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Diffstat (limited to 'indra/llwindow/llopenglview-objc.mm')
-rw-r--r--indra/llwindow/llopenglview-objc.mm19
1 files changed, 17 insertions, 2 deletions
diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm
index 5527094021..37f4568b98 100644
--- a/indra/llwindow/llopenglview-objc.mm
+++ b/indra/llwindow/llopenglview-objc.mm
@@ -141,7 +141,12 @@ attributedStringInfo getSegments(NSAttributedString *str)
CGLError the_err = CGLQueryRendererInfo (CGDisplayIDToOpenGLDisplayMask(kCGDirectMainDisplay), &info, &num_renderers);
if(0 == the_err)
{
- CGLDescribeRenderer (info, 0, kCGLRPTextureMemoryMegabytes, &vram_megabytes);
+ // The name, uses, and other platform definitions of gGLManager.mVRAM suggest that this is supposed to be total vram in MB,
+ // rather than, say, just the texture memory. The two exceptions are:
+ // 1. LLAppViewer::getViewerInfo() puts the value in a field labeled "TEXTURE_MEMORY"
+ // 2. For years, this present function used kCGLRPTextureMemoryMegabytes
+ // Now we use kCGLRPVideoMemoryMegabytes to bring it in line with everything else (except thatone label).
+ CGLDescribeRenderer (info, 0, kCGLRPVideoMemoryMegabytes, &vram_megabytes);
CGLDestroyRendererInfo (info);
}
else
@@ -256,6 +261,7 @@ attributedStringInfo getSegments(NSAttributedString *str)
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFAColorSize, 24,
+ NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core,
0
};
@@ -544,7 +550,16 @@ attributedStringInfo getSegments(NSAttributedString *str)
if (mModifiers & mask)
{
eventData.mKeyEvent = NativeKeyEventData::KEYDOWN;
- callKeyDown(&eventData, [theEvent keyCode], 0, [[theEvent characters] characterAtIndex:0]);
+
+ wchar_t c = 0;
+ if([theEvent type] == NSEventTypeKeyDown)
+ {
+ // characters property is only valid when the event is of type KeyDown or KeyUp
+ // https://developer.apple.com/documentation/appkit/nsevent/1534183-characters?language=objc
+ c = [[theEvent characters] characterAtIndex:0];
+ }
+
+ callKeyDown(&eventData, [theEvent keyCode], 0, c);
}
else
{