diff options
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r-- | indra/llui/llui.cpp | 346 |
1 files changed, 219 insertions, 127 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 19c42bf61a..b5e27616b7 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -41,6 +41,7 @@ #include "llgl.h" // Project includes +#include "llcommandmanager.h" #include "llcontrol.h" #include "llui.h" #include "lluicolortable.h" @@ -57,10 +58,13 @@ #include "llfiltereditor.h" #include "llflyoutbutton.h" #include "llsearcheditor.h" +#include "lltoolbar.h" // for XUIParse #include "llquaternion.h" #include <boost/tokenizer.hpp> +#include <boost/algorithm/string/find_iterator.hpp> +#include <boost/algorithm/string/finder.hpp> // // Globals @@ -85,14 +89,14 @@ std::list<std::string> gUntranslated; /*static*/ LLUI::remove_popup_t LLUI::sRemovePopupFunc; /*static*/ LLUI::clear_popups_t LLUI::sClearPopupsFunc; -// register filtereditor here +// register filter editor here static LLDefaultChildRegistry::Register<LLFilterEditor> register_filter_editor("filter_editor"); static LLDefaultChildRegistry::Register<LLFlyoutButton> register_flyout_button("flyout_button"); static LLDefaultChildRegistry::Register<LLSearchEditor> register_search_editor("search_editor"); // register other widgets which otherwise may not be linked in static LLDefaultChildRegistry::Register<LLLoadingIndicator> register_loading_indicator("loading_indicator"); - +static LLDefaultChildRegistry::Register<LLToolBar> register_toolbar("toolbar"); // // Functions @@ -102,7 +106,7 @@ void make_ui_sound(const char* namep) std::string name = ll_safe_string(namep); if (!LLUI::sSettingGroups["config"]->controlExists(name)) { - llwarns << "tried to make ui sound for unknown sound name: " << name << llendl; + llwarns << "tried to make UI sound for unknown sound name: " << name << llendl; } else { @@ -113,12 +117,12 @@ void make_ui_sound(const char* namep) { if (LLUI::sSettingGroups["config"]->getBOOL("UISndDebugSpamToggle")) { - llinfos << "ui sound name: " << name << " triggered but silent (null uuid)" << llendl; + llinfos << "UI sound name: " << name << " triggered but silent (null uuid)" << llendl; } } else { - llwarns << "ui sound named: " << name << " does not translate to a valid uuid" << llendl; + llwarns << "UI sound named: " << name << " does not translate to a valid uuid" << llendl; } } @@ -126,7 +130,7 @@ void make_ui_sound(const char* namep) { if (LLUI::sSettingGroups["config"]->getBOOL("UISndDebugSpamToggle")) { - llinfos << "ui sound name: " << name << llendl; + llinfos << "UI sound name: " << name << llendl; } LLUI::sAudioCallback(uuid); } @@ -149,11 +153,11 @@ void gl_state_for_2d(S32 width, S32 height) F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); stop_glerror(); } @@ -470,7 +474,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex return; } - // add in offset of current image to current ui translation + // add in offset of current image to current UI translation const LLVector3 ui_scale = gGL.getUIScale(); const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); @@ -522,11 +526,18 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex if (solid_color) { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } } - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); @@ -697,7 +708,14 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex if (solid_color) { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } } } @@ -717,7 +735,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLGLSUIDefault gls_ui; - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); @@ -770,7 +788,7 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - gGL.getTexUnit(0)->bind(image); + gGL.getTexUnit(0)->bind(image, true); gGL.color4fv(color.mV); @@ -937,10 +955,12 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor if( render_center ) { gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); gl_deep_circle( radius, width, steps ); } else { + gGL.diffuseColor4fv(side_color.mV); gl_washer_2d(radius, radius - width, steps, side_color, side_color); gGL.translateUI(0.f, 0.f, width); gl_washer_2d(radius - width, radius, steps, side_color, side_color); @@ -950,37 +970,55 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor } // Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect) +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) { - for( S32 j = 0; j < PIXELS; j++ ) + for( S32 i = 0; i < PIXELS; i++ ) { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } } + first = FALSE; } - first = FALSE; - } - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - // ...white squares - gGL.color3f( 1.f, 1.f, 1.f ); - gl_rect_2d(rect); + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); - // ...gray squares - gGL.color3f( .7f, .7f, .7f ); - gGL.flush(); - glPolygonStipple( checkerboard ); + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer<LLUIImage> img = LLUI::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + gGL.flush(); } @@ -1596,34 +1634,40 @@ void LLUI::initClass(const settings_map_t& settings, sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); - // Callbacks for associating controls with floater visibilty: - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2)); - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2)); + LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar(); + + // Callbacks for associating controls with floater visibility: + reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD())); + reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD())); + reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE)); + reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD())); // Button initialization callback for toggle buttons - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); + reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2)); - // Button initialization callback for toggle buttons on dockale floaters - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2)); + // Button initialization callback for toggle buttons on dockable floaters + reg.add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2)); // Display the help topic for the current context - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2)); + reg.add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2)); // Currently unused, but kept for reference: - LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); + reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2)); - // Used by menus along with Floater.Toggle to display visibility as a checkmark - LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::floaterInstanceVisible, _2)); + // Used by menus along with Floater.Toggle to display visibility as a check-mark + LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD())); + LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD())); + + // Parse the master list of commands + LLCommandManager::load(); } void LLUI::cleanupClass() { if(sImageProvider) { - sImageProvider->cleanUp(); - } + sImageProvider->cleanUp(); +} } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1654,21 +1698,22 @@ void LLUI::translate(F32 x, F32 y, F32 z) gGL.translateUI(x,y,z); LLFontGL::sCurOrigin.mX += (S32) x; LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurOrigin.mZ += z; + LLFontGL::sCurDepth += z; } //static void LLUI::pushMatrix() { gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); } //static void LLUI::popMatrix() { gGL.popUIMatrix(); - LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; LLFontGL::sOriginStack.pop_back(); } @@ -1678,7 +1723,7 @@ void LLUI::loadIdentity() gGL.loadUIIdentity(); LLFontGL::sCurOrigin.mX = 0; LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurOrigin.mZ = 0; + LLFontGL::sCurDepth = 0.f; } //static @@ -1701,10 +1746,7 @@ void LLUI::setMousePositionScreen(S32 x, S32 y) screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); - LLCoordWindow window_point; - LLView::getWindow()->convertCoords(LLCoordGL(screen_x, screen_y), &window_point); - - LLView::getWindow()->setCursorPosition(window_point); + LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } //static @@ -1712,8 +1754,7 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) { LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); - LLCoordGL cursor_pos_gl; - getWindow()->convertCoords(cursor_pos_window, &cursor_pos_gl); + LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); } @@ -1799,9 +1840,12 @@ void LLUI::setupPaths() LLXMLNodePtr root; BOOL success = LLXMLNode::parseFile(filename, root, NULL); Paths paths; - LLXUIParser parser; - parser.readXUI(root, paths, filename); + if(success) + { + LLXUIParser parser; + parser.readXUI(root, paths, filename); + } sXUIPaths.clear(); if (success && paths.validateBlock()) @@ -2009,13 +2053,60 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y) CURSOR_HEIGHT + MOUSE_CURSOR_PADDING * 2); S32 local_x, local_y; - // convert screen coordinates to tooltipview-local coordinates + // convert screen coordinates to tooltip view-local coordinates parent->screenPointToLocal(spawn_x, spawn_y, &local_x, &local_y); // Start at spawn position (using left/top) view->setOrigin( local_x, local_y - view->getRect().getHeight()); - // Make sure we're onscreen and not overlapping the mouse - view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE ); + // Make sure we're on-screen and not overlapping the mouse + view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect ); +} + +LLView* LLUI::resolvePath(LLView* context, const std::string& path) +{ + // Nothing about resolvePath() should require non-const LLView*. If caller + // wants non-const, call the const flavor and then cast away const-ness. + return const_cast<LLView*>(resolvePath(const_cast<const LLView*>(context), path)); +} + +const LLView* LLUI::resolvePath(const LLView* context, const std::string& path) +{ + // Create an iterator over slash-separated parts of 'path'. Dereferencing + // this iterator returns an iterator_range over the substring. Unlike + // LLStringUtil::getTokens(), this split_iterator doesn't combine adjacent + // delimiters: leading/trailing slash produces an empty substring, double + // slash produces an empty substring. That's what we need. + boost::split_iterator<std::string::const_iterator> ti(path, boost::first_finder("/")), tend; + + if (ti == tend) + { + // 'path' is completely empty, no navigation + return context; + } + + // leading / means "start at root" + if (ti->empty()) + { + context = getRootView(); + ++ti; + } + + bool recurse = false; + for (; ti != tend && context; ++ti) + { + if (ti->empty()) + { + recurse = true; + } + else + { + std::string part(ti->begin(), ti->end()); + context = context->findChildView(part, recurse); + recurse = false; + } + } + + return context; } @@ -2023,46 +2114,37 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y) namespace LLInitParam { - TypedParam<LLUIColor >::TypedParam(BlockDescriptor& descriptor, const char* name, const LLUIColor& value, ParamDescriptor::validation_func_t func, S32 min_count, S32 max_count) - : super_t(descriptor, name, value, func, min_count, max_count), + ParamValue<LLUIColor, TypeValues<LLUIColor> >::ParamValue(const LLUIColor& color) + : super_t(color), red("red"), green("green"), blue("blue"), alpha("alpha"), control("") { - setBlockFromValue(); + updateBlockFromValue(false); } - void TypedParam<LLUIColor>::setValueFromBlock() const + void ParamValue<LLUIColor, TypeValues<LLUIColor> >::updateValueFromBlock() { - if (control.isProvided()) + if (control.isProvided() && !control().empty()) { - mData.mValue = LLUIColorTable::instance().getColor(control); + updateValue(LLUIColorTable::instance().getColor(control)); } else { - mData.mValue = LLColor4(red, green, blue, alpha); + updateValue(LLColor4(red, green, blue, alpha)); } } - void TypedParam<LLUIColor>::setBlockFromValue() - { - LLColor4 color = mData.mValue.get(); - red.set(color.mV[VRED], false); - green.set(color.mV[VGREEN], false); - blue.set(color.mV[VBLUE], false); - alpha.set(color.mV[VALPHA], false); - control.set("", false); - } - - void TypeValues<LLUIColor>::declareValues() + void ParamValue<LLUIColor, TypeValues<LLUIColor> >::updateBlockFromValue(bool make_block_authoritative) { - declare("white", LLColor4::white); - declare("black", LLColor4::black); - declare("red", LLColor4::red); - declare("green", LLColor4::green); - declare("blue", LLColor4::blue); + LLColor4 color = getValue(); + red.set(color.mV[VRED], make_block_authoritative); + green.set(color.mV[VGREEN], make_block_authoritative); + blue.set(color.mV[VBLUE], make_block_authoritative); + alpha.set(color.mV[VALPHA], make_block_authoritative); + control.set("", make_block_authoritative); } bool ParamCompare<const LLFontGL*, false>::equals(const LLFontGL* a, const LLFontGL* b) @@ -2071,23 +2153,26 @@ namespace LLInitParam && !(b->getFontDesc() < a->getFontDesc()); } - TypedParam<const LLFontGL*>::TypedParam(BlockDescriptor& descriptor, const char* _name, const LLFontGL*const value, ParamDescriptor::validation_func_t func, S32 min_count, S32 max_count) - : super_t(descriptor, _name, value, func, min_count, max_count), + ParamValue<const LLFontGL*, TypeValues<const LLFontGL*> >::ParamValue(const LLFontGL* fontp) + : super_t(fontp), name("name"), size("size"), style("style") { - setBlockFromValue(); + if (!fontp) + { + updateValue(LLFontGL::getFontDefault()); + } addSynonym(name, ""); - setBlockFromValue(); + updateBlockFromValue(false); } - void TypedParam<const LLFontGL*>::setValueFromBlock() const + void ParamValue<const LLFontGL*, TypeValues<const LLFontGL*> >::updateValueFromBlock() { const LLFontGL* res_fontp = LLFontGL::getFontByName(name); if (res_fontp) { - mData.mValue = res_fontp; + updateValue(res_fontp); return; } @@ -2097,22 +2182,26 @@ namespace LLInitParam const LLFontGL* fontp = LLFontGL::getFont(desc); if (fontp) { - mData.mValue = fontp; - } + updateValue(fontp); + } + else + { + updateValue(LLFontGL::getFontDefault()); + } } - void TypedParam<const LLFontGL*>::setBlockFromValue() + void ParamValue<const LLFontGL*, TypeValues<const LLFontGL*> >::updateBlockFromValue(bool make_block_authoritative) { - if (mData.mValue) + if (getValue()) { - name.set(LLFontGL::nameFromFont(mData.mValue), false); - size.set(LLFontGL::sizeFromFont(mData.mValue), false); - style.set(LLFontGL::getStringFromStyle(mData.mValue->getFontDesc().getStyle()), false); + name.set(LLFontGL::nameFromFont(getValue()), make_block_authoritative); + size.set(LLFontGL::sizeFromFont(getValue()), make_block_authoritative); + style.set(LLFontGL::getStringFromStyle(getValue()->getFontDesc().getStyle()), make_block_authoritative); } } - TypedParam<LLRect>::TypedParam(BlockDescriptor& descriptor, const char* name, const LLRect& value, ParamDescriptor::validation_func_t func, S32 min_count, S32 max_count) - : super_t(descriptor, name, value, func, min_count, max_count), + ParamValue<LLRect, TypeValues<LLRect> >::ParamValue(const LLRect& rect) + : super_t(rect), left("left"), top("top"), right("right"), @@ -2120,10 +2209,10 @@ namespace LLInitParam width("width"), height("height") { - setBlockFromValue(); + updateBlockFromValue(false); } - void TypedParam<LLRect>::setValueFromBlock() const + void ParamValue<LLRect, TypeValues<LLRect> >::updateValueFromBlock() { LLRect rect; @@ -2184,40 +2273,43 @@ namespace LLInitParam rect.mBottom = bottom; rect.mTop = top; } - mData.mValue = rect; + updateValue(rect); } - void TypedParam<LLRect>::setBlockFromValue() + void ParamValue<LLRect, TypeValues<LLRect> >::updateBlockFromValue(bool make_block_authoritative) { // because of the ambiguity in specifying a rect by position and/or dimensions - // we clear the "provided" flag so that values from xui/etc have priority - // over those calculated from the rect object + // we use the lowest priority pairing so that any valid pairing in xui + // will override those calculated from the rect object + // in this case, that is left+width and bottom+height + LLRect& value = getValue(); + + right.set(value.mRight, false); + left.set(value.mLeft, make_block_authoritative); + width.set(value.getWidth(), make_block_authoritative); - left.set(mData.mValue.mLeft, false); - right.set(mData.mValue.mRight, false); - bottom.set(mData.mValue.mBottom, false); - top.set(mData.mValue.mTop, false); - width.set(mData.mValue.getWidth(), false); - height.set(mData.mValue.getHeight(), false); + top.set(value.mTop, false); + bottom.set(value.mBottom, make_block_authoritative); + height.set(value.getHeight(), make_block_authoritative); } - TypedParam<LLCoordGL>::TypedParam(BlockDescriptor& descriptor, const char* name, LLCoordGL value, ParamDescriptor::validation_func_t func, S32 min_count, S32 max_count) - : super_t(descriptor, name, value, func, min_count, max_count), + ParamValue<LLCoordGL, TypeValues<LLCoordGL> >::ParamValue(const LLCoordGL& coord) + : super_t(coord), x("x"), y("y") { - setBlockFromValue(); + updateBlockFromValue(false); } - void TypedParam<LLCoordGL>::setValueFromBlock() const + void ParamValue<LLCoordGL, TypeValues<LLCoordGL> >::updateValueFromBlock() { - mData.mValue.set(x, y); + updateValue(LLCoordGL(x, y)); } - void TypedParam<LLCoordGL>::setBlockFromValue() + void ParamValue<LLCoordGL, TypeValues<LLCoordGL> >::updateBlockFromValue(bool make_block_authoritative) { - x.set(mData.mValue.mX, false); - y.set(mData.mValue.mY, false); + x.set(getValue().mX, make_block_authoritative); + y.set(getValue().mY, make_block_authoritative); } |