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-rw-r--r--indra/llui/llcombobox.cpp2
-rw-r--r--indra/llui/llfloater.cpp81
-rw-r--r--indra/llui/llview.cpp69
-rw-r--r--indra/llui/llview.h2
4 files changed, 97 insertions, 57 deletions
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index 89d8842393..806d2ef3f6 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -613,7 +613,7 @@ void LLComboBox::showList()
}
mList->setOrigin(rect.mLeft, rect.mBottom);
mList->reshape(rect.getWidth(), rect.getHeight());
- mList->translateIntoRect(root_view_local, FALSE);
+ mList->translateIntoRect(root_view_local);
// Make sure we didn't go off bottom of screen
S32 x, y;
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 6274caa97f..3afa1b8e3a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -926,7 +926,7 @@ void LLFloater::applyPositioning(LLFloater* other)
setOrigin(mSpecifiedLeft, mSpecifiedBottom);
const LLRect& snap_rect = gFloaterView->getSnapRect();
translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translateIntoRect(snap_rect);
}
break;
@@ -950,7 +950,7 @@ void LLFloater::applyPositioning(LLFloater* other)
setOrigin(horizontal_offset, vertical_offset - rect_height);
translate(snap_rect.mLeft, snap_rect.mBottom);
- translateIntoRect(snap_rect, FALSE);
+ translateIntoRect(snap_rect);
}
break;
@@ -2644,6 +2644,8 @@ void LLFloaterView::refresh()
}
}
+const S32 FLOATER_MIN_VISIBLE_PIXELS = 16;
+
void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_outside)
{
if (floater->getParent() != this)
@@ -2697,7 +2699,7 @@ void LLFloaterView::adjustToFitScreen(LLFloater* floater, BOOL allow_partial_out
}
// move window fully onscreen
- if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ))
+ if (floater->translateIntoRect( getSnapRect(), allow_partial_outside ? FLOATER_MIN_VISIBLE_PIXELS : S32_MAX ))
{
floater->clearSnapTarget();
}
@@ -3305,12 +3307,79 @@ bool LLCoordFloater::operator==(const LLCoordFloater& other) const
LLCoordCommon LL_COORD_FLOATER::convertToCommon() const
{
const LLCoordFloater& self = static_cast<const LLCoordFloater&>(*this);
- return LLCoordCommon(self.mX, self.mY);
+
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+ LLCoordCommon out;
+ if (self.mX < -0.5f)
+ {
+ out.mX = llround(rescale(self.mX, -1.f, -0.5f, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft));
+ }
+ else if (self.mX > 0.5f)
+ {
+ out.mX = llround(rescale(self.mX, 0.5f, 1.f, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mX = llround(rescale(self.mX, -0.5f, 0.5f, snap_rect.mLeft, snap_rect.mRight - floater_width));
+ }
+
+ if (self.mY < -0.5f)
+ {
+ out.mY = llround(rescale(self.mY, -1.f, -0.5f, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom));
+ }
+ else if (self.mY > 0.5f)
+ {
+ out.mY = llround(rescale(self.mY, 0.5f, 1.f, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS));
+ }
+ else
+ {
+ out.mY = llround(rescale(self.mY, -0.5f, 0.5f, snap_rect.mBottom, snap_rect.mTop - floater_height));
+ }
+
+ // return center point instead of lower left
+ out.mX += floater_width / 2;
+ out.mY += floater_height / 2;
+
+ return out;
}
void LL_COORD_FLOATER::convertFromCommon(const LLCoordCommon& from)
{
LLCoordFloater& self = static_cast<LLCoordFloater&>(*this);
- self.mX = from.mX;
- self.mY = from.mY;
+ LLRect snap_rect = gFloaterView->getSnapRect();
+ LLFloater* floaterp = mFloater.get();
+ S32 floater_width = floaterp ? floaterp->getRect().getWidth() : 0;
+ S32 floater_height = floaterp ? floaterp->getRect().getHeight() : 0;
+
+ S32 from_x = from.mX - floater_width / 2;
+ S32 from_y = from.mY - floater_height / 2;
+
+ if (from_x < snap_rect.mLeft)
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft - (floater_width - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mLeft, -1.f, -0.5f);
+ }
+ else if (from_x + floater_width > snap_rect.mRight)
+ {
+ self.mX = rescale(from_x, snap_rect.mRight - floater_width, snap_rect.mRight - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mX = rescale(from_x, snap_rect.mLeft, snap_rect.mRight - floater_width, -0.5f, 0.5f);
+ }
+
+ if (from_y < snap_rect.mBottom)
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom - (floater_height - FLOATER_MIN_VISIBLE_PIXELS), snap_rect.mBottom, -1.f, -0.5f);
+ }
+ else if (from_y + floater_height > snap_rect.mTop)
+ {
+ self.mY = rescale(from_y, snap_rect.mTop - floater_height, snap_rect.mTop - FLOATER_MIN_VISIBLE_PIXELS, 0.5f, 1.f);
+ }
+ else
+ {
+ self.mY = rescale(from_y, snap_rect.mBottom, snap_rect.mTop - floater_height, -0.5f, 0.5f);
+ }
}
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 1a62fe75fc..d22e14745f 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -1616,59 +1616,30 @@ LLView* LLView::findNextSibling(LLView* child)
}
-LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BOOL allow_partial_outside)
+LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, S32 min_overlap_pixels)
{
LLCoordGL delta;
- if (allow_partial_outside)
- {
- const S32 KEEP_ONSCREEN_PIXELS = 16;
+ const S32 KEEP_ONSCREEN_PIXELS_WIDTH = llmin(min_overlap_pixels, input.getWidth());
+ const S32 KEEP_ONSCREEN_PIXELS_HEIGHT = llmin(min_overlap_pixels, input.getHeight());
- if( input.mRight - KEEP_ONSCREEN_PIXELS < constraint.mLeft )
- {
- delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS);
- }
- else
- if( input.mLeft + KEEP_ONSCREEN_PIXELS > constraint.mRight )
- {
- delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS);
- }
+ if( input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH < constraint.mLeft )
+ {
+ delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH);
+ }
+ else if( input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH > constraint.mRight )
+ {
+ delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH);
+ }
- if( input.mTop > constraint.mTop )
- {
- delta.mY = constraint.mTop - input.mTop;
- }
- else
- if( input.mTop - KEEP_ONSCREEN_PIXELS < constraint.mBottom )
- {
- delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS);
- }
+ if( input.mTop > constraint.mTop )
+ {
+ delta.mY = constraint.mTop - input.mTop;
}
else
+ if( input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT < constraint.mBottom )
{
- if( input.mLeft < constraint.mLeft )
- {
- delta.mX = constraint.mLeft - input.mLeft;
- }
- else
- if( input.mRight > constraint.mRight )
- {
- delta.mX = constraint.mRight - input.mRight;
- // compensate for left edge possible going off screen
- delta.mX += llmax( 0, input.getWidth() - constraint.getWidth() );
- }
-
- if( input.mTop > constraint.mTop )
- {
- delta.mY = constraint.mTop - input.mTop;
- }
- else
- if( input.mBottom < constraint.mBottom )
- {
- delta.mY = constraint.mBottom - input.mBottom;
- // compensate for top edge possible going off screen
- delta.mY -= llmax( 0, input.getHeight() - constraint.getHeight() );
- }
+ delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT);
}
return delta;
@@ -1677,9 +1648,9 @@ LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, BO
// Moves the view so that it is entirely inside of constraint.
// If the view will not fit because it's too big, aligns with the top and left.
// (Why top and left? That's where the drag bars are for floaters.)
-BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outside )
+BOOL LLView::translateIntoRect(const LLRect& constraint, S32 min_overlap_pixels)
{
- LLCoordGL translation = getNeededTranslation(getRect(), constraint, allow_partial_outside);
+ LLCoordGL translation = getNeededTranslation(getRect(), constraint, min_overlap_pixels);
if (translation.mX != 0 || translation.mY != 0)
{
@@ -1691,9 +1662,9 @@ BOOL LLView::translateIntoRect(const LLRect& constraint, BOOL allow_partial_outs
// move this view into "inside" but not onto "exclude"
// NOTE: if this view is already contained in "inside", we ignore the "exclude" rect
-BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside )
+BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels)
{
- LLCoordGL translation = getNeededTranslation(getRect(), inside, allow_partial_outside);
+ LLCoordGL translation = getNeededTranslation(getRect(), inside, min_overlap_pixels);
if (translation.mX != 0 || translation.mY != 0)
{
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index f1fac5f69c..de2fab963b 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -370,7 +370,7 @@ public:
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual void translate( S32 x, S32 y );
void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
- BOOL translateIntoRect( const LLRect& constraint, BOOL allow_partial_outside );
+ BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, BOOL allow_partial_outside );
void centerWithin(const LLRect& bounds);