diff options
Diffstat (limited to 'indra/llui/lltoolbar.cpp')
-rwxr-xr-x | indra/llui/lltoolbar.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 6bfe113933..eaf8000ba3 100755 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -42,9 +42,9 @@ namespace LLToolBarEnums { - LLLayoutStack::ELayoutOrientation getOrientation(SideType sideType) + LLView::EOrientation getOrientation(SideType sideType) { - LLLayoutStack::ELayoutOrientation orientation = LLLayoutStack::HORIZONTAL; + LLView::EOrientation orientation = LLLayoutStack::HORIZONTAL; if ((sideType == SIDE_LEFT) || (sideType == SIDE_RIGHT)) { @@ -157,7 +157,7 @@ void LLToolBar::createContextMenu() } else { - llwarns << "Unable to load toolbars context menu." << llendl; + LL_WARNS() << "Unable to load toolbars context menu." << LL_ENDL; } } @@ -173,7 +173,7 @@ void LLToolBar::initFromParams(const LLToolBar::Params& p) // Initialize the base object LLUICtrl::initFromParams(p); - LLLayoutStack::ELayoutOrientation orientation = getOrientation(p.side); + LLView::EOrientation orientation = getOrientation(p.side); LLLayoutStack::Params centering_stack_p; centering_stack_p.name = "centering_stack"; @@ -525,7 +525,7 @@ int LLToolBar::getRankFromPosition(S32 x, S32 y) int rank = 0; // Convert the toolbar coord into button panel coords - LLLayoutStack::ELayoutOrientation orientation = getOrientation(mSideType); + LLView::EOrientation orientation = getOrientation(mSideType); S32 button_panel_x = 0; S32 button_panel_y = 0; localPointToOtherView(x, y, &button_panel_x, &button_panel_y, mButtonPanel); @@ -644,7 +644,7 @@ void LLToolBar::updateLayoutAsNeeded() { if (!mNeedsLayout) return; - LLLayoutStack::ELayoutOrientation orientation = getOrientation(mSideType); + LLView::EOrientation orientation = getOrientation(mSideType); // our terminology for orientation-agnostic layout is such that // length refers to a distance in the direction we stack the buttons @@ -1065,7 +1065,7 @@ BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, mDragRank = getRankFromPosition(x, y); // Don't DaD if we're dragging a command on itself mDragAndDropTarget = ((orig_rank != RANK_NONE) && ((mDragRank == orig_rank) || ((mDragRank-1) == orig_rank)) ? false : true); - //llinfos << "Merov debug : DaD, rank = " << mDragRank << ", dragged uui = " << inv_item->getUUID() << llendl; + //LL_INFOS() << "Merov debug : DaD, rank = " << mDragRank << ", dragged uui = " << inv_item->getUUID() << LL_ENDL; /* Do the following if you want to animate the button itself LLCommandId dragged_command(inv_item->getUUID()); removeCommand(dragged_command); |