diff options
Diffstat (limited to 'indra/llwindow/llkeyboardsdl.h')
-rw-r--r-- | indra/llwindow/llkeyboardsdl.h | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h index 620f83e9b4..962ff5884b 100644 --- a/indra/llwindow/llkeyboardsdl.h +++ b/indra/llwindow/llkeyboardsdl.h @@ -1,8 +1,7 @@ /** - * @file llkeyboardsdl.h - * @brief Handler for assignable key bindings + * @author This module has many fathers, and it shows. * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -24,11 +23,14 @@ * $/LicenseInfo$ */ -#ifndef LL_LLKEYBOARDSDL_H -#define LL_LLKEYBOARDSDL_H +#ifndef LL_LLKEYBOARDSDL2_H +#define LL_LLKEYBOARDSDL2_H #include "llkeyboard.h" -#include "SDL/SDL.h" +#if !defined(__i386__) && !defined(__x86_64__) +#define SDL_DISABLE_IMMINTRIN_H +#endif +#include "SDL2/SDL.h" class LLKeyboardSDL : public LLKeyboard { @@ -36,8 +38,8 @@ public: LLKeyboardSDL(); /*virtual*/ ~LLKeyboardSDL() {}; - /*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask); - /*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask); + /*virtual*/ BOOL handleKeyUp(const U32 key, MASK mask); + /*virtual*/ BOOL handleKeyDown(const U32 key, MASK mask); /*virtual*/ void resetMaskKeys(); /*virtual*/ MASK currentMask(BOOL for_mouse_event); /*virtual*/ void scanKeyboard(); @@ -45,11 +47,14 @@ public: protected: MASK updateModifiers(const U32 mask); void setModifierKeyLevel( KEY key, BOOL new_state ); - BOOL translateNumpadKey( const U16 os_key, KEY *translated_key ); + BOOL translateNumpadKey( const U32 os_key, KEY *translated_key ); U16 inverseTranslateNumpadKey(const KEY translated_key); private: - std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys - std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above + std::map<U32, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys + std::map<KEY, U32> mInvTranslateNumpadMap; // inverse of the above + +public: + static U32 mapSDL2toWin( U32 ); }; #endif |