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-rw-r--r--indra/llui/llui.cpp151
1 files changed, 112 insertions, 39 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index caf04339c2..5121ef5351 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -39,6 +39,7 @@
// Linden library includes
#include "v2math.h"
+#include "m3math.h"
#include "v4color.h"
#include "llrender.h"
#include "llrect.h"
@@ -85,6 +86,9 @@ std::list<std::string> gUntranslated;
/*static*/ LLHelp* LLUI::sHelpImpl = NULL;
/*static*/ std::vector<std::string> LLUI::sXUIPaths;
/*static*/ LLFrameTimer LLUI::sMouseIdleTimer;
+/*static*/ LLUI::add_popup_t LLUI::sAddPopupFunc;
+/*static*/ LLUI::remove_popup_t LLUI::sRemovePopupFunc;
+/*static*/ LLUI::clear_popups_t LLUI::sClearPopupsFunc;
// register filtereditor here
static LLDefaultChildRegistry::Register<LLFilterEditor> register_filter_editor("filter_editor");
@@ -180,19 +184,19 @@ void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LL
void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled)
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
left += LLFontGL::sCurOrigin.mX;
right += LLFontGL::sCurOrigin.mX;
bottom += LLFontGL::sCurOrigin.mY;
top += LLFontGL::sCurOrigin.mY;
- glLoadIdentity();
+ gGL.loadUIIdentity();
gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset,
llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset,
llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset,
llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset,
filled);
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
@@ -508,9 +512,9 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
}
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef((F32)x, (F32)y, 0.f);
+ gGL.translateUI((F32)x, (F32)y, 0.f);
gGL.getTexUnit(0)->bind(image);
@@ -637,7 +641,7 @@ void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTex
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
if (solid_color)
{
@@ -660,39 +664,72 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLGLSUIDefault gls_ui;
- gGL.pushMatrix();
+
+ gGL.getTexUnit(0)->bind(image);
+
+ gGL.color4fv(color.mV);
+
+ if (degrees == 0.f)
{
- gGL.translatef((F32)x, (F32)y, 0.f);
- if( degrees )
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)x, (F32)y, 0.f);
+
+ gGL.begin(LLRender::QUADS);
{
- F32 offset_x = F32(width/2);
- F32 offset_y = F32(height/2);
- gGL.translatef( offset_x, offset_y, 0.f);
- glRotatef( degrees, 0.f, 0.f, 1.f );
- gGL.translatef( -offset_x, -offset_y, 0.f );
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
+ gGL.vertex2i(width, height );
+
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
+ gGL.vertex2i(0, height );
+
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
+ gGL.vertex2i(width, 0);
}
+ gGL.end();
+ gGL.popUIMatrix();
+ }
+ else
+ {
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)x, (F32)y, 0.f);
+
+ F32 offset_x = F32(width/2);
+ F32 offset_y = F32(height/2);
+
+ gGL.translateUI(offset_x, offset_y, 0.f);
+ LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
+
gGL.getTexUnit(0)->bind(image);
gGL.color4fv(color.mV);
gGL.begin(LLRender::QUADS);
{
+ LLVector3 v;
+
+ v = LLVector3(offset_x, offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
- gGL.vertex2i(width, height );
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+ v = LLVector3(-offset_x, offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
- gGL.vertex2i(0, height );
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+ v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
- gGL.vertex2i(0, 0);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+ v = LLVector3(offset_x, -offset_y, 0.f) * quat;
gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
- gGL.vertex2i(width, 0);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
}
gGL.end();
+ gGL.popUIMatrix();
}
- gGL.popMatrix();
}
@@ -747,9 +784,9 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
end_angle += F_TWO_PI;
}
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef(center_x, center_y, 0.f);
+ gGL.translateUI(center_x, center_y, 0.f);
// Inexact, but reasonably fast.
F32 delta = (end_angle - start_angle) / steps;
@@ -780,15 +817,15 @@ void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled)
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.translatef(center_x, center_y, 0.f);
+ gGL.translateUI(center_x, center_y, 0.f);
// Inexact, but reasonably fast.
F32 delta = F_TWO_PI / steps;
@@ -819,7 +856,7 @@ void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled
}
gGL.end();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
// Renders a ring with sides (tube shape)
@@ -846,9 +883,9 @@ void gl_deep_circle( F32 radius, F32 depth, S32 steps )
void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center )
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
{
- gGL.translatef(0.f, 0.f, -width / 2);
+ gGL.translateUI(0.f, 0.f, -width / 2);
if( render_center )
{
gGL.color4fv(center_color.mV);
@@ -857,11 +894,11 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
else
{
gl_washer_2d(radius, radius - width, steps, side_color, side_color);
- gGL.translatef(0.f, 0.f, width);
+ gGL.translateUI(0.f, 0.f, width);
gl_washer_2d(radius - width, radius, steps, side_color, side_color);
}
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
// Draw gray and white checkerboard with black border
@@ -1050,9 +1087,9 @@ void gl_segmented_rect_2d_tex(const S32 left,
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
- gGL.translatef((F32)left, (F32)bottom, 0.f);
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
if (border_uv_scale.mV[VX] > 0.5f)
@@ -1193,7 +1230,7 @@ void gl_segmented_rect_2d_tex(const S32 left,
}
gGL.end();
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_segmented_rect_2d_fragment_tex(const S32 left,
@@ -1210,9 +1247,9 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
- gGL.translatef((F32)left, (F32)bottom, 0.f);
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
if (border_uv_scale.mV[VX] > 0.5f)
@@ -1383,7 +1420,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
}
gGL.end();
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width,
@@ -1573,6 +1610,13 @@ void LLUI::cleanupClass()
sImageProvider->cleanUp();
}
+void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups)
+{
+ sAddPopupFunc = add_popup;
+ sRemovePopupFunc = remove_popup;
+ sClearPopupsFunc = clear_popups;
+}
+
//static
void LLUI::dirtyRect(LLRect rect)
{
@@ -1591,7 +1635,7 @@ void LLUI::dirtyRect(LLRect rect)
//static
void LLUI::translate(F32 x, F32 y, F32 z)
{
- gGL.translatef(x,y,z);
+ gGL.translateUI(x,y,z);
LLFontGL::sCurOrigin.mX += (S32) x;
LLFontGL::sCurOrigin.mY += (S32) y;
LLFontGL::sCurOrigin.mZ += z;
@@ -1600,14 +1644,14 @@ void LLUI::translate(F32 x, F32 y, F32 z)
//static
void LLUI::pushMatrix()
{
- gGL.pushMatrix();
+ gGL.pushUIMatrix();
LLFontGL::sOriginStack.push_back(LLFontGL::sCurOrigin);
}
//static
void LLUI::popMatrix()
{
- gGL.popMatrix();
+ gGL.popUIMatrix();
LLFontGL::sCurOrigin = *LLFontGL::sOriginStack.rbegin();
LLFontGL::sOriginStack.pop_back();
}
@@ -1615,7 +1659,7 @@ void LLUI::popMatrix()
//static
void LLUI::loadIdentity()
{
- glLoadIdentity();
+ gGL.loadUIIdentity();
LLFontGL::sCurOrigin.mX = 0;
LLFontGL::sCurOrigin.mY = 0;
LLFontGL::sCurOrigin.mZ = 0;
@@ -1843,6 +1887,34 @@ LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname)
return *sSettingGroups["config"]; // default group
}
+//static
+void LLUI::addPopup(LLView* viewp)
+{
+ if (sAddPopupFunc)
+ {
+ sAddPopupFunc(viewp);
+ }
+}
+
+//static
+void LLUI::removePopup(LLView* viewp)
+{
+ if (sRemovePopupFunc)
+ {
+ sRemovePopupFunc(viewp);
+ }
+}
+
+//static
+void LLUI::clearPopups()
+{
+ if (sClearPopupsFunc)
+ {
+ sClearPopupsFunc();
+ }
+}
+
+
//static
// spawn_x and spawn_y are top left corner of view in screen GL coordinates
void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
@@ -1943,6 +2015,7 @@ namespace LLInitParam
{
setBlockFromValue();
addSynonym(name, "");
+ setBlockFromValue();
}
void TypedParam<const LLFontGL*>::setValueFromBlock() const