diff options
Diffstat (limited to 'indra/llui')
-rw-r--r-- | indra/llui/llbutton.cpp | 4 | ||||
-rw-r--r-- | indra/llui/llfloater.cpp | 20 | ||||
-rw-r--r-- | indra/llui/llfloater.h | 3 | ||||
-rw-r--r-- | indra/llui/llfloaterreg.cpp | 16 |
4 files changed, 26 insertions, 17 deletions
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index f0f34ebd4f..d51276bf26 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -1117,7 +1117,7 @@ void LLButton::setFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname) // Get the visibility control name for the floater std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) - button->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name)); + button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); // Set the clicked callback to toggle the floater button->setClickedCallback(boost::bind(&LLFloaterReg::toggleFloaterInstance, sdname)); } @@ -1131,7 +1131,7 @@ void LLButton::setDockableFloaterToggle(LLUICtrl* ctrl, const LLSD& sdname) // Get the visibility control name for the floater std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); // Set the button control value (toggle state) to the floater visibility control (Sets the value as well) - button->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name)); + button->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); // Set the clicked callback to toggle the floater button->setClickedCallback(boost::bind(&LLDockableFloater::toggleInstance, sdname)); } diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index ff90806271..c0942cf3c7 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -499,7 +499,7 @@ void LLFloater::storeRectControl() { if( mRectControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setRect( mRectControl, getRect() ); + getControlGroup()->setRect( mRectControl, getRect() ); } } @@ -507,7 +507,7 @@ void LLFloater::storeVisibilityControl() { if( !sQuitting && mVisibilityControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setBOOL( mVisibilityControl, getVisible() ); + getControlGroup()->setBOOL( mVisibilityControl, getVisible() ); } } @@ -515,7 +515,7 @@ void LLFloater::storeDockStateControl() { if( !sQuitting && mDocStateControl.size() > 1 ) { - LLUI::sSettingGroups["floater"]->setBOOL( mDocStateControl, isDocked() ); + getControlGroup()->setBOOL( mDocStateControl, isDocked() ); } } @@ -525,7 +525,7 @@ LLRect LLFloater::getSavedRect() const if (mRectControl.size() > 1) { - rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl); + rect = getControlGroup()->getRect(mRectControl); } return rect; @@ -550,6 +550,13 @@ std::string LLFloater::getControlName(const std::string& name, const LLSD& key) return ctrl_name; } +// static +LLControlGroup* LLFloater::getControlGroup() +{ + // Floater size, position, visibility, etc are saved in per-account settings. + return LLUI::sSettingGroups["account"]; +} + void LLFloater::setVisible( BOOL visible ) { LLPanel::setVisible(visible); // calls handleVisibilityChange() @@ -805,7 +812,7 @@ void LLFloater::applyRectControl() // override center if we have saved rect control if (mRectControl.size() > 1) { - const LLRect& rect = LLUI::sSettingGroups["floater"]->getRect(mRectControl); + const LLRect& rect = getControlGroup()->getRect(mRectControl); if (rect.getWidth() > 0 && rect.getHeight() > 0) { translate( rect.mLeft - getRect().mLeft, rect.mBottom - getRect().mBottom); @@ -821,7 +828,7 @@ void LLFloater::applyDockState() { if (mDocStateControl.size() > 1) { - bool dockState = LLUI::sSettingGroups["floater"]->getBOOL(mDocStateControl); + bool dockState = getControlGroup()->getBOOL(mDocStateControl); setDocked(dockState); } @@ -1984,6 +1991,7 @@ LLFloaterView::LLFloaterView (const Params& p) : LLUICtrl (p), mFocusCycleMode(FALSE), + mMinimizePositionVOffset(0), mSnapOffsetBottom(0), mSnapOffsetRight(0) { diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index ed1f0715af..5ecf515cf9 100644 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -206,7 +206,8 @@ public: LLRect getSavedRect() const; bool hasSavedRect() const; - static std::string getControlName(const std::string& name, const LLSD& key); + static std::string getControlName(const std::string& name, const LLSD& key); + static LLControlGroup* getControlGroup(); bool isMinimizeable() const{ return mCanMinimize; } bool isCloseable() const{ return mCanClose; } diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp index ccffe98c96..4720ebb822 100644 --- a/indra/llui/llfloaterreg.cpp +++ b/indra/llui/llfloaterreg.cpp @@ -284,9 +284,9 @@ void LLFloaterReg::showInitialVisibleInstances() { const std::string& name = iter->first; std::string controlname = getVisibilityControlName(name); - if (LLUI::sSettingGroups["floater"]->controlExists(controlname)) + if (LLFloater::getControlGroup()->controlExists(controlname)) { - BOOL isvis = LLUI::sSettingGroups["floater"]->getBOOL(controlname); + BOOL isvis = LLFloater::getControlGroup()->getBOOL(controlname); if (isvis) { showInstance(name, LLSD()); // keyed floaters shouldn't set save_vis to true @@ -340,7 +340,7 @@ std::string LLFloaterReg::getRectControlName(const std::string& name) std::string LLFloaterReg::declareRectControl(const std::string& name) { std::string controlname = getRectControlName(name); - LLUI::sSettingGroups["floater"]->declareRect(controlname, LLRect(), + LLFloater::getControlGroup()->declareRect(controlname, LLRect(), llformat("Window Position and Size for %s", name.c_str()), TRUE); return controlname; @@ -358,7 +358,7 @@ std::string LLFloaterReg::getVisibilityControlName(const std::string& name) std::string LLFloaterReg::declareVisibilityControl(const std::string& name) { std::string controlname = getVisibilityControlName(name); - LLUI::sSettingGroups["floater"]->declareBOOL(controlname, FALSE, + LLFloater::getControlGroup()->declareBOOL(controlname, FALSE, llformat("Window Visibility for %s", name.c_str()), TRUE); return controlname; @@ -368,7 +368,7 @@ std::string LLFloaterReg::declareVisibilityControl(const std::string& name) std::string LLFloaterReg::declareDockStateControl(const std::string& name) { std::string controlname = getDockStateControlName(name); - LLUI::sSettingGroups["floater"]->declareBOOL(controlname, TRUE, + LLFloater::getControlGroup()->declareBOOL(controlname, TRUE, llformat("Window Docking state for %s", name.c_str()), TRUE); return controlname; @@ -391,11 +391,11 @@ void LLFloaterReg::registerControlVariables() for (build_map_t::iterator iter = sBuildMap.begin(); iter != sBuildMap.end(); ++iter) { const std::string& name = iter->first; - if (LLUI::sSettingGroups["floater"]->controlExists(getRectControlName(name))) + if (LLFloater::getControlGroup()->controlExists(getRectControlName(name))) { declareRectControl(name); } - if (LLUI::sSettingGroups["floater"]->controlExists(getVisibilityControlName(name))) + if (LLFloater::getControlGroup()->controlExists(getVisibilityControlName(name))) { declareVisibilityControl(name); } @@ -419,7 +419,7 @@ void LLFloaterReg::initUICtrlToFloaterVisibilityControl(LLUICtrl* ctrl, const LL // Get the visibility control name for the floater std::string vis_control_name = LLFloaterReg::declareVisibilityControl(sdname.asString()); // Set the control value to the floater visibility control (Sets the value as well) - ctrl->setControlVariable(LLUI::sSettingGroups["floater"]->getControl(vis_control_name)); + ctrl->setControlVariable(LLFloater::getControlGroup()->getControl(vis_control_name)); } // callback args may use "floatername.key" format |