diff options
Diffstat (limited to 'indra/llui/llview.h')
-rw-r--r-- | indra/llui/llview.h | 182 |
1 files changed, 91 insertions, 91 deletions
diff --git a/indra/llui/llview.h b/indra/llui/llview.h index c14a8bdce3..dcc77a79d1 100644 --- a/indra/llui/llview.h +++ b/indra/llui/llview.h @@ -61,8 +61,8 @@ const U32 FOLLOWS_TOP = 0x10; const U32 FOLLOWS_BOTTOM = 0x20; const U32 FOLLOWS_ALL = 0x33; -const BOOL MOUSE_OPAQUE = TRUE; -const BOOL NOT_MOUSE_OPAQUE = FALSE; +const bool MOUSE_OPAQUE = true; +const bool NOT_MOUSE_OPAQUE = false; const U32 GL_NAME_UI_RESERVED = 2; @@ -169,7 +169,7 @@ private: LLView(const LLView& other); public: //#if LL_DEBUG - static BOOL sIsDrawing; + static bool sIsDrawing; //#endif enum ESoundFlags { @@ -210,19 +210,19 @@ public: virtual ~LLView(); // Some UI widgets need to be added as controls. Others need to - // be added as regular view children. isCtrl should return TRUE + // be added as regular view children. isCtrl should return true // if a widget needs to be added as a ctrl - virtual BOOL isCtrl() const; + virtual bool isCtrl() const; - virtual BOOL isPanel() const; + virtual bool isPanel() const; // // MANIPULATORS // - void setMouseOpaque( BOOL b ) { mMouseOpaque = b; } - BOOL getMouseOpaque() const { return mMouseOpaque; } + void setMouseOpaque( bool b ) { mMouseOpaque = b; } + bool getMouseOpaque() const { return mMouseOpaque; } void setToolTip( const LLStringExplicit& msg ); - BOOL setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text ); + bool setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text ); void setToolTipArgs( const LLStringUtil::format_map_t& args ); virtual void setRect(const LLRect &rect); @@ -238,8 +238,8 @@ public: void setSoundFlags(U8 flags) { mSoundFlags = flags; } void setName(std::string name) { mName = name; } - void setUseBoundingRect( BOOL use_bounding_rect ); - BOOL getUseBoundingRect() const; + void setUseBoundingRect( bool use_bounding_rect ); + bool getUseBoundingRect() const; ECursorType getHoverCursor() { return mHoverCursor; } @@ -257,7 +257,7 @@ public: // remove the specified child from the view, and set it's parent to NULL. virtual void removeChild(LLView* view); - virtual BOOL postBuild() { return TRUE; } + virtual bool postBuild() { return true; } const child_tab_order_t& getTabOrder() const { return mTabOrder; } @@ -265,15 +265,15 @@ public: S32 getDefaultTabGroup() const { return mDefaultTabGroup; } S32 getLastTabGroup() { return mLastTabGroup; } - BOOL isInVisibleChain() const; - BOOL isInEnabledChain() const; + bool isInVisibleChain() const; + bool isInEnabledChain() const; - void setFocusRoot(BOOL b) { mIsFocusRoot = b; } - BOOL isFocusRoot() const { return mIsFocusRoot; } - virtual BOOL canFocusChildren() const; + void setFocusRoot(bool b) { mIsFocusRoot = b; } + bool isFocusRoot() const { return mIsFocusRoot; } + virtual bool canFocusChildren() const; - BOOL focusNextRoot(); - BOOL focusPrevRoot(); + bool focusNextRoot(); + bool focusPrevRoot(); // Normally we want the app menus to get priority on accelerated keys // However, sometimes we want to give specific views a first chance @@ -285,13 +285,13 @@ public: // children, etc. virtual void deleteAllChildren(); - void setAllChildrenEnabled(BOOL b); + void setAllChildrenEnabled(bool b); - virtual void setVisible(BOOL visible); - void setVisibleDirect(BOOL visible) { mVisible = visible; } - const BOOL& getVisible() const { return mVisible; } - virtual void setEnabled(BOOL enabled); - BOOL getEnabled() const { return mEnabled; } + virtual void setVisible(bool visible); + void setVisibleDirect(bool visible) { mVisible = visible; } + const bool& getVisible() const { return mVisible; } + virtual void setEnabled(bool enabled); + bool getEnabled() const { return mEnabled; } /// 'available' in this context means 'visible and enabled': in other /// words, can a user actually interact with this? virtual bool isAvailable() const; @@ -299,21 +299,21 @@ public: static bool isAvailable(const LLView* view); U8 getSoundFlags() const { return mSoundFlags; } - virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); + virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text ); - virtual void onVisibilityChange ( BOOL new_visibility ); + virtual void onVisibilityChange ( bool new_visibility ); virtual void onUpdateScrollToChild(const LLUICtrl * cntrl); - void pushVisible(BOOL visible) { mLastVisible = mVisible; setVisible(visible); } + void pushVisible(bool visible) { mLastVisible = mVisible; setVisible(visible); } void popVisible() { setVisible(mLastVisible); } - BOOL getLastVisible() const { return mLastVisible; } + bool getLastVisible() const { return mLastVisible; } U32 getFollows() const { return mReshapeFlags; } - BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; } - BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; } - BOOL followsTop() const { return mReshapeFlags & FOLLOWS_TOP; } - BOOL followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; } - BOOL followsAll() const { return mReshapeFlags & FOLLOWS_ALL; } + bool followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; } + bool followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; } + bool followsTop() const { return mReshapeFlags & FOLLOWS_TOP; } + bool followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; } + bool followsAll() const { return mReshapeFlags & FOLLOWS_ALL; } const LLRect& getRect() const { return mRect; } const LLRect& getBoundingRect() const { return mBoundingRect; } @@ -338,9 +338,9 @@ public: LLView* findNextSibling(LLView* child); S32 getChildCount() const { return (S32)mChildList.size(); } template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); } - BOOL hasAncestor(const LLView* parentp) const; - BOOL hasChild(const std::string& childname, BOOL recurse = FALSE) const; - BOOL childHasKeyboardFocus( const std::string& childname ) const; + bool hasAncestor(const LLView* parentp) const; + bool hasChild(const std::string& childname, bool recurse = false) const; + bool childHasKeyboardFocus( const std::string& childname ) const; // these iterators are used for collapsing various tree traversals into for loops typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t; @@ -365,26 +365,26 @@ public: // // Default behavior is to use reshape flags to resize child views - virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); + virtual void reshape(S32 width, S32 height, bool called_from_parent = true); virtual void translate( S32 x, S32 y ); void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); } - BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); - BOOL translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); - BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX); + bool translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); + bool translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX); + bool translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX); void centerWithin(const LLRect& bounds); void setShape(const LLRect& new_rect, bool by_user = false); virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0); virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0); - virtual BOOL canSnapTo(const LLView* other_view); + virtual bool canSnapTo(const LLView* other_view); virtual void setSnappedTo(const LLView* snap_view); // inherited from LLFocusableElement - /* virtual */ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); - /* virtual */ BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent); - /* virtual */ BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent); + /* virtual */ bool handleKey(KEY key, MASK mask, bool called_from_parent); + /* virtual */ bool handleKeyUp(KEY key, MASK mask, bool called_from_parent); + /* virtual */ bool handleUnicodeChar(llwchar uni_char, bool called_from_parent); - virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, + virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, @@ -395,8 +395,8 @@ public: void parseFollowsFlags(const LLView::Params& params); // Some widgets, like close box buttons, don't need to be saved - BOOL getFromXUI() const { return mFromXUI; } - void setFromXUI(BOOL b) { mFromXUI = b; } + bool getFromXUI() const { return mFromXUI; } + void setFromXUI(bool b) { mFromXUI = b; } typedef enum e_hit_test_type { @@ -404,13 +404,13 @@ public: HIT_TEST_IGNORE_BOUNDING_RECT }EHitTestType; - BOOL parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; - BOOL pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; - BOOL blockMouseEvent(S32 x, S32 y) const; + bool parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; + bool pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const; + bool blockMouseEvent(S32 x, S32 y) const; // See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen - BOOL localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const; - BOOL localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const; + bool localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const; + bool localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const; void screenRectToLocal( const LLRect& screen, LLRect* local ) const; void localRectToScreen( const LLRect& local, LLRect* screen ) const; @@ -422,21 +422,21 @@ public: // LLMouseHandler functions // Default behavior is to pass events to children - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); - /*virtual*/ BOOL handleScrollHWheel(S32 x, S32 y, S32 clicks); - /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMiddleMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks); + /*virtual*/ bool handleScrollHWheel(S32 x, S32 y, S32 clicks); + /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask); /*virtual*/ const std::string& getName() const; /*virtual*/ void onMouseCaptureLost(); - /*virtual*/ BOOL hasMouseCapture(); + /*virtual*/ bool hasMouseCapture(); /*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const; /*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const; @@ -450,22 +450,22 @@ public: // static method handles NULL pointer too static std::string getPathname(const LLView*); - template <class T> T* findChild(const std::string& name, BOOL recurse = TRUE) const + template <class T> T* findChild(const std::string& name, bool recurse = true) const { LLView* child = findChildView(name, recurse); T* result = dynamic_cast<T*>(child); return result; } - template <class T> T* getChild(const std::string& name, BOOL recurse = TRUE) const; + template <class T> T* getChild(const std::string& name, bool recurse = true) const; - template <class T> T& getChildRef(const std::string& name, BOOL recurse = TRUE) const + template <class T> T& getChildRef(const std::string& name, bool recurse = true) const { return *getChild<T>(name, recurse); } - virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const; - virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const; + virtual LLView* getChildView(const std::string& name, bool recurse = true) const; + virtual LLView* findChildView(const std::string& name, bool recurse = true) const; template <class T> T* getDefaultWidget(const std::string& name) const { @@ -493,9 +493,9 @@ public: //static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node); // focuses the item in the list after the currently-focused item, wrapping if necessary - static BOOL focusNext(LLView::child_list_t & result); + static bool focusNext(LLView::child_list_t & result); // focuses the item in the list before the currently-focused item, wrapping if necessary - static BOOL focusPrev(LLView::child_list_t & result); + static bool focusPrev(LLView::child_list_t & result); // returns query for iterating over controls in tab order static const LLViewQuery & getTabOrderQuery(); @@ -512,10 +512,10 @@ public: // to be top-left based. static void setupParamsForExport(Params& p, LLView* parent); - //virtual BOOL addChildFromParam(const LLInitParam::BaseBlock& params) { return TRUE; } - virtual BOOL handleKeyHere(KEY key, MASK mask); - virtual BOOL handleKeyUpHere(KEY key, MASK mask); - virtual BOOL handleUnicodeCharHere(llwchar uni_char); + //virtual bool addChildFromParam(const LLInitParam::BaseBlock& params) { return true; } + virtual bool handleKeyHere(KEY key, MASK mask); + virtual bool handleKeyUpHere(KEY key, MASK mask); + virtual bool handleUnicodeCharHere(llwchar uni_char); virtual void handleReshape(const LLRect& rect, bool by_user); virtual void dirtyRect(); @@ -537,7 +537,7 @@ public: protected: void drawDebugRect(); - void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, BOOL force_draw = FALSE); + void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, bool force_draw = false); void drawChildren(); bool visibleAndContains(S32 local_x, S32 local_Y); bool visibleEnabledAndContains(S32 local_x, S32 local_y); @@ -547,7 +547,7 @@ protected: LLView* childrenHandleKeyUp(KEY key, MASK mask); LLView* childrenHandleUnicodeChar(llwchar uni_char); LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, + bool drop, EDragAndDropType type, void* data, EAcceptance* accept, @@ -579,7 +579,7 @@ private: // adapter to blur distinction between handleKey() and handleUnicodeChar() // for childrenHandleCharEvent() - BOOL handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, BOOL from_parent) + bool handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, bool from_parent) { return handleUnicodeChar(uni_char, from_parent); } @@ -588,7 +588,7 @@ private: child_list_t mChildList; // location in pixels, relative to surrounding structure, bottom,left=0,0 - BOOL mVisible; + bool mVisible; LLRect mRect; LLRect mBoundingRect; @@ -601,18 +601,18 @@ private: S32 mDefaultTabGroup; S32 mLastTabGroup; - BOOL mEnabled; // Enabled means "accepts input that has an effect on the state of the application." + bool mEnabled; // Enabled means "accepts input that has an effect on the state of the application." // A disabled view, for example, may still have a scrollbar that responds to mouse events. - BOOL mMouseOpaque; // Opaque views handle all mouse events that are over their rect. + bool mMouseOpaque; // Opaque views handle all mouse events that are over their rect. LLUIString mToolTipMsg; // isNull() is true if none. U8 mSoundFlags; - BOOL mFromXUI; + bool mFromXUI; - BOOL mIsFocusRoot; - BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements + bool mIsFocusRoot; + bool mUseBoundingRect; // hit test against bounding rectangle that includes all child elements - BOOL mLastVisible; + bool mLastVisible; bool mInDraw; @@ -677,12 +677,12 @@ public: static std::string sMouseHandlerMessage; static S32 sSelectID; static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869 - static BOOL sHighlightingDiffs; // DEV-16869 + static bool sHighlightingDiffs; // DEV-16869 static LLView* sPreviewClickedElement; // DEV-16869 - static BOOL sDrawPreviewHighlights; + static bool sDrawPreviewHighlights; static S32 sLastLeftXML; static S32 sLastBottomXML; - static BOOL sForceReshape; + static bool sForceReshape; }; namespace LLInitParam @@ -694,7 +694,7 @@ struct TypeValues<LLView::EOrientation> : public LLInitParam::TypeValuesHelper<L }; } -template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) const +template <class T> T* LLView::getChild(const std::string& name, bool recurse) const { LLView* child = findChildView(name, recurse); T* result = dynamic_cast<T*>(child); @@ -729,7 +729,7 @@ template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) co // require explicit specialization. See llbutton.cpp for an example. #ifndef LLVIEW_CPP extern template class LLView* LLView::getChild<class LLView>( - const std::string& name, BOOL recurse) const; + const std::string& name, bool recurse) const; #endif #endif //LL_LLVIEW_H |