diff options
Diffstat (limited to 'indra/llui')
-rw-r--r-- | indra/llui/llbutton.cpp | 4 | ||||
-rw-r--r-- | indra/llui/llbutton.h | 3 |
2 files changed, 3 insertions, 4 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index a8f72183fd..34f3049f2e 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -636,8 +636,8 @@ void LLButton::draw() if (mFlashing) { - // if we have icon for flashing, use it as image for button - if(flash && mImageFlash->getName() != "FlashIconAbsent") + // if button should flash and we have icon for flashing, use it as image for button + if(flash && mImageFlash) { // setting flash to false to avoid its further influence on glow flash = false; diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index b251c3d65d..9bd566d3c9 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -314,8 +314,7 @@ private: /* There are two ways an image can flash- by making changes in color according to flash_color attribute or by changing icon from current to the one specified in image_flash. Second way is used only if - the name of flash icon is different from "FlashIconAbsent" which is there by default. First way is used - otherwise. */ + flash icon name is set in attributes(by default it isn't). First way is used otherwise. */ LLPointer<LLUIImage> mImageFlash; LLUIColor mHighlightColor; |