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-rw-r--r--indra/llui/llbutton.h2
-rw-r--r--indra/llui/llconsole.cpp3
-rw-r--r--indra/llui/llfloater.cpp44
-rw-r--r--indra/llui/llfloater.h1
-rw-r--r--indra/llui/llpanel.cpp10
-rw-r--r--indra/llui/llpanel.h8
6 files changed, 49 insertions, 19 deletions
diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h
index 8f35db1007..6a0d8ef3d6 100644
--- a/indra/llui/llbutton.h
+++ b/indra/llui/llbutton.h
@@ -257,6 +257,8 @@ public:
void setForcePressedState(bool b) { mForcePressedState = b; }
+ void setAutoResize(bool auto_resize) { mAutoResize = auto_resize; }
+
protected:
LLPointer<LLUIImage> getImageUnselected() const { return mImageUnselected; }
LLPointer<LLUIImage> getImageSelected() const { return mImageSelected; }
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp
index a4f69e7ac1..badbddc3cc 100644
--- a/indra/llui/llconsole.cpp
+++ b/indra/llui/llconsole.cpp
@@ -300,7 +300,8 @@ void LLConsole::Paragraph::updateLines(F32 screen_width, const LLFontGL* font, b
S32 paragraph_offset = 0; //Offset into the paragraph text.
// Wrap lines that are longer than the view is wide.
- while( paragraph_offset < (S32)mParagraphText.length() )
+ while( paragraph_offset < (S32)mParagraphText.length() &&
+ mParagraphText[paragraph_offset] != 0)
{
S32 skip_chars; // skip '\n'
// Figure out if a word-wrapped line fits here.
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index f3cd112b9a..b6d73cda3c 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -1565,43 +1565,34 @@ void LLFloater::draw()
// draw background
if( isBackgroundVisible() )
{
+ drawShadow(this);
+
S32 left = LLPANEL_BORDER_WIDTH;
S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH;
S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH;
S32 bottom = LLPANEL_BORDER_WIDTH;
- static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
- static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
- LLColor4 shadow_color = shadow_color_cached;
- F32 shadow_offset = (F32)shadow_offset_S32;
-
- if (!isBackgroundOpaque())
- {
- shadow_offset *= 0.2f;
- shadow_color.mV[VALPHA] *= 0.5f;
- }
- gl_drop_shadow(left, top, right, bottom,
- shadow_color % alpha,
- llround(shadow_offset));
-
LLUIImage* image = NULL;
LLColor4 color;
+ LLColor4 overlay_color;
if (isBackgroundOpaque())
{
// NOTE: image may not be set
image = getBackgroundImage();
color = getBackgroundColor();
+ overlay_color = getBackgroundImageOverlay();
}
else
{
image = getTransparentImage();
color = getTransparentColor();
+ overlay_color = getTransparentImageOverlay();
}
if (image)
{
// We're using images for this floater's backgrounds
- image->draw(getLocalRect(), UI_VERTEX_COLOR % alpha);
+ image->draw(getLocalRect(), overlay_color % alpha);
}
else
{
@@ -1666,6 +1657,29 @@ void LLFloater::draw()
}
}
+void LLFloater::drawShadow(LLPanel* panel)
+{
+ F32 alpha = panel->getDrawContext().mAlpha;
+ S32 left = LLPANEL_BORDER_WIDTH;
+ S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH;
+ S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH;
+ S32 bottom = LLPANEL_BORDER_WIDTH;
+
+ static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
+ static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
+ LLColor4 shadow_color = shadow_color_cached;
+ F32 shadow_offset = (F32)shadow_offset_S32;
+
+ if (!panel->isBackgroundOpaque())
+ {
+ shadow_offset *= 0.2f;
+ shadow_color.mV[VALPHA] *= 0.5f;
+ }
+ gl_drop_shadow(left, top, right, bottom,
+ shadow_color % alpha,
+ llround(shadow_offset));
+}
+
void LLFloater::setCanMinimize(BOOL can_minimize)
{
// if removing minimize/restore button programmatically,
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 2166d8db8a..19e8288807 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -222,6 +222,7 @@ public:
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 mask);
virtual void draw();
+ virtual void drawShadow(LLPanel* panel);
virtual void onOpen(const LLSD& key) {}
virtual void onClose(bool app_quitting) {}
diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp
index d963cf4c98..0cd052eefa 100644
--- a/indra/llui/llpanel.cpp
+++ b/indra/llui/llpanel.cpp
@@ -80,6 +80,8 @@ LLPanel::Params::Params()
background_opaque("background_opaque", false),
bg_opaque_color("bg_opaque_color"),
bg_alpha_color("bg_alpha_color"),
+ bg_opaque_image_overlay("bg_opaque_image_overlay"),
+ bg_alpha_image_overlay("bg_alpha_image_overlay"),
bg_opaque_image("bg_opaque_image"),
bg_alpha_image("bg_alpha_image"),
min_width("min_width", 100),
@@ -103,6 +105,8 @@ LLPanel::LLPanel(const LLPanel::Params& p)
mBgOpaque(p.background_opaque),
mBgOpaqueColor(p.bg_opaque_color()),
mBgAlphaColor(p.bg_alpha_color()),
+ mBgOpaqueImageOverlay(p.bg_opaque_image_overlay),
+ mBgAlphaImageOverlay(p.bg_alpha_image_overlay),
mBgOpaqueImage(p.bg_opaque_image()),
mBgAlphaImage(p.bg_alpha_image()),
mDefaultBtn(NULL),
@@ -199,7 +203,7 @@ void LLPanel::draw()
// opaque, in-front look
if (mBgOpaqueImage.notNull())
{
- mBgOpaqueImage->draw( local_rect, UI_VERTEX_COLOR % alpha );
+ mBgOpaqueImage->draw( local_rect, mBgOpaqueImageOverlay % alpha );
}
else
{
@@ -212,7 +216,7 @@ void LLPanel::draw()
// transparent, in-back look
if (mBgAlphaImage.notNull())
{
- mBgAlphaImage->draw( local_rect, UI_VERTEX_COLOR % alpha );
+ mBgAlphaImage->draw( local_rect, mBgAlphaImageOverlay % alpha );
}
else
{
@@ -481,6 +485,8 @@ void LLPanel::initFromParams(const LLPanel::Params& p)
setTransparentColor(p.bg_alpha_color().get());
mBgOpaqueImage = p.bg_opaque_image();
mBgAlphaImage = p.bg_alpha_image();
+ mBgOpaqueImageOverlay = p.bg_opaque_image_overlay;
+ mBgAlphaImageOverlay = p.bg_alpha_image_overlay;
}
static LLFastTimer::DeclareTimer FTM_PANEL_SETUP("Panel Setup");
diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h
index 4e53fd7ea3..03e3dc0c0e 100644
--- a/indra/llui/llpanel.h
+++ b/indra/llui/llpanel.h
@@ -77,7 +77,9 @@ public:
background_opaque;
Optional<LLUIColor> bg_opaque_color,
- bg_alpha_color;
+ bg_alpha_color,
+ bg_opaque_image_overlay,
+ bg_alpha_image_overlay;
// opaque image is for "panel in foreground" look
Optional<LLUIImage*> bg_opaque_image,
bg_alpha_image;
@@ -137,6 +139,8 @@ public:
const LLColor4& getTransparentColor() const { return mBgAlphaColor; }
LLPointer<LLUIImage> getBackgroundImage() const { return mBgOpaqueImage; }
LLPointer<LLUIImage> getTransparentImage() const { return mBgAlphaImage; }
+ LLColor4 getBackgroundImageOverlay() { return mBgOpaqueImageOverlay; }
+ LLColor4 getTransparentImageOverlay() { return mBgAlphaImageOverlay; }
void setBackgroundVisible( BOOL b ) { mBgVisible = b; }
BOOL isBackgroundVisible() const { return mBgVisible; }
void setBackgroundOpaque(BOOL b) { mBgOpaque = b; }
@@ -262,6 +266,8 @@ private:
BOOL mBgOpaque; // use opaque color or image
LLUIColor mBgOpaqueColor;
LLUIColor mBgAlphaColor;
+ LLUIColor mBgOpaqueImageOverlay;
+ LLUIColor mBgAlphaImageOverlay;
LLPointer<LLUIImage> mBgOpaqueImage; // "panel in front" look
LLPointer<LLUIImage> mBgAlphaImage; // "panel in back" look
LLViewBorder* mBorder;