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-rwxr-xr-xindra/llui/llresmgr.cpp29
1 files changed, 1 insertions, 28 deletions
diff --git a/indra/llui/llresmgr.cpp b/indra/llui/llresmgr.cpp
index 820e7cb26a..6e924c1f19 100755
--- a/indra/llui/llresmgr.cpp
+++ b/indra/llui/llresmgr.cpp
@@ -45,33 +45,6 @@ LLResMgr::LLResMgr()
void LLResMgr::setLocale( LLLOCALE_ID locale_id )
{
mLocale = locale_id;
-
- //RN: for now, use normal 'C' locale for everything but specific UI input/output routines
-// switch( locale_id )
-// {
-// case LLLOCALE_USA:
-//#if LL_WINDOWS
-// // Windows doesn't use ISO country codes.
-// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-usa" ) << llendl;
-//#else
-// // posix version should work everywhere else.
-// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_US" ) << llendl;
-//#endif
-// break;
-// case LLLOCALE_UK:
-//#if LL_WINDOWS
-// // Windows doesn't use ISO country codes.
-// llinfos << "Setting locale to " << setlocale( LC_ALL, "english-uk" ) << llendl;
-//#else
-// // posix version should work everywhere else.
-// llinfos << "Setting locale to " << setlocale( LC_ALL, "en_GB" ) << llendl;
-//#endif
-// break;
-// default:
-// llassert(0);
-// setLocale(LLLOCALE_USA);
-// break;
-// }
}
char LLResMgr::getDecimalPoint() const
@@ -342,7 +315,7 @@ LLLocale::LLLocale(const std::string& locale_string)
}
//else
//{
- // llinfos << "Set locale to " << new_locale_string << llendl;
+ // LL_INFOS() << "Set locale to " << new_locale_string << LL_ENDL;
//}
}