diff options
Diffstat (limited to 'indra/llwindow/llwindow.h')
-rw-r--r-- | indra/llwindow/llwindow.h | 107 |
1 files changed, 54 insertions, 53 deletions
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index f435d46584..1c41c1f627 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -63,21 +63,21 @@ public: virtual void show() = 0; virtual void hide() = 0; virtual void close() = 0; - virtual BOOL getVisible() = 0; - virtual BOOL getMinimized() = 0; - virtual BOOL getMaximized() = 0; - virtual BOOL maximize() = 0; + virtual bool getVisible() = 0; + virtual bool getMinimized() = 0; + virtual bool getMaximized() = 0; + virtual bool maximize() = 0; virtual void minimize() = 0; virtual void restore() = 0; - BOOL getFullscreen() { return mFullscreen; }; - virtual BOOL getPosition(LLCoordScreen *position) = 0; - virtual BOOL getSize(LLCoordScreen *size) = 0; - virtual BOOL getSize(LLCoordWindow *size) = 0; - virtual BOOL setPosition(LLCoordScreen position) = 0; - BOOL setSize(LLCoordScreen size); - BOOL setSize(LLCoordWindow size); + bool getFullscreen() { return mFullscreen; }; + virtual bool getPosition(LLCoordScreen *position) = 0; + virtual bool getSize(LLCoordScreen *size) = 0; + virtual bool getSize(LLCoordWindow *size) = 0; + virtual bool setPosition(LLCoordScreen position) = 0; + bool setSize(LLCoordScreen size); + bool setSize(LLCoordWindow size); virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); - virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) = 0; + virtual bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) = 0; //create a new GL context that shares a namespace with this Window's main GL context and make it current on the current thread // returns a pointer to be handed back to destroySharedConext/makeContextCurrent @@ -90,14 +90,14 @@ public: virtual void toggleVSync(bool enable_vsync) = 0; - virtual BOOL setCursorPosition(LLCoordWindow position) = 0; - virtual BOOL getCursorPosition(LLCoordWindow *position) = 0; + virtual bool setCursorPosition(LLCoordWindow position) = 0; + virtual bool getCursorPosition(LLCoordWindow *position) = 0; #if LL_WINDOWS - virtual BOOL getCursorDelta(LLCoordCommon* delta) = 0; + virtual bool getCursorDelta(LLCoordCommon* delta) = 0; #endif virtual void showCursor() = 0; virtual void hideCursor() = 0; - virtual BOOL isCursorHidden() = 0; + virtual bool isCursorHidden() = 0; virtual void showCursorFromMouseMove() = 0; virtual void hideCursorUntilMouseMove() = 0; @@ -124,22 +124,22 @@ public: virtual void captureMouse() = 0; virtual void releaseMouse() = 0; - virtual void setMouseClipping( BOOL b ) = 0; + virtual void setMouseClipping( bool b ) = 0; - virtual BOOL isClipboardTextAvailable() = 0; - virtual BOOL pasteTextFromClipboard(LLWString &dst) = 0; - virtual BOOL copyTextToClipboard(const LLWString &src) = 0; + virtual bool isClipboardTextAvailable() = 0; + virtual bool pasteTextFromClipboard(LLWString &dst) = 0; + virtual bool copyTextToClipboard(const LLWString &src) = 0; - virtual BOOL isPrimaryTextAvailable(); - virtual BOOL pasteTextFromPrimary(LLWString &dst); - virtual BOOL copyTextToPrimary(const LLWString &src); + virtual bool isPrimaryTextAvailable(); + virtual bool pasteTextFromPrimary(LLWString &dst); + virtual bool copyTextToPrimary(const LLWString &src); virtual void flashIcon(F32 seconds) = 0; virtual F32 getGamma() = 0; - virtual BOOL setGamma(const F32 gamma) = 0; // Set the gamma + virtual bool setGamma(const F32 gamma) = 0; // Set the gamma virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples virtual U32 getFSAASamples() = 0; - virtual BOOL restoreGamma() = 0; // Restore original gamma table (before updating gamma) + virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma) virtual ESwapMethod getSwapMethod() { return mSwapMethod; } virtual void processMiscNativeEvents(); virtual void gatherInput() = 0; @@ -151,12 +151,12 @@ public: // handy coordinate space conversion routines // NB: screen to window and vice verse won't work on width/height coordinate pairs, // as the conversion must take into account left AND right border widths, etc. - virtual BOOL convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0; - virtual BOOL convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0; - virtual BOOL convertCoords( LLCoordWindow from, LLCoordGL *to) = 0; - virtual BOOL convertCoords( LLCoordGL from, LLCoordWindow *to) = 0; - virtual BOOL convertCoords( LLCoordScreen from, LLCoordGL *to) = 0; - virtual BOOL convertCoords( LLCoordGL from, LLCoordScreen *to) = 0; + virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0; + virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0; + virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0; + virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0; + virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0; + virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0; // query supported resolutions virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0; @@ -166,13 +166,14 @@ public: // query VRAM usage virtual U32 getAvailableVRAMMegabytes() = 0; + virtual void setMaxVRAMMegabytes(U32 max_vram) = 0; virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode) virtual void afterDialog() {}; // undo whatever was done in beforeDialog() // opens system default color picker, modally - // Returns TRUE if valid color selected - virtual BOOL dialogColorPicker(F32 *r, F32 *g, F32 *b); + // Returns true if valid color selected + virtual bool dialogColorPicker(F32 *r, F32 *g, F32 *b); // return a platform-specific window reference (HWND on Windows, WindowRef on the Mac, Gtk window on Linux) virtual void *getPlatformWindow() = 0; @@ -181,7 +182,7 @@ public: virtual void *getMediaWindow(); // control platform's Language Text Input mechanisms. - virtual void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b) {} + virtual void allowLanguageTextInput(LLPreeditor *preeditor, bool b) {} virtual void setLanguageTextInput( const LLCoordGL & pos ) {}; virtual void updateLanguageTextInputArea() {} virtual void interruptLanguageTextInput() {} @@ -203,21 +204,21 @@ public: virtual S32 getRefreshRate() { return mRefreshRate; } protected: - LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags); + LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags); virtual ~LLWindow(); // Defaults to true - virtual BOOL isValid(); + virtual bool isValid(); // Defaults to true - virtual BOOL canDelete(); + virtual bool canDelete(); - virtual BOOL setSizeImpl(LLCoordScreen size) = 0; - virtual BOOL setSizeImpl(LLCoordWindow size) = 0; + virtual bool setSizeImpl(LLCoordScreen size) = 0; + virtual bool setSizeImpl(LLCoordWindow size) = 0; protected: LLWindowCallbacks* mCallbacks; - BOOL mPostQuit; // should this window post a quit message when destroyed? - BOOL mFullscreen; + bool mPostQuit; // should this window post a quit message when destroyed? + bool mFullscreen; S32 mFullscreenWidth; S32 mFullscreenHeight; S32 mFullscreenBits; @@ -226,11 +227,11 @@ protected: S32 mNumSupportedResolutions; ECursorType mCurrentCursor; ECursorType mNextCursor; - BOOL mCursorHidden; + bool mCursorHidden; S32 mBusyCount; // how deep is the "cursor busy" stack? - BOOL mIsMouseClipping; // Is this window currently clipping the mouse + bool mIsMouseClipping; // Is this window currently clipping the mouse ESwapMethod mSwapMethod; - BOOL mHideCursorPermanent; + bool mHideCursorPermanent; U32 mFlags; U16 mHighSurrogate; S32 mMinWindowWidth; @@ -275,7 +276,7 @@ protected: virtual void updateImpl(const std::string& string) = 0; virtual void hideImpl() = 0; - static BOOL sVisible; + static bool sVisible; }; @@ -301,23 +302,23 @@ public: LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags = 0, - BOOL fullscreen = FALSE, - BOOL clearBg = FALSE, - BOOL enable_vsync = FALSE, - BOOL use_gl = TRUE, - BOOL ignore_pixel_depth = FALSE, + bool fullscreen = false, + bool clearBg = false, + bool enable_vsync = false, + bool use_gl = true, + bool ignore_pixel_depth = false, U32 fsaa_samples = 0, U32 max_cores = 0, U32 max_vram = 0, F32 max_gl_version = 4.6f); - static BOOL destroyWindow(LLWindow* window); - static BOOL isWindowValid(LLWindow *window); + static bool destroyWindow(LLWindow* window); + static bool isWindowValid(LLWindow *window); }; // // helper funcs // -extern BOOL gDebugWindowProc; +extern bool gDebugWindowProc; // Protocols, like "http" and "https" we support in URLs extern const S32 gURLProtocolWhitelistCount; |