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-rw-r--r--indra/llwindow/llwindowcallbacks.h200
1 files changed, 100 insertions, 100 deletions
diff --git a/indra/llwindow/llwindowcallbacks.h b/indra/llwindow/llwindowcallbacks.h
index f729e95f9e..c38d34c206 100644
--- a/indra/llwindow/llwindowcallbacks.h
+++ b/indra/llwindow/llwindowcallbacks.h
@@ -1,100 +1,100 @@
-/**
- * @file llwindowcallbacks.h
- * @brief OS event callback class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-#ifndef LLWINDOWCALLBACKS_H
-#define LLWINDOWCALLBACKS_H
-
-#include "llcoord.h"
-class LLWindow;
-
-class LLWindowCallbacks
-{
-public:
- virtual ~LLWindowCallbacks() {}
- virtual bool handleTranslatedKeyDown(KEY key, MASK mask, bool repeated);
- virtual bool handleTranslatedKeyUp(KEY key, MASK mask);
- virtual void handleScanKey(KEY key, bool key_down, bool key_up, bool key_level);
- virtual bool handleUnicodeChar(llwchar uni_char, MASK mask);
-
- virtual bool handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual bool handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual void handleMouseLeave(LLWindow *window);
- // return true to allow window to close, which will then cause handleQuit to be called
- virtual bool handleCloseRequest(LLWindow *window);
- // window is about to be destroyed, clean up your business
- virtual void handleQuit(LLWindow *window);
- virtual bool handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual bool handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual bool handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual bool handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual bool handleOtherMouseDown(LLWindow *window, LLCoordGL pos, MASK mask, S32 button);
- virtual bool handleOtherMouseUp(LLWindow *window, LLCoordGL pos, MASK mask, S32 button);
- virtual bool handleActivate(LLWindow *window, bool activated);
- virtual bool handleActivateApp(LLWindow *window, bool activating);
- virtual void handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual void handleMouseDragged(LLWindow *window, LLCoordGL pos, MASK mask);
- virtual void handleScrollWheel(LLWindow *window, S32 clicks);
- virtual void handleScrollHWheel(LLWindow *window, S32 clicks);
- virtual void handleResize(LLWindow *window, S32 width, S32 height);
- virtual void handleFocus(LLWindow *window);
- virtual void handleFocusLost(LLWindow *window);
- virtual void handleMenuSelect(LLWindow *window, S32 menu_item);
- virtual bool handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height);
- virtual bool handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask); // double-click of left mouse button
- virtual void handleWindowBlock(LLWindow *window); // window is taking over CPU for a while
- virtual void handleWindowUnblock(LLWindow *window); // window coming back after taking over CPU for a while
- virtual void handleDataCopy(LLWindow *window, S32 data_type, void *data);
- virtual bool handleTimerEvent(LLWindow *window);
- virtual bool handleDeviceChange(LLWindow *window);
- virtual bool handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height);
- virtual bool handleWindowDidChangeScreen(LLWindow *window);
-
- enum DragNDropAction {
- DNDA_START_TRACKING = 0,// Start tracking an incoming drag
- DNDA_TRACK, // User is dragging an incoming drag around the window
- DNDA_STOP_TRACKING, // User is no longer dragging an incoming drag around the window (may have either cancelled or dropped on the window)
- DNDA_DROPPED // User dropped an incoming drag on the window (this is the "commit" event)
- };
-
- enum DragNDropResult {
- DND_NONE = 0, // No drop allowed
- DND_MOVE, // Drop accepted would result in a "move" operation
- DND_COPY, // Drop accepted would result in a "copy" operation
- DND_LINK // Drop accepted would result in a "link" operation
- };
- virtual DragNDropResult handleDragNDrop(LLWindow *window, LLCoordGL pos, MASK mask, DragNDropAction action, std::string data);
-
- virtual void handlePingWatchdog(LLWindow *window, const char * msg);
- virtual void handlePauseWatchdog(LLWindow *window);
- virtual void handleResumeWatchdog(LLWindow *window);
-
- // Look up a localized string, usually for an error message
- virtual std::string translateString(const char* tag);
- virtual std::string translateString(const char* tag,
- const std::map<std::string, std::string>& args);
-};
-
-
-#endif
+/**
+ * @file llwindowcallbacks.h
+ * @brief OS event callback class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#ifndef LLWINDOWCALLBACKS_H
+#define LLWINDOWCALLBACKS_H
+
+#include "llcoord.h"
+class LLWindow;
+
+class LLWindowCallbacks
+{
+public:
+ virtual ~LLWindowCallbacks() {}
+ virtual bool handleTranslatedKeyDown(KEY key, MASK mask, bool repeated);
+ virtual bool handleTranslatedKeyUp(KEY key, MASK mask);
+ virtual void handleScanKey(KEY key, bool key_down, bool key_up, bool key_level);
+ virtual bool handleUnicodeChar(llwchar uni_char, MASK mask);
+
+ virtual bool handleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual bool handleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual void handleMouseLeave(LLWindow *window);
+ // return true to allow window to close, which will then cause handleQuit to be called
+ virtual bool handleCloseRequest(LLWindow *window);
+ // window is about to be destroyed, clean up your business
+ virtual void handleQuit(LLWindow *window);
+ virtual bool handleRightMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual bool handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual bool handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual bool handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual bool handleOtherMouseDown(LLWindow *window, LLCoordGL pos, MASK mask, S32 button);
+ virtual bool handleOtherMouseUp(LLWindow *window, LLCoordGL pos, MASK mask, S32 button);
+ virtual bool handleActivate(LLWindow *window, bool activated);
+ virtual bool handleActivateApp(LLWindow *window, bool activating);
+ virtual void handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual void handleMouseDragged(LLWindow *window, LLCoordGL pos, MASK mask);
+ virtual void handleScrollWheel(LLWindow *window, S32 clicks);
+ virtual void handleScrollHWheel(LLWindow *window, S32 clicks);
+ virtual void handleResize(LLWindow *window, S32 width, S32 height);
+ virtual void handleFocus(LLWindow *window);
+ virtual void handleFocusLost(LLWindow *window);
+ virtual void handleMenuSelect(LLWindow *window, S32 menu_item);
+ virtual bool handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height);
+ virtual bool handleDoubleClick(LLWindow *window, LLCoordGL pos, MASK mask); // double-click of left mouse button
+ virtual void handleWindowBlock(LLWindow *window); // window is taking over CPU for a while
+ virtual void handleWindowUnblock(LLWindow *window); // window coming back after taking over CPU for a while
+ virtual void handleDataCopy(LLWindow *window, S32 data_type, void *data);
+ virtual bool handleTimerEvent(LLWindow *window);
+ virtual bool handleDeviceChange(LLWindow *window);
+ virtual bool handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height);
+ virtual bool handleWindowDidChangeScreen(LLWindow *window);
+
+ enum DragNDropAction {
+ DNDA_START_TRACKING = 0,// Start tracking an incoming drag
+ DNDA_TRACK, // User is dragging an incoming drag around the window
+ DNDA_STOP_TRACKING, // User is no longer dragging an incoming drag around the window (may have either cancelled or dropped on the window)
+ DNDA_DROPPED // User dropped an incoming drag on the window (this is the "commit" event)
+ };
+
+ enum DragNDropResult {
+ DND_NONE = 0, // No drop allowed
+ DND_MOVE, // Drop accepted would result in a "move" operation
+ DND_COPY, // Drop accepted would result in a "copy" operation
+ DND_LINK // Drop accepted would result in a "link" operation
+ };
+ virtual DragNDropResult handleDragNDrop(LLWindow *window, LLCoordGL pos, MASK mask, DragNDropAction action, std::string data);
+
+ virtual void handlePingWatchdog(LLWindow *window, const char * msg);
+ virtual void handlePauseWatchdog(LLWindow *window);
+ virtual void handleResumeWatchdog(LLWindow *window);
+
+ // Look up a localized string, usually for an error message
+ virtual std::string translateString(const char* tag);
+ virtual std::string translateString(const char* tag,
+ const std::map<std::string, std::string>& args);
+};
+
+
+#endif