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+/**
+ * @file llopenglview-objc.mm
+ * @brief Class implementation for most of the Mac facing window functionality.
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#import "llopenglview-objc.h"
+#include "llwindowmacosx-objc.h"
+#import "llappdelegate-objc.h"
+
+@implementation NSScreen (PointConversion)
+
++ (NSScreen *)currentScreenForMouseLocation
+{
+ NSPoint mouseLocation = [NSEvent mouseLocation];
+
+ NSEnumerator *screenEnumerator = [[NSScreen screens] objectEnumerator];
+ NSScreen *screen;
+ while ((screen = [screenEnumerator nextObject]) && !NSMouseInRect(mouseLocation, screen.frame, NO))
+ ;
+
+ return screen;
+}
+
+- (NSPoint)convertPointToScreenCoordinates:(NSPoint)aPoint
+{
+ float normalizedX = fabs(fabs(self.frame.origin.x) - fabs(aPoint.x));
+ float normalizedY = aPoint.y - self.frame.origin.y;
+
+ return NSMakePoint(normalizedX, normalizedY);
+}
+
+- (NSPoint)flipPoint:(NSPoint)aPoint
+{
+ return NSMakePoint(aPoint.x, self.frame.size.height - aPoint.y);
+}
+
+@end
+
+attributedStringInfo getSegments(NSAttributedString *str)
+{
+ attributedStringInfo segments;
+ segment_lengths seg_lengths;
+ segment_standouts seg_standouts;
+ NSRange effectiveRange;
+ NSRange limitRange = NSMakeRange(0, [str length]);
+
+ while (limitRange.length > 0) {
+ NSNumber *attr = [str attribute:NSUnderlineStyleAttributeName atIndex:limitRange.location longestEffectiveRange:&effectiveRange inRange:limitRange];
+ limitRange = NSMakeRange(NSMaxRange(effectiveRange), NSMaxRange(limitRange) - NSMaxRange(effectiveRange));
+
+ if (effectiveRange.length <= 0)
+ {
+ effectiveRange.length = 1;
+ }
+
+ if ([attr integerValue] == 2)
+ {
+ seg_lengths.push_back(effectiveRange.length);
+ seg_standouts.push_back(true);
+ } else
+ {
+ seg_lengths.push_back(effectiveRange.length);
+ seg_standouts.push_back(false);
+ }
+ }
+ segments.seg_lengths = seg_lengths;
+ segments.seg_standouts = seg_standouts;
+ return segments;
+}
+
+@implementation LLOpenGLView
+
+- (unsigned long)getVramSize
+{
+ CGLRendererInfoObj info = 0;
+ GLint vram_bytes = 0;
+ int num_renderers = 0;
+ CGLError the_err = CGLQueryRendererInfo (CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &num_renderers);
+ if(0 == the_err)
+ {
+ CGLDescribeRenderer (info, 0, kCGLRPTextureMemory, &vram_bytes);
+ CGLDestroyRendererInfo (info);
+ }
+ else
+ {
+ vram_bytes = (256 << 20);
+ }
+
+ return (unsigned long)vram_bytes / 1048576; // We need this in megabytes.
+}
+
+- (void)viewDidMoveToWindow
+{
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(windowResized:) name:NSWindowDidResizeNotification
+ object:[self window]];
+}
+
+- (void)windowResized:(NSNotification *)notification;
+{
+ NSSize size = [self frame].size;
+
+ callResize(size.width, size.height);
+}
+
+- (void)dealloc
+{
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+ [super dealloc];
+}
+
+- (id) init
+{
+ return [self initWithFrame:[self bounds] withSamples:2 andVsync:TRUE];
+}
+
+- (id) initWithSamples:(NSUInteger)samples
+{
+ return [self initWithFrame:[self bounds] withSamples:samples andVsync:TRUE];
+}
+
+- (id) initWithSamples:(NSUInteger)samples andVsync:(BOOL)vsync
+{
+ return [self initWithFrame:[self bounds] withSamples:samples andVsync:vsync];
+}
+
+- (id) initWithFrame:(NSRect)frame withSamples:(NSUInteger)samples andVsync:(BOOL)vsync
+{
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSURLPboardType]];
+ [self initWithFrame:frame];
+
+ // Initialize with a default "safe" pixel format that will work with versions dating back to OS X 10.6.
+ // Any specialized pixel formats, i.e. a core profile pixel format, should be initialized through rebuildContextWithFormat.
+ // 10.7 and 10.8 don't really care if we're defining a profile or not. If we don't explicitly request a core or legacy profile, it'll always assume a legacy profile (for compatibility reasons).
+ NSOpenGLPixelFormatAttribute attrs[] = {
+ NSOpenGLPFANoRecovery,
+ NSOpenGLPFADoubleBuffer,
+ NSOpenGLPFAClosestPolicy,
+ NSOpenGLPFAAccelerated,
+ NSOpenGLPFASampleBuffers, (samples > 0 ? 1 : 0),
+ NSOpenGLPFASamples, samples,
+ NSOpenGLPFAStencilSize, 8,
+ NSOpenGLPFADepthSize, 24,
+ NSOpenGLPFAAlphaSize, 8,
+ NSOpenGLPFAColorSize, 24,
+ 0
+ };
+
+ NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attrs] autorelease];
+
+ if (pixelFormat == nil)
+ {
+ NSLog(@"Failed to create pixel format!", nil);
+ return nil;
+ }
+
+ NSOpenGLContext *glContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
+
+ if (glContext == nil)
+ {
+ NSLog(@"Failed to create OpenGL context!", nil);
+ return nil;
+ }
+
+ [self setPixelFormat:pixelFormat];
+
+ [self setOpenGLContext:glContext];
+
+ [glContext setView:self];
+
+ [glContext makeCurrentContext];
+
+ if (vsync)
+ {
+ [glContext setValues:(const GLint*)1 forParameter:NSOpenGLCPSwapInterval];
+ } else {
+ [glContext setValues:(const GLint*)0 forParameter:NSOpenGLCPSwapInterval];
+ }
+
+ return self;
+}
+
+- (BOOL) rebuildContext
+{
+ return [self rebuildContextWithFormat:[self pixelFormat]];
+}
+
+- (BOOL) rebuildContextWithFormat:(NSOpenGLPixelFormat *)format
+{
+ NSOpenGLContext *ctx = [self openGLContext];
+
+ [ctx clearDrawable];
+ [ctx initWithFormat:format shareContext:nil];
+
+ if (ctx == nil)
+ {
+ NSLog(@"Failed to create OpenGL context!", nil);
+ return false;
+ }
+
+ [self setOpenGLContext:ctx];
+ [ctx setView:self];
+ [ctx makeCurrentContext];
+ return true;
+}
+
+- (CGLContextObj)getCGLContextObj
+{
+ NSOpenGLContext *ctx = [self openGLContext];
+ return (CGLContextObj)[ctx CGLContextObj];
+}
+
+- (CGLPixelFormatObj*)getCGLPixelFormatObj
+{
+ NSOpenGLPixelFormat *fmt = [self pixelFormat];
+ return (CGLPixelFormatObj*)[fmt CGLPixelFormatObj];
+}
+
+// Various events can be intercepted by our view, thus not reaching our window.
+// Intercept these events, and pass them to the window as needed. - Geenz
+
+- (void) mouseDown:(NSEvent *)theEvent
+{
+ // Apparently people still use this?
+ if ([theEvent modifierFlags] & NSCommandKeyMask &&
+ !([theEvent modifierFlags] & NSControlKeyMask) &&
+ !([theEvent modifierFlags] & NSShiftKeyMask) &&
+ !([theEvent modifierFlags] & NSAlternateKeyMask) &&
+ !([theEvent modifierFlags] & NSAlphaShiftKeyMask) &&
+ !([theEvent modifierFlags] & NSFunctionKeyMask) &&
+ !([theEvent modifierFlags] & NSHelpKeyMask))
+ {
+ callRightMouseDown(mMousePos, mModifiers);
+ mSimulatedRightClick = true;
+ } else {
+ if ([theEvent clickCount] >= 2)
+ {
+ callDoubleClick(mMousePos, mModifiers);
+ } else if ([theEvent clickCount] == 1) {
+ callLeftMouseDown(mMousePos, mModifiers);
+ }
+ }
+}
+
+- (void) mouseUp:(NSEvent *)theEvent
+{
+ if (mSimulatedRightClick)
+ {
+ callRightMouseUp(mMousePos, mModifiers);
+ mSimulatedRightClick = false;
+ } else {
+ callLeftMouseUp(mMousePos, mModifiers);
+ }
+}
+
+- (void) rightMouseDown:(NSEvent *)theEvent
+{
+ callRightMouseDown(mMousePos, mModifiers);
+}
+
+- (void) rightMouseUp:(NSEvent *)theEvent
+{
+ callRightMouseUp(mMousePos, mModifiers);
+}
+
+- (void)mouseMoved:(NSEvent *)theEvent
+{
+ float mouseDeltas[2] = {
+ [theEvent deltaX],
+ [theEvent deltaY]
+ };
+
+ callDeltaUpdate(mouseDeltas, 0);
+
+ NSPoint mPoint = [theEvent locationInWindow];
+ mMousePos[0] = mPoint.x;
+ mMousePos[1] = mPoint.y;
+ callMouseMoved(mMousePos, 0);
+}
+
+// NSWindow doesn't trigger mouseMoved when the mouse is being clicked and dragged.
+// Use mouseDragged for situations like this to trigger our movement callback instead.
+
+- (void) mouseDragged:(NSEvent *)theEvent
+{
+ // Trust the deltas supplied by NSEvent.
+ // The old CoreGraphics APIs we previously relied on are now flagged as obsolete.
+ // NSEvent isn't obsolete, and provides us with the correct deltas.
+ float mouseDeltas[2] = {
+ [theEvent deltaX],
+ [theEvent deltaY]
+ };
+
+ callDeltaUpdate(mouseDeltas, 0);
+
+ NSPoint mPoint = [theEvent locationInWindow];
+ mMousePos[0] = mPoint.x;
+ mMousePos[1] = mPoint.y;
+ callMouseMoved(mMousePos, 0);
+}
+
+- (void) otherMouseDown:(NSEvent *)theEvent
+{
+ callMiddleMouseDown(mMousePos, mModifiers);
+}
+
+- (void) otherMouseUp:(NSEvent *)theEvent
+{
+ callMiddleMouseUp(mMousePos, mModifiers);
+}
+
+- (void) otherMouseDragged:(NSEvent *)theEvent
+{
+
+}
+
+- (void) scrollWheel:(NSEvent *)theEvent
+{
+ callScrollMoved(-[theEvent deltaY]);
+}
+
+- (void) mouseExited:(NSEvent *)theEvent
+{
+ callMouseExit();
+}
+
+- (void) keyUp:(NSEvent *)theEvent
+{
+ callKeyUp([theEvent keyCode], mModifiers);
+}
+
+- (void) keyDown:(NSEvent *)theEvent
+{
+ uint keycode = [theEvent keyCode];
+ bool acceptsText = mHasMarkedText ? false : callKeyDown(keycode, mModifiers);
+ if (acceptsText &&
+ !mMarkedTextAllowed &&
+ ![(LLAppDelegate*)[NSApp delegate] romanScript] &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSDeleteCharacter &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSBackspaceCharacter &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSDownArrowFunctionKey &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSUpArrowFunctionKey &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSLeftArrowFunctionKey &&
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] != NSRightArrowFunctionKey)
+ {
+ [(LLAppDelegate*)[NSApp delegate] showInputWindow:true withEvent:theEvent];
+ } else
+ {
+ [[self inputContext] handleEvent:theEvent];
+ }
+
+ if ([[theEvent charactersIgnoringModifiers] characterAtIndex:0] == NSCarriageReturnCharacter ||
+ [[theEvent charactersIgnoringModifiers] characterAtIndex:0] == NSEnterCharacter)
+ {
+ // callKeyDown won't return the value we expect for enter or return. Handle them as a separate case.
+ [[self inputContext] handleEvent:theEvent];
+ }
+
+ // OS X intentionally does not send us key-up information on cmd-key combinations.
+ // This behaviour is not a bug, and only applies to cmd-combinations (no others).
+ // Since SL assumes we receive those, we fake it here.
+ if (mModifiers & NSCommandKeyMask && !mHasMarkedText)
+ {
+ callKeyUp([theEvent keyCode], mModifiers);
+ }
+}
+
+- (void)flagsChanged:(NSEvent *)theEvent {
+ mModifiers = [theEvent modifierFlags];
+ callModifier([theEvent modifierFlags]);
+}
+
+- (BOOL) acceptsFirstResponder
+{
+ return YES;
+}
+
+- (NSDragOperation) draggingEntered:(id<NSDraggingInfo>)sender
+{
+ NSPasteboard *pboard;
+ NSDragOperation sourceDragMask;
+
+ sourceDragMask = [sender draggingSourceOperationMask];
+
+ pboard = [sender draggingPasteboard];
+
+ if ([[pboard types] containsObject:NSURLPboardType])
+ {
+ if (sourceDragMask & NSDragOperationLink) {
+ NSURL *fileUrl = [[pboard readObjectsForClasses:[NSArray arrayWithObject:[NSURL class]] options:[NSDictionary dictionary]] objectAtIndex:0];
+ mLastDraggedUrl = [[fileUrl absoluteString] UTF8String];
+ return NSDragOperationLink;
+ }
+ }
+ return NSDragOperationNone;
+}
+
+- (NSDragOperation)draggingUpdated:(id <NSDraggingInfo>)sender
+{
+ callHandleDragUpdated(mLastDraggedUrl);
+
+ return NSDragOperationLink;
+}
+
+- (void) draggingExited:(id<NSDraggingInfo>)sender
+{
+ callHandleDragExited(mLastDraggedUrl);
+}
+
+- (BOOL)prepareForDragOperation:(id < NSDraggingInfo >)sender
+{
+ return YES;
+}
+
+- (BOOL) performDragOperation:(id<NSDraggingInfo>)sender
+{
+ callHandleDragDropped(mLastDraggedUrl);
+ return true;
+}
+
+- (BOOL)hasMarkedText
+{
+ return mHasMarkedText;
+}
+
+- (NSRange)markedRange
+{
+ int range[2];
+ getPreeditMarkedRange(&range[0], &range[1]);
+ return NSMakeRange(range[0], range[1]);
+}
+
+- (NSRange)selectedRange
+{
+ int range[2];
+ getPreeditSelectionRange(&range[0], &range[1]);
+ return NSMakeRange(range[0], range[1]);
+}
+
+- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
+{
+ if ([aString class] == NSClassFromString(@"NSConcreteMutableAttributedString"))
+ {
+ if (mMarkedTextAllowed)
+ {
+ unsigned int selected[2] = {
+ selectedRange.location,
+ selectedRange.length
+ };
+
+ unsigned int replacement[2] = {
+ replacementRange.location,
+ replacementRange.length
+ };
+
+ unichar text[[aString length]];
+ [[aString mutableString] getCharacters:text range:NSMakeRange(0, [aString length])];
+ attributedStringInfo segments = getSegments((NSAttributedString *)aString);
+ setMarkedText(text, selected, replacement, [aString length], segments);
+ mHasMarkedText = TRUE;
+ mMarkedTextLength = [aString length];
+ } else {
+ if (mHasMarkedText)
+ {
+ [self unmarkText];
+ }
+ }
+ }
+}
+
+- (void)commitCurrentPreedit
+{
+ if (mHasMarkedText)
+ {
+ if ([[self inputContext] respondsToSelector:@selector(commitEditing)])
+ {
+ [[self inputContext] commitEditing];
+ }
+ }
+}
+
+- (void)unmarkText
+{
+ [[self inputContext] discardMarkedText];
+ resetPreedit();
+ mHasMarkedText = FALSE;
+}
+
+// We don't support attributed strings.
+- (NSArray *)validAttributesForMarkedText
+{
+ return [NSArray array];
+}
+
+// See above.
+- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
+{
+ return nil;
+}
+
+- (void)insertText:(id)insertString
+{
+ if (insertString != nil)
+ {
+ [self insertText:insertString replacementRange:NSMakeRange(0, [insertString length])];
+ }
+}
+
+- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
+{
+ if (!mHasMarkedText)
+ {
+ for (NSInteger i = 0; i < [aString length]; i++)
+ {
+ callUnicodeCallback([aString characterAtIndex:i], mModifiers);
+ }
+ } else {
+ resetPreedit();
+ // We may never get this point since unmarkText may be called before insertText ever gets called once we submit our text.
+ // But just in case...
+
+ for (NSInteger i = 0; i < [aString length]; i++)
+ {
+ handleUnicodeCharacter([aString characterAtIndex:i]);
+ }
+ mHasMarkedText = FALSE;
+ }
+}
+
+- (void) insertNewline:(id)sender
+{
+ if (!(mModifiers & NSCommandKeyMask) &&
+ !(mModifiers & NSShiftKeyMask) &&
+ !(mModifiers & NSAlternateKeyMask))
+ {
+ callUnicodeCallback(13, 0);
+ } else {
+ callUnicodeCallback(13, mModifiers);
+ }
+}
+
+- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint
+{
+ return NSNotFound;
+}
+
+- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
+{
+ float pos[4] = {0, 0, 0, 0};
+ getPreeditLocation(pos, mMarkedTextLength);
+ return NSMakeRect(pos[0], pos[1], pos[2], pos[3]);
+}
+
+- (void)doCommandBySelector:(SEL)aSelector
+{
+ if (aSelector == @selector(insertNewline:))
+ {
+ [self insertNewline:self];
+ }
+}
+
+- (BOOL)drawsVerticallyForCharacterAtIndex:(NSUInteger)charIndex
+{
+ return NO;
+}
+
+- (void) allowMarkedTextInput:(bool)allowed
+{
+ mMarkedTextAllowed = allowed;
+}
+
+@end
+
+@implementation LLUserInputWindow
+
+- (void) close
+{
+ [self orderOut:self];
+}
+
+@end
+
+@implementation LLNonInlineTextView
+
+- (void) setGLView:(LLOpenGLView *)view
+{
+ glview = view;
+}
+
+- (void) insertText:(id)insertString
+{
+ [[self inputContext] discardMarkedText];
+ [self setString:@""];
+ [_window orderOut:_window];
+ [self insertText:insertString replacementRange:NSMakeRange(0, [insertString length])];
+}
+
+- (void) insertText:(id)aString replacementRange:(NSRange)replacementRange
+{
+ [glview insertText:aString replacementRange:replacementRange];
+}
+
+- (void) insertNewline:(id)sender
+{
+ [[self textStorage] setValue:@""];
+ [[self inputContext] discardMarkedText];
+ [self setString:@""];
+}
+
+- (void)doCommandBySelector:(SEL)aSelector
+{
+ if (aSelector == @selector(insertNewline:))
+ {
+ [self insertNewline:self];
+ }
+}
+
+@end
+
+@implementation LLNSWindow
+
+- (id) init
+{
+ return self;
+}
+
+- (NSPoint)convertToScreenFromLocalPoint:(NSPoint)point relativeToView:(NSView *)view
+{
+ NSScreen *currentScreen = [NSScreen currentScreenForMouseLocation];
+ if(currentScreen)
+ {
+ NSPoint windowPoint = [view convertPoint:point toView:nil];
+ NSPoint screenPoint = [[view window] convertBaseToScreen:windowPoint];
+ NSPoint flippedScreenPoint = [currentScreen flipPoint:screenPoint];
+ flippedScreenPoint.y += [currentScreen frame].origin.y;
+
+ return flippedScreenPoint;
+ }
+
+ return NSZeroPoint;
+}
+
+- (NSPoint)flipPoint:(NSPoint)aPoint
+{
+ return NSMakePoint(aPoint.x, self.frame.size.height - aPoint.y);
+}
+
+- (BOOL) becomeFirstResponder
+{
+ callFocus();
+ return true;
+}
+
+- (BOOL) resignFirstResponder
+{
+ callFocusLost();
+ return true;
+}
+
+- (void) close
+{
+ callQuitHandler();
+}
+
+@end