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-rw-r--r--indra/llui/llview.h182
1 files changed, 91 insertions, 91 deletions
diff --git a/indra/llui/llview.h b/indra/llui/llview.h
index c14a8bdce3..dcc77a79d1 100644
--- a/indra/llui/llview.h
+++ b/indra/llui/llview.h
@@ -61,8 +61,8 @@ const U32 FOLLOWS_TOP = 0x10;
const U32 FOLLOWS_BOTTOM = 0x20;
const U32 FOLLOWS_ALL = 0x33;
-const BOOL MOUSE_OPAQUE = TRUE;
-const BOOL NOT_MOUSE_OPAQUE = FALSE;
+const bool MOUSE_OPAQUE = true;
+const bool NOT_MOUSE_OPAQUE = false;
const U32 GL_NAME_UI_RESERVED = 2;
@@ -169,7 +169,7 @@ private:
LLView(const LLView& other);
public:
//#if LL_DEBUG
- static BOOL sIsDrawing;
+ static bool sIsDrawing;
//#endif
enum ESoundFlags
{
@@ -210,19 +210,19 @@ public:
virtual ~LLView();
// Some UI widgets need to be added as controls. Others need to
- // be added as regular view children. isCtrl should return TRUE
+ // be added as regular view children. isCtrl should return true
// if a widget needs to be added as a ctrl
- virtual BOOL isCtrl() const;
+ virtual bool isCtrl() const;
- virtual BOOL isPanel() const;
+ virtual bool isPanel() const;
//
// MANIPULATORS
//
- void setMouseOpaque( BOOL b ) { mMouseOpaque = b; }
- BOOL getMouseOpaque() const { return mMouseOpaque; }
+ void setMouseOpaque( bool b ) { mMouseOpaque = b; }
+ bool getMouseOpaque() const { return mMouseOpaque; }
void setToolTip( const LLStringExplicit& msg );
- BOOL setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text );
+ bool setToolTipArg( const LLStringExplicit& key, const LLStringExplicit& text );
void setToolTipArgs( const LLStringUtil::format_map_t& args );
virtual void setRect(const LLRect &rect);
@@ -238,8 +238,8 @@ public:
void setSoundFlags(U8 flags) { mSoundFlags = flags; }
void setName(std::string name) { mName = name; }
- void setUseBoundingRect( BOOL use_bounding_rect );
- BOOL getUseBoundingRect() const;
+ void setUseBoundingRect( bool use_bounding_rect );
+ bool getUseBoundingRect() const;
ECursorType getHoverCursor() { return mHoverCursor; }
@@ -257,7 +257,7 @@ public:
// remove the specified child from the view, and set it's parent to NULL.
virtual void removeChild(LLView* view);
- virtual BOOL postBuild() { return TRUE; }
+ virtual bool postBuild() { return true; }
const child_tab_order_t& getTabOrder() const { return mTabOrder; }
@@ -265,15 +265,15 @@ public:
S32 getDefaultTabGroup() const { return mDefaultTabGroup; }
S32 getLastTabGroup() { return mLastTabGroup; }
- BOOL isInVisibleChain() const;
- BOOL isInEnabledChain() const;
+ bool isInVisibleChain() const;
+ bool isInEnabledChain() const;
- void setFocusRoot(BOOL b) { mIsFocusRoot = b; }
- BOOL isFocusRoot() const { return mIsFocusRoot; }
- virtual BOOL canFocusChildren() const;
+ void setFocusRoot(bool b) { mIsFocusRoot = b; }
+ bool isFocusRoot() const { return mIsFocusRoot; }
+ virtual bool canFocusChildren() const;
- BOOL focusNextRoot();
- BOOL focusPrevRoot();
+ bool focusNextRoot();
+ bool focusPrevRoot();
// Normally we want the app menus to get priority on accelerated keys
// However, sometimes we want to give specific views a first chance
@@ -285,13 +285,13 @@ public:
// children, etc.
virtual void deleteAllChildren();
- void setAllChildrenEnabled(BOOL b);
+ void setAllChildrenEnabled(bool b);
- virtual void setVisible(BOOL visible);
- void setVisibleDirect(BOOL visible) { mVisible = visible; }
- const BOOL& getVisible() const { return mVisible; }
- virtual void setEnabled(BOOL enabled);
- BOOL getEnabled() const { return mEnabled; }
+ virtual void setVisible(bool visible);
+ void setVisibleDirect(bool visible) { mVisible = visible; }
+ const bool& getVisible() const { return mVisible; }
+ virtual void setEnabled(bool enabled);
+ bool getEnabled() const { return mEnabled; }
/// 'available' in this context means 'visible and enabled': in other
/// words, can a user actually interact with this?
virtual bool isAvailable() const;
@@ -299,21 +299,21 @@ public:
static bool isAvailable(const LLView* view);
U8 getSoundFlags() const { return mSoundFlags; }
- virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text );
+ virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
- virtual void onVisibilityChange ( BOOL new_visibility );
+ virtual void onVisibilityChange ( bool new_visibility );
virtual void onUpdateScrollToChild(const LLUICtrl * cntrl);
- void pushVisible(BOOL visible) { mLastVisible = mVisible; setVisible(visible); }
+ void pushVisible(bool visible) { mLastVisible = mVisible; setVisible(visible); }
void popVisible() { setVisible(mLastVisible); }
- BOOL getLastVisible() const { return mLastVisible; }
+ bool getLastVisible() const { return mLastVisible; }
U32 getFollows() const { return mReshapeFlags; }
- BOOL followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
- BOOL followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
- BOOL followsTop() const { return mReshapeFlags & FOLLOWS_TOP; }
- BOOL followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; }
- BOOL followsAll() const { return mReshapeFlags & FOLLOWS_ALL; }
+ bool followsLeft() const { return mReshapeFlags & FOLLOWS_LEFT; }
+ bool followsRight() const { return mReshapeFlags & FOLLOWS_RIGHT; }
+ bool followsTop() const { return mReshapeFlags & FOLLOWS_TOP; }
+ bool followsBottom() const { return mReshapeFlags & FOLLOWS_BOTTOM; }
+ bool followsAll() const { return mReshapeFlags & FOLLOWS_ALL; }
const LLRect& getRect() const { return mRect; }
const LLRect& getBoundingRect() const { return mBoundingRect; }
@@ -338,9 +338,9 @@ public:
LLView* findNextSibling(LLView* child);
S32 getChildCount() const { return (S32)mChildList.size(); }
template<class _Pr3> void sortChildren(_Pr3 _Pred) { mChildList.sort(_Pred); }
- BOOL hasAncestor(const LLView* parentp) const;
- BOOL hasChild(const std::string& childname, BOOL recurse = FALSE) const;
- BOOL childHasKeyboardFocus( const std::string& childname ) const;
+ bool hasAncestor(const LLView* parentp) const;
+ bool hasChild(const std::string& childname, bool recurse = false) const;
+ bool childHasKeyboardFocus( const std::string& childname ) const;
// these iterators are used for collapsing various tree traversals into for loops
typedef LLTreeDFSIter<LLView, child_list_const_iter_t> tree_iterator_t;
@@ -365,26 +365,26 @@ public:
//
// Default behavior is to use reshape flags to resize child views
- virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
+ virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
virtual void translate( S32 x, S32 y );
void setOrigin( S32 x, S32 y ) { mRect.translate( x - mRect.mLeft, y - mRect.mBottom ); }
- BOOL translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
- BOOL translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
- BOOL translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
+ bool translateIntoRect( const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
+ bool translateRectIntoRect( const LLRect& rect, const LLRect& constraint, S32 min_overlap_pixels = S32_MAX);
+ bool translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels = S32_MAX);
void centerWithin(const LLRect& bounds);
void setShape(const LLRect& new_rect, bool by_user = false);
virtual LLView* findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding = 0);
virtual LLView* findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding = 0);
- virtual BOOL canSnapTo(const LLView* other_view);
+ virtual bool canSnapTo(const LLView* other_view);
virtual void setSnappedTo(const LLView* snap_view);
// inherited from LLFocusableElement
- /* virtual */ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
- /* virtual */ BOOL handleKeyUp(KEY key, MASK mask, BOOL called_from_parent);
- /* virtual */ BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent);
+ /* virtual */ bool handleKey(KEY key, MASK mask, bool called_from_parent);
+ /* virtual */ bool handleKeyUp(KEY key, MASK mask, bool called_from_parent);
+ /* virtual */ bool handleUnicodeChar(llwchar uni_char, bool called_from_parent);
- virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ virtual bool handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
@@ -395,8 +395,8 @@ public:
void parseFollowsFlags(const LLView::Params& params);
// Some widgets, like close box buttons, don't need to be saved
- BOOL getFromXUI() const { return mFromXUI; }
- void setFromXUI(BOOL b) { mFromXUI = b; }
+ bool getFromXUI() const { return mFromXUI; }
+ void setFromXUI(bool b) { mFromXUI = b; }
typedef enum e_hit_test_type
{
@@ -404,13 +404,13 @@ public:
HIT_TEST_IGNORE_BOUNDING_RECT
}EHitTestType;
- BOOL parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- BOOL pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
- BOOL blockMouseEvent(S32 x, S32 y) const;
+ bool parentPointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
+ bool pointInView(S32 x, S32 y, EHitTestType type = HIT_TEST_USE_BOUNDING_RECT) const;
+ bool blockMouseEvent(S32 x, S32 y) const;
// See LLMouseHandler virtuals for screenPointToLocal and localPointToScreen
- BOOL localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const;
- BOOL localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const;
+ bool localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const;
+ bool localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const;
void screenRectToLocal( const LLRect& screen, LLRect* local ) const;
void localRectToScreen( const LLRect& local, LLRect* screen ) const;
@@ -422,21 +422,21 @@ public:
// LLMouseHandler functions
// Default behavior is to pass events to children
- /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMiddleMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleMiddleMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ BOOL handleScrollHWheel(S32 x, S32 y, S32 clicks);
- /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleRightMouseUp(S32 x, S32 y, MASK mask);
- /*virtual*/ BOOL handleToolTip(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMiddleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleMiddleMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleScrollWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ bool handleScrollHWheel(S32 x, S32 y, S32 clicks);
+ /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ bool handleToolTip(S32 x, S32 y, MASK mask);
/*virtual*/ const std::string& getName() const;
/*virtual*/ void onMouseCaptureLost();
- /*virtual*/ BOOL hasMouseCapture();
+ /*virtual*/ bool hasMouseCapture();
/*virtual*/ void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const;
/*virtual*/ void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const;
@@ -450,22 +450,22 @@ public:
// static method handles NULL pointer too
static std::string getPathname(const LLView*);
- template <class T> T* findChild(const std::string& name, BOOL recurse = TRUE) const
+ template <class T> T* findChild(const std::string& name, bool recurse = true) const
{
LLView* child = findChildView(name, recurse);
T* result = dynamic_cast<T*>(child);
return result;
}
- template <class T> T* getChild(const std::string& name, BOOL recurse = TRUE) const;
+ template <class T> T* getChild(const std::string& name, bool recurse = true) const;
- template <class T> T& getChildRef(const std::string& name, BOOL recurse = TRUE) const
+ template <class T> T& getChildRef(const std::string& name, bool recurse = true) const
{
return *getChild<T>(name, recurse);
}
- virtual LLView* getChildView(const std::string& name, BOOL recurse = TRUE) const;
- virtual LLView* findChildView(const std::string& name, BOOL recurse = TRUE) const;
+ virtual LLView* getChildView(const std::string& name, bool recurse = true) const;
+ virtual LLView* findChildView(const std::string& name, bool recurse = true) const;
template <class T> T* getDefaultWidget(const std::string& name) const
{
@@ -493,9 +493,9 @@ public:
//static LLFontGL::HAlign selectFontHAlign(LLXMLNodePtr node);
// focuses the item in the list after the currently-focused item, wrapping if necessary
- static BOOL focusNext(LLView::child_list_t & result);
+ static bool focusNext(LLView::child_list_t & result);
// focuses the item in the list before the currently-focused item, wrapping if necessary
- static BOOL focusPrev(LLView::child_list_t & result);
+ static bool focusPrev(LLView::child_list_t & result);
// returns query for iterating over controls in tab order
static const LLViewQuery & getTabOrderQuery();
@@ -512,10 +512,10 @@ public:
// to be top-left based.
static void setupParamsForExport(Params& p, LLView* parent);
- //virtual BOOL addChildFromParam(const LLInitParam::BaseBlock& params) { return TRUE; }
- virtual BOOL handleKeyHere(KEY key, MASK mask);
- virtual BOOL handleKeyUpHere(KEY key, MASK mask);
- virtual BOOL handleUnicodeCharHere(llwchar uni_char);
+ //virtual bool addChildFromParam(const LLInitParam::BaseBlock& params) { return true; }
+ virtual bool handleKeyHere(KEY key, MASK mask);
+ virtual bool handleKeyUpHere(KEY key, MASK mask);
+ virtual bool handleUnicodeCharHere(llwchar uni_char);
virtual void handleReshape(const LLRect& rect, bool by_user);
virtual void dirtyRect();
@@ -537,7 +537,7 @@ public:
protected:
void drawDebugRect();
- void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, BOOL force_draw = FALSE);
+ void drawChild(LLView* childp, S32 x_offset = 0, S32 y_offset = 0, bool force_draw = false);
void drawChildren();
bool visibleAndContains(S32 local_x, S32 local_Y);
bool visibleEnabledAndContains(S32 local_x, S32 local_y);
@@ -547,7 +547,7 @@ protected:
LLView* childrenHandleKeyUp(KEY key, MASK mask);
LLView* childrenHandleUnicodeChar(llwchar uni_char);
LLView* childrenHandleDragAndDrop(S32 x, S32 y, MASK mask,
- BOOL drop,
+ bool drop,
EDragAndDropType type,
void* data,
EAcceptance* accept,
@@ -579,7 +579,7 @@ private:
// adapter to blur distinction between handleKey() and handleUnicodeChar()
// for childrenHandleCharEvent()
- BOOL handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, BOOL from_parent)
+ bool handleUnicodeCharWithDummyMask(llwchar uni_char, MASK /* dummy */, bool from_parent)
{
return handleUnicodeChar(uni_char, from_parent);
}
@@ -588,7 +588,7 @@ private:
child_list_t mChildList;
// location in pixels, relative to surrounding structure, bottom,left=0,0
- BOOL mVisible;
+ bool mVisible;
LLRect mRect;
LLRect mBoundingRect;
@@ -601,18 +601,18 @@ private:
S32 mDefaultTabGroup;
S32 mLastTabGroup;
- BOOL mEnabled; // Enabled means "accepts input that has an effect on the state of the application."
+ bool mEnabled; // Enabled means "accepts input that has an effect on the state of the application."
// A disabled view, for example, may still have a scrollbar that responds to mouse events.
- BOOL mMouseOpaque; // Opaque views handle all mouse events that are over their rect.
+ bool mMouseOpaque; // Opaque views handle all mouse events that are over their rect.
LLUIString mToolTipMsg; // isNull() is true if none.
U8 mSoundFlags;
- BOOL mFromXUI;
+ bool mFromXUI;
- BOOL mIsFocusRoot;
- BOOL mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
+ bool mIsFocusRoot;
+ bool mUseBoundingRect; // hit test against bounding rectangle that includes all child elements
- BOOL mLastVisible;
+ bool mLastVisible;
bool mInDraw;
@@ -677,12 +677,12 @@ public:
static std::string sMouseHandlerMessage;
static S32 sSelectID;
static std::set<LLView*> sPreviewHighlightedElements; // DEV-16869
- static BOOL sHighlightingDiffs; // DEV-16869
+ static bool sHighlightingDiffs; // DEV-16869
static LLView* sPreviewClickedElement; // DEV-16869
- static BOOL sDrawPreviewHighlights;
+ static bool sDrawPreviewHighlights;
static S32 sLastLeftXML;
static S32 sLastBottomXML;
- static BOOL sForceReshape;
+ static bool sForceReshape;
};
namespace LLInitParam
@@ -694,7 +694,7 @@ struct TypeValues<LLView::EOrientation> : public LLInitParam::TypeValuesHelper<L
};
}
-template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) const
+template <class T> T* LLView::getChild(const std::string& name, bool recurse) const
{
LLView* child = findChildView(name, recurse);
T* result = dynamic_cast<T*>(child);
@@ -729,7 +729,7 @@ template <class T> T* LLView::getChild(const std::string& name, BOOL recurse) co
// require explicit specialization. See llbutton.cpp for an example.
#ifndef LLVIEW_CPP
extern template class LLView* LLView::getChild<class LLView>(
- const std::string& name, BOOL recurse) const;
+ const std::string& name, bool recurse) const;
#endif
#endif //LL_LLVIEW_H