diff options
Diffstat (limited to 'indra/llui/llviewborder.cpp')
| -rw-r--r-- | indra/llui/llviewborder.cpp | 392 | 
1 files changed, 196 insertions, 196 deletions
| diff --git a/indra/llui/llviewborder.cpp b/indra/llui/llviewborder.cpp index 919267dcc6..47cc57e42f 100644 --- a/indra/llui/llviewborder.cpp +++ b/indra/llui/llviewborder.cpp @@ -1,24 +1,24 @@ -/**  +/**   * @file llviewborder.cpp   *   * $LicenseInfo:firstyear=2001&license=viewerlgpl$   * Second Life Viewer Source Code   * Copyright (C) 2010, Linden Research, Inc. - *  + *   * This library is free software; you can redistribute it and/or   * modify it under the terms of the GNU Lesser General Public   * License as published by the Free Software Foundation;   * version 2.1 of the License only. - *  + *   * This library is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   * Lesser General Public License for more details. - *  + *   * You should have received a copy of the GNU Lesser General Public   * License along with this library; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA - *  + *   * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA   * $/LicenseInfo$   */ @@ -34,237 +34,237 @@ static LLDefaultChildRegistry::Register<LLViewBorder> r("view_border");  void LLViewBorder::BevelValues::declareValues()  { -	declare("in", LLViewBorder::BEVEL_IN); -	declare("out", LLViewBorder::BEVEL_OUT); -	declare("bright", LLViewBorder::BEVEL_BRIGHT); -	declare("none", LLViewBorder::BEVEL_NONE); +    declare("in", LLViewBorder::BEVEL_IN); +    declare("out", LLViewBorder::BEVEL_OUT); +    declare("bright", LLViewBorder::BEVEL_BRIGHT); +    declare("none", LLViewBorder::BEVEL_NONE);  }  void LLViewBorder::StyleValues::declareValues()  { -	declare("line", LLViewBorder::STYLE_LINE); -	declare("texture", LLViewBorder::STYLE_TEXTURE); +    declare("line", LLViewBorder::STYLE_LINE); +    declare("texture", LLViewBorder::STYLE_TEXTURE);  }  LLViewBorder::Params::Params() -:	bevel_style("bevel_style", BEVEL_OUT), -	render_style("border_style", STYLE_LINE), -	border_thickness("border_thickness"), -	highlight_light_color("highlight_light_color"), -	highlight_dark_color("highlight_dark_color"), -	shadow_light_color("shadow_light_color"), -	shadow_dark_color("shadow_dark_color") +:   bevel_style("bevel_style", BEVEL_OUT), +    render_style("border_style", STYLE_LINE), +    border_thickness("border_thickness"), +    highlight_light_color("highlight_light_color"), +    highlight_dark_color("highlight_dark_color"), +    shadow_light_color("shadow_light_color"), +    shadow_dark_color("shadow_dark_color")  { -	addSynonym(border_thickness, "thickness"); -	addSynonym(render_style, "style"); +    addSynonym(border_thickness, "thickness"); +    addSynonym(render_style, "style");  }  LLViewBorder::LLViewBorder(const LLViewBorder::Params& p) -:	LLView(p), -	mTexture( NULL ), -	mHasKeyboardFocus( FALSE ), -	mBorderWidth(p.border_thickness), -	mHighlightLight(p.highlight_light_color()), -	mHighlightDark(p.highlight_dark_color()), -	mShadowLight(p.shadow_light_color()), -	mShadowDark(p.shadow_dark_color()), -	mBevel(p.bevel_style), -	mStyle(p.render_style) +:   LLView(p), +    mTexture( NULL ), +    mHasKeyboardFocus( FALSE ), +    mBorderWidth(p.border_thickness), +    mHighlightLight(p.highlight_light_color()), +    mHighlightDark(p.highlight_dark_color()), +    mShadowLight(p.shadow_light_color()), +    mShadowDark(p.shadow_dark_color()), +    mBevel(p.bevel_style), +    mStyle(p.render_style)  {}  void LLViewBorder::setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light )  { -	mShadowDark = shadow_dark; -	mHighlightLight = highlight_light; +    mShadowDark = shadow_dark; +    mHighlightLight = highlight_light;  }  void LLViewBorder::setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark, -				  			   const LLColor4& highlight_light, const LLColor4& highlight_dark ) +                               const LLColor4& highlight_light, const LLColor4& highlight_dark )  { -	mShadowDark = shadow_dark; -	mShadowLight = shadow_light; -	mHighlightLight = highlight_light; -	mHighlightDark = highlight_dark; +    mShadowDark = shadow_dark; +    mShadowLight = shadow_light; +    mHighlightLight = highlight_light; +    mHighlightDark = highlight_dark;  }  void LLViewBorder::setTexture( const LLUUID &image_id )  { -	mTexture = LLUI::getUIImageByID(image_id); +    mTexture = LLUI::getUIImageByID(image_id);  }  void LLViewBorder::draw()  { -	if( STYLE_LINE == mStyle ) -	{ -		if( 0 == mBorderWidth ) -		{ -			// no visible border -		} -		else -		if( 1 == mBorderWidth ) -		{ -			drawOnePixelLines(); -		} -		else -		if( 2 == mBorderWidth ) -		{ -			drawTwoPixelLines(); -		} -		else -		{ -			llassert( FALSE );  // not implemented -		} -	} - -	LLView::draw(); +    if( STYLE_LINE == mStyle ) +    { +        if( 0 == mBorderWidth ) +        { +            // no visible border +        } +        else +        if( 1 == mBorderWidth ) +        { +            drawOnePixelLines(); +        } +        else +        if( 2 == mBorderWidth ) +        { +            drawTwoPixelLines(); +        } +        else +        { +            llassert( FALSE );  // not implemented +        } +    } + +    LLView::draw();  }  void LLViewBorder::drawOnePixelLines()  { -	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - -	LLColor4 top_color = mHighlightLight.get(); -	LLColor4 bottom_color = mHighlightLight.get(); -	switch( mBevel ) -	{ -	case BEVEL_OUT: -		top_color		= mHighlightLight.get(); -		bottom_color	= mShadowDark.get(); -		break; -	case BEVEL_IN: -		top_color		= mShadowDark.get(); -		bottom_color	= mHighlightLight.get(); -		break; -	case BEVEL_NONE: -		// use defaults -		break; -	default: -		llassert(0); -	} - -	if( mHasKeyboardFocus ) -	{ -		top_color = gFocusMgr.getFocusColor(); -		bottom_color = top_color; - -		LLUI::setLineWidth(lerp(1.f, 3.f, gFocusMgr.getFocusFlashAmt())); -	} - -	S32 left	= 0; -	S32 top		= getRect().getHeight(); -	S32 right	= getRect().getWidth(); -	S32 bottom	= 0; - -	gGL.color4fv( top_color.mV ); -	gl_line_2d(left, bottom, left, top); -	gl_line_2d(left, top, right, top); - -	gGL.color4fv( bottom_color.mV ); -	gl_line_2d(right, top, right, bottom); -	gl_line_2d(left, bottom, right, bottom); - -	LLUI::setLineWidth(1.f); +    gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + +    LLColor4 top_color = mHighlightLight.get(); +    LLColor4 bottom_color = mHighlightLight.get(); +    switch( mBevel ) +    { +    case BEVEL_OUT: +        top_color       = mHighlightLight.get(); +        bottom_color    = mShadowDark.get(); +        break; +    case BEVEL_IN: +        top_color       = mShadowDark.get(); +        bottom_color    = mHighlightLight.get(); +        break; +    case BEVEL_NONE: +        // use defaults +        break; +    default: +        llassert(0); +    } + +    if( mHasKeyboardFocus ) +    { +        top_color = gFocusMgr.getFocusColor(); +        bottom_color = top_color; + +        LLUI::setLineWidth(lerp(1.f, 3.f, gFocusMgr.getFocusFlashAmt())); +    } + +    S32 left    = 0; +    S32 top     = getRect().getHeight(); +    S32 right   = getRect().getWidth(); +    S32 bottom  = 0; + +    gGL.color4fv( top_color.mV ); +    gl_line_2d(left, bottom, left, top); +    gl_line_2d(left, top, right, top); + +    gGL.color4fv( bottom_color.mV ); +    gl_line_2d(right, top, right, bottom); +    gl_line_2d(left, bottom, right, bottom); + +    LLUI::setLineWidth(1.f);  }  void LLViewBorder::drawTwoPixelLines()  { -	gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); -	 -	LLColor4 focus_color = gFocusMgr.getFocusColor(); - -	LLColor4 top_in_color; -	LLColor4 top_out_color; -	LLColor4 bottom_in_color; -	LLColor4 bottom_out_color; - -	switch( mBevel ) -	{ -	case BEVEL_OUT: -		top_in_color		= mHighlightLight.get(); -		top_out_color		= mHighlightDark.get(); -		bottom_in_color		= mShadowLight.get(); -		bottom_out_color	= mShadowDark.get(); -		break; -	case BEVEL_IN: -		top_in_color		= mShadowDark.get(); -		top_out_color		= mShadowLight.get(); -		bottom_in_color		= mHighlightDark.get(); -		bottom_out_color	= mHighlightLight.get(); -		break; -	case BEVEL_BRIGHT: -		top_in_color		= mHighlightLight.get(); -		top_out_color		= mHighlightLight.get(); -		bottom_in_color		= mHighlightLight.get(); -		bottom_out_color	= mHighlightLight.get(); -		break; -	case BEVEL_NONE: -		top_in_color		= mShadowDark.get(); -		top_out_color		= mShadowDark.get(); -		bottom_in_color		= mShadowDark.get(); -		bottom_out_color	= mShadowDark.get(); -		// use defaults -		break; -	default: -		llassert(0); -	} - -	if( mHasKeyboardFocus ) -	{ -		top_out_color = focus_color; -		bottom_out_color = focus_color; -	} - -	S32 left	= 0; -	S32 top		= getRect().getHeight(); -	S32 right	= getRect().getWidth(); -	S32 bottom	= 0; - -	// draw borders -	gGL.color3fv( top_out_color.mV ); -	gl_line_2d(left, bottom, left, top-1); -	gl_line_2d(left, top-1, right, top-1); - -	gGL.color3fv( top_in_color.mV ); -	gl_line_2d(left+1, bottom+1, left+1, top-2); -	gl_line_2d(left+1, top-2, right-1, top-2); - -	gGL.color3fv( bottom_out_color.mV ); -	gl_line_2d(right-1, top-1, right-1, bottom); -	gl_line_2d(left, bottom, right, bottom); - -	gGL.color3fv( bottom_in_color.mV ); -	gl_line_2d(right-2, top-2, right-2, bottom+1); -	gl_line_2d(left+1, bottom+1, right-1, bottom+1); +    gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + +    LLColor4 focus_color = gFocusMgr.getFocusColor(); + +    LLColor4 top_in_color; +    LLColor4 top_out_color; +    LLColor4 bottom_in_color; +    LLColor4 bottom_out_color; + +    switch( mBevel ) +    { +    case BEVEL_OUT: +        top_in_color        = mHighlightLight.get(); +        top_out_color       = mHighlightDark.get(); +        bottom_in_color     = mShadowLight.get(); +        bottom_out_color    = mShadowDark.get(); +        break; +    case BEVEL_IN: +        top_in_color        = mShadowDark.get(); +        top_out_color       = mShadowLight.get(); +        bottom_in_color     = mHighlightDark.get(); +        bottom_out_color    = mHighlightLight.get(); +        break; +    case BEVEL_BRIGHT: +        top_in_color        = mHighlightLight.get(); +        top_out_color       = mHighlightLight.get(); +        bottom_in_color     = mHighlightLight.get(); +        bottom_out_color    = mHighlightLight.get(); +        break; +    case BEVEL_NONE: +        top_in_color        = mShadowDark.get(); +        top_out_color       = mShadowDark.get(); +        bottom_in_color     = mShadowDark.get(); +        bottom_out_color    = mShadowDark.get(); +        // use defaults +        break; +    default: +        llassert(0); +    } + +    if( mHasKeyboardFocus ) +    { +        top_out_color = focus_color; +        bottom_out_color = focus_color; +    } + +    S32 left    = 0; +    S32 top     = getRect().getHeight(); +    S32 right   = getRect().getWidth(); +    S32 bottom  = 0; + +    // draw borders +    gGL.color3fv( top_out_color.mV ); +    gl_line_2d(left, bottom, left, top-1); +    gl_line_2d(left, top-1, right, top-1); + +    gGL.color3fv( top_in_color.mV ); +    gl_line_2d(left+1, bottom+1, left+1, top-2); +    gl_line_2d(left+1, top-2, right-1, top-2); + +    gGL.color3fv( bottom_out_color.mV ); +    gl_line_2d(right-1, top-1, right-1, bottom); +    gl_line_2d(left, bottom, right, bottom); + +    gGL.color3fv( bottom_in_color.mV ); +    gl_line_2d(right-2, top-2, right-2, bottom+1); +    gl_line_2d(left+1, bottom+1, right-1, bottom+1);  }  BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style)  { -	if (node->hasAttribute("bevel_style")) -	{ -		std::string bevel_string; -		node->getAttributeString("bevel_style", bevel_string); -		LLStringUtil::toLower(bevel_string); - -		if (bevel_string == "none") -		{ -			bevel_style = LLViewBorder::BEVEL_NONE; -		} -		else if (bevel_string == "in") -		{ -			bevel_style = LLViewBorder::BEVEL_IN; -		} -		else if (bevel_string == "out") -		{ -			bevel_style = LLViewBorder::BEVEL_OUT; -		} -		else if (bevel_string == "bright") -		{ -			bevel_style = LLViewBorder::BEVEL_BRIGHT; -		} -		return TRUE; -	} -	return FALSE; +    if (node->hasAttribute("bevel_style")) +    { +        std::string bevel_string; +        node->getAttributeString("bevel_style", bevel_string); +        LLStringUtil::toLower(bevel_string); + +        if (bevel_string == "none") +        { +            bevel_style = LLViewBorder::BEVEL_NONE; +        } +        else if (bevel_string == "in") +        { +            bevel_style = LLViewBorder::BEVEL_IN; +        } +        else if (bevel_string == "out") +        { +            bevel_style = LLViewBorder::BEVEL_OUT; +        } +        else if (bevel_string == "bright") +        { +            bevel_style = LLViewBorder::BEVEL_BRIGHT; +        } +        return TRUE; +    } +    return FALSE;  } | 
