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-rw-r--r--indra/llui/llscrollcontainer.cpp112
1 files changed, 60 insertions, 52 deletions
diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp
index fe3f688fc5..9b7e30bb04 100644
--- a/indra/llui/llscrollcontainer.cpp
+++ b/indra/llui/llscrollcontainer.cpp
@@ -378,19 +378,24 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height
if (!mHideScrollbar)
{
- if( *visible_height < doc_height )
+ // Note: 1 pixel change can happen on final animation and should not trigger
+ // the display of sliders.
+ if ((doc_height - *visible_height) > 1)
{
*show_v_scrollbar = TRUE;
*visible_width -= scrollbar_size;
}
-
- if( *visible_width < doc_width )
+ if ((doc_width - *visible_width) > 1)
{
*show_h_scrollbar = TRUE;
*visible_height -= scrollbar_size;
+ // The view inside the scroll container should not be extended
+ // to container's full height to ensure the correct computation
+ // of *show_v_scrollbar after subtracting horizontal scrollbar_size.
+
// Must retest now that visible_height has changed
- if( !*show_v_scrollbar && (*visible_height < doc_height) )
+ if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) )
{
*show_v_scrollbar = TRUE;
*visible_width -= scrollbar_size;
@@ -424,63 +429,66 @@ void LLScrollContainer::draw()
focusFirstItem();
}
- // Draw background
- if( mIsOpaque )
+ if (getRect().isValid())
{
- F32 alpha = getCurrentTransparency();
+ // Draw background
+ if( mIsOpaque )
+ {
+ F32 alpha = getCurrentTransparency();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gl_rect_2d(mInnerRect, mBackgroundColor.get() % alpha);
- }
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(mInnerRect, mBackgroundColor.get() % alpha);
+ }
- // Draw mScrolledViews and update scroll bars.
- // get a scissor region ready, and draw the scrolling view. The
- // scissor region ensures that we don't draw outside of the bounds
- // of the rectangle.
- if( mScrolledView )
- {
- updateScroll();
-
- // Draw the scrolled area.
+ // Draw mScrolledViews and update scroll bars.
+ // get a scissor region ready, and draw the scrolling view. The
+ // scissor region ensures that we don't draw outside of the bounds
+ // of the rectangle.
+ if( mScrolledView )
{
- S32 visible_width = 0;
- S32 visible_height = 0;
- BOOL show_v_scrollbar = FALSE;
- BOOL show_h_scrollbar = FALSE;
- calcVisibleSize( &visible_width, &visible_height, &show_h_scrollbar, &show_v_scrollbar );
-
- LLLocalClipRect clip(LLRect(mInnerRect.mLeft,
- mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0) + visible_height,
- mInnerRect.mRight - (show_v_scrollbar ? scrollbar_size: 0),
- mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0)
- ));
- drawChild(mScrolledView);
- }
- }
-
- // Highlight border if a child of this container has keyboard focus
- if( mBorder->getVisible() )
- {
- mBorder->setKeyboardFocusHighlight( gFocusMgr.childHasKeyboardFocus(this) );
- }
+ updateScroll();
- // Draw all children except mScrolledView
- // Note: scrollbars have been adjusted by above drawing code
- for (child_list_const_reverse_iter_t child_iter = getChildList()->rbegin();
- child_iter != getChildList()->rend(); ++child_iter)
- {
- LLView *viewp = *child_iter;
- if( sDebugRects )
- {
- sDepth++;
+ // Draw the scrolled area.
+ {
+ S32 visible_width = 0;
+ S32 visible_height = 0;
+ BOOL show_v_scrollbar = FALSE;
+ BOOL show_h_scrollbar = FALSE;
+ calcVisibleSize( &visible_width, &visible_height, &show_h_scrollbar, &show_v_scrollbar );
+
+ LLLocalClipRect clip(LLRect(mInnerRect.mLeft,
+ mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0) + visible_height,
+ mInnerRect.mRight - (show_v_scrollbar ? scrollbar_size: 0),
+ mInnerRect.mBottom + (show_h_scrollbar ? scrollbar_size : 0)
+ ));
+ drawChild(mScrolledView);
+ }
}
- if( (viewp != mScrolledView) && viewp->getVisible() )
+
+ // Highlight border if a child of this container has keyboard focus
+ if( mBorder->getVisible() )
{
- drawChild(viewp);
+ mBorder->setKeyboardFocusHighlight( gFocusMgr.childHasKeyboardFocus(this) );
}
- if( sDebugRects )
+
+ // Draw all children except mScrolledView
+ // Note: scrollbars have been adjusted by above drawing code
+ for (child_list_const_reverse_iter_t child_iter = getChildList()->rbegin();
+ child_iter != getChildList()->rend(); ++child_iter)
{
- sDepth--;
+ LLView *viewp = *child_iter;
+ if( sDebugRects )
+ {
+ sDepth++;
+ }
+ if( (viewp != mScrolledView) && viewp->getVisible() )
+ {
+ drawChild(viewp);
+ }
+ if( sDebugRects )
+ {
+ sDepth--;
+ }
}
}
} // end draw