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-rw-r--r--indra/llui/llaccordionctrltab.h3
-rw-r--r--indra/llui/llflatlistview.cpp2
-rw-r--r--indra/llui/llflatlistview.h2
-rw-r--r--indra/llui/llfloater.cpp12
-rw-r--r--indra/llui/llfloater.h2
-rw-r--r--indra/llui/llfloaterreg.cpp13
-rw-r--r--indra/llui/llfloaterreg.h1
-rw-r--r--indra/llui/llmenugl.h2
-rw-r--r--indra/llui/llscrolllistctrl.cpp4
-rw-r--r--indra/llui/llscrolllistctrl.h2
10 files changed, 34 insertions, 9 deletions
diff --git a/indra/llui/llaccordionctrltab.h b/indra/llui/llaccordionctrltab.h
index 462ccc6d53..4b8b22405e 100644
--- a/indra/llui/llaccordionctrltab.h
+++ b/indra/llui/llaccordionctrltab.h
@@ -35,8 +35,9 @@
#include <string>
#include "llrect.h"
+#include "lluictrl.h"
+#include "lluicolor.h"
-class LLUICtrl;
class LLUICtrlFactory;
class LLUIImage;
class LLButton;
diff --git a/indra/llui/llflatlistview.cpp b/indra/llui/llflatlistview.cpp
index 2e5aeec41d..bc34012267 100644
--- a/indra/llui/llflatlistview.cpp
+++ b/indra/llui/llflatlistview.cpp
@@ -243,7 +243,7 @@ LLUUID LLFlatListView::getSelectedUUID() const
}
}
-void LLFlatListView::getSelectedUUIDs(std::vector<LLUUID>& selected_uuids) const
+void LLFlatListView::getSelectedUUIDs(uuid_vec_t& selected_uuids) const
{
if (mSelectedItemPairs.empty()) return;
diff --git a/indra/llui/llflatlistview.h b/indra/llui/llflatlistview.h
index 92cb40332e..837fbb36b7 100644
--- a/indra/llui/llflatlistview.h
+++ b/indra/llui/llflatlistview.h
@@ -224,7 +224,7 @@ public:
* Get LLUUIDs associated with selected items
* @param selected_uuids An std::vector being populated with LLUUIDs associated with selected items
*/
- virtual void getSelectedUUIDs(std::vector<LLUUID>& selected_uuids) const;
+ virtual void getSelectedUUIDs(uuid_vec_t& selected_uuids) const;
/** Get the top selected item */
virtual LLPanel* getSelectedItem() const;
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index ab14c08948..a9accc0ba6 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2810,3 +2810,15 @@ bool LLFloater::isShown(const LLFloater* floater)
{
return floater && floater->isShown();
}
+
+/* static */
+bool LLFloater::isMinimized(const LLFloater* floater)
+{
+ return floater && floater->isMinimized();
+}
+
+/* static */
+bool LLFloater::isVisible(const LLFloater* floater)
+{
+ return floater && floater->getVisible();
+}
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index c1e8813f87..97d2bda594 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -194,6 +194,8 @@ public:
/// The static isShown() can accept a NULL pointer (which of course
/// returns false). When non-NULL, it calls the non-static isShown().
static bool isShown(const LLFloater* floater);
+ static bool isVisible(const LLFloater* floater);
+ static bool isMinimized(const LLFloater* floater);
BOOL isFirstLook() { return mFirstLook; } // EXT-2653: This function is necessary to prevent overlapping for secondary showed toasts
BOOL isFrontmost();
BOOL isDependent() { return !mDependeeHandle.isDead(); }
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index 5de3934c8a..7588d8ab7a 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -272,11 +272,11 @@ bool LLFloaterReg::toggleInstance(const std::string& name, const LLSD& key)
}
//static
-// returns true if the instance exists and is visible
+// returns true if the instance exists and is visible (doesnt matter minimized or not)
bool LLFloaterReg::instanceVisible(const std::string& name, const LLSD& key)
{
LLFloater* instance = findInstance(name, key);
- return LLFloater::isShown(instance);
+ return LLFloater::isVisible(instance);
}
//static
@@ -463,3 +463,12 @@ bool LLFloaterReg::floaterInstanceVisible(const LLSD& sdname)
return instanceVisible(name, key);
}
+//static
+bool LLFloaterReg::floaterInstanceMinimized(const LLSD& sdname)
+{
+ LLSD key;
+ std::string name = sdname.asString();
+ parse_name_key(name, key);
+ LLFloater* instance = findInstance(name, key);
+ return LLFloater::isShown(instance);
+}
diff --git a/indra/llui/llfloaterreg.h b/indra/llui/llfloaterreg.h
index 8a11d5c3f2..5cacf76771 100644
--- a/indra/llui/llfloaterreg.h
+++ b/indra/llui/llfloaterreg.h
@@ -134,6 +134,7 @@ public:
static void hideFloaterInstance(const LLSD& sdname);
static void toggleFloaterInstance(const LLSD& sdname);
static bool floaterInstanceVisible(const LLSD& sdname);
+ static bool floaterInstanceMinimized(const LLSD& sdname);
// Typed find / get / show
template <class T>
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h
index 39d1986461..6f0f83d4b9 100644
--- a/indra/llui/llmenugl.h
+++ b/indra/llui/llmenugl.h
@@ -295,7 +295,7 @@ private:
// class, by allowing another method to be specified which determines
// if the menu item should consider itself checked as true or not. Be
// careful that the provided callback is fast - it needs to be VERY
-// FUCKING EFFICIENT, because it may need to be checked a lot.
+// EFFICIENT because it may need to be checked a lot.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLMenuItemCheckGL
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 77caaaa425..bf0866a655 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -957,14 +957,14 @@ void LLScrollListCtrl::mouseOverHighlightNthItem(S32 target_index)
}
}
-S32 LLScrollListCtrl::selectMultiple( std::vector<LLUUID> ids )
+S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids )
{
item_list::iterator iter;
S32 count = 0;
for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
{
LLScrollListItem* item = *iter;
- std::vector<LLUUID>::iterator iditr;
+ uuid_vec_t::iterator iditr;
for(iditr = ids.begin(); iditr != ids.end(); ++iditr)
{
if (item->getEnabled() && (item->getUUID() == (*iditr)))
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index ebdc82115f..1f0ef585db 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -379,7 +379,7 @@ public:
BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; }
BOOL hasSortOrder() const;
- S32 selectMultiple( std::vector<LLUUID> ids );
+ S32 selectMultiple( uuid_vec_t ids );
// conceptually const, but mutates mItemList
void updateSort() const;
// sorts a list without affecting the permanent sort order (so further list insertions can be unsorted, for example)