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-rw-r--r--indra/llwindow/llkeyboard.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp
index 34720ff64e..e014a33231 100644
--- a/indra/llwindow/llkeyboard.cpp
+++ b/indra/llwindow/llkeyboard.cpp
@@ -55,10 +55,10 @@ LLKeyboard::LLKeyboard() : mCallbacks(NULL)
for (i = 0; i < KEY_COUNT; i++)
{
mKeyLevelFrameCount[i] = 0;
- mKeyLevel[i] = FALSE;
- mKeyUp[i] = FALSE;
- mKeyDown[i] = FALSE;
- mKeyRepeated[i] = FALSE;
+ mKeyLevel[i] = false;
+ mKeyUp[i] = false;
+ mKeyDown[i] = false;
+ mKeyRepeated[i] = false;
}
mInsertMode = LL_KIM_INSERT;
@@ -150,14 +150,14 @@ void LLKeyboard::addKeyName(KEY key, const std::string& name)
void LLKeyboard::resetKeyDownAndHandle()
{
- MASK mask = currentMask(FALSE);
+ MASK mask = currentMask(false);
for (S32 i = 0; i < KEY_COUNT; i++)
{
if (mKeyLevel[i])
{
- mKeyDown[i] = FALSE;
- mKeyLevel[i] = FALSE;
- mKeyUp[i] = TRUE;
+ mKeyDown[i] = false;
+ mKeyLevel[i] = false;
+ mKeyUp[i] = true;
mCurTranslatedKey = (KEY)i;
mCallbacks->handleTranslatedKeyUp(i, mask);
}
@@ -174,28 +174,28 @@ void LLKeyboard::resetKeys()
{
if( mKeyLevel[i] )
{
- mKeyLevel[i] = FALSE;
+ mKeyLevel[i] = false;
}
}
for (i = 0; i < KEY_COUNT; i++)
{
- mKeyUp[i] = FALSE;
+ mKeyUp[i] = false;
}
for (i = 0; i < KEY_COUNT; i++)
{
- mKeyDown[i] = FALSE;
+ mKeyDown[i] = false;
}
for (i = 0; i < KEY_COUNT; i++)
{
- mKeyRepeated[i] = FALSE;
+ mKeyRepeated[i] = false;
}
}
-BOOL LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
+bool LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
{
std::map<U16, KEY>::iterator iter;
@@ -205,12 +205,12 @@ BOOL LLKeyboard::translateKey(const U16 os_key, KEY *out_key)
{
//LL_WARNS() << "Unknown virtual key " << os_key << LL_ENDL;
*out_key = 0;
- return FALSE;
+ return false;
}
else
{
*out_key = iter->second;
- return TRUE;
+ return true;
}
}
@@ -230,47 +230,47 @@ U16 LLKeyboard::inverseTranslateKey(const KEY translated_key)
}
-BOOL LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
{
- BOOL handled = FALSE;
- BOOL repeated = FALSE;
+ bool handled = false;
+ bool repeated = false;
// is this the first time the key went down?
// if so, generate "character" message
if( !mKeyLevel[translated_key] )
{
- mKeyLevel[translated_key] = TRUE;
+ mKeyLevel[translated_key] = true;
mKeyLevelTimer[translated_key].reset();
mKeyLevelFrameCount[translated_key] = 0;
- mKeyRepeated[translated_key] = FALSE;
+ mKeyRepeated[translated_key] = false;
}
else
{
// Level is already down, assume it's repeated.
- repeated = TRUE;
- mKeyRepeated[translated_key] = TRUE;
+ repeated = true;
+ mKeyRepeated[translated_key] = true;
}
- mKeyDown[translated_key] = TRUE;
+ mKeyDown[translated_key] = true;
mCurTranslatedKey = (KEY)translated_key;
handled = mCallbacks->handleTranslatedKeyDown(translated_key, translated_mask, repeated);
return handled;
}
-BOOL LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
{
- BOOL handled = FALSE;
+ bool handled = false;
if( mKeyLevel[translated_key] )
{
- mKeyLevel[translated_key] = FALSE;
+ mKeyLevel[translated_key] = false;
// Only generate key up events if the key is thought to
// be down. This allows you to call resetKeys() in the
// middle of a frame and ignore subsequent KEY_UP
// messages in the same frame. This was causing the
// sequence W<return> in chat to move agents forward. JC
- mKeyUp[translated_key] = TRUE;
+ mKeyUp[translated_key] = true;
handled = mCallbacks->handleTranslatedKeyUp(translated_key, translated_mask);
}
@@ -306,14 +306,14 @@ S32 LLKeyboard::getKeyElapsedFrameCount(KEY key)
}
// static
-BOOL LLKeyboard::keyFromString(const std::string& str, KEY *key)
+bool LLKeyboard::keyFromString(const std::string& str, KEY *key)
{
std::string instring(str);
size_t length = instring.size();
if (length < 1)
{
- return FALSE;
+ return false;
}
if (length == 1)
{
@@ -326,7 +326,7 @@ BOOL LLKeyboard::keyFromString(const std::string& str, KEY *key)
('{' <= ch && ch <= '~')) // {|}~
{
*key = ch;
- return TRUE;
+ return true;
}
}
@@ -335,10 +335,10 @@ BOOL LLKeyboard::keyFromString(const std::string& str, KEY *key)
if (res != 0)
{
*key = res;
- return TRUE;
+ return true;
}
LL_WARNS() << "keyFromString failed: " << str << LL_ENDL;
- return FALSE;
+ return false;
}
@@ -486,52 +486,52 @@ std::string LLKeyboard::stringFromAccelerator(MASK accel_mask, EMouseClickType c
}
//static
-BOOL LLKeyboard::maskFromString(const std::string& str, MASK *mask)
+bool LLKeyboard::maskFromString(const std::string& str, MASK *mask)
{
std::string instring(str);
if (instring == "NONE")
{
*mask = MASK_NONE;
- return TRUE;
+ return true;
}
else if (instring == "SHIFT")
{
*mask = MASK_SHIFT;
- return TRUE;
+ return true;
}
else if (instring == "CTL")
{
*mask = MASK_CONTROL;
- return TRUE;
+ return true;
}
else if (instring == "ALT")
{
*mask = MASK_ALT;
- return TRUE;
+ return true;
}
else if (instring == "CTL_SHIFT")
{
*mask = MASK_CONTROL | MASK_SHIFT;
- return TRUE;
+ return true;
}
else if (instring == "ALT_SHIFT")
{
*mask = MASK_ALT | MASK_SHIFT;
- return TRUE;
+ return true;
}
else if (instring == "CTL_ALT")
{
*mask = MASK_CONTROL | MASK_ALT;
- return TRUE;
+ return true;
}
else if (instring == "CTL_ALT_SHIFT")
{
*mask = MASK_CONTROL | MASK_ALT | MASK_SHIFT;
- return TRUE;
+ return true;
}
else
{
- return FALSE;
+ return false;
}
}