADLESS_H |