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-rw-r--r--indra/llwindow/llkeyboardsdl.h36
1 files changed, 19 insertions, 17 deletions
diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h
index fd348b28f2..7671e4c859 100644
--- a/indra/llwindow/llkeyboardsdl.h
+++ b/indra/llwindow/llkeyboardsdl.h
@@ -1,8 +1,7 @@
/**
- * @file llkeyboardsdl.h
- * @brief Handler for assignable key bindings
+ * @author This module has many fathers, and it shows.
*
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,32 +23,35 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLKEYBOARDSDL_H
-#define LL_LLKEYBOARDSDL_H
+#ifndef LL_LLKEYBOARDSDL2_H
+#define LL_LLKEYBOARDSDL2_H
#include "llkeyboard.h"
-#include "SDL/SDL.h"
+#include "SDL2/SDL.h"
class LLKeyboardSDL : public LLKeyboard
{
public:
LLKeyboardSDL();
- /*virtual*/ ~LLKeyboardSDL() {};
+ ~LLKeyboardSDL() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
+ bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
- bool translateNumpadKey( const U16 os_key, KEY *translated_key );
- U16 inverseTranslateNumpadKey(const KEY translated_key);
+ bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key );
+ LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key);
private:
- std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
- std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above
+ std::map<LLKeyboard::NATIVE_KEY_TYPE, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
+ std::map<KEY, LLKeyboard::NATIVE_KEY_TYPE> mInvTranslateNumpadMap; // inverse of the above
+
+public:
+ static U32 mapSDL2toWin( U32 );
};
#endif