diff options
Diffstat (limited to 'indra/llwindow/llwindowmacosx-objc.h')
-rw-r--r-- | indra/llwindow/llwindowmacosx-objc.h | 77 |
1 files changed, 74 insertions, 3 deletions
diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h index 7893dedda4..ebc1633f9d 100644 --- a/indra/llwindow/llwindowmacosx-objc.h +++ b/indra/llwindow/llwindowmacosx-objc.h @@ -25,13 +25,84 @@ * $/LicenseInfo$ */ - // This will actually hold an NSCursor*, but that type is only available in objective C. typedef void *CursorRef; +typedef void *NSWindowRef; +typedef void *GLViewRef; + +// These are defined in llappviewermacosx.cpp. +bool initViewer(); +void handleQuit(); +bool runMainLoop(); +void initMainLoop(); +void cleanupViewer(); /* Defined in llwindowmacosx-objc.mm: */ +int createNSApp(int argc, const char **argv); void setupCocoa(); +bool pasteBoardAvailable(); +bool copyToPBoard(const unsigned short *str, unsigned int len); +const unsigned short *copyFromPBoard(); CursorRef createImageCursor(const char *fullpath, int hotspotX, int hotspotY); -OSErr releaseImageCursor(CursorRef ref); -OSErr setImageCursor(CursorRef ref); +short releaseImageCursor(CursorRef ref); +short setImageCursor(CursorRef ref); +void setArrowCursor(); +void setIBeamCursor(); +void setPointingHandCursor(); +void setCopyCursor(); +void setCrossCursor(); +void setNotAllowedCursor(); +void hideNSCursor(); +void showNSCursor(); +void hideNSCursorTillMove(bool hide); + +NSWindowRef createNSWindow(int x, int y, int width, int height); + +#include <OpenGL/OpenGL.h> +GLViewRef createOpenGLView(NSWindowRef window); +void glSwapBuffers(void* context); +CGLContextObj getCGLContextObj(GLViewRef view); +void getContentViewBounds(NSWindowRef window, float* bounds); +void getWindowSize(NSWindowRef window, float* size); +void setWindowSize(NSWindowRef window, int width, int height); +void getCursorPos(NSWindowRef window, float* pos); +void makeWindowOrderFront(NSWindowRef window); +void convertScreenToWindow(NSWindowRef window, float *coord); +void convertWindowToScreen(NSWindowRef window, float *coord); +void convertScreenToView(NSWindowRef window, float *coord); +void setWindowPos(NSWindowRef window, float* pos); +void closeWindow(NSWindowRef window); +void removeGLView(GLViewRef view); + +// These are all implemented in llwindowmacosx.cpp. +// This is largely for easier interop between Obj-C and C++ (at least in the viewer's case due to the BOOL vs. BOOL conflict) +void callKeyUp(unsigned short key, unsigned int mask); +void callKeyDown(unsigned short key, unsigned int mask); +void callUnicodeCallback(wchar_t character, unsigned int mask); +void callRightMouseDown(float *pos, unsigned int mask); +void callRightMouseUp(float *pos, unsigned int mask); +void callLeftMouseDown(float *pos, unsigned int mask); +void callLeftMouseUp(float *pos, unsigned int mask); +void callDoubleClick(float *pos, unsigned int mask); +void callResize(unsigned int width, unsigned int height); +void callMouseMoved(float *pos, unsigned int mask); +void callScrollMoved(float delta); +void callMouseExit(); +void callWindowFocus(); +void callWindowUnfocus(); +void callDeltaUpdate(float *delta, unsigned int mask); +void callMiddleMouseDown(float *pos, unsigned int mask); +void callMiddleMouseUp(float *pos, unsigned int mask); +void callFocus(); +void callFocusLost(); + +#include <string> +void callHandleDragEntered(std::string url); +void callHandleDragExited(std::string url); +void callHandleDragUpdated(std::string url); +void callHandleDragDropped(std::string url); + +NSWindowRef getMainAppWindow(); +GLViewRef getGLView(); +unsigned int getModifiers(); |