diff options
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r-- | indra/llui/llui.cpp | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 46882850cc..8da0d58f51 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -972,6 +972,8 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor // Draw gray and white checkerboard with black border void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) { + if (!LLGLSLShader::sNoFixedFunction) + { // Initialize the first time this is called. const S32 PIXELS = 32; static GLubyte checkerboard[PIXELS * PIXELS]; @@ -998,17 +1000,25 @@ void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) gGL.color4f( .7f, .7f, .7f, alpha ); gGL.flush(); - if (!LLGLSLShader::sNoFixedFunction) - { //polygon stipple is deprecated glPolygonStipple( checkerboard ); LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); gl_rect_2d(rect); } else - { - gl_rect_2d(rect); + { //polygon stipple is deprecated, use "Checker" texture + LLPointer<LLUIImage> img = LLUI::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); } + gGL.flush(); } @@ -1676,21 +1686,22 @@ void LLUI::translate(F32 x, F32 y, F32 z) gGL.translateUI(x,y,z); LLFontGL::sCurOrigin.mX += (S32) x; LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurOrigin.mZ += z; + LLFontGL::sCurDepth += z; } //static void LLUI::pushMatrix() { gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); } //static void LLUI::popMatrix() { gGL.popUIMatrix(); - LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; LLFontGL::sOriginStack.pop_back(); } @@ -1700,7 +1711,7 @@ void LLUI::loadIdentity() gGL.loadUIIdentity(); LLFontGL::sCurOrigin.mX = 0; LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurOrigin.mZ = 0; + LLFontGL::sCurDepth = 0.f; } //static @@ -1723,10 +1734,7 @@ void LLUI::setMousePositionScreen(S32 x, S32 y) screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); - LLCoordWindow window_point; - LLView::getWindow()->convertCoords(LLCoordGL(screen_x, screen_y), &window_point); - - LLView::getWindow()->setCursorPosition(window_point); + LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } //static @@ -1734,8 +1742,7 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) { LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); - LLCoordGL cursor_pos_gl; - getWindow()->convertCoords(cursor_pos_window, &cursor_pos_gl); + LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); } @@ -2040,7 +2047,7 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y) // Start at spawn position (using left/top) view->setOrigin( local_x, local_y - view->getRect().getHeight()); // Make sure we're on-screen and not overlapping the mouse - view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE ); + view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect ); } LLView* LLUI::resolvePath(LLView* context, const std::string& path) |