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+/**
+ * @file lluiimage.h
+ * @brief wrapper for images used in the UI that handles smart scaling, etc.
+ *
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLUIIMAGE_H
+#define LL_LLUIIMAGE_H
+
+//#include "llgl.h"
+#include "llimagegl.h"
+#include "llrefcount.h"
+#include "llrect.h"
+#include <boost/function.hpp>
+#include "llinitparam.h"
+
+extern const LLColor4 UI_VERTEX_COLOR;
+
+class LLUIImage : public LLRefCount
+{
+public:
+ LLUIImage(const std::string& name, LLPointer<LLImageGL> image);
+ virtual ~LLUIImage();
+
+ void setClipRegion(const LLRectf& region);
+ void setScaleRegion(const LLRectf& region);
+
+ LLPointer<LLImageGL> getImage() { return mImage; }
+ const LLPointer<LLImageGL>& getImage() const { return mImage; }
+
+ void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const;
+ void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const;
+ void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
+
+ void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const;
+ void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); }
+ void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, mImage->getWidth(0), mImage->getHeight(0), color); }
+
+ void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const;
+ void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); }
+ void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, mImage->getWidth(0), mImage->getHeight(0), color, border_width); }
+
+ const std::string& getName() const { return mName; }
+
+ virtual S32 getWidth() const;
+ virtual S32 getHeight() const;
+
+ // returns dimensions of underlying textures, which might not be equal to ui image portion
+ S32 getTextureWidth() const;
+ S32 getTextureHeight() const;
+
+protected:
+ std::string mName;
+ LLRectf mScaleRegion;
+ LLRectf mClipRegion;
+ LLPointer<LLImageGL> mImage;
+ BOOL mUniformScaling;
+ BOOL mNoClip;
+};
+
+namespace LLInitParam
+{
+ template<>
+ class TypedParam<LLUIImage*, TypeValues<LLUIImage*>, false>
+ : public BlockValue<LLUIImage*>
+ {
+ typedef boost::add_reference<boost::add_const<LLUIImage*>::type>::type T_const_ref;
+ typedef BlockValue<LLUIImage*> super_t;
+ public:
+ Optional<std::string> name;
+
+ TypedParam(BlockDescriptor& descriptor, const char* name, super_t::value_assignment_t value, ParamDescriptor::validation_func_t func)
+ : super_t(descriptor, name, value, func)
+ {
+ }
+
+ LLUIImage* getValueFromBlock() const;
+ };
+
+ // Need custom comparison function for our test app, which only loads
+ // LLUIImage* as NULL.
+ template<>
+ bool ParamCompare<LLUIImage*>::equals(
+ LLUIImage* const &a, LLUIImage* const &b);
+}
+
+typedef LLPointer<LLUIImage> LLUIImagePtr;
+#endif