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-rw-r--r--indra/llui/llui.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 593354ee9b..a4303780fd 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -41,6 +41,7 @@
#include "llgl.h"
// Project includes
+#include "llcommandmanager.h"
#include "llcontrol.h"
#include "llui.h"
#include "lluicolortable.h"
@@ -92,7 +93,6 @@ std::list<std::string> gUntranslated;
static LLDefaultChildRegistry::Register<LLFilterEditor> register_filter_editor("filter_editor");
static LLDefaultChildRegistry::Register<LLFlyoutButton> register_flyout_button("flyout_button");
static LLDefaultChildRegistry::Register<LLSearchEditor> register_search_editor("search_editor");
-static LLDefaultChildRegistry::Register<LLToolBar> r1("toolbar");
// register other widgets which otherwise may not be linked in
static LLDefaultChildRegistry::Register<LLLoadingIndicator> register_loading_indicator("loading_indicator");
@@ -1617,6 +1617,7 @@ void LLUI::initClass(const settings_map_t& settings,
// Callbacks for associating controls with floater visibilty:
reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2));
+ reg.add("Floater.ToolbarToggle", boost::bind(&LLFloaterReg::toggleToolbarFloaterInstance, _2));
reg.add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2));
reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2));
reg.add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2));
@@ -1635,6 +1636,9 @@ void LLUI::initClass(const settings_map_t& settings,
// Used by menus along with Floater.Toggle to display visibility as a checkmark
LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::floaterInstanceVisible, _2));
+
+ // Parse the master list of commands
+ LLCommandManager::load();
}
void LLUI::cleanupClass()