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-rw-r--r--indra/llwindow/llwindow.cpp1020
1 files changed, 510 insertions, 510 deletions
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index f1e6114f85..e8c1301230 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -1,510 +1,510 @@
-/**
- * @file llwindow.cpp
- * @brief Basic graphical window class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llwindowheadless.h"
-
-#if LL_MESA_HEADLESS
-#include "llwindowmesaheadless.h"
-#elif LL_SDL
-#include "llwindowsdl.h"
-#elif LL_WINDOWS
-#include "llwindowwin32.h"
-#elif LL_DARWIN
-#include "llwindowmacosx.h"
-#endif
-
-#include "llerror.h"
-#include "llkeyboard.h"
-#include "llwindowcallbacks.h"
-
-
-//
-// Globals
-//
-LLSplashScreen *gSplashScreenp = NULL;
-bool gDebugClicks = false;
-bool gDebugWindowProc = false;
-
-const S32 gURLProtocolWhitelistCount = 5;
-const std::string gURLProtocolWhitelist[] = { "secondlife:", "http:", "https:", "data:", "mailto:" };
-
-// CP: added a handler list - this is what's used to open the protocol and is based on registry entry
-// only meaningful difference currently is that file: protocols are opened using http:
-// since no protocol handler exists in registry for file:
-// Important - these lists should match - protocol to handler
-// Maestro: This list isn't referenced anywhere that I could find
-//const std::string gURLProtocolWhitelistHandler[] = { "http", "http", "https" };
-
-
-S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type)
-{
- // Properly hide the splash screen when displaying the message box
- bool was_visible = false;
- if (LLSplashScreen::isVisible())
- {
- was_visible = true;
- LLSplashScreen::hide();
- }
-
- S32 result = 0;
-#if LL_MESA_HEADLESS // !!! *FIX: (?)
- LL_WARNS() << "OSMessageBox: " << text << LL_ENDL;
- return OSBTN_OK;
-#elif LL_WINDOWS
- result = OSMessageBoxWin32(text, caption, type);
-#elif LL_DARWIN
- result = OSMessageBoxMacOSX(text, caption, type);
-#elif LL_SDL
- result = OSMessageBoxSDL(text, caption, type);
-#else
-#error("OSMessageBox not implemented for this platform!")
-#endif
-
- if (was_visible)
- {
- LLSplashScreen::show();
- }
-
- return result;
-}
-
-
-//
-// LLWindow
-//
-
-LLWindow::LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags)
- : mCallbacks(callbacks),
- mPostQuit(true),
- mFullscreen(fullscreen),
- mFullscreenWidth(0),
- mFullscreenHeight(0),
- mFullscreenBits(0),
- mFullscreenRefresh(0),
- mSupportedResolutions(NULL),
- mNumSupportedResolutions(0),
- mCurrentCursor(UI_CURSOR_ARROW),
- mNextCursor(UI_CURSOR_ARROW),
- mCursorHidden(false),
- mBusyCount(0),
- mIsMouseClipping(false),
- mMinWindowWidth(0),
- mMinWindowHeight(0),
- mSwapMethod(SWAP_METHOD_UNDEFINED),
- mHideCursorPermanent(false),
- mFlags(flags),
- mHighSurrogate(0),
- mRefreshRate(0)
-{
-}
-
-LLWindow::~LLWindow()
-{
-}
-
-//virtual
-bool LLWindow::isValid()
-{
- return true;
-}
-
-//virtual
-bool LLWindow::canDelete()
-{
- return true;
-}
-
-//virtual
-void LLWindow::setTitle(const std::string title)
-{
- // the action happens in the platform specific impl
-}
-
-// virtual
-void LLWindow::incBusyCount()
-{
- ++mBusyCount;
-}
-
-// virtual
-void LLWindow::decBusyCount()
-{
- if (mBusyCount > 0)
- {
- --mBusyCount;
- }
-}
-
-//virtual
-void LLWindow::resetBusyCount()
-{
- mBusyCount = 0;
-}
-
-//virtual
-S32 LLWindow::getBusyCount() const
-{
- return mBusyCount;
-}
-
-//virtual
-ECursorType LLWindow::getCursor() const
-{
- return mCurrentCursor;
-}
-
-//virtual
-bool LLWindow::dialogColorPicker(F32 *r, F32 *g, F32 *b)
-{
- return false;
-}
-
-void *LLWindow::getMediaWindow()
-{
- // Default to returning the platform window.
- return getPlatformWindow();
-}
-
-bool LLWindow::setSize(LLCoordScreen size)
-{
- if (!getMaximized())
- {
- size.mX = llmax(size.mX, mMinWindowWidth);
- size.mY = llmax(size.mY, mMinWindowHeight);
- }
- return setSizeImpl(size);
-}
-
-bool LLWindow::setSize(LLCoordWindow size)
-{
- //HACK: we are inconsistently using minimum window dimensions
- // in this case, we are constraining the inner "client" rect and other times
- // we constrain the outer "window" rect
- // There doesn't seem to be a good way to do this consistently without a bunch of platform
- // specific code
- if (!getMaximized())
- {
- size.mX = llmax(size.mX, mMinWindowWidth);
- size.mY = llmax(size.mY, mMinWindowHeight);
- }
- return setSizeImpl(size);
-}
-
-
-// virtual
-void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
-{
- mMinWindowWidth = min_width;
- mMinWindowHeight = min_height;
-
- if (enforce_immediately)
- {
- LLCoordScreen cur_size;
- if (!getMaximized() && getSize(&cur_size))
- {
- if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight)
- {
- setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight)));
- }
- }
- }
-}
-
-//virtual
-void LLWindow::processMiscNativeEvents()
-{
- // do nothing unless subclassed
-}
-
-//virtual
-bool LLWindow::isPrimaryTextAvailable()
-{
- return false; // no
-}
-//virtual
-bool LLWindow::pasteTextFromPrimary(LLWString &dst)
-{
- return false; // fail
-}
-// virtual
-bool LLWindow::copyTextToPrimary(const LLWString &src)
-{
- return false; // fail
-}
-
-// static
-std::vector<std::string> LLWindow::getDynamicFallbackFontList()
-{
-#if LL_WINDOWS
- return LLWindowWin32::getDynamicFallbackFontList();
-#elif LL_DARWIN
- return LLWindowMacOSX::getDynamicFallbackFontList();
-#elif LL_SDL
- return LLWindowSDL::getDynamicFallbackFontList();
-#else
- return std::vector<std::string>();
-#endif
-}
-
-// static
-std::vector<std::string> LLWindow::getDisplaysResolutionList()
-{
-#if LL_WINDOWS
- return LLWindowWin32::getDisplaysResolutionList();
-#elif LL_DARWIN
- return LLWindowMacOSX::getDisplaysResolutionList();
-#else
- return std::vector<std::string>();
-#endif
-}
-
-#define UTF16_IS_HIGH_SURROGATE(U) ((U16)((U) - 0xD800) < 0x0400)
-#define UTF16_IS_LOW_SURROGATE(U) ((U16)((U) - 0xDC00) < 0x0400)
-#define UTF16_SURROGATE_PAIR_TO_UTF32(H,L) (((H) << 10) + (L) - (0xD800 << 10) - 0xDC00 + 0x00010000)
-
-void LLWindow::handleUnicodeUTF16(U16 utf16, MASK mask)
-{
- // Note that we could discard unpaired surrogates, but I'm
- // following the Unicode Consortium's recommendation here;
- // that is, to preserve those unpaired surrogates in UTF-32
- // values. _To_preserve_ means to pass to the callback in our
- // context.
-
- if (mHighSurrogate == 0)
- {
- if (UTF16_IS_HIGH_SURROGATE(utf16))
- {
- mHighSurrogate = utf16;
- }
- else
- {
- mCallbacks->handleUnicodeChar(utf16, mask);
- }
- }
- else
- {
- if (UTF16_IS_LOW_SURROGATE(utf16))
- {
- /* A legal surrogate pair. */
- mCallbacks->handleUnicodeChar(UTF16_SURROGATE_PAIR_TO_UTF32(mHighSurrogate, utf16), mask);
- mHighSurrogate = 0;
- }
- else if (UTF16_IS_HIGH_SURROGATE(utf16))
- {
- /* Two consecutive high surrogates. */
- mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
- mHighSurrogate = utf16;
- }
- else
- {
- /* A non-low-surrogate preceeded by a high surrogate. */
- mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
- mHighSurrogate = 0;
- mCallbacks->handleUnicodeChar(utf16, mask);
- }
- }
-}
-
-//
-// LLSplashScreen
-//
-
-// static
-bool LLSplashScreen::isVisible()
-{
- return gSplashScreenp;
-}
-
-// static
-LLSplashScreen *LLSplashScreen::create()
-{
-#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (?)
- return 0;
-#elif LL_WINDOWS
- return new LLSplashScreenWin32;
-#elif LL_DARWIN
- return new LLSplashScreenMacOSX;
-#else
-#error("LLSplashScreen not implemented on this platform!")
-#endif
-}
-
-
-//static
-void LLSplashScreen::show()
-{
- if (!gSplashScreenp)
- {
-#if LL_WINDOWS && !LL_MESA_HEADLESS
- gSplashScreenp = new LLSplashScreenWin32;
-#elif LL_DARWIN
- gSplashScreenp = new LLSplashScreenMacOSX;
-#endif
- if (gSplashScreenp)
- {
- gSplashScreenp->showImpl();
- }
- }
-}
-
-//static
-void LLSplashScreen::update(const std::string& str)
-{
- LLSplashScreen::show();
- if (gSplashScreenp)
- {
- gSplashScreenp->updateImpl(str);
- }
-}
-
-//static
-void LLSplashScreen::hide()
-{
- if (gSplashScreenp)
- {
- gSplashScreenp->hideImpl();
- }
- delete gSplashScreenp;
- gSplashScreenp = NULL;
-}
-
-//
-// LLWindowManager
-//
-
-// TODO: replace with std::set
-static std::set<LLWindow*> sWindowList;
-
-LLWindow* LLWindowManager::createWindow(
- LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags,
- bool fullscreen,
- bool clearBg,
- bool enable_vsync,
- bool use_gl,
- bool ignore_pixel_depth,
- U32 fsaa_samples,
- U32 max_cores,
- U32 max_vram,
- F32 max_gl_version)
-{
- LLWindow* new_window;
-
- if (use_gl)
- {
-#if LL_MESA_HEADLESS
- new_window = new LLWindowMesaHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
-#elif LL_SDL
- new_window = new LLWindowSDL(callbacks,
- title, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
-#elif LL_WINDOWS
- new_window = new LLWindowWin32(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_vram, max_gl_version);
-#elif LL_DARWIN
- new_window = new LLWindowMacOSX(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_vram);
-#endif
- }
- else
- {
- new_window = new LLWindowHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
- }
-
- if (false == new_window->isValid())
- {
- delete new_window;
- LL_WARNS() << "LLWindowManager::create() : Error creating window." << LL_ENDL;
- return NULL;
- }
- sWindowList.insert(new_window);
- return new_window;
-}
-
-bool LLWindowManager::destroyWindow(LLWindow* window)
-{
- if (sWindowList.find(window) == sWindowList.end())
- {
- LL_ERRS() << "LLWindowManager::destroyWindow() : Window pointer not valid, this window doesn't exist!"
- << LL_ENDL;
- return false;
- }
-
- window->close();
-
- sWindowList.erase(window);
-
- delete window;
-
- return true;
-}
-
-bool LLWindowManager::isWindowValid(LLWindow *window)
-{
- return sWindowList.find(window) != sWindowList.end();
-}
-
-//coordinate conversion utility funcs that forward to llwindow
-LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
-{
- const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
-
- LLCoordGL out;
- LLWindow::instance_snapshot().begin()->convertCoords(self, &out);
- return out.convert();
-}
-
-void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
-{
- LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
-
- LLCoordGL from_gl(from);
- LLWindow::instance_snapshot().begin()->convertCoords(from_gl, &self);
-}
-
-LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
-{
- const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
-
- LLCoordGL out;
- LLWindow::instance_snapshot().begin()->convertCoords(self, &out);
- return out.convert();
-}
-
-void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from)
-{
- LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
-
- LLCoordGL from_gl(from);
- LLWindow::instance_snapshot().begin()->convertCoords(from_gl, &self);
-}
+/**
+ * @file llwindow.cpp
+ * @brief Basic graphical window class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llwindowheadless.h"
+
+#if LL_MESA_HEADLESS
+#include "llwindowmesaheadless.h"
+#elif LL_SDL
+#include "llwindowsdl.h"
+#elif LL_WINDOWS
+#include "llwindowwin32.h"
+#elif LL_DARWIN
+#include "llwindowmacosx.h"
+#endif
+
+#include "llerror.h"
+#include "llkeyboard.h"
+#include "llwindowcallbacks.h"
+
+
+//
+// Globals
+//
+LLSplashScreen *gSplashScreenp = NULL;
+bool gDebugClicks = false;
+bool gDebugWindowProc = false;
+
+const S32 gURLProtocolWhitelistCount = 5;
+const std::string gURLProtocolWhitelist[] = { "secondlife:", "http:", "https:", "data:", "mailto:" };
+
+// CP: added a handler list - this is what's used to open the protocol and is based on registry entry
+// only meaningful difference currently is that file: protocols are opened using http:
+// since no protocol handler exists in registry for file:
+// Important - these lists should match - protocol to handler
+// Maestro: This list isn't referenced anywhere that I could find
+//const std::string gURLProtocolWhitelistHandler[] = { "http", "http", "https" };
+
+
+S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type)
+{
+ // Properly hide the splash screen when displaying the message box
+ bool was_visible = false;
+ if (LLSplashScreen::isVisible())
+ {
+ was_visible = true;
+ LLSplashScreen::hide();
+ }
+
+ S32 result = 0;
+#if LL_MESA_HEADLESS // !!! *FIX: (?)
+ LL_WARNS() << "OSMessageBox: " << text << LL_ENDL;
+ return OSBTN_OK;
+#elif LL_WINDOWS
+ result = OSMessageBoxWin32(text, caption, type);
+#elif LL_DARWIN
+ result = OSMessageBoxMacOSX(text, caption, type);
+#elif LL_SDL
+ result = OSMessageBoxSDL(text, caption, type);
+#else
+#error("OSMessageBox not implemented for this platform!")
+#endif
+
+ if (was_visible)
+ {
+ LLSplashScreen::show();
+ }
+
+ return result;
+}
+
+
+//
+// LLWindow
+//
+
+LLWindow::LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags)
+ : mCallbacks(callbacks),
+ mPostQuit(true),
+ mFullscreen(fullscreen),
+ mFullscreenWidth(0),
+ mFullscreenHeight(0),
+ mFullscreenBits(0),
+ mFullscreenRefresh(0),
+ mSupportedResolutions(NULL),
+ mNumSupportedResolutions(0),
+ mCurrentCursor(UI_CURSOR_ARROW),
+ mNextCursor(UI_CURSOR_ARROW),
+ mCursorHidden(false),
+ mBusyCount(0),
+ mIsMouseClipping(false),
+ mMinWindowWidth(0),
+ mMinWindowHeight(0),
+ mSwapMethod(SWAP_METHOD_UNDEFINED),
+ mHideCursorPermanent(false),
+ mFlags(flags),
+ mHighSurrogate(0),
+ mRefreshRate(0)
+{
+}
+
+LLWindow::~LLWindow()
+{
+}
+
+//virtual
+bool LLWindow::isValid()
+{
+ return true;
+}
+
+//virtual
+bool LLWindow::canDelete()
+{
+ return true;
+}
+
+//virtual
+void LLWindow::setTitle(const std::string title)
+{
+ // the action happens in the platform specific impl
+}
+
+// virtual
+void LLWindow::incBusyCount()
+{
+ ++mBusyCount;
+}
+
+// virtual
+void LLWindow::decBusyCount()
+{
+ if (mBusyCount > 0)
+ {
+ --mBusyCount;
+ }
+}
+
+//virtual
+void LLWindow::resetBusyCount()
+{
+ mBusyCount = 0;
+}
+
+//virtual
+S32 LLWindow::getBusyCount() const
+{
+ return mBusyCount;
+}
+
+//virtual
+ECursorType LLWindow::getCursor() const
+{
+ return mCurrentCursor;
+}
+
+//virtual
+bool LLWindow::dialogColorPicker(F32 *r, F32 *g, F32 *b)
+{
+ return false;
+}
+
+void *LLWindow::getMediaWindow()
+{
+ // Default to returning the platform window.
+ return getPlatformWindow();
+}
+
+bool LLWindow::setSize(LLCoordScreen size)
+{
+ if (!getMaximized())
+ {
+ size.mX = llmax(size.mX, mMinWindowWidth);
+ size.mY = llmax(size.mY, mMinWindowHeight);
+ }
+ return setSizeImpl(size);
+}
+
+bool LLWindow::setSize(LLCoordWindow size)
+{
+ //HACK: we are inconsistently using minimum window dimensions
+ // in this case, we are constraining the inner "client" rect and other times
+ // we constrain the outer "window" rect
+ // There doesn't seem to be a good way to do this consistently without a bunch of platform
+ // specific code
+ if (!getMaximized())
+ {
+ size.mX = llmax(size.mX, mMinWindowWidth);
+ size.mY = llmax(size.mY, mMinWindowHeight);
+ }
+ return setSizeImpl(size);
+}
+
+
+// virtual
+void LLWindow::setMinSize(U32 min_width, U32 min_height, bool enforce_immediately)
+{
+ mMinWindowWidth = min_width;
+ mMinWindowHeight = min_height;
+
+ if (enforce_immediately)
+ {
+ LLCoordScreen cur_size;
+ if (!getMaximized() && getSize(&cur_size))
+ {
+ if (cur_size.mX < mMinWindowWidth || cur_size.mY < mMinWindowHeight)
+ {
+ setSizeImpl(LLCoordScreen(llmin(cur_size.mX, mMinWindowWidth), llmin(cur_size.mY, mMinWindowHeight)));
+ }
+ }
+ }
+}
+
+//virtual
+void LLWindow::processMiscNativeEvents()
+{
+ // do nothing unless subclassed
+}
+
+//virtual
+bool LLWindow::isPrimaryTextAvailable()
+{
+ return false; // no
+}
+//virtual
+bool LLWindow::pasteTextFromPrimary(LLWString &dst)
+{
+ return false; // fail
+}
+// virtual
+bool LLWindow::copyTextToPrimary(const LLWString &src)
+{
+ return false; // fail
+}
+
+// static
+std::vector<std::string> LLWindow::getDynamicFallbackFontList()
+{
+#if LL_WINDOWS
+ return LLWindowWin32::getDynamicFallbackFontList();
+#elif LL_DARWIN
+ return LLWindowMacOSX::getDynamicFallbackFontList();
+#elif LL_SDL
+ return LLWindowSDL::getDynamicFallbackFontList();
+#else
+ return std::vector<std::string>();
+#endif
+}
+
+// static
+std::vector<std::string> LLWindow::getDisplaysResolutionList()
+{
+#if LL_WINDOWS
+ return LLWindowWin32::getDisplaysResolutionList();
+#elif LL_DARWIN
+ return LLWindowMacOSX::getDisplaysResolutionList();
+#else
+ return std::vector<std::string>();
+#endif
+}
+
+#define UTF16_IS_HIGH_SURROGATE(U) ((U16)((U) - 0xD800) < 0x0400)
+#define UTF16_IS_LOW_SURROGATE(U) ((U16)((U) - 0xDC00) < 0x0400)
+#define UTF16_SURROGATE_PAIR_TO_UTF32(H,L) (((H) << 10) + (L) - (0xD800 << 10) - 0xDC00 + 0x00010000)
+
+void LLWindow::handleUnicodeUTF16(U16 utf16, MASK mask)
+{
+ // Note that we could discard unpaired surrogates, but I'm
+ // following the Unicode Consortium's recommendation here;
+ // that is, to preserve those unpaired surrogates in UTF-32
+ // values. _To_preserve_ means to pass to the callback in our
+ // context.
+
+ if (mHighSurrogate == 0)
+ {
+ if (UTF16_IS_HIGH_SURROGATE(utf16))
+ {
+ mHighSurrogate = utf16;
+ }
+ else
+ {
+ mCallbacks->handleUnicodeChar(utf16, mask);
+ }
+ }
+ else
+ {
+ if (UTF16_IS_LOW_SURROGATE(utf16))
+ {
+ /* A legal surrogate pair. */
+ mCallbacks->handleUnicodeChar(UTF16_SURROGATE_PAIR_TO_UTF32(mHighSurrogate, utf16), mask);
+ mHighSurrogate = 0;
+ }
+ else if (UTF16_IS_HIGH_SURROGATE(utf16))
+ {
+ /* Two consecutive high surrogates. */
+ mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
+ mHighSurrogate = utf16;
+ }
+ else
+ {
+ /* A non-low-surrogate preceeded by a high surrogate. */
+ mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
+ mHighSurrogate = 0;
+ mCallbacks->handleUnicodeChar(utf16, mask);
+ }
+ }
+}
+
+//
+// LLSplashScreen
+//
+
+// static
+bool LLSplashScreen::isVisible()
+{
+ return gSplashScreenp;
+}
+
+// static
+LLSplashScreen *LLSplashScreen::create()
+{
+#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (?)
+ return 0;
+#elif LL_WINDOWS
+ return new LLSplashScreenWin32;
+#elif LL_DARWIN
+ return new LLSplashScreenMacOSX;
+#else
+#error("LLSplashScreen not implemented on this platform!")
+#endif
+}
+
+
+//static
+void LLSplashScreen::show()
+{
+ if (!gSplashScreenp)
+ {
+#if LL_WINDOWS && !LL_MESA_HEADLESS
+ gSplashScreenp = new LLSplashScreenWin32;
+#elif LL_DARWIN
+ gSplashScreenp = new LLSplashScreenMacOSX;
+#endif
+ if (gSplashScreenp)
+ {
+ gSplashScreenp->showImpl();
+ }
+ }
+}
+
+//static
+void LLSplashScreen::update(const std::string& str)
+{
+ LLSplashScreen::show();
+ if (gSplashScreenp)
+ {
+ gSplashScreenp->updateImpl(str);
+ }
+}
+
+//static
+void LLSplashScreen::hide()
+{
+ if (gSplashScreenp)
+ {
+ gSplashScreenp->hideImpl();
+ }
+ delete gSplashScreenp;
+ gSplashScreenp = NULL;
+}
+
+//
+// LLWindowManager
+//
+
+// TODO: replace with std::set
+static std::set<LLWindow*> sWindowList;
+
+LLWindow* LLWindowManager::createWindow(
+ LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags,
+ bool fullscreen,
+ bool clearBg,
+ bool enable_vsync,
+ bool use_gl,
+ bool ignore_pixel_depth,
+ U32 fsaa_samples,
+ U32 max_cores,
+ U32 max_vram,
+ F32 max_gl_version)
+{
+ LLWindow* new_window;
+
+ if (use_gl)
+ {
+#if LL_MESA_HEADLESS
+ new_window = new LLWindowMesaHeadless(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
+#elif LL_SDL
+ new_window = new LLWindowSDL(callbacks,
+ title, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+#elif LL_WINDOWS
+ new_window = new LLWindowWin32(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_vram, max_gl_version);
+#elif LL_DARWIN
+ new_window = new LLWindowMacOSX(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_vram);
+#endif
+ }
+ else
+ {
+ new_window = new LLWindowHeadless(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
+ }
+
+ if (false == new_window->isValid())
+ {
+ delete new_window;
+ LL_WARNS() << "LLWindowManager::create() : Error creating window." << LL_ENDL;
+ return NULL;
+ }
+ sWindowList.insert(new_window);
+ return new_window;
+}
+
+bool LLWindowManager::destroyWindow(LLWindow* window)
+{
+ if (sWindowList.find(window) == sWindowList.end())
+ {
+ LL_ERRS() << "LLWindowManager::destroyWindow() : Window pointer not valid, this window doesn't exist!"
+ << LL_ENDL;
+ return false;
+ }
+
+ window->close();
+
+ sWindowList.erase(window);
+
+ delete window;
+
+ return true;
+}
+
+bool LLWindowManager::isWindowValid(LLWindow *window)
+{
+ return sWindowList.find(window) != sWindowList.end();
+}
+
+//coordinate conversion utility funcs that forward to llwindow
+LLCoordCommon LL_COORD_TYPE_WINDOW::convertToCommon() const
+{
+ const LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
+
+ LLCoordGL out;
+ LLWindow::instance_snapshot().begin()->convertCoords(self, &out);
+ return out.convert();
+}
+
+void LL_COORD_TYPE_WINDOW::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordWindow& self = LLCoordWindow::getTypedCoords(*this);
+
+ LLCoordGL from_gl(from);
+ LLWindow::instance_snapshot().begin()->convertCoords(from_gl, &self);
+}
+
+LLCoordCommon LL_COORD_TYPE_SCREEN::convertToCommon() const
+{
+ const LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
+
+ LLCoordGL out;
+ LLWindow::instance_snapshot().begin()->convertCoords(self, &out);
+ return out.convert();
+}
+
+void LL_COORD_TYPE_SCREEN::convertFromCommon(const LLCoordCommon& from)
+{
+ LLCoordScreen& self = LLCoordScreen::getTypedCoords(*this);
+
+ LLCoordGL from_gl(from);
+ LLWindow::instance_snapshot().begin()->convertCoords(from_gl, &self);
+}